Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 22:40:40 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (866) 866 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3541 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 249/300 Energy 240/240 System Corruption 16% Temperature Cool (0) Movement Core (1000) Ox19 Location -7/Waste Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (8) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Gauss Cannon Katana > --- INVENTORY (20) --- Reinforced Ion Engine Reinforced Ion Engine Reinforced Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink Medium Storage Unit Light Armor Plating Light Armor Plating Medium Laser Small Laser Beam Rifle Beam Rifle Particle Gun Advanced Beam Cannon Faulty Advanced Beam Cannon Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Gauss Cannon Katana > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Reinforced Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink Medium Storage Unit Light Armor Plating Light Armor Plating Medium Laser Small Laser Beam Rifle Beam Rifle Particle Gun Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Grenade Launcher [Rating: 28] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 6 | . . 2 2 2 . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 41 | . 1 21 15 4 . Power 6 | . . 4 2 . . Engine 5 | . . 4 1 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 21 | . . 10 8 3 . Treads 10 | . . 6 4 . . Leg 9 | . . 2 4 3 . Wheel 1 | . . 1 . . . Hover 1 | . . 1 . . . Flight . | . . . . . . Utility 7 | . 1 3 3 . . Device 3 | . . 2 1 . . Storage 2 | . 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 7 | . . 4 2 1 . Energy Gun 4 | . . 4 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 8 | . . 3 1 . 4 Power 1 | . . 1 . . . Propulsion 6 | . . 1 1 . 4 Utility 1 | . . 1 . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . 2 1 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 85 84 99 100 82 Engine 7 | . 14 10 3 . . Core 2 | . . . 5 7 7 Treads 28 | . . 23 45 46 33 Leg 12 | . 28 10 6 15 10 Device 3 | . . 6 2 . . Storage 10 | . 14 11 9 7 7 Protection 2 | . . . 6 7 7 Energy Gun 12 | . 14 16 10 . . Ballistic Gun 4 | . 14 4 1 1 . Slashing Weapon 2 | . . . 6 7 7 Naked Turns . | . . . . . . Heaviest Build 59 | 10 15 57 55 59 59 Greatest Support 120 | 20 20 80 120 120 120 Greatest Overweight (x) 4 | . . 4 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 Average Capacity 16 | 8 9 14 20 20 20 Most Carried 20 | 5 6 20 20 20 20 Average Carried 14 | 5 4 11 19 19 20 Final Capacity 20 | 8 10 20 20 20 20 Final Carried 20 | 4 6 19 20 20 20 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Matter Collected 597 | 200 43 194 160 . . Remotely . | . . . . . . Salvage Created 1201 | . 359 343 499 . . Parts 57 | . 9 16 32 . . Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 6 | . 5 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Combat Hostiles Destroyed 21 | . 4 8 9 . . Melee 5 | . . . 5 . . Guns 13 | . 4 5 4 . . AOE 3 | . . 3 . . . Classes Destroyed 7 | . 3 3 1 . . Hauler 2 | . . 1 1 . . Recycler 3 | . 3 . . . . Watcher 1 | . . . 1 . . Swarmer 3 | . 3 . . . . Grunt 10 | . 1 4 5 . . Duelist 2 | . . 1 1 . . Sentry 6 | . . 3 3 . . Best Kill Streak 3 | . 3 3 3 . . Combat Bots Only 3 | . 3 3 3 . . Max Kills in Single Turn 3 | . 1 3 1 . . Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Damage Taken 1641 | . 174 645 629 . 193 Core 168 | . 42 64 62 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 83 84 88 . . Volleys Fired 63 | . 33 18 12 . . Largest 2 | . 2 2 2 . . Hottest 130 | . 60 130 130 . . Shots Fired 126 | . 66 36 23 . 1 Gun 125 | . 66 36 23 . . Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special . | . . . . . . Kinetic 39 | . 33 4 1 . 1 Thermal 87 | . 33 32 22 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 9 13 8 . 3 Robot Miss Streak 3 | . 3 1 1 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 110 | . 43 29 37 . 1 Core Hits 44 | . 14 13 17 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 1 2 . . . Burn 1 | . . 1 . . . Destroy 2 | . 1 1 . . . Melee Attacks 29 | . . . 29 . . Impact . | . . . . . . Slashing 29 | . . . 29 . . Piercing . | . . . . . . Sneak Attacks 6 | . . . 6 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2331 | . 391 816 1097 . 27 Guns 1095 | . 391 422 282 . . Cannons 27 | . . . . . 27 Explosions 394 | . . 394 . . . Melee 815 | . . . 815 . . Ramming . | . . . . . . Kinetic 218 | . 166 25 . . 27 Thermal 904 | . 225 397 282 . . Explosive 394 | . . 394 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 815 | . . . 815 . . Piercing . | . . . . . . Highest Corruption 16 | . . . . . 16 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 242 | . . 159 83 . . Projectiles . | . . . . . . Explosions 159 | . . 159 . . . Melee 83 | . . . 83 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 227 | . . 227 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 266 | . 60 266 213 . 117 Average Temperature 54 | . 24 69 92 . 56 Received Heat Transfer 465 | . 48 120 297 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 1 . . Heat Transferred 2117 | . 500 988 629 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Peak Influence 365 | . 130 348 365 81 28 Initial 94 | . . 54 94 81 28 Average 134 | . 82 138 193 81 17 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 74 | 100 100 73 51 100 100 Level 1 25 | . . 26 48 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 7 8 18 . 6 Peak Tracking Total 6 | . 3 3 4 . 6 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Machines Disabled 2 | . . 2 . . . Max in Single Turn 2 | . . 2 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Turns Passed 1481 | 1 239 565 479 80 117 Spaces Moved 680 | 1 119 244 199 47 70 Core . | . . . . . . Treads 458 | . . 142 199 47 70 Legs 221 | 1 119 101 . . . Wheels 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 160 160 160 Average Speed 153 | 120 120 158 160 160 164 Slowest Speed 240 | 120 120 240 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 2 25 24 20 2 51 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 37 | . . 36 1 . . Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE 36 | . . 36 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Total 964 | 2 156 382 301 52 71 Wait 104 | . 2 82 19 . 1 Move 676 | . 118 243 198 47 70 Hop . | . . . . . . Pick Up 21 | . 1 10 9 1 . Fast Attach 17 | . 1 8 8 . . Attach 8 | . . 4 2 2 . Detach 6 | . 1 3 2 . . Swap 16 | . . 9 5 2 . Drop 24 | 2 . 5 17 . . Fire 63 | . 33 18 12 . . Melee 29 | . . . 29 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 8) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Propulsion x2 320 | -9/Materials | Build established: Mutant 775 | -9/Materials | Discovered new exit (range 8) 806 | -9/Materials | Entered another Materials area 806 | -8/Materials | Evolved 2 slots: Propulsion x2 1252 | -8/Materials | Build established: Scavenger-Mutant 1274 | -8/Materials | Discovered new exit (range 8) 1285 | -8/Materials | Entered Factory 1285 | -7/Factory | Evolved 2 slots: Propulsion x2 1365 | -7/Factory | Discovered new exit (range 15) 1365 | -7/Factory | Sucked down chute 1365 | -7/Factory | Entered Waste 1380 | -7/Waste | EMP discharged 1402 | -7/Waste | Spotted C-40 Crusher 1411 | -7/Waste | Crushed by Compactor (1 part destroyed) 1438 | -7/Waste | Spotted C-40 Crusher 1438 | -7/Waste | Spotted C-40 Crusher 1438 | -7/Waste | Spotted C-40 Crusher 1443 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1474 | -7/Waste | Spotted C-40 Crusher 1480 | -7/Waste | EMP discharged 1480 | -7/Waste | System corruption reached 10% 1481 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1482 | -7/Waste | Self-destructed Last Messages --------------- GOAL=ESCAPE 01370_ ALERT: Foreign system detected. Charging EMP. 01380_ System corrupted (+7). 01401_ System corrupted: FCS attempts to trigger Gauss Cannon. 01401_ System corrupted: Gauss Cannon misfires. 01411_ Lgt. Treads crushed. 01411_ Lgt. Treads destroyed. 01418_ System corrupted: Matter fused (-7). 01421_ Broken Tesla Rifle crushed. 01433_ System corrupted: Heat flow error (+126). 01443_ Titanium Leg crushed. 01443_ Lgt. Treads crushed. 01443_ Imp. Titanium Leg crushed. 01450_ System corrupted: Heat flow error (+138). 01456_ Lgt. Treads crushed. 01470_ ALERT: Foreign system detected. Charging EMP. 01472_ System corrupted: Lgt. Treads rejected. 01476_ Lgt. Treads crushed. 01480_ System corrupted (+9). 01481_ Lgt. Treads crushed. Map ----- +----------------------------------------------------+ | #??????# ??????? | | #??????# ?????? | | #??????# ?????? | | #??????# ?????? | | #### #??????# ######## #????????? | | #??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #########??# #??????# #????????????????????? | | ?????????### ######## #????????????????????? | | ?????????# #????????????????????? | | ?????????# CC #????????????????????? | | ?????????# CC#????????????????????? | | ?????????# CC#????????????????????? | | ?????????### %######## #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# CC#????????????????????? | | ???????????# #??????# CC#????????????????????? | | ???????????# #??????# CC#????????????????????? | | ??????????? #??????# CC#????????????????????? | | ?????????? #??????# CC#????????????????????? | | ?????????# #??????# CC#????????????????????? | | ?????????# #??????# #????????????????????? | | ?????????### #??????# #????????????????????? | | ???????????# #??????# CC#????????????????????? | | ???????????# #??????# CC#????????????????????? | | ???????????# ???????# @ #????????????????????? | | ???????????# ???????# #????????????????????? | | ?????????????###???????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneCentriumTearclaws Manual? 0 Play Time 00:11:41 Cumulative 61.9 hours Start 2022.04.10 @ 22:29:36 End 2022.04.10 @ 22:40:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ec15752-9247-4767-bd37-86eebded96d1