Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 17:42:38 Player: Sherlockkat Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (156) 780 Value Destroyed (6553) 6553 Prototype IDs (289) 5780 Alien Tech Used (13) 2600 Bonus (57029) 57029 TOTAL SCORE: 82442 Bonus ------- Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 3356 Follower Combat Kills 318 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -245 Cogmind --------- Core Integrity 718/1600 Matter 395/425 Energy 338/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Experimental Coolant Injector Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor Advanced Force Field > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Light Particle Reactor Light Quantum Reactor Advanced Cooling System Experimental Energy Well (600) Peak State ------------ > --- POWER ------------ Light Particle Reactor Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Cooling System Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor Advanced Force Field > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Medium Storage Unit Experimental Energy Well Graphene Brace Transdimensional Reconstructor Terrabomb [Rating: 260] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Spacefold Activator Weapon Scythe Energy Gun Small Laser Energy Cannon Sigix Shearcannon Ballistic Gun Improved Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . 2 . . . . 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . 1 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 12 | . . 1 1 1 . . . . . . 2 . . 1 . . . . 1 2 . . 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 179 | 6 9 10 18 10 4 3 1 . . 3 4 3 . 12 7 2 10 . 10 2 10 15 20 9 9 2 Power 17 | 1 . 1 1 1 . 1 . . . . . . . . . . 3 . 1 . 1 3 . 1 3 . Engine 3 | 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Core 4 | . . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 3 . 1 3 . Propulsion 38 | 2 2 2 7 4 4 . . . . . . . . 7 . . . . 4 . 3 3 . . . . Treads 9 | . 2 2 5 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . 2 4 4 . . . . . . . . 7 . . . . 4 . 3 3 . . . . Utility 100 | 1 4 3 5 3 . 1 . . . . 4 3 . 5 7 2 6 . 5 2 5 8 20 8 6 2 Device 53 | . 2 1 3 . . . . . . . . 2 . 2 4 1 3 . 1 1 3 2 13 8 5 2 Storage 9 | 1 1 . . 1 . . . . . . . . . . . . 1 . . . . 2 2 . 1 . Processor 10 | . . . 1 1 . . . . . . 1 . . . . . . . 1 1 . 2 3 . . . Hackware 5 | . . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 . . . . . Protection 18 | . 1 2 1 1 . . . . . . 2 1 . 3 3 1 1 . 2 . . . . . . . Artifact 5 | . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . . Weapon 24 | 2 3 4 5 2 . 1 1 . . 3 . . . . . . 1 . . . 1 1 . . . . Energy Gun 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 5 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 1 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 2 . 1 . . . 2 . . . . . . 1 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 2 . 1 . . . . . . . . . . . 4 . . . 3 4 . . 2 . Parts Lost 16 | . . 2 6 . . 1 . . . . 1 . . . . . . . . 1 2 3 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . Utility 10 | . . 2 1 . . 1 . . . . 1 . . . . . . . . 1 2 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 3 . . 1 . . . . 1 . . . . . . . . 1 2 2 . . . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 85 | . 99 98 91 83 88 89 85 84 84 88 91 92 86 88 88 88 87 88 88 89 91 80 53 59 57 60 Engine 2 | . 14 11 3 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 5 7 7 7 7 7 7 7 6 6 6 5 5 5 4 5 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 5 4 4 5 2 6 7 7 Treads 6 | . 20 33 30 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 2 9 7 7 7 Flight 16 | . . . . 28 34 30 30 30 30 30 26 26 26 29 29 29 29 29 31 28 28 21 . . . . Device 10 | . 12 11 14 7 7 7 7 7 7 7 6 5 . 3 9 9 6 11 10 14 13 4 4 16 19 22 Storage 6 | . 14 11 9 7 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 4 4 8 9 5 . . Processor 6 | . . . 5 14 15 10 7 7 7 7 10 6 6 5 5 5 5 5 5 8 4 3 18 15 15 15 Hackware 6 | . . . . . . 2 7 7 7 7 12 13 13 11 11 11 11 11 15 14 18 15 . . . . Protection 7 | . 1 9 4 6 7 7 7 7 7 7 6 13 13 17 12 12 15 11 9 9 9 3 . . . . Energy Gun 2 | . 20 8 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 1 8 . . . . . . . . . . . . . . . . . . 2 9 7 7 7 Ballistic Gun 2 | . 6 11 8 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 7 7 13 7 7 7 10 13 13 13 6 5 5 5 5 5 4 6 7 . . . . Peak Build Rating 260 | 6 9 16 27 33 40 44 44 41 41 45 54 61 53 66 64 64 69 67 84 95 120 226 243 250 260 255 Average Rating 84 | 5 8 13 21 29 35 42 41 41 41 42 51 58 53 61 63 63 63 66 81 94 103 141 228 247 247 254 On Entrance 76 | . 6 8 16 25 30 40 43 41 41 41 44 53 53 53 61 61 61 67 67 84 91 105 220 238 250 255 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 13 48 57 60 20 20 24 24 21 21 28 27 28 26 33 33 33 36 33 39 35 38 56 56 60 60 59 Greatest Support 83 | 32 40 60 83 20 28 28 28 28 28 28 28 28 28 35 35 35 35 35 41 41 44 60 60 60 60 60 Greatest Overweight (x) 1 | . 1 . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 10 5 5 Average Capacity 11 | 7 11 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 8 5 5 Most Carried 20 | 6 13 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 10 | 3 8 15 19 10 9 9 9 10 10 10 8 9 10 9 10 10 9 9 9 8 9 8 9 8 4 4 Final Capacity 20 | 8 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 20 | 5 12 20 20 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 5 5 4 Class Distribution -------------------- 46% | Hacker-Sprinter 20% | Mutant 17% | Alien-Sigix 9% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Ac0 Matter Collected 2598 | 260 106 255 270 120 130 30 56 . . 31 . 4 . 149 97 50 70 40 90 30 29 364 217 90 60 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10083 | 82 588 978 986 120 . 169 56 . . 26 . . . 242 . . 357 . 33 62 18 737 800 1428 2691 710 Parts 520 | 11 35 53 69 4 . 10 8 . . 3 . . . 21 . . 2 . 3 1 4 42 40 66 97 51 Haulers Intercepted 15 | . 2 3 3 . . 2 . . . . . . . 1 . . . . . . . 1 2 1 . . Recyclers Shooed 8 | 1 3 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 6 . . 1 . 3 . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 89 | . 9 17 16 . . . 4 . . 1 . . . . . . . . . . . 4 5 14 13 6 Guns 28 | . 7 15 6 . . . . . . . . . . . . . . . . . . . . . . . Cannons 50 | . . . 8 . . . . . . . . . . . . . . . . . . 4 5 14 13 6 AOE 11 | . 2 2 2 . . . 4 . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 18 | 2 6 2 3 . . . . . . . . . . . . . . . . . . 2 2 1 . . Worker 13 | 1 . 1 1 . . 1 . . . . . . . 1 . . . . . . . 2 2 4 . . Builder 6 | . 1 1 1 . . . . . . . . . . 1 . . . . . . 1 1 . . . . Tunneler 6 | 3 . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . Hauler 15 | . 2 3 3 . . 2 . . . . . . . 1 . . . . . . . 1 2 1 . . Recycler 7 | . 2 . . 1 . . . . . . . . . . . . . . . . . 1 . 1 2 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 2 1 . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 8 | . . . 1 1 . 1 . . . . . . . . . . . . 1 . . . 1 . 3 . Swarmer 16 | . 3 . 4 . . . 4 . . 1 . . . . . . . . . . . . . 4 . . Grunt 23 | . 6 10 2 . . . . . . . . . . . . . . . . 1 . . . 4 . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Sentry 18 | . . 6 6 . . . . . . . . . . . . . . . . . . 2 2 1 1 . Hunter 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 18 | 4 4 4 8 1 . 3 4 . . 1 . . . 4 . . . . 1 . 1 13 14 18 4 2 Combat Bots Only 13 | . 4 3 6 . . . 4 . . 1 . . . . . . . . . . . 4 2 13 4 2 Max Kills in Single Turn 3 | 1 2 2 2 1 . 1 2 . . 1 . . . 1 . . . . 1 1 1 3 2 3 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 1 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Ac0 Hostile Shots Fired 907 | . 39 77 125 1 . 24 14 8 . 28 12 19 . 7 2 11 . . 8 15 26 72 29 171 101 118 Missed 404 | . 13 20 39 1 . 15 10 4 . 14 8 11 . 2 1 8 . . 5 5 11 34 10 87 40 66 Damage Taken 7432 | . 294 772 1114 68 . 162 43 63 . 222 38 119 . 74 20 55 . . 51 223 386 983 414 735 1245 351 Core 1919 | . 71 104 119 44 . 63 . 36 . 82 6 14 . . . . . . 18 39 55 328 199 216 403 122 Absorbed by Shields 822 | . . . . . . . . . . . . . . . . . . . . . . . . 262 229 331 Redirected to Shielding 239 | . . . . . . 23 9 . . 51 . 11 . 26 . 12 . . . 19 73 15 . . . . Ignored by Resistances 4300 | . . . . . . . . . . . . . . . . . . . . . . 491 323 1076 1683 727 Regen/Repaired (Parts) 238 | . . . . . . . . . . . 164 . . . . . . . 74 . . . . . . . Core Remaining (%) 79 | 100 71 74 78 . . . . . . 67 . . 97 . . . . 100 98 . . 62 86 . . 44 Volleys Fired 318 | 7 42 74 57 . . . 2 . . 3 . . . . . . . . . . . 16 13 25 45 34 Largest 2 | 2 2 2 2 . . . 1 . . 1 . . . . . . . . . . . 1 1 1 1 1 Hottest 180 | 90 90 91 91 . . . 30 . . 39 . . . . . . . . . . . 180 180 180 180 180 Shots Fired 487 | 14 83 142 110 . . . 2 . . 3 . . . . . . . . . . . 16 13 25 45 34 Gun 280 | 14 82 131 53 . . . . . . . . . . . . . . . . . . . . . . . Cannon 192 | . . 6 53 . . . . . . . . . . . . . . . . . . 16 13 25 45 34 Launcher 15 | . 1 5 4 . . . 2 . . 3 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 133 | . 11 69 53 . . . . . . . . . . . . . . . . . . . . . . . Thermal 206 | 14 71 68 53 . . . . . . . . . . . . . . . . . . . . . . . Explosive 8 | . 1 5 . . . . 2 . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . Slashing 133 | . . . . . . . . . . . . . . . . . . . . . . 16 13 25 45 34 Robot Hit Streak 25 | 4 11 10 14 . . . 4 . . 5 . . . . . . . . . . . 9 13 16 25 6 Robot Miss Streak 12 | 1 2 4 2 . . . . . . 1 . . . . . . . . . . . 4 4 12 8 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 115 | . . . . . . . . . . . . . . . . . . . . . . 10 6 25 40 34 Shots Hit Robots 392 | 8 57 91 75 7 . 9 2 . . 1 5 . . 12 . . 9 . 2 2 3 14 9 17 40 29 Core Hits 404 | 5 27 48 34 2 . 5 5 . . 2 . . . 6 . . 2 . 1 1 2 22 25 44 95 78 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | 1 4 . 2 . . . . . . . . . . . . . . . . . . 3 . 1 4 3 Burn 5 | 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 4 3 Melee Attacks 207 | . . . . 12 . 20 2 . . 5 15 5 . 45 5 1 9 . 11 12 30 35 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 207 | . . . . 12 . 20 2 . . 5 15 5 . 45 5 1 9 . 11 12 30 35 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 2 . 5 . . . . 1 . . 6 . . . . . 2 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . Damage Inflicted 30270 | 94 742 1406 1481 332 . 531 228 . . 92 203 . . 704 . . 586 . 109 145 165 2340 2262 3433 9104 6313 Guns 2334 | 94 643 1048 549 . . . . . . . . . . . . . . . . . . . . . . . Cannons 24213 | . . 82 734 . . . . . . . . . . . . . . . . . . 2312 2235 3433 9104 6313 Explosions 893 | . 99 276 198 . . . 228 . . 92 . . . . . . . . . . . . . . . . Melee 2803 | . . . . 332 . 531 . . . . 203 . . 704 . . 586 . 109 145 165 28 . . . . Ramming 27 | . . . . . . . . . . . . . . . . . . . . . . . 27 . . . Kinetic 1257 | . 68 640 549 . . . . . . . . . . . . . . . . . . . . . . . Thermal 1917 | 94 575 490 758 . . . . . . . . . . . . . . . . . . . . . . . Explosive 603 | . 99 276 . . . . 228 . . . . . . . . . . . . . . . . . . . Electromagnetic 266 | . . . 174 . . . . . . 92 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26200 | . . . . 332 . 531 . . . . 203 . . 704 . . 586 . 109 145 165 2340 2235 3433 9104 6313 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 2 2 . . . . . . . . . . . . . . . . Average Corruption 2 | . . . . . . 2 2 2 2 2 . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . 2 6 . . 2 . . . . . . . . . . . . . . . . Message Errors 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter Fused 5 | . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 773 | . . . . 68 . 58 . . . . . . . 104 . . 267 . . . 44 42 16 17 59 98 Projectiles 232 | . . . . . . . . . . . . . . . . . . . . . . 42 16 17 59 98 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 541 | . . . . 68 . 58 . . . . . . . 104 . . 267 . . . 44 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . 45 . . . . . . . 20 . . . . . . . . . . . . . . . . Shots 3 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | 60 201 18 18 . . 175 17 . . 5 . . . 3 10 20 2 . 2 . . 390 315 177 354 85 Average Temperature 44 | 28 95 7 6 . . 89 10 . . 3 . . . 3 1 4 1 . 2 . . 156 136 65 86 28 Received Heat Transfer 1822 | . 162 330 153 . . . 36 9 . . . . . . 9 27 . . 9 9 57 87 317 165 452 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | 1 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4575 | 334 1786 1073 1382 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Ac0 Peak Influence 2524 | 20 183 362 480 319 111 274 . . . . 395 . . 213 . . . . 336 394 318 1865 1925 2524 2021 . Initial 1624 | . 13 27 140 149 111 77 . . . . 282 . . 67 . . . . . 176 221 167 1100 1154 1624 . Average 358 | 4 79 180 289 226 111 164 . . . . 345 . . 90 . . . . 121 194 260 495 1567 1580 1794 . Maximum Alert Level 5 | . . 1 2 1 . 1 . . . . 1 . . 1 . . . . 1 1 1 5 5 5 5 . Low Security (%) 42 | 100 100 57 25 15 100 59 . . . . . . . 92 . . . . 90 88 . 9 . . . . Level 1 28 | . . 42 56 84 . 40 . . . . 100 . . 7 . . . . 9 11 100 50 . . . . Level 2 3 | . . . 17 . . . . . . . . . . . . . . . . . . 28 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 29 51 . . Level 5 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 94 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . 11 70 48 . . Squads Dispatched 61 | . 2 1 5 1 . . . . . . 1 . . 4 . . . . . . . 11 14 21 1 . Investigation 4 | . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 11 | . 2 . 2 1 . . . . . . . . . 3 . . . . . . . 2 1 . . . Assault 31 | . . . . . . . . . . . . . . . . . . . . . . 6 12 13 . . Garrison 7 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 3 . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Ac0 Distress Signals 42 | . 3 3 4 . . . . . . . . . . . . . . . 1 . 2 1 2 8 18 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 370 | . 23 29 23 9 . 8 15 10 . 13 9 14 . 15 1 3 . . 10 13 9 31 17 70 28 20 Peak Tracking Total 51 | . 6 6 4 5 . 5 5 7 . 6 7 8 . 4 1 3 . . 4 12 8 8 19 51 12 5 Tactical Retreats 51 | . 1 1 . 3 . 3 3 2 . 6 1 3 . 8 1 1 . . 3 2 . 5 3 4 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Ac0 Traps Triggered 11 | . . 1 . 2 . 1 . . . . . . . 1 . . . . . . 1 . . 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Ac0 Machines Disabled 24 | . . 1 2 . . . . . . . . . . . . . . . . . 2 7 1 4 2 5 Max in Single Turn 2 | . . 1 1 . . . . . . . . . . . . . . . . . 1 1 1 1 1 2 Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Ac0 Machines Accessed 50 | . 4 4 1 3 . 3 1 . 4 . 5 1 . 8 . . 4 . 5 1 3 2 . . 1 . Terminals 28 | . 4 4 1 2 . 2 1 . . . 2 . . 5 . . . . 2 . 2 2 . . 1 . Fabricators 5 | . . . . 1 . 1 . . . . 1 . . 1 . . . . 1 . . . . . . . Repair Stations 4 | . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 2 . . . . . 1 1 . . . . . Total Hacks 139 | . 16 7 1 6 . 6 1 . 27 . 15 1 . 21 . . 17 . 10 3 5 2 . . 1 . Successful 93 | . 5 2 1 2 . 2 1 . 27 . 9 1 . 11 . . 17 . 7 1 4 2 . . 1 . Failed 46 | . 11 5 . 4 . 4 . . . . 6 . . 10 . . . . 3 2 1 . . . . . Catastrophic 4 | . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . 1 3 . 1 . 2 . . . . 5 . . 6 . . . . 3 . 1 . . . . . Terminals 64 | . 16 7 1 4 . 5 1 . . . 6 . . 14 . . . . 4 . 3 2 . . 1 . Fabricators 12 | . . . . 2 . 1 . . . . 3 . . 4 . . . . 2 . . . . . . . Repair Stations 10 | . . . . . . . . . . . 6 . . . . . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . . 3 . . . . . 3 2 . . . . . Terminal Hacks 71 | . 4 2 1 1 . 1 1 . 27 . 2 1 . 7 . . 17 . 2 . 2 2 . . 1 . Record 19 | . . . . . . . 1 . 11 . . . . . . . 5 . . . 2 . . . . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . 4 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Locate Traps 4 | . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 1 . . . . . . 2 . . 2 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Build 3 | . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . . . 5 . . . . . . . 4 . . . . . . . Scan Component 5 | . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . Repair 4 | . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Unauthorized Hacks 5 | . 1 . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . Terminals 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 3 . 3 . 3 1 . . . 5 . . 6 . . . . 5 . 2 1 . . . . Full Trace Events 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 10 . . . . . . . 4 . . . . . . . . . Parts Built 4 | . . . . 2 . . . . . . 1 . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 311 | . . . . 106 . . . . . . 152 . . 53 . . . . . . . . . . . . Total Part Build Rating 23 | . . . . 12 . . . . . . 5 . . 6 . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . Time 131 | . . . . . . . . . . . 62 . . . . . . . 69 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Ac0 Total Allies 126 | . . . . . . 1 . . . . . . . . . . . . 3 . . . 34 43 45 . Largest Group 11 | . . . . . . 1 . . . . . . . . . . . . 3 1 . . 11 8 7 . Highest-Rated Group 157 | . . . . . . 10 . . . . . . . . . . . . 141 47 . . 157 115 97 . Highest-Rated Ally 47 | . . . . . . 10 . . . . . . . . . . . . 47 47 . . 15 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 268 | . . . . . . . . . . . . . . . . . . . 20 . . . 71 132 45 . Total Damage 4483 | . . . . . . . . . . . . . . . . . . . 458 . . . 1230 2172 623 . Kills 24 | . . . . . . . . . . . . . . . . . . . 8 . . . 4 9 3 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 1 . 1 . . . . 1 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Ac0 Turns Passed 11923 | 114 953 969 912 232 71 254 238 71 26 177 241 1197 30 585 1270 835 104 310 293 238 380 402 221 270 1289 241 Spaces Moved 14198 | 83 488 426 429 613 197 592 343 230 82 428 369 416 95 1342 561 325 200 484 556 360 670 978 444 702 2175 610 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1189 | . 334 426 429 . . . . . . . . . . . . . . . . . . . . . . . Legs 4000 | . . . . . . . . . . . . . . . . . . . . . . 76 437 702 2175 610 Wheels 228 | 74 154 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8752 | . . . . 613 197 592 343 230 82 428 369 416 95 1342 561 325 200 484 556 360 670 889 . . . . Fastest Speed 21 | 50 100 160 160 29 27 31 31 31 31 31 31 31 31 24 28 28 28 28 21 22 22 22 30 30 30 30 Average Speed 41 | 94 157 160 160 29 28 31 31 31 31 31 31 31 31 27 28 28 28 28 21 22 23 24 30 30 30 30 Slowest Speed 240 | 100 240 160 240 29 31 31 31 31 31 31 31 31 31 106 28 28 102 28 22 22 25 30 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . 1 1 2 2 1 . . . 3 . 9 1 . . . 5 1 7 2 . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . 6 3 . . . Exploration Rate (%) 45 | 4 82 60 45 23 85 23 48 50 69 63 13 63 22 30 65 50 61 70 11 16 76 59 16 27 66 42 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . 1 1 . . . . . . . 3 . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . . . 1 1 . 1 1 . . . . 1 1 . . . . . . Unknown Exits Taken 17 | 1 1 1 1 . . . 1 1 1 . . 1 . . 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 17 | . . . . . . . 3 3 . 4 . 1 . . 1 2 . 3 . . . . . . . . Spaces Dug 275 | . . . . 3 . 6 2 . . 5 7 5 . 31 5 1 . . 6 9 16 4 45 42 26 62 Terrain Destroyed 817 | . 3 26 4 3 . 6 12 . . 5 7 5 . 31 5 1 . . 6 9 16 28 96 173 137 244 Melee 97 | . . . . 3 . 6 2 . . 5 7 5 . 31 5 1 . . 6 9 16 1 . . . . Projectile 676 | . . . . . . . . . . . . . . . . . . . . . . 27 96 172 137 244 AOE 43 | . 3 26 4 . . . 10 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Ac0 Total 19556 | 102 593 579 541 657 211 630 466 228 81 459 472 1471 94 1480 1661 1065 231 658 700 496 841 1084 521 764 2806 665 Wait 4452 | . 32 45 16 1 . 3 120 . . 21 84 1050 . 73 1090 738 . 171 122 122 127 19 30 13 558 17 Move 14096 | 82 487 425 428 611 194 587 338 227 81 427 368 410 94 1323 558 324 199 483 546 358 656 966 440 701 2174 609 Hop 31 | . . . . 1 1 2 2 1 . . . 2 . 9 1 . . . 4 . 6 2 . . . . Pick Up 107 | 6 13 16 12 4 4 . 1 . . . 3 . . 8 . . 3 2 2 2 4 16 . 3 7 1 Fast Attach 77 | 6 3 2 3 1 4 1 . . . 1 2 . . 5 . . 7 . 4 . 6 12 13 3 3 1 Attach 56 | . 2 4 6 6 . 1 . . . . 2 1 . 6 . . 1 . 2 2 1 8 7 4 2 1 Detach 29 | . . 2 1 3 . . . . . . 1 1 . 2 . . . . 1 . . 3 9 5 1 . Swap 56 | . 4 4 9 3 . 1 1 . . 2 . 2 . 1 7 2 3 . 4 . 4 . . 2 6 1 Drop 124 | 1 10 7 9 15 8 1 . . . . . . . 9 . . 9 2 4 . 10 14 8 8 8 1 Fire 318 | 7 42 74 57 . . . 2 . . 3 . . . . . . . . . . . 16 13 25 45 34 Melee 189 | . . . . 12 . 16 2 . . 5 12 5 . 44 5 1 9 . 11 12 27 28 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -3/Section 7 -2/Research -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 11) 223 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 7) 738 | -10/Materials | Discovered new exit (range 15) 956 | -10/Materials | Discovered new exit (range 10) 1068 | -10/Materials | Entered another Materials area 1068 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1462 | -9/Materials | Discovered new exit (range 16) 1718 | -9/Materials | Discovered new exit (range 16) 2020 | -9/Materials | Discovered new exit (range 9) 2037 | -9/Materials | Entered another Materials area 2037 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2239 | -8/Materials | Discovered new exit (range 13) 2621 | -8/Materials | Lost 3 parts (3n) 2891 | -8/Materials | Discovered new exit (range 11) 2905 | -8/Materials | Build established: Scavenger-Mutant 2949 | -8/Materials | Entered Factory 2949 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3024 | -7/Factory | Discovered new exit (range 8) 3026 | -7/Factory | Identified exit to Factory 3119 | -7/Factory | Fabricated Adv. Trap Extractor? 3181 | -7/Factory | Sucked down chute 3181 | -7/Factory | Entered Waste 3181 | -7/Waste | The area was eerily silent 3232 | -7/Waste | Discovered new exit (range 12) 3251 | -7/Waste | Identified exit to Factory 3252 | -7/Waste | Entered Factory 3262 | -7/Factory | Build established: Sprinter 3356 | -7/Factory | Crushed by falling debris 3404 | -7/Factory | Identified exit to Storage 3404 | -7/Factory | Identified exit to Lower Caves 3506 | -7/Factory | Entered Lower Caves 3584 | -7/Lower Caves | Learned location of 1 exit from Factory 3592 | -7/Lower Caves | Discovered new exit (range 15) 3744 | -7/Lower Caves | Entered another Lower Caves area 3812 | -7/Lower Caves | Discovered new exit (range 9) 3815 | -7/Lower Caves | Entered Data Miner 3815 | -7/Data Miner | Discovered new exit (range 6) 3821 | -7/Data Miner | Met Data Miner 3830 | -7/Data Miner | Learned location of Section 7 (-3) 3830 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3833 | -7/Data Miner | Received God Mode back door access code from Data Miner 3841 | -7/Data Miner | Entered Proximity Caves 3894 | -6/Proximity Caves | Spotted B-75 Beast 3907 | -6/Proximity Caves | Spotter reported a threat 3971 | -6/Proximity Caves | Learned Factory trap positions 4017 | -6/Proximity Caves | Discovered exit to Factory (range 8) 4018 | -6/Proximity Caves | Entered Factory 4018 | -6/Factory | Evolved 2 slots: Utility x2 4019 | -6/Factory | Identified exit to Factory 4020 | -6/Factory | Loaded intel: 84 trap records 4021 | -6/Factory | Identified exit to Lower Caves 4100 | -6/Factory | Repaired Broken Adv. Surge Thruster 4195 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 4200 | -6/Factory | Repaired Imp. Propulsion Shielding 4259 | -6/Factory | Entered Lower Caves 4263 | -6/Lower Caves | Encountered a Warlord checkpoint 4336 | -6/Lower Caves | Build established: Hacker-Sprinter 5448 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5454 | -6/Lower Caves | Discovered new exit (range 9) 5456 | -6/Lower Caves | Entered another Lower Caves area 5461 | -6/Lower Caves | Discovered exit to Factory (range 8) 5486 | -6/Lower Caves | Entered Factory 5486 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5604 | -5/Factory | Identified exit to Upper Caves 5872 | -5/Factory | Discovered new exit (range 6) 5968 | -5/Factory | Fabricated Nuclear Pulse Array? 6040 | -5/Factory | Spotted B-75 Beast 6071 | -5/Factory | Entered Upper Caves 6085 | -5/Upper Caves | Spotted B-75 Beast 7279 | -5/Upper Caves | Learned Factory trap positions 7336 | -5/Upper Caves | Discovered new exit (range 7) 7341 | -5/Upper Caves | Entered another Upper Caves area 8160 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8172 | -5/Upper Caves | Discovered new exit (range 14) 8172 | -5/Upper Caves | Spotted B-75 Beast 8176 | -5/Upper Caves | Entered Zhirov 8176 | -5/Zhirov | Discovered new exit (range 3) 8182 | -5/Zhirov | Met Zhirov 8245 | -5/Zhirov | Found Alien Artifact 8245 | -5/Zhirov | Identified Integrated Dissipator 8245 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8253 | -5/Zhirov | Found Alien Artifact 8269 | -5/Zhirov | Learned location of Quarantine (-3) 8269 | -5/Zhirov | Learned location of Testing (-2) 8269 | -5/Zhirov | Learned location of Command (-1) 8272 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8280 | -5/Zhirov | Entered Proximity Caves 8314 | -4/Proximity Caves | Learned Research terminal intel 8499 | -4/Proximity Caves | Learned location of 1 exit from Research 8587 | -4/Proximity Caves | Discovered new exit (range 12) 8590 | -4/Proximity Caves | Entered Factory 8590 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8591 | -4/Factory | Loaded intel: 109 trap records 8603 | -4/Factory | Spotted B-86 Titan 8624 | -4/Factory | Found Quantum Capacitor 8728 | -4/Factory | Repaired Lrn. Terrain Scanner 8742 | -4/Factory | Repaired Imp. Propulsion Shielding 8765 | -4/Factory | Identified exit to Research 8883 | -4/Factory | Entered Research 8883 | -3/Research | Accompanied by 1 ally 8883 | -3/Research | Evolved 2 slots: Utility x2 8884 | -3/Research | Identified exit to Quarantine 8885 | -3/Research | Loaded intel: 24 terminal locations 9085 | -3/Research | Spotted B-86 Titan 9110 | -3/Research | Found Prototype Launcher 9121 | -3/Research | Entered Quarantine 9250 | -3/Quarantine | Found Alien Artifact 9268 | -3/Quarantine | Found Alien Artifact 9270 | -3/Quarantine | Found Alien Artifact 9378 | -3/Quarantine | Discovered new exit (range 15) 9406 | -3/Quarantine | Found Alien Artifact 9406 | -3/Quarantine | Identified Phase Redirector 9467 | -3/Quarantine | Spotted Alpha 7 9472 | -3/Quarantine | Found Alien Artifact 9472 | -3/Quarantine | Identified Core Reset Matrix 9472 | -3/Quarantine | Identified Transdimensional Reconstructor (x3) 9472 | -3/Quarantine | Identified Dimensional Node Initializer 9472 | -3/Quarantine | Used Core Reset Matrix 9476 | -3/Quarantine | Detected hypermatrix surge 9476 | -3/Quarantine | Sensed 7 artifacts in vicinity 9481 | -3/Quarantine | Spotted Fortress 9500 | -3/Quarantine | Discovered new exit (range 5) 9501 | -3/Quarantine | Entered Section 7 9502 | -3/Section 7 | Sensed 24 artifacts in vicinity 9510 | -3/Section 7 | Found Spacefold Activator 9568 | -3/Section 7 | Discovered new exit (range 4) 9574 | -3/Section 7 | Initialized slip node 9587 | -3/Section 7 | Spotted Executioner 9594 | -3/Section 7 | Spotted B-99 Colossus 9609 | -3/Section 7 | Found LRC Insulator 9609 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 9612 | -3/Section 7 | Found LRC Matter Compressor 9612 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 9676 | -3/Section 7 | Found Terrabomb 9686 | -3/Section 7 | Used Terrabomb 9697 | -3/Section 7 | Found Terrabomb 9708 | -3/Section 7 | Spotted Striker 9708 | -3/Section 7 | Spotted Striker 9751 | -3/Section 7 | Search patrols dispatched 9785 | -3/Section 7 | Spotted Striker 9785 | -3/Section 7 | Spotted Striker 9788 | -3/Section 7 | Found Sigix Shearcannon 9817 | -3/Section 7 | Spotted Executioner 9827 | -3/Section 7 | Integrated with Sigix Exoskeleton 9855 | -3/Section 7 | Spotted Executioner 9857 | -3/Section 7 | Destroyed Executioner 9871 | -3/Section 7 | Destroyed Executioner 9873 | -3/Section 7 | Found Prototype Processor 9874 | -3/Section 7 | Found Prototype Processor 9876 | -3/Section 7 | Found Prototype Processor 9878 | -3/Section 7 | Found Prototype Processor 9883 | -3/Section 7 | Identified Exp. Core Analyzer (x2) 9884 | -3/Section 7 | Identified Exp. Targeting Computer (x2) 9886 | -3/Section 7 | Found Exp. Core Analyzer 9889 | -3/Section 7 | Warped through subspace to slip node 9893 | -3/Section 7 | Scanned by Researcher 9894 | -3/Section 7 | Intercept squad dispatched 9903 | -3/Section 7 | Spotted Tracker 9903 | -3/Section 7 | Spotted Tracker 9903 | -3/Section 7 | Entered Research 9903 | -2/Research | Evolved 2 slots: Utility x2 9908 | -2/Research | Emitted hypermatrix ping 9913 | -2/Research | Assembled emerged from beneath the floor 9926 | -2/Research | Found Unknown Device 9926 | -2/Research | Identified Launcher Loader 9959 | -2/Research | Assembled emerged from beneath the floor 9985 | -2/Research | Assembled emerged from beneath the floor 9995 | -2/Research | Spotted B-90 Cyclops 9998 | -2/Research | Destroyed B-90 Cyclops 10016 | -2/Research | Assembled emerged from beneath the floor 10035 | -2/Research | Spotted B-90 Cyclops 10042 | -2/Research | Destroyed B-90 Cyclops 10048 | -2/Research | Assembled emerged from beneath the floor 10087 | -2/Research | Garrison activated, responded to threat 10109 | -2/Research | Spotted B-90 Cyclops 10112 | -2/Research | Discovered new exit (range 15) 10124 | -2/Research | Build established: Alien-Sigix 10124 | -2/Research | Entered Access 10124 | -1/Access | Evolved 2 slots: Power x1, Utility x1 10129 | -1/Access | Emitted hypermatrix ping 10134 | -1/Access | Assembled emerged from beneath the floor 10141 | -1/Access | Garrison activated, responded to threat 10211 | -1/Access | Spotted B-99 Colossus 10212 | -1/Access | Assembled emerged from beneath the floor 10215 | -1/Access | Destroyed B-99 Colossus 10242 | -1/Access | Assembled emerged from beneath the floor 10247 | -1/Access | Intercept squad dispatched 10262 | -1/Access | Spotted Tracker 10263 | -1/Access | Spotted Tracker 10264 | -1/Access | Destroyed Tracker 10264 | -1/Access | Destroyed Tracker 10287 | -1/Access | Assembled emerged from beneath the floor 10313 | -1/Access | Assembled emerged from beneath the floor 10314 | -1/Access | Spotted B-99 Colossus 10320 | -1/Access | Destroyed B-99 Colossus 10352 | -1/Access | Assembled emerged from beneath the floor 10358 | -1/Access | Discovered new exit (range 18) 10364 | -1/Access | Intercept squad dispatched 10374 | -1/Access | Destroyed 13 combat bots 10375 | -1/Access | Spotted Tracker 10377 | -1/Access | Spotted Tracker 10387 | -1/Access | Lost 6 allies 10394 | -1/Access | Entered Command 10399 | -1/Command | Emitted hypermatrix ping 10404 | -1/Command | Assembled emerged from beneath the floor 10434 | -1/Command | Assembled emerged from beneath the floor 10452 | -1/Command | Assembled emerged from beneath the floor 10515 | -1/Command | Spotted M Guard 10516 | -1/Command | Spotted M Guard 10516 | -1/Command | Spotted Combat Programmer 10525 | -1/Command | High security lockdown imminent 10525 | -1/Command | Destroyed Combat Programmer 10525 | -1/Command | Spotted Combat Programmer 10526 | -1/Command | Destroyed Combat Programmer 10541 | -1/Command | Destroyed M Guard 10552 | -1/Command | Destroyed M Guard 10552 | -1/Command | All MAIN.C guards destroyed 10554 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 10556 | -1/Command | Lost 5 allies 10560 | -1/Command | Found Prototype Reactor 10560 | -1/Command | Identified Zero-point Reactor 10590 | -1/Command | Met MAIN.C 10593 | -1/Command | 0b10 Conduit disabled 10598 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 10598 | -1/Command | Destroyed MAIN.C Shell 10598 | -1/Command | Spotted M Shell/Def 10598 | -1/Command | Spotted M Shell/Atk 10598 | -1/Command | Spotted M Shell/Def 10598 | -1/Command | Spotted M Shell/Atk 10598 | -1/Command | Spotted M Shell/Atk 10598 | -1/Command | Spotted M Shell/Def 10598 | -1/Command | Spotted M Shell/Atk 10598 | -1/Command | Spotted M Shell/Def 10599 | -1/Command | MAIN.C activated Command garrisons 10603 | -1/Command | Used Terrabomb 10606 | -1/Command | Discovered new exit (range 18) 10640 | -1/Command | Destroyed MAIN.C 10642 | -1/Command | Discovered new exit (range 44) 10642 | -1/Command | Discovered new exit (range 145) 10642 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 11275 | -1/Command | Assembled emerged from beneath the floor 11334 | -1/Command | Assembled emerged from beneath the floor 11396 | -1/Command | Assembled emerged from beneath the floor 11602 | -1/Command | Assembled emerged from beneath the floor 11679 | -1/Command | Warped through subspace to slip node 11679 | -1/Command | Discovered new exit (range 4) 11683 | -1/Command | Entered Access_0 11684 | -1/Access_0 | Sensed 1 artifact in vicinity 11684 | -1/Access_0 | Met Architect 11714 | -1/Access_0 | Architect warped through subspace 11721 | -1/Access_0 | Destroyed A8 11727 | -1/Access_0 | Subspace Access Node disabled 11742 | -1/Access_0 | Architect warped through subspace 11758 | -1/Access_0 | A6 warped into view 11770 | -1/Access_0 | Architect warped through subspace 11775 | -1/Access_0 | Destroyed A6 11809 | -1/Access_0 | Architect warped through subspace 11822 | -1/Access_0 | A5 warped into view 11827 | -1/Access_0 | Destroyed A5 11832 | -1/Access_0 | Subspace Access Node disabled 11833 | -1/Access_0 | Architect warped through subspace 11856 | -1/Access_0 | Architect warped through subspace 11863 | -1/Access_0 | Subspace Access Node disabled 11886 | -1/Access_0 | Architect warped through subspace 11904 | -1/Access_0 | Architect warped through subspace 11910 | -1/Access_0 | Subspace Access Node disabled 11917 | -1/Access_0 | Core integrity fell below 50% 11917 | -1/Access_0 | Destroyed Architect 11918 | -1/Access_0 | Architect triggered a singularity event 11918 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 11919 | -1/Access_0 | Warped through subspace to slip node 11919 | -1/Access_0 | Discovered new exit (range 8) 11924 | *** | Escaped singularity! Last Messages --------------- 11916_ Quantum Shear penetrates Architect. 11916_ Penetrated by Quantum Shear. 11917_ Extracted 156 energy. 11917_ Quantum Shear penetrates Architect. 11917_ Architect: "If I can't win, no one wins!" 11917_ Architect destroyed. 11918_ A0_COM: Initiating irreversible singularity event. Goodbye. 11918_ Extracted 31 energy. 11918_ Acquired Hpw. Transdimensional Reconstructor. 11919_ A0_COM: 10. 11919_ Warped through subspace, drawn to slip node. 11919_ EXIT=FOUND 11920_ A0_COM: 9. 11921_ A0_COM: 8. 11922_ A0_COM: 7. 11923_ A0_COM: 6. 11924_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ??????################## X ################??????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Coolant Potential 120 Energy Generation 69 Energy Capacity 450 Matter Stores 425 Matter Capacity 925 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 135 Power Amplification 30 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Evasion (%) 69 Core Analysis 12 Recoil Reduction 4 Offensive Hacking 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Trap Extractor | x2 | -7/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -6/Factory Nuclear Pulse Array | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Core Reset Matrix Spacefold Activator Dimensional Node Initializer LRC Insulator LRC Matter Compressor Terrabomb Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Most Wanted Challenges ------------ None Game ------ Seed ArmoredLegBoomstick Manual? 0 Play Time 02:14:23 Cumulative 490.3 hours Start 2024.08.06 @ 21:36:36 End 2024.08.07 @ 17:42:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 542 Rogue 542 Adventurer 0 Explorer 0 Win Type 6 Total 45 Types 24/3/14/1/0/0/3/0/0 Lore% 75 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77b23c2e-08c7-47f1-9327-cff97c1f93a5