Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 19:12:05 Player: delto Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (570) 570 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-125) -125 TOTAL SCORE: 4710 Bonus ------- Friendly Fire -125 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 51/100 System Corruption 4% Temperature Cool (36) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Airjet Airjet Gravmag System > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Improved Target Analyzer Force Booster Hardened Light Armor Plating Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Arc Projector Mini Grenade Launcher Axe > --- INVENTORY -------- Gravmag Array Gyrokinetic Inverter Linear Gravjet Transmission Jammer [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Airjet Treads Light Treads Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Advanced Targeting Computer Device Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Improved Arc Projector Energy Cannon Light EM Pulse Cannon Ballistic Gun Coil Gun Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . 1 . . . . . . Utility 7 | . . . 2 2 . . 2 1 Weapon 1 | . . 1 . . . . . . Parts Attached 55 | 8 5 7 15 3 5 . 3 9 Power 7 | 1 1 . 3 1 . . . 1 Engine 5 | 1 1 . 3 . . . . . Core 2 | . . . . 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 13 | 2 2 4 1 . 1 . . 3 Treads 1 | 1 . . . . . . . . Leg . | . . . . . . . . . Wheel 1 | 1 . . . . . . . . Hover 8 | . . 3 1 . 1 . . 3 Flight 3 | . 2 1 . . . . . . Utility 21 | 3 . . 7 2 2 . 3 4 Device 9 | 2 . . 1 1 1 . 1 3 Storage 1 | 1 . . . . . . . . Processor 6 | . . . 5 . 1 . . . Hackware 3 | . . . . . . . 2 1 Protection 2 | . . . 1 1 . . . . Artifact . | . . . . . . . . . Weapon 14 | 2 2 3 4 . 2 . . 1 Energy Gun 1 | . . . . . . . . 1 Energy Cannon 2 | . . 1 . . 1 . . . Ballistic Gun 5 | 2 . . 2 . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 2 1 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 27 | . . . 10 . . . . 17 Power 4 | . . . 3 . . . . 1 Propulsion 7 | . . . 2 . . . . 5 Utility 11 | . . . 3 . . . . 8 Weapon 5 | . . . 2 . . . . 3 Highest Loss Streak 17 | . . . 6 . . . . 17 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 3 4 4 4 3 4 5 3 3 Power . | . 1 . . 1 1 1 1 . Propulsion 1 | 2 2 1 . . . . . 2 Utility 1 | . . 1 1 . 2 4 2 1 Weapon . | . 1 2 1 1 . . . . Tool/Special . | . . . . . . . . . Unused Backups 18 | 2 3 2 1 2 4 . 1 3 Power 1 | . . . . 1 . . . . Propulsion 5 | 2 2 1 . . . . . . Utility 6 | . . . 1 . 1 . 1 3 Weapon 6 | . 1 1 . 1 3 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 96 98 96 85 93 100 99 95 Engine 3 | . 14 11 8 2 . . . . Core 5 | . . . . 4 7 7 6 10 Hover 17 | . . 14 25 15 19 23 20 16 Flight 2 | . 4 18 . . . . . . Device 15 | . 28 22 14 3 11 15 13 16 Processor 17 | . . . 15 30 26 23 20 16 Hackware 4 | . . . . . . . 12 10 Protection 4 | . . . 5 7 7 7 6 4 Energy Gun 1 | . . . . . . . . 4 Energy Cannon 1 | . . 10 1 . . . . . Ballistic Gun 4 | . 23 . 6 4 3 7 6 . Launcher 7 | . 2 16 9 7 7 7 6 4 Slashing Weapon 5 | . . . 8 7 7 7 6 4 Peak Build Rating 65 | 9 14 21 30 34 44 44 56 65 Average Rating 40 | 5 9 18 26 31 39 44 55 61 On Entrance 27 | . 9 14 21 26 32 44 44 56 Avg Prop Armor Cover (%) 12 | 12 12 . . . . . . . Naked Turns 1 | . . . . . . . . 1 Heaviest Build 32 | 15 11 12 16 18 25 25 26 32 Greatest Support 35 | 20 16 24 24 24 33 33 33 35 Greatest Overweight (x) 1 | 1 1 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 Most Carried 8 | 8 5 5 5 5 5 5 5 5 Average Carried 4 | 4 4 4 4 3 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 2 4 5 5 5 . Class Distribution -------------------- 56% | Mutant 36% | Hacker-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 975 | 255 42 105 102 . 362 21 . 88 Remotely . | . . . . . . . . . Salvage Created 590 | 45 42 99 197 . 166 41 . . Parts 43 | 5 . 15 17 . 3 3 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . 9 3 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 26 | . 1 7 13 . 2 3 . . Melee 1 | . . . 1 . . . . . Guns 4 | . 1 . 1 . 2 . . . Cannons 1 | . . 1 . . . . . . AOE 20 | . . 6 11 . . 3 . . Classes Destroyed 8 | 1 1 4 1 . 1 . . . Worker 2 | . . 1 1 . . . . . Tunneler 2 | 2 . . . . . . . . Recycler 1 | . . . 1 . . . . . Watcher 1 | . . 1 . . . . . . Swarmer 20 | . . 6 11 . . 3 . . Grunt 2 | . 1 . . . 1 . . . Sentry 3 | . . 1 2 . . . . . Hunter 1 | . . . . . 1 . . . Thug 1 | . . . . . 1 . . . Best Kill Streak 8 | 2 1 8 6 . 2 3 . . Combat Bots Only 7 | . 1 7 5 . 2 3 . . Max Kills in Single Turn 3 | 2 1 2 3 . 1 2 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 2 . . 2 . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 199 | . 8 16 85 . 2 6 10 72 Missed 77 | . 4 7 33 . 1 2 7 23 Hits 122 | . 4 9 52 . 1 4 3 49 Melee 14 | . . . . . . . . 14 Projectile 108 | . 4 9 52 . 1 4 3 35 AOE 6 | . . . . . . . . 6 Critical Strikes 18 | . . . 2 . . . 1 15 Damage Taken 3080 | . 44 108 790 . 16 102 39 1981 Core 1169 | . . 17 139 . . . 10 1003 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 101 | . . . 101 . . . . . Core Remaining (%) 94 | 100 100 95 74 . . 100 98 . Volleys Fired 54 | 2 6 13 21 . 7 3 2 . Largest 2 | 2 2 1 1 . 1 1 1 . Hottest 56 | 40 40 56 56 . 30 30 30 . Shots Fired 62 | 4 12 13 21 . 7 3 2 . Gun 31 | 4 12 . 5 . 7 1 2 . Cannon 11 | . . 8 3 . . . . . Launcher 20 | . . 5 13 . . 2 . . Special . | . . . . . . . . . Kinetic 31 | 4 12 . 5 . 7 1 2 . Thermal . | . . . . . . . . . Explosive 20 | . . 5 13 . . 2 . . Electromagnetic 11 | . . 8 3 . . . . . Robot Hit Streak 8 | 2 2 8 6 . 4 6 8 . Robot Miss Streak 3 | 1 3 1 3 . 1 . . . Penetration Max 1 | . . . . . 1 . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 46 | 2 5 10 18 . 6 3 2 . Core Hits 37 | 2 2 9 15 . 4 4 . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 7 | . . . 7 . . . . . Impact . | . . . . . . . . . Slashing 7 | . . . 7 . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2574 | 38 60 635 1328 . 147 319 42 5 Guns 361 | 38 60 . 54 . 147 20 42 . Cannons 206 | . . 148 58 . . . . . Explosions 1801 | . . 487 1015 . . 299 . . Melee 201 | . . . 201 . . . . . Ramming 5 | . . . . . . . . 5 Kinetic 361 | 38 60 . 54 . 147 20 42 . Thermal . | . . . . . . . . . Explosive 1801 | . . 487 1015 . . 299 . . Electromagnetic 206 | . . 148 58 . . . . . Impact . | . . . . . . . . . Slashing 201 | . . . 201 . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 173 | . . 16 155 . . 2 . . Projectiles 8 | . . 8 . . . . . . Explosions 165 | . . 8 155 . . 2 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 168 | . . 9 117 . . 41 . 1 Shots 7 | . . 1 4 . . 2 . . Rammed 4 | . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 73 | . . 73 51 . . . 11 16 Average Temperature 25 | . . 34 14 . . . 11 10 Received Heat Transfer 354 | . 24 18 198 . 9 . 39 66 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 93 | 100 100 100 55 100 . . 100 100 Level 1 6 | . . . 44 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 371 | 10 45 189 371 147 . . 45 15 Initial 147 | . . 10 59 147 . . 18 . Average 47 | . 11 90 174 125 . . 10 . Influence Increases 1037 | 10 45 210 477 12 110 60 45 68 Destroy 0b10 Robot/C 520 | . 20 140 260 . 40 60 . . Destroy 0b10 Robot/NC 30 | 10 . 10 10 . . . . . Destroy Leader 102 | . 10 32 50 . 10 . . . Successful Hack 24 | . . 4 . 12 . . . 8 Disable Machine 15 | . 15 . . . . . . . Destroy Structure 106 | . . 24 82 . . . . . Partial Spotted 45 | . . . 15 . . . . 30 Lose Combat Pursuer 195 | . . . 60 . 60 . 45 30 Influence Decreases 1032 | 10 20 92 294 239 209 30 75 63 Entered New Map 327 | . . 15 84 179 37 . 12 . Time Decay 563 | 10 20 77 110 60 172 30 63 21 Lost Part 142 | . . . 100 . . . . 42 Squads Dispatched 7 | . 1 . . 2 . . 1 3 Investigation 1 | . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . 1 . . 1 . . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 2 | . . . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 2 11 21 3 9 4 10 12 Peak Tracking Total 10 | . 1 4 6 2 5 4 5 10 Tactical Retreats 8 | . . . 4 . 1 . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 9 | . . 1 . 2 3 . 1 2 Terminals 4 | . . 1 . 1 1 . 1 . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 18 | . . 1 . 4 3 . 8 2 Successful 13 | . . 1 . 1 3 . 6 2 Failed 5 | . . . . 3 . . 2 . Catastrophic 2 | . . . . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . . . . 2 . . 4 . Terminals 12 | . . 1 . 2 1 . 8 . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . 2 . . . 1 Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . 1 . . 3 . 3 . Record 2 | . . . . . 1 . 1 . Open Door 2 | . . . . . 2 . . . Emergency Access Points 2 | . . 1 . . . . 1 . Terminal Index 1 | . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . 1 . . . 1 Retrieve Study 2 | . . . . 1 . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 3 . Terminals 3 | . . . . . . . 3 . Track 1 | . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . Botnet 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . 2 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . 1 . . . 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 10 | . . . . . . . 10 . Highest-Rated Ally 10 | . . . . . . . 10 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 2085 | 23 116 211 231 122 440 77 235 630 Optics 1583 | . . . 79 122 440 77 235 630 Sensors 788 | . . . . . . . 214 574 Terrain 479 | 1 116 211 151 . . . . . Seismic 551 | 23 116 211 201 . . . . . Jamming 43 | . . . . . . . . 43 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 2178 | 97 116 211 231 122 440 77 235 649 Spaces Moved 3399 | 69 88 417 260 186 765 136 433 1045 Core 40 | 6 . . . . . . . 34 Treads 2 | 2 . . . . . . . . Legs . | . . . . . . . . . Wheels 131 | 61 70 . . . . . . . Hover 2961 | . . 170 260 186 765 136 433 1011 Flight 265 | . 18 247 . . . . . . Fastest Speed 29 | 50 32 29 52 56 52 52 52 48 Average Speed 53 | 99 87 38 52 59 53 52 52 51 Slowest Speed 160 | 160 115 120 56 116 56 52 52 70 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 4 22 23 32 5 71 17 9 24 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 147 | . . 36 92 . . 19 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 147 | . . 36 92 . . 19 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 3700 | 91 117 454 321 198 790 138 440 1151 Wait 96 | . 3 5 6 . . . . 82 Move 3391 | 68 87 416 259 185 764 135 432 1045 Hop . | . . . . . . . . . Pick Up 46 | 9 5 6 6 6 7 . 2 5 Fast Attach 28 | 7 4 3 7 . 3 . . 4 Attach 23 | . 1 2 8 2 2 . 2 6 Detach 6 | . 1 . 3 . 2 . . . Swap 7 | 1 1 2 . 1 . . 1 1 Drop 38 | 4 9 7 4 4 5 . 1 4 Fire 54 | 2 6 13 21 . 7 3 2 . Melee 7 | . . . 7 . . . . . Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 14) 181 | -10/Materials | Discovered new exit (range 10) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 341 | -9/Materials | Destroyed 7 combat bots 421 | -9/Materials | Discovered new exit (range 10) 425 | -9/Materials | Entered another Materials area 425 | -8/Materials | Evolved 2 slots: Utility x2 620 | -8/Materials | Lost 6 parts (2p1n2u1w) 638 | -8/Materials | Discovered new exit (range 20) 656 | -8/Materials | Entered Factory 656 | -7/Factory | Evolved 2 slots: Utility x2 677 | -7/Factory | Build established: Mutant 685 | -7/Factory | Lost 4 parts (1p1n1u1w) 700 | -7/Factory | Discovered new exit (range 6) 778 | -7/Factory | Entered Lower Caves 797 | -7/Lower Caves | Entered an active Warlord outpost 818 | -7/Lower Caves | Learned Factory trap positions 1161 | -7/Lower Caves | Discovered new exit (range 9) 1218 | -7/Lower Caves | Entered another Lower Caves area 1218 | -7/Lower Caves | Discovered new exit (range 8) 1222 | -7/Lower Caves | Encountered a Warlord checkpoint 1295 | -7/Lower Caves | Entered Factory 1295 | -6/Factory | Evolved 2 slots: Utility x2 1296 | -6/Factory | Loaded intel: 104 trap records 1525 | -6/Factory | Discovered new exit (range 10) 1530 | -6/Factory | Entered another Factory area 1530 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1596 | -5/Factory | Build established: Hacker-Mutant 2165 | -5/Factory | Core integrity fell below 50% 2176 | -5/Factory | Core integrity fell below 20% 2179 | -5/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 02164_ Penetrated by Slug. 02165_ Adv. Targeting Computer severed. 02168_ Penetrated by Slug. 02168_ Imp. Target Analyzer destroyed. 02168_ Critical hit (Blast). 02168_ Knocked back. 02171_ Mak. Hacking Suite severed. 02175_ Transmission Jammer severed. 02175_ Slammed into C-35 Carver. 02177_ Acquired 2 matter. 02177_ Slammed into C-35 Carver. 02178_ Slammed into P-70 Sage. 02179_ Power Conduit explodes. 02179_ P-70 Sage destroyed. 02179_ H-71 Marshal destroyed. 02179_ Power Conduit explodes. 02179_ C-35 Carver destroyed. 02179_ P-70 Sage destroyed. 02179_ Gravmag Array destroyed. 02179_ Power Conduit explodes. 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"????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 7 Recoil Reduction 1 Force Boost 20 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Airjet | -7/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireTransportBank Manual? 0 Play Time 00:49:02 Cumulative 91.7 hours Start 2026.01.06 @ 13:49:08 End 2026.01.06 @ 19:12:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 42 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ad9388b-e5ec-4c23-8c47-75d168d758bb