Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 15:03:41 Player: tionichm Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (465) 465 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1480 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 341/400 Energy 67/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Medium Matter Pod Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Structural Scanner Seismic Analyzer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Mining Laser > --- INVENTORY -------- Light Treads Light Treads Structural Scanner Seismic Analyzer Light Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Medium Matter Pod Device Terrain Scanner Storage Medium Matter Pod Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 30 | 6 17 7 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads 8 | 2 4 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 1 | . . 1 Storage 4 | 1 3 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 9 3 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 7 | 1 4 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 5 | . 4 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 9 | . 2 7 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 7 | . 2 7 Average Slot Usage (%) 98 | . 99 97 Engine 13 | . 14 10 Treads 26 | . 28 21 Device 1 | . . 11 Storage 26 | . 27 22 Processor 1 | . . 11 Energy Gun 2 | . 3 . Ballistic Gun 17 | . 19 10 Special Weapon 6 | . 5 9 Naked Turns . | . . . Heaviest Build 29 | 11 28 29 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 8 10 Most Carried 9 | 4 9 7 Average Carried 6 | 2 7 5 Final Capacity 10 | 6 10 10 Final Carried 8 | 4 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 543 | 199 344 . Remotely . | . . . Salvage Created 592 | . 538 54 Parts 53 | . 48 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 12 3 Guns 13 | . 12 1 Cannons 2 | . . 2 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Builder 1 | . 1 . Watcher 2 | . 2 . Swarmer 5 | . 3 2 Grunt 9 | . 9 . Sentry 1 | . . 1 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1825 | . 663 1162 Core 532 | . 132 400 Absorbed by Shields . | . . . Core Remaining (%) 73 | 100 47 . Volleys Fired 113 | . 103 10 Largest 2 | . 2 2 Hottest 100 | . 100 100 Shots Fired 184 | . 168 16 Gun 153 | . 141 12 Cannon . | . . . Launcher . | . . . Special 31 | . 27 4 Kinetic 143 | . 131 12 Thermal 41 | . 37 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 9 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 108 | . 95 13 Core Hits 48 | . 42 6 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 865 | 1 730 134 Guns 811 | . 725 86 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 6 | 1 5 . Kinetic 753 | . 667 86 Thermal 106 | . 58 48 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 7 | . 7 . Message Errors 5 | . 5 . Data Loss (minor) 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | 2 2 . Targets Rammed 4 | 2 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | . 40 18 Average Temperature 9 | . 10 7 Received Heat Transfer 549 | . 342 207 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | . 125 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 130 | . 130 50 Initial 5 | . . 5 Average 40 | . 49 9 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 34 12 Peak Tracking Total 8 | . 4 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 5 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 10 3 Successful 7 | . 6 1 Failed 6 | . 4 2 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Emergency Access Points 1 | . . 1 Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 197 | . 197 . Retrieved Matter 197 | . 197 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2696 | 103 2150 443 Spaces Moved 1282 | 57 1106 119 Core 8 | 7 . 1 Treads 1274 | 50 1106 118 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 146 160 161 Slowest Speed 350 | 160 160 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 97 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 27 | . 26 1 Terrain Destroyed 29 | . 27 2 Melee . | . . . Projectile 29 | . 27 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1711 | 75 1289 347 Wait 242 | 1 30 211 Move 1281 | 57 1105 119 Hop . | . . . Pick Up 30 | 10 20 . Fast Attach . | . . . Attach 16 | 6 4 6 Detach . | . . . Swap 14 | . 13 1 Drop 12 | . 12 . Fire 113 | . 103 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | 1 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 1324 | -10/Materials | Discovered new exit (range 9) 1422 | -10/Materials | Discovered new exit (range 7) 1747 | -10/Materials | Discovered new exit (range 10) 1848 | -10/Materials | Core integrity fell below 50% 2208 | -10/Materials | Repaired Lgt. Assault Rifle 2241 | -10/Materials | Discovered new exit (range 5) 2254 | -10/Materials | Entered another Materials area 2254 | -9/Materials | Evolved 2 slots: Utility x2 2665 | -9/Materials | Discovered new exit (range 13) 2681 | -9/Materials | Core integrity fell below 50% 2687 | -9/Materials | Core integrity fell below 20% 2697 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02637_ R-06 Scavenger collects Beam Rifle. 02639_ Lgt. Assault Rifle destroyed. 02641_ R-06 Scavenger collects Hvy. Assault Rifle. 02644_ R-06 Scavenger collects Lgt. Treads. 02646_ Lgt. Assault Rifle destroyed. 02651_ S-10 Pest destroyed. 02655_ K-01 Serf collects debris. 02665_ EXIT=FOUND 02673_ S-10 Pest destroyed. 02676_ Imp. Treads destroyed. 02678_ Cld. Ion Engine destroyed. 02680_ S-10 Pest destroyed. 02680_ Mining Laser destroyed. 02682_ Imp. Treads destroyed. 02685_ U-05 Engineer lays Concrete. 02687_ R-06 Scavenger collects Lgt. Ion Engine. 02689_ U-05 Engineer builds a Wall. 02690_ R-06 Scavenger collects Flight Unit. 02694_ R-06 Scavenger collects Lgt. Ion Engine. 02695_ R-06 Scavenger collects Flight Unit. 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