Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.25 @ 22:44:49 Player: Torako Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1222) 1222 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (925) 925 TOTAL SCORE: 4192 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 313 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Warning (304) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Heavy Laser Mining Claw > --- INVENTORY (8) ---- Weapon Cycler GAL Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Phase Shifter Hacking Drone Bay > --- WEAPON ----------- Heavy Laser > --- INVENTORY -------- Weapon Cycler Heavy Laser Mining Claw GAL Module [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 48 | 7 2 1 15 9 3 11 Power 4 | 1 . . 2 . . 1 Engine 4 | 1 . . 2 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . . 4 1 . 3 Treads 10 | 2 . . 4 1 . 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 2 2 1 8 4 3 4 Device 11 | 1 2 . 2 2 1 3 Storage 2 | 1 . . . 1 . . Processor 3 | . . . 2 1 . . Hackware . | . . . . . . . Protection 8 | . . 1 4 . 2 1 Artifact . | . . . . . . . Weapon 10 | 2 . . 1 4 . 3 Energy Gun 2 | . . . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . 1 2 . . Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 20 | . . . 3 6 . 11 Power 1 | . . . . . . 1 Propulsion 4 | . . . . 1 . 3 Utility 9 | . . . 3 2 . 4 Weapon 6 | . . . . 3 . 3 Highest Loss Streak 7 | . . . 2 2 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 100 96 90 100 92 Engine 11 | . 14 14 11 11 11 11 Treads 22 | . 28 28 22 21 22 21 Device 13 | . 13 9 10 18 15 6 Storage 11 | . 14 14 11 11 11 11 Processor 7 | . . . 4 5 11 11 Protection 6 | . . 4 14 1 6 10 Energy Gun 1 | . . . . . . 9 Ballistic Gun 14 | . 28 28 22 8 11 10 Ballistic Cannon 6 | . . . . 10 11 . Naked Turns . | . . . . . . . Heaviest Build 35 | 15 15 17 25 24 30 35 Greatest Support 48 | 40 40 40 46 46 43 48 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 8 8 Average Carried 7 | 5 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 2 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1461 | 213 126 33 560 314 17 198 Remotely 33 | . . 33 . . . . Salvage Created 1602 | 73 126 33 657 310 . 403 Parts 90 | 3 8 2 41 24 . 12 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . . 16 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 43 | . 2 3 17 14 . 7 Guns 31 | . 2 3 17 2 . 7 Cannons 12 | . . . . 12 . . Classes Destroyed 12 | 2 2 1 3 2 . 2 Worker 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 2 | . 1 . 1 . . . Recycler 3 | 1 . . . 2 . . Watcher 2 | . . . 2 . . . Swarmer 18 | . . 3 8 7 . . Grunt 13 | . 2 . 6 2 . 3 Duelist 2 | . . . . 1 . 1 Sentry 5 | . . . 3 1 . 1 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Assembled 3 | . . . . 3 . . Best Kill Streak 5 | 2 2 3 5 4 . 2 Combat Bots Only 5 | . 2 3 5 4 . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 3432 | . 47 157 836 886 . 1506 Core 438 | . 24 14 102 179 . 119 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . 84 . . . . Volleys Fired 166 | 6 8 9 60 45 1 37 Largest 2 | 2 2 2 2 2 2 2 Hottest 92 | 40 40 40 40 62 62 92 Shots Fired 301 | 12 16 18 119 65 2 69 Gun 251 | 12 16 18 119 21 1 64 Cannon 50 | . . . . 44 1 5 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 269 | 12 16 18 119 65 2 37 Thermal 32 | . . . . . . 32 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 6 4 3 16 8 . 12 Robot Miss Streak 7 | 3 2 3 7 4 . 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 2 . . 2 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 194 | 8 10 9 74 41 . 52 Core Hits 79 | 3 4 3 32 20 . 17 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 1 . . Destroy 1 | . . . 1 . . . Blast 1 | . . . . 1 . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3150 | 117 138 110 1029 785 . 971 Guns 2349 | 117 138 110 1029 107 . 848 Cannons 778 | . . . . 677 . 101 Explosions . | . . . . . . . Melee 22 | . . . . . . 22 Ramming 1 | . . . . 1 . . Kinetic 2641 | 117 138 110 1029 784 . 463 Thermal 486 | . . . . . . 486 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 22 | . . . . . . 22 Piercing . | . . . . . . . Highest Corruption 4 | . . . 3 4 4 . Average Corruption 3 | . . . 2 3 4 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . . 15 22 2 . Message Errors 7 | . . . 3 3 1 . Matter Fused 5 | . . . 2 3 . . Heat Flow Errors 4 | . . . 1 3 . . Energy Discharges 3 | . . . 1 2 . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 13 | . . . 4 8 1 . Data Loss (major) 3 | . . . 1 2 . . Alerts 1 | . . . 1 . . . Weapon Failures 2 | . . . 1 1 . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . 5 . . Projectiles 5 | . . . . 5 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 9 | . . . . 9 . . Impact . | . . . . . . . Kinetic 9 | . . . . 9 . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 427 | . . . 182 210 . 427 Average Temperature 164 | . . . 80 108 . 173 Received Heat Transfer 846 | . 24 . 234 30 . 558 Effects 4 | . . . . . . 4 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . 1 . 5 Heat Transferred 925 | . . . . . . 925 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 457 | 10 106 70 457 363 . . Initial 142 | . 6 . 27 142 . . Average 191 | 2 48 64 289 203 . . Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 53 | 100 100 100 26 46 . . Level 1 36 | . . . 43 53 . . Level 2 10 | . . . 29 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 3 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 5 | . 1 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 7 3 29 19 . 15 Peak Tracking Total 6 | . 3 3 6 6 . 5 Tactical Retreats 4 | . . . 1 2 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 5 | . . 5 5 5 5 . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 11 | . 4 . 6 1 . . Terminals 9 | . 3 . 5 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 14 . 16 2 . . Successful 16 | . 9 . 7 . . . Failed 15 | . 5 . 8 2 . . Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . . . 1 . . . Manual 26 | . 10 . 14 2 . . Terminals 27 | . 11 . 14 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 3 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 5 . 4 . . . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 2 | . 2 . . . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . Terminals 2 | . 1 . 1 . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Tunnel 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . 6 1 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 13 | . . 1 . 3 9 . Largest Group 9 | . . 1 1 3 9 9 Highest-Rated Group 280 | . . 31 31 40 280 280 Highest-Rated Ally 39 | . . 31 31 16 39 39 Total Orders . | . . . . . . . Ally Attacks 97 | . . . 14 16 . 67 Total Damage 2187 | . . . 216 178 . 1793 Kills 11 | . . . 3 2 . 6 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 4 | . . 1 . 1 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 5009 | 114 416 186 936 1081 1785 491 Spaces Moved 2695 | 52 238 90 442 566 1088 219 Core 3 | 3 . . . . . . Treads 2692 | 49 238 90 442 566 1088 219 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 160 | 153 160 160 160 160 160 162 Slowest Speed 170 | 160 160 160 160 160 160 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 42 25 40 83 89 39 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 1 . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 5 | . . . . 1 3 1 Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . 2 . . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 3099 | 71 258 117 555 677 1132 289 Wait 118 | . 3 8 21 45 28 13 Move 2689 | 51 237 89 441 565 1087 219 Hop . | . . . . . . . Pick Up 37 | 7 4 5 6 5 6 4 Fast Attach 20 | 6 2 . 6 6 . . Attach 15 | 1 . 1 1 3 . 9 Detach 4 | . . . 1 2 . 1 Swap 13 | . . . 8 . 3 2 Drop 35 | . 4 5 11 5 7 3 Fire 166 | 6 8 9 60 45 1 37 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 13) 515 | -10/Materials | Discovered new exit (range 9) 531 | -10/Materials | Entered Mines 635 | -10/Mines | Discovered new exit (range 6) 643 | -10/Mines | Found a hidden stash of uninstalled traps 701 | -10/Mines | Discovered new exit (range 10) 704 | -10/Mines | Received a Mining Laser from a helpful Derelict 717 | -10/Mines | Entered Materials 717 | -9/Materials | Accompanied by 1 ally 717 | -9/Materials | Evolved 2 slots: Utility x2 1003 | -9/Materials | Discovered new exit (range 8) 1333 | -9/Materials | Identified exit to Materials 1615 | -9/Materials | Identified exit to Mines 1615 | -9/Materials | Central database locked down 1653 | -9/Materials | Entered Mines 1686 | -9/Mines | Learned 2 Materials zone layouts 1770 | -9/Mines | Core integrity fell below 50% 1942 | -9/Mines | Assembled infested the area 2256 | -9/Mines | Discovered exit to Materials (range 10) 2292 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2328 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2346 | -9/Mines | Discovered exit to Materials (range 5) 2483 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2540 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2665 | -9/Mines | Build established: Scavenger-Mutant 2734 | -9/Mines | Entered Zion 2792 | -7/Zion | System corruption cleaned by Quarantine Array 2936 | -7/Zion | Gained Derelict followers 2984 | -7/Zion | Learned Factory terminal intel 3527 | -7/Zion | Found GAL Module 3699 | -7/Zion | Build established: Mutant 3782 | -7/Zion | Given A8's code to call for help 3840 | -7/Zion | Given the Hacking Drone Bay 3840 | -7/Zion | Found Prototype Device 3848 | -7/Zion | Identified Hacking Drone Bay 3918 | -7/Zion | Discovered new exit (range 12) 4211 | -7/Zion | Imprinted 4214 | -7/Zion | Declared Zion's savior 4519 | -7/Zion | Entered Proximity Caves 4519 | -6/Proximity Caves | Accompanied by 9 allies 4529 | -6/Proximity Caves | Spotted B-75 Beast 4550 | -6/Proximity Caves | Allies destroyed B-75 Beast 4610 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4812 | -6/Proximity Caves | Learned 4 Factory zone layouts 4839 | -6/Proximity Caves | Build established: Scavenger-Mutant 4999 | -6/Proximity Caves | Core integrity fell below 20% 5010 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-50 Soldier destroyed. Switching to secondary target: G-50 Soldier. Hvy. Assault Rifle destroyed. Overheating: Energy bleed (-46). Hvy. Ion Engine destroyed. Med. Treads destroyed. Hvy. Laser fries itself beyond repair. G-50 Soldier suffers critical hit (Burn). G-50 Soldier destroyed. Unknown Device fries itself beyond repair. Phase Shifter destroyed. Power failure, Lgt. Angular Momentum Engine shutdown. Hvy. Laser destroyed. Acquired 19 matter. Acquired 10 matter. Carbon-fiber Leg fries itself beyond repair. Hvy. Laser fries itself beyond repair. Acquired 10 matter. Carbon-fiber Leg fries itself beyond repair. Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##????????????????########??????????????????????? | | #???????????????## ##?????????????????????? | | #?????###???????# g% ##????????????????????? | | #?????## #???????# g ###??????????????????? | | ##?????? #??????# @ ##?????????????????? | | #?????????# #####?# ## #?????????????????? | | ####???????# ### ## #?????????????????? | | #???????# ## ### #????????????????? | | #???????## ###?# #???????????????? | | #????????# ###???# #??????????????? | | ####??????# ##????? ## #?????????????? | | ## ##?????# #????? ##? ????????????? | | ##????## ##???? #??? ???????????? | | #?????# #??? #??? ??????????? | | ##???## ##? #???? ?????????? | | ##### ## #???? ????????? | | #?????? ????????? | | #?????? ??????????? | | #### ## ### ##??????? ????????????? | | ####??###### ##??# ##?????????????????????? | | #???????????# #????# ##??????????????????????? | | ????????????# ???? ##???????????????????????? | | ????????????# ???# #????????????????????????? | | ????????????# ???? #????????????????????????? | | ????????????# ????#????????????????????????? | | ???????????? ????????????????????????????? | | ???????????? ??????????????????????????? | | ???????????? ?????????????????????????? | | ???????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Force Booster | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadImprinterMaul Manual? 0 Play Time 00:32:43 Cumulative 307.5 hours Start 2022.04.25 @ 22:15:11 End 2022.04.25 @ 22:44:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type - Total 18 Types 12/0/4/2/0/0/0/0/0 Lore% 80 Gallery% 87 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed5415c9-dd15-424c-b995-1ebd458e8c68