Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 15:57:45 Player: KodiCraft Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1146) 1146 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 2845 Bonus ------- High Alert Combat Kills 4 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 125/125 System Corruption 3% Temperature Cool (0) Movement Flying (120) Ox1 Location -9/Garrison Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Weight Redist. System Gravity Neutralizer Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Small Storage Unit EM Pulse Gun EM Shotgun [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 38 | 3 7 15 6 7 Power 9 | . 1 3 3 2 Engine 9 | . 1 3 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 6 . 2 Treads . | . . . . . Leg 4 | 2 . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . 4 . 2 Utility 9 | 1 3 3 1 1 Device 3 | . 1 1 1 . Storage 3 | 1 1 . . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 10 | . 3 3 2 2 Energy Gun 9 | . 3 2 2 2 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 15 | . . 1 2 12 Power 4 | . . . 1 3 Propulsion 4 | . . 1 . 3 Utility 3 | . . . 1 2 Weapon 4 | . . . . 4 Highest Loss Streak 10 | . . 1 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 93 99 96 84 Engine 19 | . 14 22 19 18 Leg 17 | . 28 21 . . Flight 5 | . . . 22 19 Device 11 | . 6 11 21 18 Storage 9 | . 14 10 . . Processor 3 | . . . 11 11 Protection 5 | . . 10 . . Energy Gun 22 | . 28 20 22 16 Naked Turns . | . . . . . Heaviest Build 21 | 5 15 21 16 16 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 8 Average Capacity 7 | 7 8 7 5 5 Most Carried 8 | 7 8 8 5 5 Average Carried 6 | 5 6 7 4 3 Final Capacity 8 | 8 8 5 5 8 Final Carried 8 | 7 8 4 3 . Class Distribution -------------------- 80% | Mutant 19% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 620 | 175 105 225 95 20 Remotely . | . . . . . Salvage Created 945 | . 176 445 186 138 Parts 61 | . 8 26 12 15 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 25 | . 4 10 3 8 Guns 18 | . . 7 3 8 AOE 6 | . 3 3 . . Classes Destroyed 7 | . 1 6 . . Worker 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 3 | . . 2 1 . Swarmer 11 | . . 3 . 8 Grunt 10 | . 4 5 1 . Sentry 4 | . . 2 2 . Best Kill Streak 8 | . 2 6 2 8 Combat Bots Only 8 | . 2 3 2 8 Max Kills in Single Turn 4 | . 1 4 1 2 Gunslinging 1 | . . . . 1 Exploded 3 | . 1 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 178 | . 22 36 17 103 Missed 64 | . 6 12 5 41 Damage Taken 1438 | . 256 323 175 684 Core 440 | . 29 94 41 276 Absorbed by Shields 30 | . . . . 30 Redirected to Shielding 13 | . . 13 . . Regen/Repaired (Parts) 34 | . . 34 . . Core Remaining (%) 94 | 100 88 . . . Volleys Fired 69 | . 15 25 12 17 Largest 2 | . 2 2 2 2 Hottest 90 | . 80 80 90 90 Shots Fired 131 | . 30 48 23 30 Gun 122 | . 30 39 23 30 Cannon . | . . . . . Launcher 9 | . . 9 . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 9 | . . 9 . . Electromagnetic 122 | . 30 39 23 30 Robot Hit Streak 6 | . 5 6 5 6 Robot Miss Streak 4 | . 3 3 4 4 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 . 3 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 76 | . 16 27 18 15 Core Hits 48 | . 6 23 9 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Corrupt 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1945 | . 412 1103 315 115 Guns 912 | . 225 288 284 115 Cannons . | . . . . . Explosions 1024 | . 178 815 31 . Melee . | . . . . . Ramming 9 | . 9 . . . Kinetic . | . . . . . Thermal 209 | . 178 . 31 . Explosive 815 | . . 815 . . Electromagnetic 912 | . 225 288 284 115 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 107 | . . 107 . . Projectiles . | . . . . . Explosions 107 | . . 107 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 109 | . 38 71 . . Shots 3 | . 1 2 . . Rammed . | . . . . . Targets Rammed 3 | . 3 . . . Kicked 3 | . 3 . . . Crushed . | . . . . . Highest Temperature 210 | . 210 144 114 145 Average Temperature 62 | . 99 50 44 63 Received Heat Transfer 291 | . 120 63 90 18 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 5 | . 1 2 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . 200 . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 3 . 1 . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 568 | . 170 163 315 568 Initial 204 | . . . 64 204 Average 119 | . 91 58 174 398 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 82 | 100 100 100 57 . Level 1 8 | . . . 42 38 Level 2 8 | . . . . 61 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 7 17 11 18 Peak Tracking Total 8 | . 3 3 4 8 Tactical Retreats 6 | . 1 . 4 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 4 | . . 2 . 2 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 13 | . 6 3 3 1 Terminals 6 | . 3 . 2 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 41 | . 20 11 9 1 Successful 27 | . 12 10 4 1 Failed 14 | . 8 1 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 18 | . 10 . 7 1 Fabricators . | . . . . . Repair Stations 7 | . 4 3 . . Recycling Units 6 | . 6 . . . Scanalyzers 8 | . . 8 . . Garrison Access 2 | . . . 2 . Terminal Hacks 12 | . 8 . 3 1 Record 3 | . 3 . . . Open Door 1 | . . . 1 . Emergency Access Points 3 | . 1 . 1 1 Alert Level 2 | . 1 . 1 . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 1 2 . . Scan Component 2 | . 1 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 8 | . . 8 . . Insert Component 4 | . . 4 . . Analyze 4 | . . 4 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 3 3 . Full Trace Events 3 | . . 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 36 | . . 36 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 5 . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 7 | . . . . 7 Machine Destruction 7 | . . . . 7 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1885 | 111 440 910 169 255 Spaces Moved 1572 | 81 238 571 332 350 Core 18 | 10 . . . 8 Treads . | . . . . . Legs 852 | 71 238 543 . . Wheels . | . . . . . Hover . | . . . . . Flight 702 | . . 28 332 342 Fastest Speed 32 | 50 120 32 32 32 Average Speed 81 | 111 120 117 32 36 Slowest Speed 190 | 120 120 190 32 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 10 | . . 1 6 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 36 31 40 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 69 | . 13 54 2 . Melee . | . . . . . Projectile . | . . . . . AOE 69 | . 13 54 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 2036 | 103 361 760 367 445 Wait 272 | 4 90 123 14 41 Move 1549 | 80 237 568 319 345 Hop 9 | . . 1 6 2 Pick Up 44 | 13 7 15 5 4 Fast Attach . | . . . . . Attach 21 | 3 4 4 3 7 Detach 1 | . . . 1 . Swap 17 | . 3 11 3 . Drop 22 | 3 2 13 4 . Fire 69 | . 15 25 12 17 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 3 . . . Crush . | . . . . . Escape Stasis 29 | . . . . 29 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 3) 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 554 | -9/Materials | Discovered new exit (range 8) 628 | -9/Materials | Repaired Broken EM Pulse Gun 654 | -9/Materials | Discovered new exit (range 15) 1462 | -9/Materials | Identified exit to Storage 1462 | -9/Materials | Entered Storage 1466 | -9/Storage | Identified exit to Garrison 1631 | -9/Storage | Entered Garrison 1753 | -9/Garrison | Build established: Sprinter 1759 | -9/Garrison | Destroyed 8 combat bots 1764 | -9/Garrison | Garrison Relay disabled 1793 | -9/Garrison | Garrison Relay disabled 1825 | -9/Garrison | Core integrity fell below 50% 1868 | -9/Garrison | Triggered checkpoint 1869 | -9/Garrison | Core integrity fell below 20% 1886 | -9/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01793_ Garrison Relay disabled. 01793_ Relay Coupler [NC] tumbles out of relay unit. 01793_ Relay Coupler [Grunt] tumbles out of relay unit. 01819_ P-60 Hacker springs to life. 01819_ VTOL Module destroyed. 01821_ EM Shotgun destroyed. 01821_ Gravity Neutralizer destroyed. 01824_ Imp. EM Shotgun destroyed. 01830_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 01831_ EM Pulse Gun destroyed. 01843_ Lgt. Ion Engine destroyed. 01843_ VTOL Module destroyed. 01849_ Imp. Ion Engine destroyed. 01868_ Beams of light sweep through the air. An alarm sounds. 01868_ Weight Redist. System destroyed. 01868_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????+??????????????????? | | ???????????????????????##+???????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????+????# #????????????????????+?? | | ???????????????????????# ???????+??????????????? | | ???????????????????????# #???+??????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????+ p ?????????????????????? | | ???????????????????????# ###???????????????????+? | | ?????????????????####### #???????????????????? #? | | ????????????#" #?????????????????? #? | | ?????????????????####### #??????##+###""""## #? | | ???????????????????????#pp####+### #? | | ???????????????????????# g +? | | ???????????????????????# +? | | ???????????????????????########### ## ## #? | | ???????????????????????????????### ## ## ## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# = | | ???????????????????????????????# =%[ | | ???????????????????????????????### ## ## %## | | ??????????????????????????######## ## ## #? | | ???????????????????????# ## | | ?????????????????????? / % + | | ??????????????????????## ##+##### = ## | | ?????????????????????????????????## ## ## #? | | ????????????????+?????????????????# ## ## #? | | ??????????????????????????????????# ######## #? | | ??????????????????????????????????# #??????# #? | | ??????????????????????????????????+ #??????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Propulsion Shielding 33 Evasion (%) 63 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed WaveEfficiencyDatajack Manual? 0 Play Time 00:41:09 Cumulative 7.6 hours Start 2024.04.08 @ 14:39:27 End 2024.04.08 @ 15:57:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 5 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 766a7a6d-b843-41d4-ac82-59ad7f26ffe7