Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 20:02:35 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1232) 1232 TOTAL SCORE: 4852 Bonus ------- Pacifist 932 Registered with UFD 300 Cogmind --------- Core Integrity 553/1000 Matter 250/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Enhanced Optical Array 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Power Amplifier Small Storage Unit EM Shield Advanced Shield Generator Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Shield Generator > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Power Amplifier Small Storage Unit EM Shield [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility 0b10 Decoder Chip [Scout] Device Advanced Heat Sink Processor 0b10 Decoder Chip [Scout] Weapon None Build | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 4 | . . . . 4 . Utility 5 | . . . . 3 2 Weapon . | . . . . . . Parts Attached 14 | . 3 . 3 5 3 Power 2 | . . . 1 . 1 Engine 2 | . . . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . 3 . 2 . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . 3 . 2 . 1 Utility 6 | . . . . 5 1 Device 3 | . . . . 2 1 Storage . | . . . . . . Processor 3 | . . . . 3 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 3 . . . 6 Power 1 | . . . . . 1 Propulsion 6 | . 3 . . . 3 Utility 2 | . . . . . 2 Weapon . | . . . . . . Highest Loss Streak 4 | . 3 . . . 4 To Critical Strikes . | . . . . . . Average Backups 3 | 1 3 3 3 3 5 Power 1 | 1 2 2 2 2 1 Propulsion . | . . . . . . Utility 1 | . 1 1 1 1 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 22 | . 4 . 13 44 38 Engine 3 | . . . 4 6 4 Flight 7 | . 4 . 8 13 7 Device 3 | . . . . 9 7 Processor 6 | . . . . 14 16 Peak Build Rating 32 | . 2 . 4 26 32 Average Rating 10 | . . . 1 20 23 On Entrance 5 | . . . . 4 26 Naked Turns 187 | . 73 17 97 . . Heaviest Build 9 | . . . 3 5 9 Greatest Support 11 | 3 8 3 8 8 11 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 3 5 5 5 Average Carried 3 | 2 3 3 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 3 3 5 5 5 Class Distribution -------------------- 76% | Mutant 23% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Derelict-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 245 | 165 45 . 35 . . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 170 | . 80 . . 10 80 Missed 98 | . 49 . . 4 45 Hits 72 | . 31 . . 6 35 Projectile 72 | . 31 . . 6 35 Critical Strikes 3 | . . . . 1 2 Damage Taken 1011 | . 271 . . 94 646 Core 713 | . 212 . . 54 447 Absorbed by Shields 10 | . . . . . 10 Core Remaining (%) 69 | 100 . . 15 93 . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted . | . . . . . . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 114 | . 54 . . . 60 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 60 | . 7 . . 26 60 Initial 2 | . . . . . 2 Average 4 | . . . . 10 4 Influence Increases 122 | . 7 . . 26 89 Successful Hack 32 | . 7 . . 11 14 Partial Spotted 30 | . . . . 15 15 Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 72 | . 7 . . 20 45 Entered New Map 4 | . . . . . 4 Time Decay 42 | . . . . 20 22 Lost Part 26 | . 7 . . . 19 Squads Dispatched 6 | . 2 . . 1 3 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 . . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 8 . . 4 21 Peak Tracking Total 17 | . 6 . . 3 17 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 4 | . 1 . 1 1 1 Terminals 3 | . 1 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 2 . 19 3 2 Successful 23 | . 1 . 19 2 1 Failed 3 | . 1 . . 1 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 3 2 Terminals 7 | . 2 . . 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 1 . 19 1 1 Record 19 | . . . 19 . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 215 | . . . . 75 140 Optics 169 | . . . . 29 140 IFF 97 | . . . . 67 30 Decoding 215 | . . . . 75 140 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Decoded 0b10 Intel 5 | . . . . 1 4 Traps 2 | . . . . 1 1 Emergency Access 3 | . . . . . 3 Exploration | -11 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 512 | 15 115 17 149 76 140 Spaces Moved 1119 | 23 226 33 310 192 335 Core 406 | 23 130 33 187 . 33 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 713 | . 96 . 123 192 302 Fastest Speed 34 | 50 37 50 34 34 34 Average Speed 41 | 50 45 50 43 34 39 Slowest Speed 50 | 50 50 50 50 34 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 21 | . 10 . . 7 4 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 39 4 30 10 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . . . 4 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 1139 | 25 227 32 322 195 338 Wait 13 | . 6 . 6 1 . Move 1075 | 22 206 32 309 179 327 Hop 18 | . 9 . . 5 4 Pick Up 16 | 3 3 . 4 5 1 Fast Attach 3 | . . . 1 . 2 Attach 11 | . 3 . 2 5 1 Detach 1 | . . . . . 1 Swap . | . . . . . . Drop 2 | . . . . . 2 Fire . | . . . . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: Rec / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 7) 92 | -10/Materials | Core integrity fell below 50% 128 | -10/Materials | Discovered new exit (range 4) 130 | -10/Materials | Core integrity fell below 20% 131 | -10/Materials | Entered Subcaves 132 | -10/Subcaves | Approached by a straggling Scientist 133 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 136 | -10/Subcaves | Identified exit to Recycling 148 | -10/Subcaves | Entered Scraptown 154 | -9/Scraptown | Lost 3 parts (3n) 191 | -9/Scraptown | Visited UFD Registry 191 | -9/Scraptown | Registered with UFD as "Armortank" 207 | -9/Scraptown | Visited Infowarlord's Domain 221 | -9/Scraptown | Visited Scrap Suit Storage 236 | -9/Scraptown | Visited Cartography Club 240 | -9/Scraptown | Visited DA-N13 Charitable Foundation 242 | -9/Scraptown | Found DCF Scrap (26 items) 282 | -9/Scraptown | Learned location of Warlord (-4) 282 | -9/Scraptown | Learned location of Upper Caves (-5) 282 | -9/Scraptown | Learned location of Archives (-5) 282 | -9/Scraptown | Learned 8 Materials zone layouts 282 | -9/Scraptown | Learned 12 Materials zone layouts 282 | -9/Scraptown | Learned 8 Research zone layouts 282 | -9/Scraptown | Learned 12 Research zone layouts 282 | -9/Scraptown | Learned 4 Access zone layouts 282 | -9/Scraptown | Learned 8 Access zone layouts 282 | -9/Scraptown | Learned 4 Mines zone layouts 282 | -9/Scraptown | Learned 8 Upper Caves zone layouts 282 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 282 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 282 | -9/Scraptown | Learned location of 3 exits from Factory 282 | -9/Scraptown | Learned location of 2 exits from Lower Caves 282 | -9/Scraptown | Identified exit to Factory 297 | -9/Scraptown | Entered Factory 297 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 298 | -6/Factory | Identified exit to Factory 373 | -6/Factory | Entered another Factory area 373 | -5/Factory | Evolved 2 slots: Utility x2 374 | -5/Factory | Identified exit to Upper Caves 457 | -5/Factory | Spotted B-75 Beast 513 | -5/Factory | Self-destructed Last Messages --------------- 00495_ U-05 Engineer builds a Wall. 00496_ U-05 Engineer destroyed. 00496_ Penetrated by Slug. 00496_ Field Propulsion Drive destroyed. 00496_ Penetrated by Slug. 00496_ Slug penetrates Wall. 00498_ S-27 Virus suffers critical hit (Destroy). 00499_ Penetrated by Slug. 00501_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 00505_ Signal Interpreter destroyed. 00507_ Slug penetrates Wall. 00511_ >> DECODED: Heavy Explosive Trap location. 00511_ G-50 Soldier knocked back. 00512_ K-01 Serf collects debris. 00512_ Door malfunctions. 00512_ Penetrated by Slug. 00513_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????? ! ??????????????????? | | ????????????????????? ?????????????????? | | ?????????????????????? * ??????????????????? | | ?????????????????????? ??????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ????????????????????????"" 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""" ?????? | | ??????????????????????# # #??????""" #????? | | ????????????? + # #??????""" #????? | | ?????????# # g # #???????????#????? | | ?????????# ??# k # #????????????????? | | ?????????# ????# h! # #????????????????? | | ?????????#######??????###!% ### #????????????????? | | ????????#???????????????# ! #?# #????????????????? | | ????????# ????????????# BB#?# #####????????????? | | ????????+ ????????????# ##? ## #????????????? | | ????????# ????????#### ### ## #????????????? | | ????????# ???????# ^ #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingAntigravBallwheel Manual? 1 Play Time 00:13:42 Cumulative 118.2 hours Start 2025.08.08 @ 19:48:38 End 2025.08.08 @ 20:02:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 686626c8-5148-4831-bc5e-3305c5704a8e