Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 18:42:18 Player: ZowhanFlame Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (84) 420 Value Destroyed (3251) 3251 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 9622 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 125 Cogmind --------- Core Integrity 162/1300 Matter 18/300 Energy 35/100 System Corruption 0% Temperature Cool (31) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Small Matter Pod Advanced Signal Interpreter Advanced Melee Analysis Suite Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved Dynamic Insulation System > --- WEAPON ----------- High-powered Field Laser Coil Gun KE Penetrator Heavy Flail > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Flexi-carbon Leg Myomer Leg Myomer Leg Variable Charge Gun Long-range Proton Cannon Autogun High-powered Shotgun Heavy Flail [Rating: 81] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Smartbomb Launcher Impact Weapon Heavy Flail Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 2 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . 1 . . . 1 . . . . 1 Utility 8 | . . 1 1 1 . 1 . . 2 1 1 Weapon 2 | . . . 1 1 . . . . . . . Parts Attached 140 | 7 1 6 24 18 8 3 11 . 38 4 20 Power 14 | 1 . 1 3 1 1 1 . . 2 . 4 Engine 5 | 1 . 1 2 1 . . . . . . . Core 7 | . . . 1 . 1 1 . . 2 . 2 Reactor 2 | . . . . . . . . . . . 2 Propulsion 35 | 2 . 2 7 5 2 1 2 . 8 1 5 Treads 2 | . . 1 . . . . . . 1 . . Leg 32 | 2 . 1 6 5 2 1 2 . 7 1 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . Utility 35 | 1 1 1 6 3 1 1 7 . 13 . 1 Device 14 | . . 1 4 1 1 . 3 . 3 . 1 Storage 4 | 1 . . 1 . . 1 . . 1 . . Processor 3 | . . . . 1 . . . . 2 . . Hackware . | . . . . . . . . . . . . Protection 14 | . 1 . 1 1 . . 4 . 7 . . Artifact . | . . . . . . . . . . . . Weapon 56 | 3 . 2 8 9 4 . 2 . 15 3 10 Energy Gun 16 | . . 1 1 2 2 . 2 . 4 1 3 Energy Cannon 5 | . . 1 2 1 1 . . . . . . Ballistic Gun 23 | 3 . . 5 4 1 . . . 2 2 6 Ballistic Cannon 2 | . . . . . . . . . 2 . . Launcher 5 | . . . . 2 . . . . 3 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 3 . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 1 1 . . . 1 . . Corrupted Parts 2 | . . . . 1 1 . . . . . . System Corruption 6 | . . . . 4 2 . . . . . . Parts Lost 78 | . . . 10 5 6 . 8 . 14 1 34 Power 10 | . . . 2 . 1 . . . 2 . 5 Propulsion 23 | . . . 2 2 2 . 4 . 3 1 9 Utility 21 | . . . 3 1 . . 2 . 6 . 9 Weapon 24 | . . . 3 2 3 . 2 . 3 . 11 Highest Loss Streak 34 | . . . 7 3 6 . 8 . 12 1 34 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 92 96 95 98 94 97 78 46 81 87 53 Engine 3 | . 14 11 7 7 2 . . . . . . Core 3 | . . . 1 . 3 6 6 6 4 5 2 Leg 21 | . 28 28 26 22 20 26 21 13 20 20 12 Device 13 | . . 8 18 24 23 17 6 6 10 5 2 Storage 9 | . 14 11 9 7 7 13 13 13 10 10 5 Processor 1 | . . . . 5 . . . . . 10 6 Protection 7 | . 7 11 6 . 7 6 8 . 12 15 7 Energy Gun 6 | . . 5 3 6 12 13 11 6 5 5 1 Energy Cannon 1 | . . 3 1 . 4 6 4 . . . . Ballistic Gun 11 | . 28 13 21 21 9 6 3 . 4 8 8 Impact Weapon 1 | . . . . . . . . . 3 5 3 Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 86 | 14 17 21 28 37 43 49 66 26 86 62 63 Greatest Support 80 | 20 20 30 30 40 39 49 49 22 80 80 80 Greatest Overweight (x) 4 | 2 . . 1 1 2 . 1 1 1 . 4 Average Overweight (x) . | . . . . . . . . 1 . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 10 10 10 10 10 8 Most Carried 10 | 6 8 8 10 10 10 10 10 8 10 10 10 Average Carried 8 | 3 6 7 8 9 8 9 7 8 9 9 5 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 10 10 10 10 8 8 10 10 . Class Distribution -------------------- 30% | Scavenger-Tank 29% | Scavenger-Skirmisher 16% | Mutant 11% | Scavenger-Mutant 6% | Tank 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Commander-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Res Matter Collected 2819 | 202 102 137 440 309 170 36 200 . 852 371 . Remotely . | . . . . . . . . . . . . Salvage Created 3481 | . 58 194 616 359 425 . 408 . 841 371 209 Parts 172 | . 4 13 28 25 23 . 16 . 40 12 11 Haulers Intercepted 5 | . 1 . 2 . 1 . . . 1 . . Recyclers Shooed 3 | . . . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 17 1 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Res Combat Hostiles Destroyed 64 | . . 4 11 5 6 . 10 . 19 6 3 Guns 45 | . . 4 9 5 6 . 8 . 4 6 3 Cannons 8 | . . . . . . . 2 . 6 . . AOE 11 | . . . 2 . . . . . 9 . . Classes Destroyed 14 | . 1 2 . 6 1 . 1 . 2 . 1 Worker 6 | . . . . 1 . . . . 5 . . Builder 1 | . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . . . 1 Hauler 5 | . 1 . 2 . 1 . . . 1 . . Recycler 3 | . . . . . 1 . . . 1 1 . Mechanic 1 | . . . . 1 . . . . . . . Watcher 3 | . . . . . . . . . 3 . . Swarmer 19 | . . . . . . . 6 . 9 4 . Grunt 20 | . . 2 10 . 4 . 4 . . . . Sentry 7 | . . 2 1 . 1 . . . 2 . 1 Specialist 2 | . . . . 2 . . . . . . . Hunter 7 | . . . . 1 . . . . 2 2 2 Programmer 8 | . . . . 1 1 . . . 6 . . Heavy 1 | . . . . 1 . . . . . . . Best Kill Streak 5 | . 1 2 3 3 2 . 3 . 5 4 2 Combat Bots Only 5 | . . 2 3 3 2 . 3 . 5 4 2 Max Kills in Single Turn 5 | . 1 1 2 2 1 . 1 . 5 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . 2 . . . . . 5 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Res Hostile Shots Fired 971 | . . 29 98 49 81 . 117 . 214 84 299 Missed 261 | . . 6 18 22 14 . 30 . 60 26 85 Damage Taken 12685 | . . 318 1262 604 663 . 1609 . 2843 712 4674 Core 1877 | . . 45 92 140 75 . 130 . 211 46 1138 Absorbed by Shields 154 | . . . . . . . . . 154 . . Core Remaining (%) 87 | 100 100 88 83 . 69 . . 84 78 96 . Volleys Fired 299 | . 4 19 53 18 27 . 47 . 66 19 46 Largest 4 | . 2 2 3 4 4 . 4 . 3 3 3 Hottest 221 | . 40 76 145 129 201 . 221 . 156 126 175 Shots Fired 627 | . 8 38 145 55 62 . 62 . 135 37 85 Gun 546 | . 8 33 131 53 56 . 57 . 86 37 85 Cannon 76 | . . 5 14 . 6 . 5 . 46 . . Launcher 5 | . . . . 2 . . . . 3 . . Special . | . . . . . . . . . . . . Kinetic 422 | . 8 29 108 37 30 . 4 . 127 18 61 Thermal 158 | . . . 28 . 24 . 58 . 5 19 24 Explosive 5 | . . . . 2 . . . . 3 . . Electromagnetic 42 | . . 9 9 16 8 . . . . . . Robot Hit Streak 14 | . 2 7 11 6 9 . 8 . 14 5 11 Robot Miss Streak 11 | . 1 2 4 2 3 . 7 . 11 2 4 Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets 6 | . . . 2 2 . . . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 . . . . . 1 1 Shots Hit Robots 432 | . 5 25 92 40 37 . 40 . 103 23 67 Core Hits 199 | . 2 8 33 17 19 . 19 . 68 13 20 Critical Kills 4 | . . . . . . . . . 3 . 1 Critical Parts Destroyed 5 | . . . 1 . . . . . 1 1 2 Critical Strikes 17 | . . . 2 . . . 3 . 5 3 4 Burn 8 | . . . 1 . . . 3 . 1 2 1 Destroy 7 | . . . 1 . . . . . 2 1 3 Smash 2 | . . . . . . . . . 2 . . Melee Attacks 28 | . . . . . . . . . 15 . 13 Impact 28 | . . . . . . . . . 15 . 13 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 7 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10142 | . 61 347 1279 677 661 . 993 . 4112 514 1498 Guns 6606 | . 61 271 1054 573 554 . 947 . 1222 514 1410 Cannons 1356 | . . 76 139 19 104 . 46 . 972 . . Explosions 910 | . . . 86 69 . . . . 755 . . Melee 1251 | . . . . . . . . . 1163 . 88 Ramming 19 | . . . . 16 3 . . . . . . Kinetic 5353 | . 61 244 896 469 334 . 44 . 2149 203 953 Thermal 2350 | . . . 317 . 271 . 949 . 45 311 457 Explosive 824 | . . . . 69 . . . . 755 . . Electromagnetic 326 | . . 103 66 104 53 . . . . . . Impact 1270 | . . . . 19 . . . . 1163 . 88 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . 5 7 . . . 9 . . Average Corruption 6 | . . . . 4 5 . . . 8 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 60 | . . . . 19 12 . . . 29 . . Message Errors 11 | . . . . 4 4 . . . 3 . . Matter Fused 19 | . . . . 4 3 . . . 12 . . Heat Flow Errors 6 | . . . . 3 1 . . . 2 . . Energy Discharges 5 | . . . . 2 . . . . 3 . . Parts Rejected 2 | . . . . . . . . . 2 . . Data Loss (minor) 10 | . . . . 5 2 . . . 3 . . Data Loss (major) 3 | . . . . 1 1 . . . 1 . . Misfires 3 | . . . . . 1 . . . 2 . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 590 | . . . . . . . . . 590 . . Projectiles . | . . . . . . . . . . . . Explosions 13 | . . . . . . . . . 13 . . Melee 577 | . . . . . . . . . 577 . . Knockbacks 25 | . . . . . . . . . 25 . . Impact 4 | . . . . . . . . . 4 . . Kinetic 21 | . . . . . . . . . 21 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . 50 . . . . . 86 . . Shots 3 | . . . 1 . . . . . 2 . . Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . . . . 2 1 . . . . . . Kicked 3 | . . . . 2 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 536 | . . 20 441 231 486 . 486 . 438 536 139 Average Temperature 127 | . . 5 94 77 178 . 174 . 110 206 42 Received Heat Transfer 2167 | . . 153 657 . 219 . 684 . 58 . 396 Effects 20 | . . . 1 . 3 . 7 . 2 7 . Shutdowns 11 | . . . . . 2 . 4 . 1 4 . Interference 2 | . . . 1 . . . . . . 1 . Matter Decay 2 | . . . . . . . 2 . . . . Short Circuit 2 | . . . . . 1 . 1 . . . . Damage (minor) 2 | . . . . . . . . . 1 1 . Damage (major) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 10 | . . . . 1 . . . . 9 . . Impact Corruptions 15 | . . . . . . . . . 15 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . . 2 . . 1 1 Heat Transferred 4466 | . . . 618 . 481 . 1776 . 148 666 777 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Res Peak Influence 423 | . 7 158 264 70 177 49 . . 423 320 210 Initial 170 | . . 2 66 37 27 49 . . . 170 168 Average 90 | . 1 81 145 27 84 49 . . 108 293 121 Maximum Alert Level 2 | . . . 1 . . . . . 2 1 1 Low Security (%) 86 | 100 100 100 73 100 100 100 . . 78 6 95 Level 1 13 | . . . 26 . . . . . 19 93 4 Level 2 . | . . . . . . . . . 1 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 1 2 4 5 3 1 . . 5 . 3 Investigation 1 | . . . 1 . . . . . . . . Extermination 7 | . . . . 2 1 . . . 4 . . Reinforcement 13 | . 1 2 2 3 2 1 . . 1 . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . 1 . . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Res Distress Signals 4 | . 1 . 1 . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 102 | . . 7 12 9 13 . 12 . 35 6 8 Peak Tracking Total 7 | . . 2 4 3 3 1 7 . 6 4 4 Tactical Retreats 3 | . . . . . . . 1 . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Res Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . . . 5 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Res Machines Disabled 3 | . . . 1 . . . . . 1 . 1 Max in Single Turn 1 | . . . 1 . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Res Machines Accessed 2 | . . . 1 . . . 1 . . . . Terminals 2 | . . . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 14 | . . . 1 . . . 13 . . . . Successful 14 | . . . 1 . . . 13 . . . . Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 14 | . . . 1 . . . 13 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . . . 1 . . . 13 . . . . Record 14 | . . . 1 . . . 13 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Res Total Allies 10 | . . . . . 10 . . . . . . Largest Group 10 | . . . . . 10 8 1 . . . . Highest-Rated Group 173 | . . . . . 173 141 16 . . . . Highest-Rated Ally 29 | . . . . . 29 29 16 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . . . 16 . 8 . . . . Total Damage 308 | . . . . . 212 . 96 . . . . Kills 5 | . . . . . 4 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Res Turns Passed 6915 | 65 196 329 633 1384 547 159 1032 222 1773 246 329 Spaces Moved 3947 | 42 149 200 334 912 238 147 516 121 1023 144 121 Core 21 | 12 . . . . . . . . . . 9 Treads 30 | . . . . . . . . . 30 . . Legs 3896 | 30 149 200 334 912 238 147 516 121 993 144 112 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 100 105 105 185 120 120 50 Average Speed 138 | 109 120 120 120 130 168 105 177 185 136 120 118 Slowest Speed 260 | 150 120 120 190 190 260 105 186 185 190 120 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 20 | 3 28 19 20 18 34 6 64 17 24 4 3 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 1 | . . . . . . . 1 . . . . Spaces Dug 14 | . . . . 2 . . . . . . 12 Terrain Destroyed 102 | . . . 7 4 1 . . . 78 . 12 Melee 9 | . . . . . . . . . . . 9 Projectile 20 | . . . 2 . 1 . . . 14 . 3 AOE 72 | . . . 5 4 . . . . 63 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Res Total 4843 | 57 158 252 459 1068 339 151 582 120 1254 190 213 Wait 268 | 4 2 14 14 94 56 . . . 64 16 4 Move 3936 | 41 148 199 333 911 237 146 515 120 1022 143 121 Hop . | . . . . . . . . . . . . Pick Up 103 | 5 3 7 20 12 8 1 1 . 33 5 8 Fast Attach 28 | 6 . 1 7 3 1 . 1 . 9 . . Attach 78 | . 1 1 9 9 7 2 8 . 20 3 18 Detach 9 | . . . . 2 . 1 6 . . . . Swap 35 | 1 . 4 8 7 . 1 2 . 9 1 2 Drop 56 | . . 7 15 10 2 . 2 . 16 3 1 Fire 299 | . 4 19 53 18 27 . 47 . 66 19 46 Melee 28 | . . . . . . . . . 15 . 13 Ram . | . . . . . . . . . . . . Kick 3 | . . . . 2 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 3) 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 322 | -9/Materials | Build established: Mutant 580 | -9/Materials | Discovered new exit (range 10) 591 | -9/Materials | Entered another Materials area 591 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 733 | -8/Materials | Garrison activated, responded to threat 792 | -8/Materials | Lost 7 parts (1p1n2u3w) 961 | -8/Materials | Lost 3 parts (1p1n1u) 1189 | -8/Materials | Discovered new exit (range 15) 1209 | -8/Materials | Build established: Scavenger-Skirmisher 1224 | -8/Materials | Entered Factory 1224 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2550 | -7/Factory | Discovered new exit (range 9) 2590 | -7/Factory | Lost 3 parts (1n1u1w) 2608 | -7/Factory | Entered Storage 2868 | -7/Storage | Lost 6 parts (1p2n3w) 3054 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3128 | -7/Storage | Discovered new exit (range 15) 3155 | -7/Storage | Entered Factory 3155 | -6/Factory | Accompanied by 8 allies 3155 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3309 | -6/Factory | Discovered new exit (range 3) 3314 | -6/Factory | Entered Lower Caves 3314 | -6/Lower Caves | Accompanied by 1 ally 3615 | -6/Lower Caves | Build established: Scavenger-Tank 3969 | -6/Lower Caves | Attracted the attention of an 0b10 base 4091 | -6/Lower Caves | Lost 8 parts (4n2u2w) 4116 | -6/Lower Caves | Identified exit to Lower Caves 4116 | -6/Lower Caves | Learned 8 Factory zone layouts 4116 | -6/Lower Caves | Learned 6 Proximity Caves zone layouts 4116 | -6/Lower Caves | Learned Factory emergency access door positions 4116 | -6/Lower Caves | Learned Research security intel 4116 | -6/Lower Caves | Learned Extension security intel 4116 | -6/Lower Caves | Learned Extension terminal intel 4116 | -6/Lower Caves | Learned Factory garrison access intel 4116 | -6/Lower Caves | Learned Armory garrison access intel 4168 | -6/Lower Caves | Learned Factory security intel 4346 | -6/Lower Caves | Entered another Lower Caves area 4401 | -6/Lower Caves | Build established: Scavenger-Mutant 4537 | -6/Lower Caves | Discovered new exit (range 11) 4568 | -6/Lower Caves | Entered Factory 4568 | -5/Factory | Evolved 2 slots: Utility x2 4569 | -5/Factory | Identified exit to Factory 4569 | -5/Factory | Identified exit to Upper Caves 4572 | -5/Factory | Loaded intel: 4 garrison access locations 4970 | -5/Factory | Found Prototype Launcher 4971 | -5/Factory | Identified Mni. Smartbomb Launcher 5170 | -5/Factory | Build established: Scavenger-Tank 5883 | -5/Factory | Discovered exit to Upper Caves (range 10) 5956 | -5/Factory | Build established: Tank 6172 | -5/Factory | Lost 12 parts (1p3n5u3w) 6307 | -5/Factory | Discovered exit to Factory (range 15) 6341 | -5/Factory | Entered another Factory area 6341 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6381 | -4/Factory | Build established: Mutant 6580 | -4/Factory | Discovered new exit (range 7) 6587 | -4/Factory | Entered Research 6587 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6685 | -3/Research | Spotted B-86 Titan 6703 | -3/Research | Build established: Scavenger-Tank 6768 | -3/Research | Garrison activated, responded to threat 6888 | -3/Research | Core integrity fell below 50% 6915 | -3/Research | Core integrity fell below 20% 6916 | -3/Research | Self-destructed Last Messages --------------- 06877_ Penetrated by Slug. 06877_ Coil Gun destroyed. 06895_ Acquired Lgt. Antimatter Reactor. 06896_ Myomer Leg destroyed. 06897_ Lgt. Antimatter Reactor destroyed. 06897_ Acquired Myomer Leg. 06898_ Y-72 Warden destroyed. 06901_ Acquired Railgun. 06902_ Penetrated by Slug. 06902_ Myomer Leg destroyed. 06906_ Acquired Quantum Rifle. 06906_ Penetrated by Slug. 06906_ Hvy. Flail destroyed. 06907_ Railgun destroyed. 06910_ Penetrated by Slug. 06910_ Slug penetrates Terminal. 06913_ Slug penetrates Wall. 06914_ Penetrated by Slug. 06914_ Quantum Rifle destroyed. 06914_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ??##########????????# #??????????????????????????? | | ??# ###############???????????????????????? | | ??# # # ####????????????????????? | | ??# # # " #????????????????????? | | ??# # # ] """####????????????????????? | | ??# + + """#???????????????????????? | | ??# # # """#???????????????????????? | | ??# # # """#???????????????????????? | | ??# # # """#???????????????????????? | | ??# ! # # #???????????????????????? | | ??####"##### # #?#?##??????????????????? | | ?????# #???# ########### # #??????????????????? | | ?????###???# # # #??????????????????? | | ???????????# ## ## #??????????????????? | | ???????????# ### ;;########????????????? | | ???????????# # % #????????????? | | ???????????######## ;% #????????????? | | ?????????????????## #Y !%[% #????????????? | | ?????????????# ##; !*% #????????????? | | ???????????# BB ;Y!= #????????????? | | ?????????"" BB ; @ !!! #????????????? | | ?????????"" ;|%= !!! "#????????????? | | ?????????" ""; ! !!! "#????????????? | | ?????????"F" ""# "#????????????? | | ??????????"" ""# #????????????? | | ??????????"" ^ T# #????????????? | | ??????????## ""# #????????????? | | ??????????" [!% ""##############????????????? | | ??????????""[!% "???????????????????????????? | | ??????????G [!% ???????????????????????????? | | ??????????"" ???????????????????????????? | | ???????????? ???????????????????????????? | | ??????????????? ???????????????????????????? | | ????????????????? [???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 24 Energy Capacity 265 Matter Stores 303 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 1200 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Please Form A Line Quick And Dirty The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed LightWeaponsTerminator Manual? 0 Play Time 01:48:56 Cumulative 7.5 hours Start 2024.04.03 @ 16:47:48 End 2024.04.04 @ 18:42:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df84351c-0cb8-4de9-a4d6-f00bca1e6f52