Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.11 @ 10:53:14 Player: Minty Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (118) 590 Value Destroyed (4384) 4384 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (625) 625 TOTAL SCORE: 11579 Bonus ------- High Alert Combat Kills 321 Follower Combat Kills 78 Aligned with FarCom 300 Friendly Fire -74 Cogmind --------- Core Integrity 0/1150 Matter 94/300 Energy 98/100 System Corruption 4% Temperature Cool (37) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Thermal Shield Heavy Proton Cannon Heavy Shock Bomb Launcher Field Lobotomy Kit (3) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Wheel > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced ECM Suite Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Wave Gun Heavy Shock Bomb Launcher Great Axe > --- INVENTORY -------- Reinforced Deuterium Engine Improved Cooling System Heavy Proton Cannon Phase Cannon Heavy Plasma Cannon Field Lobotomy Kit Improved Plasma Cutter [Rating: 77] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 Utility 8 | . . . . . 2 2 . . 1 2 1 Weapon 2 | . . . . . 1 . . . 1 . . Parts Attached 128 | . 11 4 . 1 10 23 12 7 7 45 8 Power 13 | . . . . . 3 3 1 1 1 4 . Engine 10 | . . . . . 2 2 1 . 1 4 . Core 3 | . . . . . 1 1 . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | . 2 2 . . 2 6 3 . . 9 1 Treads 9 | . 2 . . . . . 3 . . 4 . Leg . | . . . . . . . . . . . . Wheel 7 | . . . . . 1 4 . . . 2 . Hover 4 | . . 2 . . 1 1 . . . . . Flight 5 | . . . . . . 1 . . . 3 1 Utility 33 | . 1 . . . 1 7 2 2 4 13 3 Device 12 | . 1 . . . 1 3 1 1 1 3 1 Storage 2 | . . . . . . 1 . . . . 1 Processor 5 | . . . . . . 1 . . . 3 1 Hackware 5 | . . . . . . 1 . . 1 3 . Protection 9 | . . . . . . 1 1 1 2 4 . Artifact . | . . . . . . . . . . . . Weapon 57 | . 8 2 . 1 4 7 6 4 2 19 4 Energy Gun 12 | . . . . . 2 5 . . . 5 . Energy Cannon 20 | . 5 1 . 1 . . 2 2 1 7 1 Ballistic Gun 1 | . . . . . . . 1 . . . . Ballistic Cannon 5 | . . . . . . . 3 1 . 1 . Launcher 14 | . 3 1 . . 2 1 . 1 . 4 2 Special Weapon 2 | . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 . 3 . Corrupted Parts 9 | . . . . . . 1 6 . . 2 . System Corruption 40 | . . . . . . 2 26 . . 12 . Parts Lost 50 | . . 1 . . 8 12 3 1 . 16 9 Power 5 | . . . . . 1 2 . . . 1 1 Propulsion 17 | . . . . . 3 3 3 . . 4 4 Utility 14 | . . . . . 1 2 . 1 . 6 4 Weapon 14 | . . 1 . . 3 5 . . . 5 . Highest Loss Streak 6 | . . 1 . . 4 6 3 1 . 3 5 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 100 100 69 58 93 99 100 87 51 Engine 7 | . 14 14 14 14 7 1 4 7 8 10 1 Core 2 | . . . . . . 4 2 6 3 . . Treads 11 | . 21 14 . . . . 13 21 18 12 . Wheel 2 | . . . . . . 9 3 . . 1 . Hover 2 | . . 14 28 28 17 . . . . . . Device 11 | . 11 14 14 14 14 6 15 14 18 9 . Storage 7 | . 14 14 14 14 9 4 7 7 6 5 4 Processor 5 | . . . . . . 4 7 7 . 7 18 Hackware 2 | . . . . . . 3 2 . 1 5 14 Protection 9 | . . . . . . 3 11 13 16 15 5 Energy Gun 4 | . 2 . . . 2 15 6 . . 4 . Energy Cannon 9 | . 20 24 28 28 12 . 4 7 14 9 . Ballistic Cannon 3 | . . . . . . . 6 13 6 . . Peak Build Rating 77 | . 10 18 19 19 26 36 53 55 63 77 60 Average Rating 44 | . 9 13 18 18 19 21 45 54 61 65 47 On Entrance 29 | 6 6 10 18 19 19 11 36 53 54 63 59 Naked Turns . | . . . . . . . . . . . . Heaviest Build 90 | 14 19 19 19 19 26 30 60 67 83 90 27 Greatest Support 80 | 20 40 40 24 24 30 30 80 80 80 80 18 Greatest Overweight (x) 9 | . . 1 . . 1 4 9 . 1 8 2 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 7 8 8 8 8 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | . 7 7 7 7 7 5 8 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 7 8 8 8 8 8 5 Class Distribution -------------------- 48% | Scavenger-Tank 19% | Mutant 7% | Hacker-Mutant 6% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Matter Collected 2259 | 200 70 212 . . 104 428 306 281 40 617 1 Remotely . | . . . . . . . . . . . . Salvage Created 4468 | . 285 94 . . 807 818 301 195 354 1614 . Parts 239 | . 29 2 . . 42 41 21 7 14 83 . Haulers Intercepted 2 | . 1 . . . . . . . . 1 . Recyclers Shooed 5 | . . . . . 2 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 27 10 . . . Prevented 10 | . . . . . . . 10 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 92 | . 14 13 . . 16 11 5 8 5 20 . Melee 1 | . . . . . . . . . . 1 . Guns 14 | . . . . . 1 9 2 . . 2 . Cannons 30 | . 2 3 . . 2 . 3 4 4 12 . AOE 43 | . 12 10 . . 13 1 . 4 . 3 . Classes Destroyed 19 | . 6 2 . . 5 3 2 . 1 . . Worker 5 | . 1 . . . . 1 . . . 3 . Builder 9 | . 1 . . . 2 1 . . . 5 . Tunneler 4 | . . . . . 1 2 . . . 1 . Hauler 2 | . 1 . . . . . . . . 1 . Recycler 6 | . . . . . 3 2 . . . 1 . Mechanic 1 | . . . . . . . . . 1 . . Operator 6 | . 2 . . . 2 . . . 1 1 . Watcher 5 | . . . . . 2 . . . . 3 . Swarmer 10 | . 6 . . . . 2 . 2 . . . Grunt 46 | . 8 . . . 13 4 2 4 5 10 . Brawler 1 | . . . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 6 | . . . . . 2 1 1 1 . 1 . Demolisher 1 | . . 1 . . . . . . . . . Hunter 7 | . . . . . . 2 . . . 5 . Programmer 5 | . . . . . . . 1 1 . 3 . Heavy 1 | . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . 1 . . 1 . Decomposer 1 | . . . . . . . . 1 . . . Assembled 12 | . . 12 . . . . . . . . . Best Kill Streak 18 | . 18 12 . . 11 2 2 7 4 5 . Combat Bots Only 13 | . 13 12 . . 8 2 2 7 3 5 . Max Kills in Single Turn 4 | . 4 3 . . 3 1 1 2 2 4 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 4 3 . . 2 1 . 2 . 2 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 664 | . 16 16 . . 62 75 44 50 15 222 164 Missed 226 | . 7 4 . . 20 19 19 11 8 66 72 Damage Taken 8769 | . 86 291 . . 892 1039 480 705 134 3454 1688 Core 2475 | . . 56 . . 173 325 125 48 . 596 1152 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 180 | . . . . . . . . . . 74 106 Ignored by Resistances 169 | . . . . . . . 13 61 . 95 . Regen/Repaired (Parts) 231 | . . . . . . 52 . . 179 . . Core Remaining (%) 68 | 100 . . . 77 68 . . 28 100 40 . Volleys Fired 239 | . 14 16 . . 38 60 17 16 12 61 5 Largest 4 | . 2 2 . . 3 3 3 3 4 4 1 Hottest 316 | . 112 112 . . 168 185 191 191 281 316 81 Shots Fired 485 | . 23 18 . . 68 88 48 37 38 160 5 Gun 183 | . 4 . . . 13 86 30 . . 50 . Cannon 236 | . 12 12 . . 27 . 18 31 38 97 1 Launcher 64 | . 7 6 . . 28 2 . 6 . 12 3 Special 2 | . . . . . . . . . . 1 1 Kinetic 64 | . 2 . . . . . 19 19 10 14 . Thermal 180 | . . . . . 13 50 8 12 8 89 . Explosive 54 | . 7 6 . . 28 2 . 6 . 5 . Electromagnetic 185 | . 14 12 . . 27 36 21 . 20 51 4 Robot Hit Streak 23 | . 3 4 . . 6 11 23 6 8 7 1 Robot Miss Streak 6 | . 3 1 . . 4 6 3 3 2 6 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . Shots Hit Robots 302 | . 10 13 . . 46 61 36 16 20 99 1 Core Hits 223 | . 21 22 . . 55 30 15 16 9 54 1 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 15 | . . . . . . 2 2 . 2 9 . Burn 3 | . . . . . . 1 . . . 2 . Meltdown 1 | . . . . . . . . . . 1 . Destroy 1 | . . . . . . . 1 . . . . Blast 2 | . . . . . . . . . . 2 . Corrupt 7 | . . . . . . 1 1 . 2 3 . Sever 1 | . . . . . . . . . . 1 . Melee Attacks 13 | . . . . . . 1 . . 1 11 . Impact . | . . . . . . . . . . . . Slashing 13 | . . . . . . 1 . . 1 11 . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12955 | . 1207 732 . . 2872 1316 586 1022 855 4352 13 Guns 2441 | . 33 . . . 186 1154 381 . . 687 . Cannons 4323 | . 147 188 . . 433 . 205 455 761 2134 . Explosions 5712 | . 1025 544 . . 2242 136 . 558 . 1205 2 Melee 442 | . . . . . . 26 . . 93 323 . Ramming 37 | . 2 . . . 11 . . 9 1 3 11 Kinetic 1105 | . 15 . . . . . 219 253 241 377 . Thermal 3839 | . 378 . . . 288 730 152 202 72 2017 . Explosive 4184 | . 647 544 . . 2140 136 . 558 . 159 . Electromagnetic 3348 | . 165 188 . . 433 424 215 . 448 1473 2 Impact . | . . . . . . . . . . . . Slashing 442 | . . . . . . 26 . . 93 323 . Piercing . | . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 2 28 28 . 23 4 Average Corruption 16 | . . . . . . 2 18 28 . 8 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 106 | . . . . . . 6 24 45 . 31 . Message Errors 19 | . . . . . . 2 3 8 . 6 . Matter Fused 29 | . . . . . . 1 7 12 . 9 . Heat Flow Errors 12 | . . . . . . 1 3 6 . 2 . Energy Discharges 17 | . . . . . . . 6 6 . 5 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . 1 3 4 . 4 . Data Loss (major) 7 | . . . . . . . 1 5 . 1 . Misfires 4 | . . . . . . . . 2 . 2 . Alerts 1 | . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . 1 . 1 . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 324 | . 30 46 . . 89 9 . 22 . 128 . Projectiles 74 | . . 7 . . . . . 12 . 55 . Explosions 227 | . 30 39 . . 89 9 . 10 . 50 . Melee 23 | . . . . . . . . . . 23 . Knockbacks 10 | . . . . . . . . 3 2 5 . Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 3 2 4 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 573 | . . 73 . . 126 96 . 116 . 157 5 Shots 19 | . . 3 . . 5 2 . 4 . 5 . Rammed 7 | . 1 . . . 1 . . 1 . 1 3 Targets Rammed 9 | . 1 . . . 1 . . 2 1 1 3 Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 1 . . Highest Temperature 510 | . 84 78 . . 398 365 219 233 301 510 . Average Temperature 118 | . 35 34 . . 107 98 86 82 107 150 . Received Heat Transfer 1780 | . 30 60 . . 369 93 102 270 63 657 136 Effects 20 | . . . . . . 2 . 1 1 16 . Shutdowns 3 | . . . . . . . . . . 3 . Energy Bleed 7 | . . . . . . . . 1 1 5 . Interference 8 | . . . . . . 2 . . . 6 . Short Circuit 1 | . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . . . 1 2 . Parts Fried 14 | . 1 1 . . 1 2 . . . 9 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . 1 . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 7 | . . . . . . 3 . . . 4 . Heat Transferred 5788 | . 250 . . . 420 1561 250 300 100 2907 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Peak Influence 796 | . 606 304 . . 796 720 . . 187 443 674 Initial 361 | . . 235 . . . 361 . . 21 . 217 Average 282 | . 162 280 . . 322 540 . . 41 241 448 Maximum Alert Level 3 | . 2 1 . . 3 3 . . . 2 2 Low Security (%) 39 | . 70 . . 100 43 . . . 100 39 . Level 1 30 | . 12 100 . . 17 16 . . . 42 48 Level 2 27 | . 17 . . . 28 74 . . . 17 51 Level 3 2 | . . . . . 10 8 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 2 . . . 5 5 . 1 2 11 5 Investigation 12 | . . . . . 1 3 . 1 1 4 2 Extermination 2 | . . . . . . . . . . 2 . Reinforcement 15 | . 2 . . . 4 . . . 1 5 3 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Distress Signals 7 | . 2 . . . 3 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 172 | . 13 21 . . 29 11 4 10 6 37 41 Peak Tracking Total 14 | . 5 10 . . 7 2 1 5 3 6 14 Tactical Retreats 11 | . . . . . 2 . . . . 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Traps Triggered 2 | . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 9 | . . . . . . 9 . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Objects Rigged 2 | . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Disabled 26 | . 10 . . . 6 . . 3 2 4 1 Max in Single Turn 8 | . 8 . . . 2 . . 1 1 3 . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Accessed 19 | . . . 2 . 2 6 . 1 2 4 2 Terminals 12 | . . . . . 2 3 . 1 1 3 2 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . 1 . . 1 . . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 72 | . . . 2 . 13 18 . 7 6 18 8 Successful 38 | . . . 2 . 7 11 . 7 2 9 . Failed 34 | . . . . . 6 7 . . 4 9 8 Catastrophic 8 | . . . . . 2 . . . 2 . 4 Database Lockouts . | . . . . . . . . . . . . Manual 30 | . . . 1 . 5 8 . . 3 6 7 Terminals 55 | . . . . . 13 11 . 7 2 14 8 Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 6 | . . . . . . 2 . . 4 . . Recycling Units 4 | . . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 25 | . . . 2 . 6 5 . 7 . 5 . Record 8 | . . . 1 . . . . 7 . . . Robot Schematic 1 | . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 2 | . . . . . 1 . . . . 1 . Locate Traps 3 | . . . . . 2 1 . . . . . Disarm Traps 2 | . . . . . . 2 . . . . . Transport Status 1 | . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . Report Inventory 2 | . . . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 1 3 . . 2 2 . Terminals 5 | . . . . . 1 1 . . 1 2 . Assimilate 1 | . . . . . . . . . 1 . . Botnet 3 | . . . . . . 1 . . . 2 . Detonate 1 | . . . . . 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . Fabnet 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Jam 1 | . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . . . . . 2 5 . 1 2 4 2 Full Trace Events 10 | . . . . . 2 2 . 1 . 3 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 38 | . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 . Autooverrided 1 | . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total Allies 4 | . . . . . . . . . 2 1 1 Largest Group 1 | . . . . . . . . . 1 1 1 Highest-Rated Group 137 | . . . . . . . . . 29 49 137 Highest-Rated Ally 137 | . . . . . . . . . 29 49 137 Total Orders 1 | . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . 1 . Ally Attacks 27 | . . . . . . . . . 4 16 7 Total Damage 310 | . . . . . . . . . 55 101 154 Kills 2 | . . . . . . . . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . 1 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 2 2 . . . Drone Launches 3 | . . . . . . . . . . 3 . Drone Recoveries 2 | . . . . . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Turns Passed 5031 | . 241 209 161 56 323 629 610 901 444 1278 179 Spaces Moved 3207 | 1 117 169 207 63 254 429 356 515 208 561 327 Core 273 | . . . . . . 125 16 . . . 132 Treads 1347 | . 81 43 . . . . 226 515 208 274 . Legs 37 | 1 36 . . . . . . . . . . Wheels 601 | . . . . . 23 291 114 . . 173 . Hover 634 | . . 126 207 63 231 7 . . . . . Flight 315 | . . . . . . 6 . . . 114 195 Fastest Speed 27 | 120 120 77 77 77 66 50 80 160 163 34 27 Average Speed 123 | 120 147 99 77 77 76 94 150 162 181 164 45 Slowest Speed 500 | 120 160 170 77 77 95 275 500 163 243 330 181 Overloaded Moves 39 | . . . . . . . . . . . 39 Propulsion Burnouts 1 | . . . . . . . . . . . 1 Robots Hopped 6 | . . . . . . . . . . 2 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 2 30 43 61 19 30 15 65 58 8 27 14 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . . . . 3 1 . . . Spaces Dug 7 | . 3 . . . . . . 2 2 . . Terrain Destroyed 355 | . 52 37 . . 159 6 5 20 6 70 . Melee . | . . . . . . . . . . . . Projectile 34 | . . . . . 1 . 5 7 6 15 . AOE 321 | . 52 37 . . 158 6 . 13 . 55 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total 3819 | . 162 191 208 70 315 564 389 544 250 774 352 Wait 138 | . 6 . . 5 12 40 2 . 6 65 2 Move 3184 | . 116 168 206 62 253 428 355 514 207 556 319 Hop 6 | . . . . . . . . . . 2 4 Pick Up 40 | . 7 1 1 1 . 9 . 4 8 9 . Fast Attach 53 | . 3 1 . . 4 15 5 1 . 20 4 Attach 35 | . 2 1 . 1 3 7 . 4 4 9 4 Detach 16 | . . 1 . . 1 . . . 2 7 5 Swap 41 | . 6 2 . . 3 1 7 3 3 16 . Drop 44 | . 7 1 1 1 . 3 2 . 6 17 6 Fire 239 | . 14 16 . . 38 60 17 16 12 61 5 Melee 13 | . . . . . . 1 . . 1 11 . Ram 4 | . . . . . 1 . . . . . 3 Kick . | . . . . . . . . . . . . Crush 5 | . 1 . . . . . . 2 1 1 . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: [*Upp x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Destroyed 13 combat bots 234 | -10/Materials | Discovered new exit (range 6) 242 | -10/Materials | Entered Mines 269 | -10/Mines | Assembled infested the area 274 | -10/Mines | Assisted by a Guerilla fighting off Assembled 277 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 354 | -10/Mines | Destroyed 12 combat bots 419 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 448 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 448 | -10/Mines | Discovered new exit (range 5) 451 | -10/Mines | Entered Exiles 471 | -10/Exiles | Met 8R-AWN 483 | -10/Exiles | Met EX-HEX 504 | -10/Exiles | Met EX-BIN 513 | -10/Exiles | Aligned with FarCom system 514 | -10/Exiles | Given EX-Vault access code 532 | -10/Exiles | Opened EX-Vault 537 | -10/Exiles | Found Field Lobotomy Kit 554 | -10/Exiles | Warned to stay clear of 0b10 Research branches 577 | -10/Exiles | Met EX-DEC 581 | -10/Exiles | Learned location of Zion (-7) 603 | -10/Exiles | Discovered new exit (range 14) 612 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 612 | -10/Exiles | Entered Mines 619 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 651 | -9/Mines | Discovered new exit (range 14) 661 | -9/Mines | Learned Materials stockpile data 668 | -9/Mines | Entered Materials 668 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 910 | -8/Materials | Destroyed 8 combat bots 941 | -8/Materials | Lost 4 parts (1n1u2w) 977 | -8/Materials | Discovered new exit (range 15) 991 | -8/Materials | Entered Factory 991 | -7/Factory | Evolved 2 slots: Utility x2 992 | -7/Factory | Lost 4 parts (1p2n1w) 1046 | -7/Factory | Garrison activated, responded to threat 1116 | -7/Factory | Lost 6 parts (1p2n1u2w) 1204 | -7/Factory | Lost 6 parts (1p1n1u3w) 1493 | -7/Factory | Repaired Shock Rifle 1616 | -7/Factory | Discovered new exit (range 5) 1620 | -7/Factory | Entered Lower Caves 1718 | -7/Lower Caves | Spotted B-75 Beast 1725 | -7/Lower Caves | Core integrity fell below 50% 1746 | -7/Lower Caves | Destroyed B-75 Beast 1759 | -7/Lower Caves | Lost 3 parts (3n) 1789 | -7/Lower Caves | Learned 4 Factory zone layouts 1833 | -7/Lower Caves | System corruption reached 10% 1987 | -7/Lower Caves | Encountered a Warlord checkpoint 2083 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2133 | -7/Lower Caves | Build established: Scavenger-Tank 2181 | -7/Lower Caves | Learned Factory terminal intel 2221 | -7/Lower Caves | Discovered new exit (range 5) 2230 | -7/Lower Caves | Entered another Lower Caves area 2291 | -7/Lower Caves | Found Alien Artifact 2291 | -7/Lower Caves | Identified Core Expander 2291 | -7/Lower Caves | Installed Core Expander, added new Power slot 2392 | -7/Lower Caves | Encountered a Warlord checkpoint 2451 | -7/Lower Caves | Learned Factory garrison access intel 2482 | -7/Lower Caves | Attracted the attention of an 0b10 base 2485 | -7/Lower Caves | Learned location of 1 exit from Research 2485 | -7/Lower Caves | Learned Armory security intel 2485 | -7/Lower Caves | Learned Factory terminal intel 2520 | -7/Lower Caves | Learned location of 1 exit from Factory 2522 | -7/Lower Caves | Destroyed 7 combat bots 3037 | -7/Lower Caves | Discovered new exit (range 14) 3131 | -7/Lower Caves | Entered Factory 3131 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3132 | -6/Factory | Identified exit to Lower Caves 3134 | -6/Factory | Loaded intel: 26 terminal locations 3135 | -6/Factory | Loaded intel: 4 garrison access locations 3495 | -6/Factory | Discovered new exit (range 12) 3575 | -6/Factory | Entered another Factory area 3575 | -5/Factory | Accompanied by 1 ally 3575 | -5/Factory | Evolved 2 slots: Utility x2 3576 | -5/Factory | Loaded intel: 28 terminal locations 4321 | -5/Factory | Spotted B-75 Beast 4359 | -5/Factory | Destroyed B-75 Beast 4456 | -5/Factory | Lost 3 parts (2u1w) 4669 | -5/Factory | Lost 3 parts (1n2w) 4735 | -5/Factory | System corruption reached 10% 4745 | -5/Factory | Assimilated P-70 Sage with FLK Orb 4799 | -5/Factory | Core integrity fell below 50% 4818 | -5/Factory | Discovered new exit (range 7) 4851 | -5/Factory | Discovered new exit (range 8) 4853 | -5/Factory | Identified exit to Factory 4853 | -5/Factory | Entered another Factory area 4853 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4929 | -4/Factory | Build established: Hacker-Mutant 4941 | -4/Factory | Discovered new exit (range 18) 4969 | -4/Factory | Lost 3 parts (1p2n) 4972 | -4/Factory | Assimilated H-71 Marshal with FLK Orb 4995 | -4/Factory | Core integrity fell below 50% 5022 | -4/Factory | Discovered new exit (range 21) 5028 | -4/Factory | Core integrity fell below 20% 5032 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04992_ The unstable cave ceiling collapses. 04993_ Penetrated by Slug. 05003_ Imp. Surge Thruster destroyed. 05003_ Imp. Surge Thruster burned out. 05010_ Slug penetrates Wall. 05010_ Drone sends a signal. 05011_ Matter Pump disabled. 05016_ Slug penetrates Wall. 05022_ EXIT=FOUND 05023_ Imp. Utility Shielding destroyed. 05024_ Com. Battery destroyed. 05025_ Slammed into G-73 Enforcer. 05026_ Hacking Suite destroyed. 05026_ System corrupted by crushing effect (+4). 05026_ Destabilizing: Core damaged (-34). 05026_ Adv. System Shield destroyed. 05027_ Slammed into G-73 Enforcer. 05030_ Penetrated by Slug. 05030_ System Shield severed. 05032_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | ????????????????#########?????????????? | | ????????????????# #?????????????? | | ????????????????# ############### | | ????????????????# # | | ????????????????# # | | ????????????????####/#### | | ???????????????????# #??# | | ???????????????????# #??# | | ????# ### ###### #### | | ????# | | ????# ##### #### | | ????# ????????????# #??# | | ???????????????????# #??#### " | | ??????????????????##+####### """" | | ????????????####### """"" # """" " | | ???????????? ?# ""T"" # """" | | ????????????? ?# # """" | | ?????????????!< ?# # """" | | ????????????? ??# # """" | | ????????????? ??# " | | ?????????????# #??# """ # ! | | ?????????????# #??#/ """ # | | ???###########@#### """ #h ##### | | ???# # # #???# | | ???# # ! #h #???# | | ???# ########## #???# | | ???# ####### #???? | | ???# c h #???? | | ???### h #???? | | ?????# g""" """ """ ""% #???? | | ?????# """ """ """ """ +???? | | ?????# gs""" """ """ """ # ??? | | ?????# #######gg # "?? | | ?????# ??????# """ """ """ """ #?""? | | ?????#???????# s""" """ """ """ #? ? | | ?????????????# """ """ """ """ #??## | | ?????????????# #???? | | ?????????????# """ """ """ """ #???? | | ?????????????# """ """ """ """ #???? | | ????????????# """ """ """ ""? #???? | | ????????????# ? #???? | | ????????????+ """ """ """ ""????????? | | ????????????# """ """ """ ""????????? | | ????????????# """ """ """ "?????????? | | ????????????# ??????????? | | ????????????# """ """ """ ??????????# | | ????????????# """ """ ""? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 525 Resistance: TH 15 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ B-48 Gladiator | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumArmageddonTube Manual? 0 Play Time 01:13:56 Cumulative 962.2 hours Start 2024.10.11 @ 09:18:22 End 2024.10.11 @ 10:53:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1178 Rogue 898 Adventurer 124 Explorer 156 Win Type - Total 41 Types 28/0/8/3/1/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1f330900-ea2b-4f11-8ff6-7cd2b84d8d0e