Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.07 @ 16:41:19 Player: Jezoensis Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (335) 1675 Value Destroyed (17084) 17084 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (6047) 6047 TOTAL SCORE: 31886 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4886 Follower Combat Kills 236 Scanned by Researcher 500 Friendly Fire -75 Cogmind --------- Core Integrity 0/1600 Matter 283/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Power Amplifier Advanced Cryofiber Web Enhanced Gamma Bomb Array Point Singularity Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Core Analyzer Advanced Weapon Cycler Experimental Transmission Jammer Improved Weapon Shielding Layered Medium Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Compact Linear Accelerator Point Singularity Launcher > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Advanced Power Amplifier Advanced Cryofiber Web Medium Storage Unit Matter Filter Experimental Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Improved System Shield Matter Neutralizer Hypervelocity Railgun Hypervelocity Railgun Linear Accelerator Micro-nuke Launcher [Rating: 184] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Compact Linear Accelerator Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . 2 . 1 . 1 . . . . . Utility 11 | . . . . 1 2 1 1 2 1 2 1 Weapon 2 | . . . . . . . . . 1 . 1 Parts Attached 343 | 5 5 20 8 12 31 38 15 35 41 29 104 Power 28 | . 1 2 1 . 2 2 2 3 1 1 13 Engine 4 | . 1 1 1 . . . 1 . . . . Core 17 | . . 1 . . 2 2 1 3 1 1 6 Reactor 7 | . . . . . . . . . . . 7 Propulsion 83 | 2 . 12 4 5 9 12 . 12 7 3 17 Treads . | . . . . . . . . . . . . Leg 83 | 2 . 12 4 5 9 12 . 12 7 3 17 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 131 | 1 4 2 . 6 15 12 3 14 23 16 35 Device 52 | . 1 1 . . 4 4 1 9 12 6 14 Storage 17 | 1 3 . . 2 5 3 . 1 . 1 1 Processor 13 | . . . . 1 1 1 1 . 3 4 2 Hackware 2 | . . . . . . . . 1 . 1 . Protection 47 | . . 1 . 3 5 4 1 3 8 4 18 Artifact . | . . . . . . . . . . . . Weapon 101 | 2 . 4 3 1 5 12 10 6 10 9 39 Energy Gun 11 | 1 . 1 . . . . . . 1 2 6 Energy Cannon 46 | . . . 1 . 2 8 5 5 8 5 12 Ballistic Gun 14 | 1 . 3 2 1 3 . . . . . 4 Ballistic Cannon 10 | . . . . . . 2 . . . . 8 Launcher 20 | . . . . . . 2 5 1 1 2 9 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 2 . 1 3 . 1 1 5 3 Parts Lost 84 | . . 5 . . 4 5 3 4 8 7 48 Power 8 | . . 1 . . . 1 1 1 . 1 3 Propulsion 19 | . . 3 . . 2 2 . . 3 2 7 Utility 32 | . . 1 . . 1 1 1 2 3 4 19 Weapon 25 | . . . . . 1 1 1 1 2 . 19 Highest Loss Streak 30 | . . 4 . . 3 1 2 1 4 4 30 Average Slot Usage (%) 97 | . 91 95 99 99 99 99 99 98 95 97 95 Engine 2 | . 13 9 11 9 3 . 3 3 . . . Core 5 | . . 1 . . 3 6 6 6 9 7 3 Leg 31 | . 28 43 44 45 37 39 35 31 24 23 23 Device 13 | . 6 3 . . 6 8 15 19 18 18 17 Storage 11 | . 14 11 11 15 15 13 11 10 9 11 11 Processor 8 | . . . . 1 7 6 6 10 9 12 12 Protection 7 | . . 4 11 9 7 10 5 4 8 7 6 Energy Gun 1 | . 14 8 2 . . . . . . 2 2 Energy Cannon 8 | . . . 7 6 1 8 10 10 13 9 9 Ballistic Gun 4 | . 14 13 11 11 13 1 . . . . . Naked Turns 4 | . . . . . . . . . . . 4 Heaviest Build 167 | 8 26 40 41 89 90 100 110 111 121 137 167 Greatest Support 176 | 20 20 40 43 56 61 108 108 112 121 150 176 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 10 10 10 20 24 20 20 20 20 26 30 Average Capacity 20 | 4 8 10 10 17 17 20 20 20 20 23 25 Most Carried 26 | 4 10 10 10 19 20 20 20 20 20 25 26 Average Carried 18 | 2 4 9 9 13 16 19 19 19 18 19 24 Final Capacity 26 | 6 10 10 10 20 20 20 20 20 20 26 4 Final Carried 25 | 3 10 10 10 18 20 20 20 20 20 25 4 Class Distribution -------------------- 27% | Hauler-Mutant 21% | Scavenger-Skirmisher 17% | Mutant 13% | Hauler-Skirmisher 10% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Hauler-Mutant | -8/Materials Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Matter Collected 7349 | 189 12 707 148 322 1069 627 230 466 482 288 2809 Remotely . | . . . . . . . . . . . . Salvage Created 15651 | . 12 1359 20 573 1383 1047 742 1409 2016 1739 5351 Parts 653 | . 3 74 3 37 85 36 32 46 82 58 197 Haulers Intercepted 9 | . . 2 . 2 1 . . . 1 1 2 Recyclers Shooed 18 | . . 6 . 1 2 2 . 2 1 1 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 259 | . . 25 . 8 31 17 16 17 22 13 110 Guns 74 | . . 25 . 5 27 1 . . . 1 15 Cannons 141 | . . . . 3 3 13 9 15 17 7 74 AOE 31 | . . . . . 1 3 7 1 . . 19 Classes Destroyed 18 | . 1 7 1 2 4 . . . . . 3 Worker 10 | . . . . . 2 1 1 . 1 . 5 Builder 6 | . . 1 . 1 . 1 1 . . 2 . Tunneler 1 | . . . . . 1 . . . . . . Hauler 9 | . . 2 . 2 1 . . . 1 1 2 Recycler 17 | . . 4 . . 2 2 . 1 1 3 4 Carrier 1 | . . . . . . . . . . . 1 Mechanic 3 | . . . . . 1 . . . . . 2 Operator 3 | . . . 1 . . . . 1 . 1 . Watcher 26 | . 1 2 . 2 2 1 2 3 5 3 5 Swarmer 43 | . . 7 . . 13 3 . . . . 20 Saboteur 5 | . . . . . . . . . . . 5 Grunt 89 | . . 10 . 4 9 5 15 4 2 2 38 Brawler 12 | . . . . 1 . . . . . . 11 Duelist 9 | . . 1 . . . 1 1 . . . 6 Protector 2 | . . . . . . . . . . . 2 Sentry 29 | . . 7 . 2 2 2 . 6 4 2 4 Hunter 12 | . . . . 1 1 1 . . . 4 5 Programmer 58 | . . . . . 6 5 . 7 16 5 19 Best Kill Streak 21 | . 1 7 1 3 5 3 5 2 4 4 21 Combat Bots Only 18 | . . 6 . 3 3 3 4 2 4 4 18 Max Kills in Single Turn 5 | . 1 2 1 1 4 2 3 1 1 2 5 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 4 | . . . . . 1 2 3 1 . . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Damage Taken 22421 | . 15 1139 66 382 2160 1450 740 1374 1763 1475 11857 Core 2674 | . . 140 . 12 416 176 30 115 90 93 1602 Absorbed by Shields 388 | . . . . . . . . . . . 388 Core Remaining (%) 85 | 100 100 . 65 97 40 79 97 90 93 93 . Volleys Fired 782 | . 3 83 8 46 98 74 40 73 76 66 215 Largest 4 | . 2 2 2 2 2 2 2 2 3 3 4 Hottest 416 | . 70 73 91 91 93 180 180 200 274 274 416 Shots Fired 1958 | . 6 165 16 92 195 142 68 144 221 192 717 Gun 578 | . 6 165 8 68 171 11 . . 5 22 122 Cannon 1342 | . . . 8 24 24 127 56 144 215 168 576 Launcher 38 | . . . . . . 4 12 . 1 2 19 Special . | . . . . . . . . . . . . Kinetic 572 | . 3 125 8 68 171 35 . . . . 162 Thermal 1322 | . 3 14 8 24 24 103 56 144 220 190 536 Explosive 38 | . . . . . . 4 12 . 1 2 19 Electromagnetic 26 | . . 26 . . . . . . . . . Robot Hit Streak 30 | . 4 30 11 15 24 15 18 19 25 17 30 Robot Miss Streak 9 | . 1 4 1 2 7 9 1 3 3 6 9 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets 8 | . . 5 . 1 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . Shots Hit Robots 1381 | . 4 135 13 72 165 104 50 109 161 122 446 Core Hits 725 | . 1 66 3 24 114 56 45 41 56 45 274 Critical Hits 60 | . . 1 . 5 4 4 2 5 5 4 30 Critical Kills 16 | . . . . . 1 2 2 1 3 . 7 Critical Parts Destroyed 39 | . . 1 . 5 3 2 . 4 1 4 19 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 52276 | . 50 2123 227 1213 3514 3077 3054 4041 5965 3957 25055 Guns 9238 | . 50 1936 92 784 2577 226 . . 117 512 2944 Cannons 30600 | . . . 135 429 453 2209 1297 3714 5791 3343 13229 Explosions 12275 | . . 187 . . 484 642 1755 327 . 97 8783 Melee . | . . . . . . . . . . . . Ramming 163 | . . . . . . . 2 . 57 5 99 Kinetic 9032 | . 13 1584 92 784 2577 552 . . . . 3430 Thermal 31754 | . 37 330 135 429 937 1883 1456 4041 5908 3855 12743 Explosive 10962 | . . . . . . 642 1590 . . 97 8633 Electromagnetic 365 | . . 209 . . . . 6 . . . 150 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . . . . . 3 4 2 3 9 7 23 Average Corruption 3 | . . . . . 1 3 1 1 5 2 5 Corruption Purged 15 | . . . . . . 3 . 4 . 8 . Effects 176 | . . . . . 4 36 . 11 47 14 64 Message Errors 40 | . . . . . 2 5 . 1 14 5 13 Matter Fused 30 | . . . . . . 9 . 4 10 . 7 Heat Flow Errors 16 | . . . . . 1 5 . 2 2 2 4 Energy Discharges 15 | . . . . . . 8 . . 3 . 4 Parts Rejected 2 | . . . . . . . . . 1 . 1 Data Loss (minor) 15 | . . . . . 1 4 . 1 3 2 4 Data Loss (major) 3 | . . . . . . . . . 2 . 1 Misfires 1 | . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . 2 Targeting Errors 48 | . . . . . . 5 . 3 11 5 24 Weapon Failures 4 | . . . . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 2917 | . . 120 . 3 135 154 118 362 193 93 1739 Projectiles 1054 | . . . . 3 11 138 34 156 177 69 466 Explosions 1847 | . . 120 . . 124 16 84 206 . 24 1273 Melee 16 | . . . . . . . . . 16 . . Knockbacks 36 | . . . . . . 8 . . . . 28 Impact . | . . . . . . . . . . . . Kinetic 35 | . . . . . . 8 . . . . 27 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 751 | . . 70 . . 256 . 104 77 . . 244 Shots 14 | . . 1 . . 4 . 2 2 . . 5 Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 12 | . . . . . . . 2 . 3 1 6 Kicked 10 | . . . . . . . 2 . 3 1 4 Crushed . | . . . . . . . . . . . . Highest Temperature 482 | . 18 67 143 300 277 394 297 218 214 197 482 Average Temperature 99 | . 9 17 47 87 85 114 79 38 112 97 119 Received Heat Transfer 4077 | . . 507 54 234 309 159 309 255 99 81 2070 Effects 8 | . . . . . . 2 . . . . 6 Shutdowns 2 | . . . . . . 1 . . . . 1 Energy Bleed 4 | . . . . . . 1 . . . . 3 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted 13 | . . . . . . . . 1 5 5 2 Combat Hostiles 13 | . . . . . . . . 1 5 5 2 Parts Melted 125 | . . . . 1 . 6 2 14 59 21 22 Heat Transferred 38925 | . 111 594 259 777 1053 2459 1838 5375 7948 5429 13082 Parts Sabotaged 11 | . . . . . . . . . . . 11 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Peak Influence 2650 | . 52 499 481 369 337 242 455 320 327 518 2650 Initial 271 | . . 18 143 172 143 127 16 183 140 74 271 Average 363 | . 23 309 259 244 167 118 193 156 150 202 1027 Maximum Alert Level 5 | . . 2 2 1 1 1 2 1 1 2 5 Low Security (%) 48 | 100 100 21 49 23 69 85 49 66 68 53 . Level 1 26 | . . 53 23 76 30 14 41 33 31 35 3 Level 2 11 | . . 25 27 . . . 8 . . 10 35 Level 3 6 | . . . . . . . . . . . 31 Level 4 3 | . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . 1 High Security 3 | . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . Squads Dispatched 76 | . . 2 1 . 13 6 5 4 12 3 30 Investigation 7 | . . . 1 . 1 1 3 . 1 . . Extermination 27 | . . . . . 4 4 . 4 5 2 8 Reinforcement 10 | . . 2 . . 2 1 1 . 3 1 . Assault 23 | . . . . . . . 1 . . . 22 Garrison 9 | . . . . . 6 . . . 3 . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . Haulers Reinforced 3 | . . . . . 1 1 . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . . 2 . 3 1 1 2 1 . . . Communications Jammed 157 | . . . . . . . . . . 25 132 Distress Signals 152 | . . . . . . . . . . 25 127 Times Spotted 469 | . 2 35 11 17 45 32 33 30 34 26 204 Peak Tracking Total 29 | . 2 8 5 7 4 4 8 4 4 3 29 Tactical Retreats 35 | . . 2 1 3 3 5 3 2 2 1 13 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 18 | . 1 2 . . 3 1 1 1 5 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 42 | . . 2 1 1 7 5 4 8 3 4 7 Max in Single Turn 7 | . . 2 . 1 5 2 2 7 1 1 2 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 62 | . 5 3 5 4 3 10 4 3 8 5 12 Terminals 48 | . 5 3 5 4 . 7 3 2 6 4 9 Fabricators 9 | . . . . . 1 2 1 1 . 1 3 Repair Stations 2 | . . . . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 167 | . 19 11 18 11 9 32 13 9 14 9 22 Successful 90 | . 13 5 13 6 7 14 6 4 8 4 10 Failed 77 | . 6 6 5 5 2 18 7 5 6 5 12 Catastrophic 15 | . . 2 1 1 . 3 1 1 2 1 3 Database Lockouts . | . . . . . . . . . . . . Manual 103 | . 16 9 13 9 . 19 6 6 7 7 11 Terminals 130 | . 19 11 18 11 . 23 10 7 8 7 16 Fabricators 23 | . . . . . 3 7 3 2 . 2 6 Repair Stations 8 | . . . . . 4 . . . 4 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 2 . . 2 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 40 | . 11 3 10 4 . 5 2 1 1 1 2 Part Schematic 4 | . 2 . . . . 2 . . . . . Robot Schematic 2 | . 2 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . Level Access Points 5 | . . . 1 1 . 1 . . 1 1 . Branch Access Points 2 | . 1 . . 1 . . . . . . . Terminal Index 7 | . 1 1 1 1 . 1 1 . . . 1 Unreport Threat 2 | . . . . . . 1 1 . . . . Locate Traps 3 | . . 1 2 . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . Zone Layout 7 | . 2 . 3 . . . . 1 . . 1 Fabricator Hacks 12 | . . . . . 1 5 2 1 . 1 2 Load Schematic 8 | . . . . . 1 2 1 1 . 1 2 Build 4 | . . . . . . 3 1 . . . . Repair Station Hacks 8 | . . . . . 4 . . . 4 . . Scan Component 4 | . . . . . 2 . . . 2 . . Repair 4 | . . . . . 2 . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 2 . . 1 . . Insert Component 3 | . . . . . 1 1 . . 1 . . Analyze 2 | . . . . . 1 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 25 | . 2 2 3 2 . 2 2 2 2 2 6 Terminals 25 | . 2 2 3 2 . 2 2 2 2 2 6 Assimilate 2 | . . . . . . . 1 . . . 1 Botnet 20 | . 2 2 2 1 . 2 1 2 2 2 4 Operators 3 | . . . 1 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 54 | . 5 3 3 3 2 8 4 3 6 5 12 Full Trace Events 5 | . . . 1 . 1 . 3 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . . . 1 3 . . . . . Parts Built 2 | . . . . . . 1 1 . . . . Matter 380 | . . . . . . 212 168 . . . . Time 148 | . . . . . . 106 42 . . . . Total Part Build Rating 10 | . . . . . . 6 4 . . . . Parts Repaired 3 | . . . . . 2 . . . 1 . . Time 170 | . . . . . 76 . . . 94 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 1 . . 1 . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . 1 . . . . . . . 1 Largest Group 1 | . . . 1 . . . . . . . 1 Highest-Rated Group 99 | . . . 99 . . . . . . . 44 Highest-Rated Ally 99 | . . . 99 . . . . . . . 44 Total Orders . | . . . . . . . . . . . . Ally Attacks 16 | . . . 16 . . . . . . . . Total Damage 524 | . . . 524 . . . . . . . . Kills 9 | . . . 9 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Turns Passed 15939 | 40 219 990 340 656 2328 2018 741 1670 2237 1178 3522 Spaces Moved 9724 | 29 150 572 235 337 1296 1324 443 1099 1346 691 2202 Core 10 | 8 . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . Legs 9714 | 21 150 572 235 337 1296 1324 443 1099 1346 691 2200 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 121 121 120 120 113 50 Average Speed 126 | 100 126 120 124 141 143 123 130 122 135 128 115 Slowest Speed 180 | 120 150 150 150 150 150 153 151 153 153 150 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . 1 . . . 1 1 Exploration Rate (%) 33 | 3 36 60 53 31 28 34 16 30 36 20 51 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 56 | . . . . . . 7 4 2 14 13 16 Terrain Destroyed 799 | . . 32 . . 103 40 109 101 44 57 313 Melee . | . . . . . . . . . . . . Projectile 286 | . . . . . . 22 13 27 33 42 149 AOE 513 | . . 32 . . 103 18 96 74 11 15 164 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Total 11845 | 38 174 722 274 432 1571 1572 545 1293 1620 841 2763 Wait 552 | . 1 23 2 17 96 75 37 46 123 34 98 Move 9712 | 28 149 571 234 336 1295 1322 443 1098 1345 689 2202 Hop . | . . . . . . . . . . . . Pick Up 207 | 5 11 10 9 11 21 26 5 21 16 13 59 Fast Attach 76 | 3 1 7 2 2 5 9 2 8 19 5 13 Attach 149 | 2 2 5 3 3 14 16 2 16 13 11 62 Detach 31 | . 1 . . 3 4 5 . 1 4 6 7 Swap 118 | . 2 8 3 7 12 13 11 11 9 13 29 Drop 182 | . 4 15 13 7 21 31 4 19 12 2 54 Fire 782 | . 3 83 8 46 98 74 40 73 76 66 215 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 Kick 9 | . . . . . . . 1 . 3 1 4 Crush . | . . . . . . . . . . . . Escape Stasis 25 | . . . . . 5 1 . . . 1 18 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 15) 135 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Discovered new exit (range 11) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Propulsion x2 319 | -9/Materials | Build established: Mutant 612 | -9/Materials | Lost 4 parts (3n1u) 765 | -9/Materials | Discovered new exit (range 16) 1239 | -9/Materials | Discovered new exit (range 8) 1250 | -9/Materials | Entered Storage 1364 | -9/Storage | Met 01-MTF 1560 | -9/Storage | Discovered new exit (range 15) 1580 | -9/Storage | Identified exit to Materials 1590 | -9/Storage | Entered Materials 1590 | -8/Materials | Accompanied by 1 ally (01-MTF) 1590 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1595 | -8/Materials | 01-MTF left 2057 | -8/Materials | Build established: Hauler-Mutant 2087 | -8/Materials | Identified exit to Factory 2246 | -8/Materials | Entered Factory 2246 | -7/Factory | Evolved 2 slots: Utility x2 2665 | -7/Factory | Repaired Imp. Aluminum Leg 2673 | -7/Factory | Build established: Mutant 3074 | -7/Factory | Garrison activated, responded to threat 3374 | -7/Factory | Garrison activated, responded to threat 3562 | -7/Factory | Build established: Hauler-Mutant 3824 | -7/Factory | Repaired Imp. Titanium Leg 4108 | -7/Factory | Build established: Mutant 4376 | -7/Factory | Discovered new exit (range 11) 4403 | -7/Factory | Core integrity fell below 50% 4458 | -7/Factory | Lost 3 parts (1n1u1w) 4462 | -7/Factory | Identified exit to Factory 4574 | -7/Factory | Entered another Factory area 4574 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4874 | -6/Factory | Build established: Hauler-Mutant 5848 | -6/Factory | Identified exit to Factory 5963 | -6/Factory | Fabricated Adv. Cooling System (x1) 6148 | -6/Factory | Spotted B-75 Beast 6218 | -6/Factory | Discovered new exit (range 8) 6230 | -6/Factory | Crushed by falling debris 6253 | -6/Factory | Identified exit to Lower Caves 6491 | -6/Factory | Found Prototype Processor 6491 | -6/Factory | Identified Exp. Targeting Computer 6592 | -6/Factory | Entered another Factory area 6592 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7090 | -5/Factory | Fabricated Enh. Optical Array? 7192 | -5/Factory | First assault squad dispatched 7320 | -5/Factory | Discovered new exit (range 6) 7331 | -5/Factory | Identified exit to Factory 7333 | -5/Factory | Entered another Factory area 7333 | -4/Factory | Evolved 2 slots: Utility x2 8092 | -4/Factory | Build established: Hauler-Skirmisher 8103 | -4/Factory | Spotted B-86 Titan 8507 | -4/Factory | Build established: Scavenger-Skirmisher 8651 | -4/Factory | Discovered new exit (range 5) 8707 | -4/Factory | Identified exit to Upper Caves 8974 | -4/Factory | Discovered new exit (range 18) 9002 | -4/Factory | Identified exit to Research 9003 | -4/Factory | Entered Research 9003 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9923 | -3/Research | Spotted B-86 Titan 10017 | -3/Research | Spotted B-86 Titan 10033 | -3/Research | Garrison activated, responded to threat 10080 | -3/Research | Lost 4 parts (2n2u) 10294 | -3/Research | Repaired Imp. Sensor Array 10643 | -3/Research | Build established: Hauler-Skirmisher 10700 | -3/Research | Found Prototype Device 10700 | -3/Research | Identified Exp. Transmission Jammer 10707 | -3/Research | Found Exp. Transmission Jammer 10710 | -3/Research | Found Exp. Transmission Jammer 10832 | -3/Research | Identified exit to Research 11022 | -3/Research | Build established: Scavenger-Skirmisher 11055 | -3/Research | Found Imp. Powered Armor 11240 | -3/Research | Entered another Research area 11240 | -2/Research | Evolved 2 slots: Utility x2 11354 | -2/Research | Spotted B-90 Cyclops 11357 | -2/Research | Build established: Hauler-Skirmisher 11518 | -2/Research | Found Prototype Launcher 11519 | -2/Research | Identified Point Singularity Launcher 11686 | -2/Research | Lost 4 parts (1p1n2u) 11749 | -2/Research | Found Prototype Processor 11749 | -2/Research | Identified Spectral Analyzer 11754 | -2/Research | Found Spectral Analyzer 11973 | -2/Research | Crushed by falling debris 12215 | -2/Research | Identified exit to Access 12255 | -2/Research | Build established: Scavenger-Tank 12418 | -2/Research | Entered Access 12418 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 13003 | -1/Access | Found Prototype Device 13003 | -1/Access | Identified Exp. Focal Shield 13607 | -1/Access | Found Prototype Device 13608 | -1/Access | Identified Exp. Thermal Shield 13700 | -1/Access | First assault squad dispatched 14341 | -1/Access | Build established: Scavenger-Skirmisher 15143 | -1/Access | Lost 3 parts (2u1w) 15192 | -1/Access | Destroyed 18 combat bots 15319 | -1/Access | Build established: Hauler-Skirmisher 15398 | -1/Access | Spotted B-99 Colossus 15454 | -1/Access | High security lockdown imminent 15534 | -1/Access | High security lockdown engaged 15638 | -1/Access | Destroyed 9 combat bots 15652 | -1/Access | Crushed by falling debris 15708 | -1/Access | Spotted B-99 Colossus 15749 | -1/Access | System corruption reached 10% 15835 | -1/Access | Destroyed 17 combat bots 15880 | -1/Access | Found Prototype Launcher 15921 | -1/Access | Core integrity fell below 50% 15921 | -1/Access | Spotted Investigator 15926 | -1/Access | Core integrity fell below 20% 15926 | -1/Access | Scanned by Researcher 15940 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 15937_ Stasis bubble strength at 134. 15937_ G-73 Enforcer stasis bubble strength at 177. 15937_ M-36 Artificer stasis bubble strength at 140. 15937_ I-47 Archangel stasis bubble strength at 160. 15937_ U-05 Engineer lays Concrete. 15937_ K-01 Serf collects debris. 15938_ Stasis bubble strength at 128. 15938_ G-73 Enforcer stasis bubble strength at 154. 15938_ U-05 Engineer lays Concrete. 15938_ M-36 Artificer stasis bubble strength at 130. 15938_ U-05 Engineer lays Concrete. 15939_ Stasis bubble strength at 122. 15939_ G-73 Enforcer stasis bubble strength at 131. 15939_ M-36 Artificer stasis bubble strength at 120. 15939_ I-47 Archangel stasis bubble strength at 150. 15939_ U-05 Engineer lays Concrete. 15940_ Stasis bubble strength at 116. 15940_ G-73 Enforcer stasis bubble strength at 108. 15940_ M-36 Artificer stasis bubble strength at 110. [Achievement: Torch] Map ----- +----------------------------------------------------+ | # ! #?# #???????????????????????????? | | # #?# !######### #???????????????? | | # #?# ???????????? | | # ### ######### #???????????????? | | + ### #???????????????????????????? | | # = !!# ##??????????????????????????? | | # # [[ #########??????????????????? | | # [ # # = # ! ! = #??????????????????? | | ############### # #??????????????????? | | #??###! + + " #??????????????????? | | #??# # # # """ #??????????????????? | | #??# # # """ #??????????????????? | | #??# # # # " #??????????????????? | | #??# # ! # # ! #??????????????????? | | #### # # # #??????????????????? | | =# ###########??????????????????? | | ##### # #= ] !#???????????????????? | | #???# # # ########?????????##?? | | #??### ### # %" ; ]] ## #???????? #?? | | ######## ###" # ]! ## #???????? #?? | | % ==%%= # ## #??????? #?? | | [!% =* # ## #??????? #?? | | = % # ## #+## ####??? #?? | | [ u # + #??? #?? | | = klbgl # # #?? #?? | | u c @g% m#[ # ##? #?? | | # #llg #" # # #?? | | %[ ###/######### # ##lig#%" # # #?? | | = # = #######*=g/ + " #?? | | # # #???#=gg# # # #?? | | # " #?###??##*/i####### ########?? | | # """ #??????#!!=! ##### #???????? | | # """ ####"###!=!* l*" " #???????? | | # " + " #???????? | | ^^^# ######## #???????? | | # #??????# ##### #???????? | | ###########??????#######???#######???????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ####?????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 100 Energy Generation 47 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 40 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Matter Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Lrn. Sensor Array | -7/Factory | Scanalyzed Weapon Cycler | -6/Factory | Scanalyzed Adv. Cooling System | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Hacked Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked W-16 Scout | -10/Materials | Hacked Fabricated ------------ Adv. Cooling System | x1 | -6/Factory Enh. Optical Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Hunted Preemptive Strike Torch Challenges ------------ None Game ------ Seed ChainGyrokineticLaser Manual? 0 Play Time 05:15:17 Cumulative 99.7 hours Start 2021.08.06 @ 20:51:41 End 2021.08.07 @ 16:41:19 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 4 Adventurer 30 Explorer 2 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1ba0a52-4874-4574-bb57-aea74f6ad4e1