Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.21 @ 01:27:38 Player: RAGEPAND Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1232) 1232 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5062 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 643/700 Matter 275/300 Energy 47/100 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -7/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Gravmag System Gravmag System > --- UTILITY (5) ------ Small Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (8) ---- Improved Light Armor Plating Medium Laser Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Experimental Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Flak Cannon Heavy Flail > --- INVENTORY -------- Light Deuterium Engine Gravmag System Gravmag System Advanced Visual Processing Unit Heavy Armor Plating Medium Laser [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . 2 . . . 2 2 . Power 2 | . . . . . . 1 1 . Propulsion 1 | . . 1 . . . . . . Utility 3 | . . 1 . . . 1 1 . Weapon . | . . . . . . . . . Parts Attached 39 | 6 2 . 10 . 3 15 . 3 Power 8 | 1 1 . 3 . . 3 . . Engine 7 | 1 1 . 3 . . 2 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . . 5 . 2 5 . . Treads . | . . . . . . . . . Leg 7 | . . . 5 . 2 . . . Wheel 4 | 2 . . . . . 2 . . Hover 3 | . . . . . . 3 . . Flight . | . . . . . . . . . Utility 9 | 1 . . 2 . 1 4 . 1 Device 4 | . . . 2 . 1 1 . . Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . . 1 . . Hackware 1 | . . . . . . . . 1 Protection 2 | . . . . . . 2 . . Artifact . | . . . . . . . . . Weapon 8 | 2 1 . . . . 3 . 2 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 11 | . . 1 . . . 9 . 1 Power 3 | . . . . . . 3 . . Propulsion 4 | . . 1 . . . 3 . . Utility 3 | . . . . . . 2 . 1 Weapon 1 | . . . . . . 1 . . Highest Loss Streak 4 | . . 1 . . . 4 . 1 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 4 7 8 7 7 7 6 8 8 Power . | . 1 2 1 1 1 . . . Propulsion 3 | 2 4 4 4 3 3 2 . . Utility . | . . . . . . 1 1 1 Weapon 2 | . 1 2 2 3 2 1 5 5 Tool/Special . | . . . . . . . . . Unused Backups 11 | . . . 2 . 2 6 . 1 Power . | . . . . . . . . . Propulsion 6 | . . . 2 . . 4 . . Utility 2 | . . . . . . 2 . . Weapon 2 | . . . . . 2 . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 89 | . 85 62 86 100 100 90 61 61 Engine 11 | . 14 11 11 11 11 14 . . Leg 23 | . . . 31 33 33 18 . . Wheel 4 | . 28 18 . . . 3 . . Hover 1 | . . . . . . 2 23 21 Device 13 | . . . 10 22 22 16 . . Storage 10 | . 14 11 11 11 11 9 7 7 Protection 1 | . . . . . . 4 7 4 Energy Gun 8 | . 14 11 11 11 11 1 . . Energy Cannon 8 | . 10 11 11 11 11 1 . . Ballistic Cannon 1 | . . . . . . 5 7 5 Impact Weapon 2 | . . . . . . 7 7 7 Peak Build Rating 34 | 6 6 6 18 17 23 34 28 32 Average Rating 17 | 3 5 5 12 17 18 27 28 27 On Entrance 14 | . 6 6 5 17 17 23 28 28 Naked Turns . | . . . . . . . . . Heaviest Build 36 | 12 13 13 17 17 18 36 26 26 Greatest Support 48 | 26 26 26 30 30 42 48 27 27 Greatest Overweight (x) 4 | . . 4 4 . . 3 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 7 8 8 8 8 Average Carried 7 | 4 7 8 7 7 7 6 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 7 7 8 8 8 7 Class Distribution -------------------- 51% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Matter Collected 638 | 251 49 5 100 . . 233 . . Remotely . | . . . . . . . . . Salvage Created 1404 | . 80 184 215 . 90 835 . . Parts 49 | . 11 6 17 . 4 11 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 40 | . 6 7 7 . 4 16 . . Melee 3 | . . . . . . 3 . . Guns 11 | . 5 4 1 . 1 . . . Cannons 14 | . 1 3 6 . 2 2 . . Classes Destroyed 8 | . 1 1 1 . 1 4 . . Recycler 1 | . . . . . . 1 . . Watcher 1 | . . . . . . 1 . . Swarmer 17 | . 6 5 3 . 3 . . . Grunt 15 | . . 2 3 . . 10 . . Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . 1 . . 1 . . Sentry 4 | . . . . . . 4 . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 7 | . 3 7 2 . 3 5 . . Combat Bots Only 7 | . 3 7 2 . 3 4 . . Max Kills in Single Turn 2 | . 1 2 1 . 1 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 257 | . 19 34 28 . 19 138 . 19 Missed 88 | . 2 17 12 . 7 41 . 9 Hits 169 | . 17 17 16 . 12 97 . 10 Melee 14 | . . . 2 . . 5 . 7 Projectile 155 | . 17 17 14 . 12 92 . 3 AOE 1 | . . . . . . . . 1 Critical Strikes 8 | . . . 1 . 1 3 . 3 Damage Taken 1858 | . 100 124 188 . 92 1179 . 175 Core 257 | . 8 26 23 . 24 119 . 57 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 531 | . 34 38 55 . 29 327 . 48 Core Remaining (%) 88 | 100 96 . . . 81 78 . . Volleys Fired 55 | . 9 11 13 . 12 10 . . Largest 2 | . 2 2 2 . 2 1 . . Hottest 110 | . 110 110 110 . 110 37 . . Shots Fired 99 | . 18 21 26 . 24 10 . . Gun 45 | . 9 11 13 . 12 . . . Cannon 54 | . 9 10 13 . 12 10 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 10 | . . . . . . 10 . . Thermal 89 | . 18 21 26 . 24 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 4 9 11 . 8 9 . . Robot Miss Streak 4 | . 2 1 1 . 4 3 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 113 | . 9 15 21 . 13 54 . 1 Core Hits 41 | . 6 10 9 . 3 13 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 10 | . . . . . . 10 . . Critical Strikes 15 | . 1 1 . . 2 11 . . Burn 4 | . 1 1 . . 2 . . . Smash 11 | . . . . . . 11 . . Melee Attacks 61 | . . . . . . 58 . 3 Impact 61 | . . . . . . 58 . 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3229 | . 138 274 309 . 263 2192 . 53 Guns 423 | . 86 114 136 . 87 . . . Cannons 708 | . 52 160 172 . 159 165 . . Explosions . | . . . . . . . . . Melee 2080 | . . . . . . 2027 . 53 Ramming 18 | . . . 1 . 17 . . . Kinetic 165 | . . . . . . 165 . . Thermal 966 | . 138 274 308 . 246 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 2080 | . . . . . . 2027 . 53 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 702 | . . . . . 27 672 . 3 Projectiles 31 | . . . . . 27 4 . . Explosions . | . . . . . . . . . Melee 671 | . . . . . . 668 . 3 Knockbacks 7 | . . . . . 1 5 . 1 Impact 4 | . . . . . 1 2 . 1 Kinetic 2 | . . . . . . 2 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 8 | . . . 1 . 7 . . . Kicked 8 | . . . 1 . 7 . . . Crushed . | . . . . . . . . . Highest Temperature 374 | . 288 374 192 . 42 15 . . Average Temperature 101 | . 121 209 72 . 18 5 . . Received Heat Transfer 891 | . . 42 93 . . 756 . . Effects 1 | . . 1 . . . . . . Short Circuit 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 11 | . . . . . . 11 . . Combat Hostiles 11 | . . . . . . 11 . . Parts Fried 14 | . . . . . . 14 . . Impact Corruptions 26 | . . . . . . 25 . 1 Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 4 | . . 2 1 . 1 . . . Heat Transferred 2701 | . 444 740 777 . 740 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 120 | . 103 120 96 . 60 116 55 27 Initial 40 | . . 18 36 . . . 40 27 Average 31 | . 42 53 23 . 15 43 47 23 Influence Increases 1141 | . 148 150 215 . 100 513 15 . Destroy 0b10 Robot/C 800 | . 120 140 140 . 80 320 . . Destroy 0b10 Robot/NC 10 | . . . . . . 10 . . Destroy Leader 162 | . 20 10 30 . 20 82 . . Successful Hack 17 | . 5 . . . . 12 . . Disable Machine 9 | . . . . . . 9 . . Destroy Structure 8 | . 3 . . . . 5 . . Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 120 | . . . 45 . . 75 . . Influence Decreases 1124 | . 95 93 325 . 100 407 76 28 Entered New Map 193 | . . 35 74 . . . 66 18 Time Decay 824 | . 95 48 251 . 100 320 10 . Lost Part 107 | . . 10 . . . 87 . 10 Squads Dispatched 6 | . . 1 . . . 4 . 1 Investigation 1 | . . . . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 2 | . . 1 . . . . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Distress Signals 3 | . . 1 . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 7 12 11 . 4 29 . 5 Peak Tracking Total 6 | . 4 6 3 . 3 6 . 6 Tactical Retreats 8 | . . . 3 . . 5 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Traps Triggered 2 | . 1 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Disabled 1 | . . . . . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Accessed 13 | . 3 . . 4 . 5 1 . Terminals 9 | . 3 . . . . 5 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 28 | . 6 . . 4 . 16 2 . Successful 13 | . 5 . . 4 . 3 1 . Failed 15 | . 1 . . . . 13 1 . Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 21 | . 5 . . . . 16 . . Terminals 24 | . 6 . . . . 16 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 2 . . 4 . 1 1 . Record 4 | . . . . 4 . . . . Open DSF 1 | . . . . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . . Alert Level 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . . 2 . . Terminals 5 | . 3 . . . . 2 . . Botnet 5 | . 3 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . . . . 5 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 31 | . . . 31 31 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Active Infowar (turns) 2036 | . . . 515 490 445 586 . . Sensors 2036 | . . . 515 490 445 586 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Turns Passed 3231 | 47 264 111 968 490 445 832 34 40 Spaces Moved 2387 | 44 237 70 727 409 325 457 66 52 Core 32 | 19 . 10 3 . . . . . Treads . | . . . . . . . . . Legs 1765 | . . . 724 409 325 307 . . Wheels 427 | 25 237 60 . . . 105 . . Hover 163 | . . . . . . 45 66 52 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 120 120 120 52 52 52 Average Speed 112 | 73 90 113 120 120 120 116 52 52 Slowest Speed 250 | 100 90 250 250 120 123 190 52 56 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 44 11 98 90 59 38 3 39 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . Spaces Dug 5 | . . . . . . 5 . . Terrain Destroyed 5 | . . . . . . 5 . . Melee 5 | . . . . . . 5 . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total 2749 | 56 268 82 794 408 357 661 65 58 Wait 138 | . 15 2 32 . 3 86 . . Move 2379 | 43 236 69 726 408 324 456 65 52 Hop . | . . . . . . . . . Pick Up 35 | 7 2 . 5 . 3 18 . . Fast Attach 13 | 5 1 . 3 . . 3 . 1 Attach 16 | 1 . . 3 . . 11 . 1 Detach 1 | . . . . . . 1 . . Swap 16 | . 4 . 4 . 3 4 . 1 Drop 27 | . 1 . 7 . 5 14 . . Fire 55 | . 9 11 13 . 12 10 . . Melee 61 | . . . . . . 58 . 3 Ram . | . . . . . . . . . Kick 8 | . . . 1 . 7 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 324 | -9/Materials | Build established: Mutant 413 | -9/Materials | Discovered new exit (range 5) 421 | -9/Materials | Destroyed 7 combat bots 423 | -9/Materials | Entered Mines 493 | -9/Mines | Met a Derelict bent on vengeance 555 | -9/Mines | Discovered new exit (range 13) 603 | -9/Mines | Discovered new exit (range 10) 873 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 876 | -9/Mines | Found Prototype Device 876 | -9/Mines | Identified Exp. Sensor Array 1168 | -9/Mines | Received a Mining Laser from a helpful Derelict 1289 | -9/Mines | Build established: Scavenger-Mutant 1385 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1386 | -9/Mines | Discovered new exit (range 5) 1391 | -9/Mines | Entered Exiles 1391 | -9/Exiles | Found Exiles lab abandoned 1391 | -9/Exiles | Accompanied by 1 ally 1869 | -9/Exiles | Discovered new exit (range 10) 1881 | -9/Exiles | Entered Mines 2315 | -8/Mines | Discovered new exit (range 9) 2326 | -8/Mines | Entered Materials 2326 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2487 | -8/Materials | Garrison activated, responded to threat 2906 | -8/Materials | Lost 4 parts (1p2n1w) 2942 | -8/Materials | Build established: Mutant 3113 | -8/Materials | Discovered new exit (range 8) 3149 | -8/Materials | Identified exit to Factory 3158 | -8/Materials | Entered Factory 3158 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3184 | -7/Factory | Discovered new exit (range 5) 3186 | -7/Factory | Identified exit to Factory 3192 | -7/Factory | Identified exit to DSF 3192 | -7/Factory | Entered DSF 3219 | -7/DSF | Additional patrols routed to DSF 3232 | -7/DSF | Self-destructed Last Messages --------------- 03192_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 03199_ Acquired Hacking Suite. 03206_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03214_ C-17 Slicer knocked back. 03216_ Hvy. Armor Plating destroyed. 03219_ Hostiles detected in DSF, routing additional patrols. 03222_ Gravmag System severed. 03225_ Powered Hammer severed. 03226_ Lgt. Cannon severed. 03226_ Destroyed Lgt. Nuclear Core. 03226_ C-17 Slicer system corrupted by crushing effect. 03226_ C-17 Slicer knocked back. 03231_ X-57 Shotgunner springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????##???????????????????????? | | ?????????""#??????????????????????? | | ?????????#"#??????????????????????? | | ??????####"##?????????????##??????? | | ??????#"""""#########??]]]!!#?????? | | ??????#"""""## #!!!#==]]]!!#?????? | | ???#"##"" #?????? | | ???#""""" #?????? | | ????###"" ## !# ### #???????? | | ??????### x###!!#?? #?????????????? | | ???????## ######?????????????????? | | ???????#! @] #????????????????????? | | ???????#!ccc #????????????????????? | | ???????## ###????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ??????### ##########?????????????? | | ??????#== ## #?????????????? | | ?????##== #" # ##????????????? | | ????# " ^ ?????? | | ????### H ?????? | | ??????# [[ ????? | | ??????# ##!!!#[ ## ##?????? | | ??????# ##!!!#[[[#?? ##??????? | | ??????###############???? #???????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpEnergyBotcube Manual? 0 Play Time 00:31:03 Cumulative 28.7 hours Start 2025.05.12 @ 19:07:40 End 2025.06.21 @ 01:27:38 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 1 Adventurer 66 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 049fe557-90bf-4d08-b7be-aeca604424cd