Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 21:12:47 Player: NitroKuite Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (108) 540 Value Destroyed (3648) 3648 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 9308 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 13/300 Energy 150/150 System Corruption 55% Temperature Cool (9) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Improved Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Corruption Screen Corruption Screen > --- WEAPON (3) ------- Gauss Rifle Precision Rocket Launcher Improved Remote Datajack > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Backup Power I > --- PROPULSION ------- Armored Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Heat Sink Large Storage Unit Advanced Sensor Array Improved Terrain Scan Processor Plasma Rifle Proton Cannon Plasma Cannon Advanced EMP Blaster [Rating: 67] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Weapon Ion Cannon Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . 1 . . . . . . 1 Utility 6 | . . 1 2 . . 1 . 1 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 100 | 8 . 16 2 4 14 2 8 18 28 Power 14 | 2 . 3 . . 3 . 1 1 4 Engine 9 | 2 . 3 . . 2 . 1 . 1 Core 5 | . . . . . 1 . . 1 3 Reactor . | . . . . . . . . . . Propulsion 28 | 2 . 6 . 1 5 . 3 7 4 Treads . | . . . . . . . . . . Leg 28 | 2 . 6 . 1 5 . 3 7 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 2 . 4 2 2 3 1 3 4 10 Device 12 | 1 . . 2 2 2 1 1 1 2 Storage 4 | 1 . 2 . . . . . 1 . Processor 14 | . . 2 . . . . 2 2 8 Hackware 1 | . . . . . 1 . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 27 | 2 . 3 . 1 3 1 1 6 10 Energy Gun 2 | . . . . . . . . . 2 Energy Cannon 12 | . . 2 . 1 3 1 1 2 2 Ballistic Gun 5 | 2 . . . . . . . . 3 Ballistic Cannon 3 | . . . . . . . . 3 . Launcher 4 | . . 1 . . . . . 1 2 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 2 Corrupted Parts 6 | . . . . . . . . . 6 System Corruption 23 | . . . . . . . . . 23 Parts Lost 45 | . . 3 . 2 . . 5 7 28 Power 8 | . . 1 . . . . 1 1 5 Propulsion 10 | . . 1 . . . . 1 2 6 Utility 12 | . . . . 1 . . 2 2 7 Weapon 15 | . . 1 . 1 . . 1 2 10 Highest Loss Streak 11 | . . 2 . 1 . . 3 4 11 To Critical Strikes 1 | . . . . 1 . . . . . Average Backups 7 | 3 6 7 5 7 9 10 10 6 6 Power . | . 1 1 1 1 1 1 1 . . Propulsion 1 | 3 2 2 1 2 2 3 2 . . Utility 2 | . . 2 1 2 3 3 4 3 3 Weapon 1 | . 1 1 2 1 2 2 1 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 8 | . 2 2 . . 4 . . . . Power 1 | . . 1 . . . . . . . Propulsion 5 | . 2 1 . . 2 . . . . Utility 2 | . . . . . 2 . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 100 97 99 99 99 98 98 90 75 Engine 7 | . 14 10 9 9 5 7 7 6 4 Core 1 | . . . . . 3 . . 1 . Leg 23 | . 28 32 27 27 26 23 22 19 16 Device 9 | . 14 6 17 17 8 14 15 11 2 Storage 7 | . 14 11 9 9 9 7 7 6 4 Processor 20 | . . 14 18 18 18 15 16 26 32 Hackware 1 | . . . . . 8 7 5 . . Energy Cannon 12 | . . 18 18 18 17 22 22 9 1 Ballistic Gun 1 | . 28 2 . . . . . . . Ballistic Cannon 2 | . . . . . . . . 6 6 Peak Build Rating 67 | 9 9 16 18 22 35 42 44 61 67 Average Rating 31 | 8 9 13 17 21 30 41 43 48 51 On Entrance 24 | . 9 9 14 18 22 34 42 43 57 Avg Prop Armor Cover (%) 9 | . . . . . . . . 9 . Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 14 14 33 24 25 32 52 52 58 54 Greatest Support 65 | 20 20 30 30 32 54 54 54 51 65 Greatest Overweight (x) 15 | . . 1 . . . . 1 15 3 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 15 10 10 10 15 15 15 10 Average Capacity 10 | 7 8 9 10 10 10 14 15 14 9 Most Carried 13 | 5 7 10 7 10 10 11 13 13 10 Average Carried 7 | 3 6 7 5 7 9 10 10 6 6 Final Capacity 15 | 8 8 10 10 10 10 15 15 10 5 Final Carried 11 | 5 7 7 7 8 10 11 7 10 1 Class Distribution -------------------- 61% | Mutant 25% | Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Matter Collected 1781 | 428 20 250 . 54 199 . 131 180 519 Remotely 5 | . . . . . . . . . 5 Salvage Created 3838 | 303 34 832 . 625 572 . 243 720 509 Parts 225 | 29 3 53 . 27 39 . 20 25 29 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Combat Hostiles Destroyed 86 | . 1 21 . 15 14 . 8 13 14 Melee 1 | . . . . . . . . . 1 Guns 6 | . 1 4 . . . . . . 1 Cannons 65 | . . 16 . 15 14 . 8 7 5 AOE 8 | . . 1 . . . . . 2 5 Classes Destroyed 14 | 3 1 4 . . 2 . 2 1 1 Worker 6 | 4 . 1 . . 1 . . . . Builder 4 | . . . . . 1 . . 1 2 Tunneler 9 | 9 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . . 1 . . . . . . . Watcher 1 | . . . . . . . . . 1 Swarmer 23 | . . 4 . 4 6 . 4 . 5 Cutter 2 | . . . . . . . 2 . . Grunt 26 | . 1 10 . 5 3 . . 6 1 Brawler 5 | . . 1 . 4 . . . . . Sentry 19 | . . 6 . 2 4 . . 5 2 Specialist 3 | . . . . . . . 2 1 . Hunter 2 | . . . . . 1 . . . 1 Programmer 6 | . . . . . . . . 1 5 Best Kill Streak 8 | 3 1 6 . 8 4 . 4 3 5 Combat Bots Only 8 | . 1 5 . 8 4 . 4 3 5 Max Kills in Single Turn 3 | 1 1 2 . 1 2 . 1 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 . . . . . 1 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Hostile Shots Fired 836 | . 7 87 . 74 79 . 89 221 279 Missed 269 | . 2 21 . 28 25 . 29 77 87 Hits 567 | . 5 66 . 46 54 . 60 144 192 Melee 8 | . . 2 . 5 . . 1 . . Projectile 559 | . 5 64 . 41 54 . 59 144 192 AOE 1 | . . . . . . . . . 1 Critical Strikes 18 | . . 2 . 2 1 . 3 2 8 Part Disruptions 4 | . . . . . . . . 1 3 Damage Taken 9259 | . 54 802 . 568 627 . 998 1863 4347 Core 1982 | . . 133 . 87 109 . 244 401 1008 Absorbed by Shields 166 | . . . . 38 . . 97 . 31 Regen/Repaired (Parts) 307 | . . 65 . . 37 . . 37 168 Core Remaining (%) 74 | 100 100 66 . . 64 . 65 52 . Volleys Fired 281 | 44 5 48 . 32 34 . 17 52 49 Largest 3 | 2 2 2 . 2 2 . 3 3 3 Hottest 230 | 40 40 128 . 136 136 . 180 180 230 Shots Fired 561 | 88 10 92 . 64 66 . 47 115 79 Gun 145 | 88 10 25 . . . . . . 22 Cannon 390 | . . 63 . 64 66 . 47 103 47 Launcher 25 | . . 4 . . . . . 12 9 Special 1 | . . . . . . . . . 1 Kinetic 199 | 88 10 25 . . . . . 34 42 Thermal 324 | . . 63 . 64 66 . 47 61 23 Explosive 12 | . . 4 . . . . . . 8 Electromagnetic 25 | . . . . . . . . 20 5 Robot Hit Streak 25 | 7 5 8 . 16 10 . 14 25 14 Robot Miss Streak 6 | 5 2 3 . 1 6 . 3 2 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 372 | 42 7 60 . 49 34 . 34 86 60 Core Hits 161 | 21 3 31 . 20 20 . 9 21 36 Critical Kills 2 | 1 . 1 . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 7 | 1 1 1 . . . . . 1 3 Destroy 3 | 1 1 1 . . . . . . . Blast 4 | . . . . . . . . 1 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9514 | 468 67 1244 . 987 870 . 787 2498 2593 Guns 1052 | 452 67 173 . . . . . . 360 Cannons 6660 | . . 853 . 987 870 . 787 2020 1143 Explosions 1554 | . . 218 . . . . . 478 858 Melee . | . . . . . . . . . . Ramming 248 | 16 . . . . . . . . 232 Kinetic 2283 | 452 67 173 . . . . . 684 907 Thermal 5443 | . . 853 . 987 870 . 787 1410 536 Explosive 1091 | . . 218 . . . . . 24 849 Electromagnetic 449 | . . . . . . . . 380 69 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 55 | . . . . 5 7 . . 1 55 Average Corruption 6 | . . . . 5 5 . . 1 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 52 | . . . . 8 18 . . 5 21 Message Errors 11 | . . . . 2 1 . . 3 5 Matter Fused 15 | . . . . 1 8 . . . 6 Heat Flow Errors 5 | . . . . 2 1 . . . 2 Energy Discharges 4 | . . . . 1 . . . 1 2 Parts Rejected 2 | . . . . . 1 . . . 1 Data Loss (minor) 8 | . . . . 1 4 . . . 3 Data Loss (major) 1 | . . . . . 1 . . . . Misfires 2 | . . . . . . . . 1 1 Alerts 1 | . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 268 | . . . . 1 . . 36 101 130 Projectiles 86 | . . . . 1 . . 36 25 24 Explosions 177 | . . . . . . . . 76 101 Melee 5 | . . . . . . . . . 5 Knockbacks 8 | . . . . . . . . . 8 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . . . 8 Secondary . | . . . . . . . . . . Self-Inflicted Damage 216 | . . 15 . . . . . 36 165 Shots 8 | . . 2 . . . . . 3 3 Rammed 19 | . . . . . . . . . 19 Targets Rammed 64 | 7 . . . . . . . . 57 Kicked 45 | 7 . . . . . . . . 38 Crushed . | . . . . . . . . . . Highest Temperature 462 | . 12 385 . 373 258 . 12 462 265 Average Temperature 115 | . 8 140 . 144 45 . 6 135 87 Received Heat Transfer 1910 | . 30 300 . 153 153 . 184 591 499 Effects 15 | . . 4 . 2 . . . 6 3 Shutdowns 2 | . . . . 1 . . . 1 . Energy Bleed 2 | . . 1 . 1 . . . . . Interference 10 | . . 3 . . . . . 4 3 Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Fried 5 | . . . . . . . . 2 3 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 4 | . . . . . . . . 3 1 Combat Hostiles 4 | . . . . . . . . 3 1 Parts Melted 16 | . . . . 3 1 . 2 6 4 Heat Transferred 9166 | . . 1665 . 1813 1406 . 1258 2074 950 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Maximum Alert Level 1 | . . 1 . 1 1 . . 1 . Low Security (%) 85 | 100 100 88 100 19 90 100 100 66 100 Level 1 14 | . . 11 . 80 9 . . 33 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Peak Influence 389 | 10 30 240 88 389 239 70 185 312 196 Initial 189 | . . 3 88 20 189 70 3 96 130 Average 89 | 1 4 87 61 248 105 23 51 124 75 Influence Increases 3032 | 70 30 642 4 389 427 10 240 600 620 Destroy 0b10 Robot/C 1720 | . 20 420 . 300 280 . 160 260 280 Destroy 0b10 Robot/NC 110 | 70 . 10 . . 10 . . 5 15 Destroy Leader 412 | . 10 120 . 10 80 . 20 90 82 Successful Hack 87 | . . 24 4 14 5 10 . 6 24 Disable Machine 195 | . . 15 . . 30 . . 105 45 Destroy Structure 298 | . . 23 . 5 7 . . 119 144 Lose Combat Pursuer 210 | . . 30 . 60 15 . 60 15 30 Influence Decreases 2868 | 70 20 442 182 32 660 161 60 517 724 Entered New Map 656 | . . 7 122 12 200 86 2 89 138 Time Decay 1664 | 70 20 405 60 . 310 75 . 358 366 Lost Part 390 | . . 30 . 20 . . 50 70 220 Lost Ally 8 | . . . . . . . 8 . . Purge Threat 150 | . . . . . 150 . . . . Squads Dispatched 27 | . 1 4 . . 1 . 2 9 10 Investigation 7 | . 1 2 . . . . . 3 1 Extermination 3 | . . . . . . . . 1 2 Reinforcement 10 | . . 2 . . 1 . 2 1 4 Assault 2 | . . . . . . . . . 2 Garrison 5 | . . . . . . . . 4 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Distress Signals 5 | . . 2 . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 141 | . 4 35 . 16 21 . 16 21 28 Peak Tracking Total 9 | . 3 5 . 9 5 . 5 5 5 Tactical Retreats 13 | . . 2 . 3 1 . 4 1 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Traps Triggered 8 | . . . . 3 1 . . 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Machines Disabled 13 | . . 1 . . 2 . . 7 3 Max in Single Turn 2 | . . 1 . . 1 . . 2 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Machines Accessed 26 | . 1 6 1 3 4 2 . 5 4 Terminals 17 | . 1 3 . 3 3 1 . 4 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations 5 | . . 2 . . 1 . . 1 1 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . Total Hacks 61 | . 4 17 1 5 5 4 . 17 8 Successful 40 | . 3 12 1 1 5 3 . 10 5 Failed 21 | . 1 5 . 4 . 1 . 7 3 Catastrophic 4 | . . 2 . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 32 | . 4 6 . 5 3 1 . 11 2 Fabricators 3 | . . . . . . 3 . . . Repair Stations 18 | . . 7 . . 2 . . 6 3 Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . 4 . . . . . . 3 Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 20 | . 3 4 . 1 3 1 . 7 1 Record 4 | . 2 . . . . . . 2 . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . Emergency Access Points 2 | . . 1 . . . . . 1 . Alert Level 2 | . . 1 . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 Zone Layout 5 | . . 1 . . 2 . . 2 . Garrison Registry 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 12 | . . 4 . . 2 . . 3 3 Scan Component 7 | . . 3 . . 1 . . 2 1 Repair 4 | . . 1 . . 1 . . 1 1 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . 4 . . . . . . 1 Insert Component 3 | . . 2 . . . . . . 1 Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 5 . 3 1 . . 5 2 Full Trace Events 8 | . 1 3 . . . . . 3 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 4 | . . . . . . 4 . . . Authchips . | . . . . . . . . . . Time 81 | . . . . . . 81 . . . Total Robot Build Rating 4 | . . . . . . 4 . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 4 | . . 1 . . 1 . . 1 1 Time 208 | . . 64 . . 50 . . 44 50 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . . 1 Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Total Allies 4 | . . . . . . 4 . . . Largest Group 4 | . . . . . . 4 4 . . Highest-Rated Group 24 | . . . . . . 24 24 . . Highest-Rated Ally 6 | . . . . . . 6 6 . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 8 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Active Infowar (turns) 1872 | 366 183 601 121 353 . . . . 248 Sensors 722 | . . . 121 353 . . . . 248 Terrain 1150 | 366 183 601 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Turns Passed 5490 | 473 183 1038 122 377 754 246 308 923 1066 Spaces Moved 2896 | 271 115 606 80 212 455 110 146 350 551 Core 26 | 5 . . . . . . . 10 11 Treads . | . . . . . . . . . . Legs 2870 | 266 115 606 80 212 455 110 146 340 540 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 110 120 120 120 50 Average Speed 126 | 118 120 120 120 111 116 120 131 188 112 Slowest Speed 800 | 120 120 190 120 120 120 120 190 800 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 13 29 56 12 32 41 4 82 10 11 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 9 | . . . . . . . . . 9 Terrain Destroyed 228 | . . 22 . . 7 . . 133 66 Melee . | . . . . . . . . . . Projectile 22 | . . . . . 7 . . 8 7 AOE 206 | . . 22 . . . . . 125 59 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Total 4199 | 337 153 828 106 290 617 223 226 510 909 Wait 708 | 4 22 129 23 32 76 109 48 64 201 Move 2882 | 270 114 605 79 206 454 109 145 349 551 Hop . | . . . . . . . . . . Pick Up 68 | 4 7 15 2 4 15 2 4 11 4 Fast Attach 46 | 7 . 2 . 1 6 1 1 4 24 Attach 43 | . . 7 2 3 4 1 6 6 14 Detach 16 | . . 3 . 2 5 . 1 2 3 Swap 29 | 1 . 8 . . 6 1 2 11 . Drop 45 | . 5 11 . 2 17 . 2 6 2 Fire 281 | 44 5 48 . 32 34 . 17 52 49 Melee . | . . . . . . . . . . Ram 19 | . . . . . . . . . 19 Kick 45 | 7 . . . . . . . . 38 Crush . | . . . . . . . . . . Escape Stasis 17 | . . . . 8 . . . 5 4 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 474 | -11/Scrapyard | Entered Materials 475 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 13) 657 | -10/Materials | Entered another Materials area 657 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 794 | -9/Materials | Discovered new exit (range 15) 814 | -9/Materials | Identified exit to Mines 1090 | -9/Materials | Discovered exit to Mines (range 10) 1477 | -9/Materials | Repaired Broken Adv. Beam Cannon 1665 | -9/Materials | Discovered new exit (range 11) 1676 | -9/Materials | Identified exit to Materials 1695 | -9/Materials | Entered another Materials area 1695 | -8/Materials | Evolved 2 slots: Utility x2 1816 | -8/Materials | Identified exit to Garrison 1817 | -8/Materials | Entered Garrison 1921 | -8/Garrison | Destroyed 8 combat bots 1933 | -8/Garrison | Triggered checkpoint 1989 | -8/Garrison | Triggered checkpoint 2092 | -8/Garrison | Discovered new exit (range 85) 2092 | -8/Garrison | Discovered new exit (range 12) 2092 | -8/Garrison | Discovered new exit (range 43) 2092 | -8/Garrison | Discovered new exit (range 19) 2109 | -8/Garrison | Identified exit to Materials 2110 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2163 | -8/Garrison | Triggered checkpoint 2194 | -8/Garrison | Entered Materials 2871 | -8/Materials | Repaired Adv. Heat Sink 2904 | -8/Materials | Discovered new exit (range 18) 2946 | -8/Materials | Identified exit to Factory 2948 | -8/Materials | Entered Factory 2948 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3120 | -7/Factory | Fabricated K-01 Serf (x4) 3190 | -7/Factory | Identified exit to DSF 3194 | -7/Factory | Entered DSF 3194 | -7/DSF | Accompanied by 4 allies 3247 | -7/DSF | Additional patrols routed to DSF 3308 | -7/DSF | Lost 3 allies 3457 | -7/DSF | Lost 3 parts (1p2u) 3462 | -7/DSF | Sterilization system engaged 3472 | -7/DSF | Discovered new exit (range 16) 3482 | -7/DSF | Ambient heat levels rising (+10) 3497 | -7/DSF | Ambient heat levels rising (+10) 3500 | -7/DSF | Identified exit to Factory 3502 | -7/DSF | Entered Factory 3502 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3619 | -6/Factory | Build established: Gunner 3802 | -6/Factory | Lost 4 parts (1p2n1w) 3970 | -6/Factory | Repaired Energy Filter 4400 | -6/Factory | Discovered new exit (range 12) 4408 | -6/Factory | Garrison activated, responded to threat 4423 | -6/Factory | Identified exit to Factory 4425 | -6/Factory | Entered another Factory area 4425 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4559 | -5/Factory | Repaired Magnetic Acceleration Cannon 4871 | -5/Factory | Lost 3 parts (1p1n1u) 5008 | -5/Factory | Garrison activated, responded to threat 5052 | -5/Factory | Lost 4 parts (2n2w) 5106 | -5/Factory | Found Prototype Launcher 5106 | -5/Factory | Identified Mni. Smartbomb Launcher 5136 | -5/Factory | Lost 4 parts (2p1u1w) 5202 | -5/Factory | Found Prototype Processor 5204 | -5/Factory | Found Prototype Processor 5209 | -5/Factory | Identified Exp. Targeting Computer (x2) 5215 | -5/Factory | Found Exp. Targeting Computer 5285 | -5/Factory | Core integrity fell below 50% 5287 | -5/Factory | System corruption reached 10% 5309 | -5/Factory | Build established: Mutant 5369 | -5/Factory | Core integrity fell below 20% 5372 | -5/Factory | System corruption reached 30% 5402 | -5/Factory | Lost 11 parts (1p1n4u5w) 5491 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05435_ Jacked G-50 Soldier... >>parse_system Reading system data... 05448_ Acquired Corruption Screen. 05455_ G-50 Soldier destroyed. 05455_ Slug penetrates Door. 05458_ Slug penetrates G-50 Soldier. [Achievement: Please Form A Line] 05461_ Slug penetrates G-50 Soldier. 05463_ System corrupted: Matter fused (-9). 05464_ Slug penetrates G-50 Soldier. 05467_ Slug penetrates Wall. 05467_ Gauss Rifle destroyed. 05467_ Critical hit (Burn: +37). 05471_ Acquired Prototype Launcher. 05471_ Identified Prc. Rocket Launcher. 05478_ 9ZQ944=6LX:I=%LVLMGPW 05488_ Critical hit (Burn: +37). 05490_ System corrupted: Flexi-carbon Leg stumbles. 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Beam Cannon | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Repaired ---------- Adv. Beam Cannon | 50% | -9/Materials | Broken Adv. Heat Sink | 26% | -8/Materials Energy Filter | 7% | -6/Factory Magnetic Acceleration Cannon | 6% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Fitting Room Ghost 'Em I Have A Map? I Spy My Command Is Your Wish Please Form A Line Sprinter Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ArmorGrapheneTriangulator Manual? 0 Play Time 01:38:17 Cumulative 11.7 hours Start 2025.11.21 @ 18:39:48 End 2025.11.21 @ 21:12:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 863623b7-46f7-44e9-9e00-07f3dea16776