Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 11:08:15 Player: carterz30cal Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (142) 710 Value Destroyed (3949) 3949 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (476) 476 TOTAL SCORE: 9755 Bonus ------- High Alert Combat Kills 205 Met Data Miner 300 Friendly Fire -29 Cogmind --------- Core Integrity 850/850 Matter 240/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Flying (165) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (6) --- Improved Cesium-ion Thruster > --- UTILITY (5) ------ Small Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- VTOL Module VTOL Module Improved Sensor Array Transmission Jammer Advanced ECM Suite System Shield System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Makeshift Cloaking Device > --- WEAPON ----------- Advanced EMP Blaster > --- INVENTORY -------- Heavy Ion Engine VTOL Module VTOL Module Improved Sensor Array Transmission Jammer Advanced ECM Suite System Shield System Shield [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . 1 1 . . . . . Utility 3 | . . . . . 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 80 | 7 5 3 30 1 19 12 . 1 . 2 . Power 10 | 1 1 1 3 . 1 1 . 1 . 1 . Engine 8 | 1 1 . 3 . 1 . . 1 . 1 . Core 2 | . . 1 . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 1 . 16 . 10 8 . . . . . Treads 28 | 2 1 . 16 . 9 . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 9 | . . . . . 1 8 . . . . . Utility 15 | 2 1 1 2 . 6 2 . . . 1 . Device 4 | 1 . . . . 1 1 . . . 1 . Storage 2 | 1 1 . . . . . . . . . . Processor 2 | . . . . . 1 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 7 | . . 1 2 . 4 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 18 | 2 2 1 9 1 2 1 . . . . . Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 15 | . 2 1 9 1 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . . . . . Parts Lost 21 | . . 2 2 . 7 . . 1 . 9 . Power 1 | . . . . . . . . . . 1 . Propulsion 10 | . . 1 . . 4 . . . . 5 . Utility 5 | . . . 1 . 2 . . . . 2 . Weapon 5 | . . 1 1 . 1 . . 1 . 1 . Highest Loss Streak 9 | . . 1 1 . 2 . . 1 . 9 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 16 | 1 13 18 19 19 19 7 8 8 8 7 7 Power 1 | . 1 1 1 2 1 1 1 1 1 . . Propulsion 3 | . 3 4 3 4 5 1 2 2 2 2 2 Utility 8 | . 5 10 11 11 8 4 5 5 5 5 5 Weapon 2 | . 2 2 2 2 3 . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 24 | . 3 . 6 . 6 4 . . . . 5 Power 2 | . . . 2 . . . . . . . . Propulsion 8 | . 2 . 1 . 4 1 . . . . . Utility 12 | . . . 3 . 2 2 . . . . 5 Weapon 2 | . 1 . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 97 99 100 96 92 89 26 Engine 9 | . 14 6 9 11 9 1 . 1 7 7 6 Core 1 | . . 7 1 . . 5 7 5 . . . Treads 34 | . 28 28 43 44 43 . . . . . . Flight 5 | . . . . . . 44 46 46 46 44 6 Device 5 | . 14 12 . . . 14 15 15 15 14 . Storage 10 | . 14 14 11 11 9 7 7 7 7 7 6 Processor 2 | . . . . . 8 7 7 7 7 7 6 Protection 6 | . . 1 11 11 8 . . . . . . Ballistic Gun 19 | . 24 28 21 22 18 7 7 3 . . . Peak Build Rating 44 | 7 8 11 27 27 31 42 42 42 40 44 14 Average Rating 21 | 4 7 9 18 26 28 37 42 40 40 39 14 On Entrance 23 | . 7 8 10 27 27 28 42 42 40 40 14 Naked Turns . | . . . . . . . . . . . . Heaviest Build 63 | 15 50 52 63 59 59 25 23 23 23 23 13 Greatest Support 108 | 40 40 40 89 88 108 31 31 31 31 31 6 Greatest Overweight (x) 2 | . 1 2 . . . . . . . 2 2 Average Overweight (x) . | . . 1 . . . . . . . . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 8 8 8 8 8 Average Capacity 18 | 7 17 20 20 20 20 8 8 8 8 8 8 Most Carried 20 | 2 18 20 20 20 20 19 8 8 8 8 7 Average Carried 16 | 1 13 18 19 19 19 7 8 8 8 7 7 Final Capacity 20 | 8 20 20 20 20 20 8 8 8 8 8 8 Final Carried 20 | 2 18 19 20 20 20 8 8 8 8 7 7 Class Distribution -------------------- 76% | Mutant 12% | Scavenger-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 4277 | 165 344 240 1566 266 1420 83 120 22 . 51 . Remotely . | . . . . . . . . . . . . Salvage Created 5473 | 15 487 127 2243 412 2085 83 . 21 . . . Parts 352 | 3 45 7 138 26 127 6 . . . . . Haulers Intercepted 10 | . 2 . 5 . 3 . . . . . . Recyclers Shooed 3 | . . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 111 | . 14 3 43 11 40 . . . . . . Guns 110 | . 14 3 43 11 39 . . . . . . AOE 1 | . . . . . 1 . . . . . . Classes Destroyed 15 | 1 4 1 6 . 2 1 . . . . . Worker 4 | . . . 2 . 2 . . . . . . Builder 1 | . . . . . . 1 . . . . . Tunneler 3 | 1 . . . 2 . . . . . . . Hauler 10 | . 2 . 5 . 3 . . . . . . Recycler 2 | . . . . . 1 1 . . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 3 | . . . 1 . 2 . . . . . . Watcher 8 | . 1 . 4 . 3 . . . . . . Swarmer 29 | . 8 . 6 5 10 . . . . . . Grunt 60 | . 6 2 25 6 21 . . . . . . Brawler 2 | . . . 1 . 1 . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . Sentry 16 | . . . 10 . 6 . . . . . . Heavy 1 | . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 6 | 1 4 1 6 3 5 1 . . . . . Combat Bots Only 5 | . 3 1 5 3 5 . . . . . . Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 . 1 . . . Gunslinging 1 | . . . 1 . 1 . . . . . . Exploded 1 | . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 644 | . 47 24 211 35 222 13 . 17 . 75 . Missed 189 | . 11 6 66 3 65 8 . 6 . 24 . Hits 455 | . 36 18 145 32 157 5 . 11 . 51 . Melee 7 | . . 4 2 . 1 . . . . . . Projectile 448 | . 36 14 143 32 156 5 . 11 . 51 . AOE 2 | . . . 2 . . . . . . . . Critical Strikes 11 | . . 1 5 . 4 . . . . 1 . Damage Taken 6119 | . 339 317 1837 331 2204 54 . 174 . 863 . Core 916 | . 65 10 162 17 191 12 . 32 . 427 . Absorbed by Shields 4 | . . . . . . 4 . . . . . Regen/Repaired (Parts) 51 | . . . 51 . . . . . . . . Core Remaining (%) 64 | 100 . 70 . 55 65 . . . . 32 . Volleys Fired 434 | 1 47 16 160 28 166 12 . 4 . . . Largest 2 | 2 2 2 2 2 2 1 . 2 . . . Hottest 80 | 80 80 40 50 50 50 36 . 61 . . . Shots Fired 854 | 2 94 32 321 56 332 12 . 5 . . . Gun 852 | 2 94 32 321 56 332 11 . 4 . . . Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . 1 . . . Special . | . . . . . . . . . . . . Kinetic 830 | . 74 32 321 56 332 11 . 4 . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 24 | 2 20 . . . . 1 . 1 . . . Robot Hit Streak 23 | 1 12 4 12 5 23 2 . 3 . . . Robot Miss Streak 8 | 1 3 7 5 4 8 2 . 1 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 15 | . 1 . 5 3 6 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . Shots Hit Robots 535 | 1 52 17 198 30 228 6 . 3 . . . Core Hits 223 | 1 23 7 79 16 92 2 . 3 . . . Critical Kills 4 | . 1 . 1 . 2 . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 5 | . 1 . 1 1 2 . . . . . . Destroy 5 | . 1 . 1 1 2 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8703 | 28 680 224 3032 536 3966 111 . 126 . . . Guns 8545 | 28 680 220 3032 536 3890 111 . 48 . . . Cannons . | . . . . . . . . . . . . Explosions 154 | . . . . . 76 . . 78 . . . Melee . | . . . . . . . . . . . . Ramming 4 | . . 4 . . . . . . . . . Kinetic 8359 | . 522 220 3032 536 3890 111 . 48 . . . Thermal . | . . . . . . . . . . . . Explosive 76 | . . . . . 76 . . . . . . Electromagnetic 264 | 28 158 . . . . . . 78 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 . 1 1 1 1 2 . Average Corruption 1 | . . . 1 2 . 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 38 | . . . 23 9 . . 1 3 . 2 . Message Errors 8 | . . . 5 1 . . . 2 . . . Matter Fused 10 | . . . 8 1 . . 1 . . . . Heat Flow Errors 2 | . . . 1 1 . . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . Parts Rejected 3 | . . . 2 1 . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 7 | . . . 2 3 . . . 1 . 1 . Data Loss (major) 1 | . . . 1 . . . . . . . . Misfires 2 | . . . 2 . . . . . . . . Alerts 2 | . . . 1 . . . . . . 1 . Weapon Failures 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 312 | 18 72 20 197 303 72 160 294 299 240 312 . Average Temperature 64 | 12 27 8 26 67 15 48 119 123 121 159 . Received Heat Transfer 2225 | . 96 179 678 108 918 12 . 18 . 216 . Effects 6 | . . . . . . . 2 1 . 3 . Energy Bleed 4 | . . . . . . . 2 1 . 1 . Interference 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . 2 1 2 1 . . . . . Low Security (%) 57 | 100 100 100 49 . 42 53 . . . . 100 Level 1 27 | . . . 20 99 36 46 . . . . . Level 2 14 | . . . 29 . 20 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 686 | 5 112 40 686 362 611 277 . . . . . Initial 277 | . . 4 . 262 76 277 . . . . . Average 190 | . 22 5 257 274 267 204 . . . . . Influence Increases 3498 | 5 412 50 1266 310 1221 54 . 135 . 45 . Destroy 0b10 Robot/C 2200 | . 280 40 860 220 800 . . . . . . Destroy 0b10 Robot/NC 160 | 5 15 . 65 10 55 10 . . . . . Destroy Leader 536 | . 56 10 228 50 192 . . . . . . Successful Hack 118 | . 31 . 33 . 40 14 . . . . . Disable Machine 45 | . . . . . 30 15 . . . . . Destroy Structure 34 | . . . 5 . 29 . . . . . . Partial Spotted 15 | . . . . . . 15 . . . . . Lose Combat Pursuer 390 | . 30 . 75 30 75 . . 135 . 45 . Influence Decreases 3498 | 5 401 61 592 786 808 524 141 80 55 45 . Entered New Map 983 | . . 7 . 412 122 334 53 . 55 . . Time Decay 2415 | 5 401 54 572 374 616 190 88 70 . 45 . Lost Part 100 | . . . 20 . 70 . . 10 . . . Squads Dispatched 20 | . 2 . 6 . 8 3 . . . 1 . Investigation 10 | . 2 . 4 . 2 1 . . . 1 . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 6 | . . . 2 . 3 1 . . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 13 | . 2 . 5 . 6 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 210 | . 29 4 62 12 64 4 2 12 . 20 1 Peak Tracking Total 17 | . 5 2 6 4 6 3 4 6 . 17 1 Tactical Retreats 18 | . 1 . 3 1 5 . 1 5 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 9 | . 1 . 3 . 2 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 6 | . . . . . 6 . . . . . . Exploded 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 3 | . . . . . 2 1 . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 39 | . 7 1 13 . 9 2 . 2 4 1 . Terminals 27 | . 6 1 9 . 7 2 . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 4 | . 1 . 1 . 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 126 | . 17 1 45 . 21 4 . 5 29 4 . Successful 100 | . 12 1 33 . 12 4 . 5 29 4 . Failed 26 | . 5 . 12 . 9 . . . . . . Catastrophic 5 | . 2 . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . . . 10 . 4 . . . . . . Terminals 73 | . 15 1 26 . 19 4 . 4 . 4 . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . Recycling Units 5 | . 2 . 1 . 2 . . . . . . Scanalyzers 14 | . . . 14 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 70 | . 10 1 9 . 8 4 . 5 29 4 . Record 22 | . . . . . . 2 . 5 11 4 . Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 3 | . . . . . . . . . 3 . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 7 | . 2 . 2 . . . . . 3 . . Level Access Points 2 | . 1 . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . Locate Traps 4 | . 2 . 1 . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 8 | . 1 1 1 . 4 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . 1 . . . . . . Report Inventory 3 | . 1 . 1 . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer 14 | . . . 14 . . . . . . . . Insert Component 6 | . . . 6 . . . . . . . . Analyze 8 | . . . 8 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 7 . 3 . . . . . . Terminals 10 | . . . 7 . 3 . . . . . . Track 7 | . . . 5 . 2 . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 5 1 10 . 5 2 . . . 1 . Full Trace Events 10 | . 3 . 5 . . 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 6 . . . . . 12 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 32 | . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 6 . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 3123 | 11 1798 376 . . 18 381 182 179 25 153 . Sensors 938 | . . . . . 18 381 182 179 25 153 . Seismic 2185 | 11 1798 376 . . . . . . . . . Cloaking 23 | . . . . . . . . . . 23 . ECM 197 | . . . . . . 159 28 10 . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 8948 | 95 1798 420 2665 864 2058 394 182 179 25 164 104 Spaces Moved 6355 | 53 720 151 1264 543 939 750 619 595 123 535 63 Core 4 | 4 . . . . . . . . . . . Treads 3666 | 49 720 151 1264 543 939 . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2685 | . . . . . . 750 619 595 123 535 63 Fastest Speed 20 | 50 160 240 145 145 148 20 20 20 20 20 165 Average Speed 109 | 151 224 240 157 145 154 20 20 20 20 21 165 Slowest Speed 320 | 160 240 320 160 145 161 23 20 20 20 165 165 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 3 95 25 87 93 68 14 57 67 75 68 2 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . . 2 . . . 1 1 . . Known Exits Taken 8 | . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . Scrap Searched 8 | . . . . 3 . . 3 1 . 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 29 | . . . . . 29 . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 29 | . . . . . 29 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 7614 | 62 809 177 1634 575 1274 985 676 650 122 587 63 Wait 584 | . 12 2 125 2 113 172 58 50 . 50 . Move 6344 | 52 719 150 1263 542 938 749 618 594 122 534 63 Hop . | . . . . . . . . . . . . Pick Up 62 | 2 19 3 15 1 17 5 . . . . . Fast Attach 14 | 7 1 . 2 . 1 2 . . . 1 . Attach 27 | . 1 1 6 1 11 6 . . . 1 . Detach 3 | . . . . . 1 2 . . . . . Swap 62 | . 3 2 32 . 12 12 . 1 . . . Drop 72 | . 7 2 31 . 15 15 . 1 . 1 . Fire 434 | 1 47 16 160 28 166 12 . 4 . . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 1126 | -10/Materials | Discovered new exit (range 13) 1353 | -10/Materials | Identified exit to Materials 1863 | -10/Materials | Discovered new exit (range 11) 1894 | -10/Materials | Entered Mines 1895 | -10/Mines | Assembled infested the area 1900 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2276 | -10/Mines | Discovered exit to Materials (range 9) 2305 | -10/Mines | Discovered exit to Materials (range 20) 2314 | -10/Mines | Entered Materials 2314 | -9/Materials | Evolved 2 slots: Propulsion x2 3081 | -9/Materials | Repaired Imp. Treads 3386 | -9/Materials | Discovered new exit (range 12) 3768 | -9/Materials | Discovered new exit (range 7) 4338 | -9/Materials | Build established: Scavenger-Mutant 4685 | -9/Materials | Identified exit to Materials 4947 | -9/Materials | Build established: Mutant 4979 | -9/Materials | Entered Mines 5026 | -9/Mines | Discovered exit to Materials (range 10) 5195 | -9/Mines | Found a hidden stash of uninstalled traps 5234 | -9/Mines | Learned location of Storage (-8) 5247 | -9/Mines | Discovered exit to Materials (range 6) 5843 | -9/Mines | Entered Materials 5843 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5986 | -8/Materials | Identified exit to Storage 6286 | -8/Materials | Garrison activated, responded to threat 6445 | -8/Materials | Discovered new exit (range 16) 7369 | -8/Materials | Build established: Scavenger-Mutant 7544 | -8/Materials | Discovered new exit (range 5) 7808 | -8/Materials | Discovered new exit (range 11) 7894 | -8/Materials | Build established: Mutant 7899 | -8/Materials | Identified exit to Factory 7901 | -8/Materials | Entered Factory 7901 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8216 | -7/Factory | Build established: Sprinter 8292 | -7/Factory | Discovered new exit (range 14) 8294 | -7/Factory | Identified exit to Lower Caves 8295 | -7/Factory | Entered Lower Caves 8438 | -7/Lower Caves | Discovered new exit (range 7) 8477 | -7/Lower Caves | Identified exit to Lower Caves 8477 | -7/Lower Caves | Entered another Lower Caves area 8482 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 8482 | -7/Lower Caves | Learned Extension emergency access door positions 8485 | -7/Lower Caves | Discovered new exit (range 8) 8497 | -7/Lower Caves | Learned Factory trap positions 8497 | -7/Lower Caves | Learned location of Zion (-6) 8533 | -7/Lower Caves | Encountered a Warlord checkpoint 8595 | -7/Lower Caves | Entered a destroyed Warlord outpost 8643 | -7/Lower Caves | Discovered new exit (range 4) 8644 | -7/Lower Caves | Identified exit to Data Miner 8656 | -7/Lower Caves | Entered Data Miner 8656 | -7/Data Miner | Discovered new exit (range 6) 8658 | -7/Data Miner | Identified exit to Proximity Caves 8661 | -7/Data Miner | Met Data Miner 8669 | -7/Data Miner | Learned location of Section 7 (-2) 8669 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8674 | -7/Data Miner | Received God Mode back door access code from Data Miner 8681 | -7/Data Miner | Entered Proximity Caves 8816 | -6/Proximity Caves | Discovered new exit (range 5) 8817 | -6/Proximity Caves | Identified exit to Factory 8833 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8843 | -6/Proximity Caves | Core integrity fell below 50% 8845 | -6/Proximity Caves | Entered Factory 8845 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8846 | -6/Factory | Identified exit to Factory 8847 | -6/Factory | Loaded intel: 111 trap records 8876 | -6/Factory | Lost 9 parts (1p5n2u1w) 8949 | -6/Factory | Self-destructed Last Messages --------------- 08832_ Adv. EMP Blaster destroyed. 08832_ G-50 Soldier springs to life. 08832_ Lgt. Angular Momentum Engine destroyed. 08832_ S-27 Virus springs to life. 08832_ G-50 Soldier springs to life. 08832_ S-27 Virus springs to life. 08833_ Critical hit (Burn: +37). 08836_ Cesium-ion Thruster destroyed. 08843_ Imp. Sensor Array destroyed. 08845_ Imp. VTOL Module destroyed. [Achievement: I'm Back, Baby!] PARAMETERS=POWER+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE Loading 4 Factory entrances... Loading Factory trap records (x111)... 08861_ K-01 Serf collects debris. 08864_ ALERT: All DSF locations entering lockdown mode. 08871_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???##########?????????????????? | | ???# @ #?????????????????? | | ???# """ #?????????????????? | | ???# """ #?????????????????? | | ???# """ #?????????????????? | | ???# #?????????????????? | | ???# """ #?????????????????? | | ???# """ #?????????????????? | | ???# """ #?????????????????? | | ???# #?????????????????? | | ???#####+####?????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ######## #????????????????????? | | # # #????????????????????? | | # """ # #????????????????????? | | # """ # #????????????????????? | | # """ # ###################### | | # # | | #!!! # | | #!!! + | | #!! # | | # # | | # """ ####+############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Armor Coverage 225 Evasion (%) 66 Recoil Reduction 5 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 67% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- I Spy I Survived The Infestation I'm Back, Baby! Challenges ------------ None Game ------ Seed ArmoredRagnarokScythe Manual? 0 Play Time 01:31:38 Cumulative 16.9 hours Start 2025.07.19 @ 09:31:02 End 2025.07.20 @ 11:08:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6ce6da2-c1d9-46d8-b063-599a78a5be02