Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 15:57:45
Player: KodiCraft
Result: Destroyed by P-60 Hacker with Shock Rifle
Performance
-------------
Evolutions (1) 500
Regions Visited (4) 800
Robots Destroyed (31) 155
Value Destroyed (1146) 1146
Prototype IDs (2) 40
Alien Tech Used (0) 0
Bonus (204) 204
TOTAL SCORE: 2845
Bonus
-------
High Alert Combat Kills 4
Entered Garrisons 200
Cogmind
---------
Core Integrity 0/400
Matter 270/300
Energy 125/125
System Corruption 3%
Temperature Cool (0)
Movement Flying (120) Ox1
Location -9/Garrison
Parts
-------
> --- POWER (2) --------
Light Ion Engine
> --- PROPULSION (2) ---
Flight Unit
> --- UTILITY (3) ------
Small Storage Unit
Signal Interpreter
> --- WEAPON (2) -------
(None)
> --- INVENTORY (8) ----
(None)
Peak State
------------
> --- POWER ------------
Light Ion Engine
Improved Ion Engine
> --- PROPULSION -------
VTOL Module
VTOL Module
> --- UTILITY ----------
Weight Redist. System
Gravity Neutralizer
Signal Interpreter
> --- WEAPON -----------
Improved EM Shotgun
Improved EM Shotgun
> --- INVENTORY --------
Small Storage Unit
EM Pulse Gun
EM Shotgun
[Rating: 22]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Propulsion Aluminum Leg
Leg Aluminum Leg
Flight Unit VTOL Module
Utility Small Storage Unit
Device Sensor Array
Storage Small Storage Unit
Processor Signal Interpreter
Protection Propulsion Shielding
Weapon EM Pulse Gun
Energy Gun EM Pulse Gun
Launcher Rocket Launcher
Build | -11 -10 -9 -9 -9
------- Run | Yrd Mat Mat Sto Gar
Slots Evolved 2 | . . 2 . .
Power 1 | . . 1 . .
Propulsion . | . . . . .
Utility 1 | . . 1 . .
Weapon . | . . . . .
Parts Attached 38 | 3 7 15 6 7
Power 9 | . 1 3 3 2
Engine 9 | . 1 3 3 2
Core . | . . . . .
Reactor . | . . . . .
Propulsion 10 | 2 . 6 . 2
Treads . | . . . . .
Leg 4 | 2 . 2 . .
Wheel . | . . . . .
Hover . | . . . . .
Flight 6 | . . 4 . 2
Utility 9 | 1 3 3 1 1
Device 3 | . 1 1 1 .
Storage 3 | 1 1 . . 1
Processor 1 | . . 1 . .
Hackware . | . . . . .
Protection 2 | . 1 1 . .
Artifact . | . . . . .
Weapon 10 | . 3 3 2 2
Energy Gun 9 | . 3 2 2 2
Energy Cannon . | . . . . .
Ballistic Gun . | . . . . .
Ballistic Cannon . | . . . . .
Launcher 1 | . . 1 . .
Special Weapon . | . . . . .
Impact Weapon . | . . . . .
Slashing Weapon . | . . . . .
Piercing Weapon . | . . . . .
Special Melee Weapon . | . . . . .
Unidentified Prototypes 2 | . . . 2 .
Parts Lost 15 | . . 1 2 12
Power 4 | . . . 1 3
Propulsion 4 | . . 1 . 3
Utility 3 | . . . 1 2
Weapon 4 | . . . . 4
Highest Loss Streak 10 | . . 1 1 10
To Critical Strikes . | . . . . .
Average Slot Usage (%) 95 | . 93 99 96 84
Engine 19 | . 14 22 19 18
Leg 17 | . 28 21 . .
Flight 5 | . . . 22 19
Device 11 | . 6 11 21 18
Storage 9 | . 14 10 . .
Processor 3 | . . . 11 11
Protection 5 | . . 10 . .
Energy Gun 22 | . 28 20 22 16
Naked Turns . | . . . . .
Heaviest Build 21 | 5 15 21 16 16
Greatest Support 20 | 20 20 20 20 20
Greatest Overweight (x) 1 | . . 1 . 1
Average Overweight (x) . | . . . . .
Largest Inventory Capacity 8 | 8 8 8 5 8
Average Capacity 7 | 7 8 7 5 5
Most Carried 8 | 7 8 8 5 5
Average Carried 6 | 5 6 7 4 3
Final Capacity 8 | 8 8 5 5 8
Final Carried 8 | 7 8 4 3 .
Class Distribution
--------------------
80% | Mutant
19% | Sprinter
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Sprinter | -9/Storage
Sprinter | -9/Garrison
Resources | -11 -10 -9 -9 -9
----------- Run | Yrd Mat Mat Sto Gar
Matter Collected 620 | 175 105 225 95 20
Remotely . | . . . . .
Salvage Created 945 | . 176 445 186 138
Parts 61 | . 8 26 12 15
Haulers Intercepted 1 | . . 1 . .
Recyclers Shooed . | . . . . .
Parts Field Recycled . | . . . . .
Retrieved Matter . | . . . . .
Parts Self-Destructed . | . . . . .
Prevented . | . . . . .
Kills | -11 -10 -9 -9 -9
------- Run | Yrd Mat Mat Sto Gar
Combat Hostiles Destroyed 25 | . 4 10 3 8
Guns 18 | . . 7 3 8
AOE 6 | . 3 3 . .
Classes Destroyed 7 | . 1 6 . .
Worker 1 | . . 1 . .
Hauler 1 | . . 1 . .
Recycler 1 | . . 1 . .
Watcher 3 | . . 2 1 .
Swarmer 11 | . . 3 . 8
Grunt 10 | . 4 5 1 .
Sentry 4 | . . 2 2 .
Best Kill Streak 8 | . 2 6 2 8
Combat Bots Only 8 | . 2 3 2 8
Max Kills in Single Turn 4 | . 1 4 1 2
Gunslinging 1 | . . . . 1
Exploded 3 | . 1 3 . .
Melee . | . . . . .
Uniques/NPCs Destroyed . | . . . . .
Combat | -11 -10 -9 -9 -9
-------- Run | Yrd Mat Mat Sto Gar
Hostile Shots Fired 178 | . 22 36 17 103
Missed 64 | . 6 12 5 41
Damage Taken 1438 | . 256 323 175 684
Core 440 | . 29 94 41 276
Absorbed by Shields 30 | . . . . 30
Redirected to Shielding 13 | . . 13 . .
Regen/Repaired (Parts) 34 | . . 34 . .
Core Remaining (%) 94 | 100 88 . . .
Volleys Fired 69 | . 15 25 12 17
Largest 2 | . 2 2 2 2
Hottest 90 | . 80 80 90 90
Shots Fired 131 | . 30 48 23 30
Gun 122 | . 30 39 23 30
Cannon . | . . . . .
Launcher 9 | . . 9 . .
Special . | . . . . .
Kinetic . | . . . . .
Thermal . | . . . . .
Explosive 9 | . . 9 . .
Electromagnetic 122 | . 30 39 23 30
Robot Hit Streak 6 | . 5 6 5 6
Robot Miss Streak 4 | . 3 3 4 4
Penetration Max . | . . . . .
Secondary Targets 5 | . . 2 . 3
Max Gunslinging Chain 1 | . . 1 . 1
Shots Hit Robots 76 | . 16 27 18 15
Core Hits 48 | . 6 23 9 10
Critical Kills . | . . . . .
Critical Parts Destroyed . | . . . . .
Critical Strikes 2 | . 1 1 . .
Corrupt 2 | . 1 1 . .
Melee Attacks . | . . . . .
Impact . | . . . . .
Slashing . | . . . . .
Piercing . | . . . . .
Sneak Attacks . | . . . . .
Combat Hostiles . | . . . . .
Follow-up Attacks . | . . . . .
Damage Inflicted 1945 | . 412 1103 315 115
Guns 912 | . 225 288 284 115
Cannons . | . . . . .
Explosions 1024 | . 178 815 31 .
Melee . | . . . . .
Ramming 9 | . 9 . . .
Kinetic . | . . . . .
Thermal 209 | . 178 . 31 .
Explosive 815 | . . 815 . .
Electromagnetic 912 | . 225 288 284 115
Impact . | . . . . .
Slashing . | . . . . .
Piercing . | . . . . .
Highest Corruption 3 | . . . . 3
Average Corruption 1 | . . . . 1
Corruption Purged . | . . . . .
Corruption Blocked . | . . . . .
Overload Shots . | . . . . .
Overflow Damage 107 | . . 107 . .
Projectiles . | . . . . .
Explosions 107 | . . 107 . .
Melee . | . . . . .
Knockbacks . | . . . . .
Impact . | . . . . .
Kinetic . | . . . . .
Secondary . | . . . . .
Self-Inflicted Damage 109 | . 38 71 . .
Shots 3 | . 1 2 . .
Rammed . | . . . . .
Targets Rammed 3 | . 3 . . .
Kicked 3 | . 3 . . .
Crushed . | . . . . .
Highest Temperature 210 | . 210 144 114 145
Average Temperature 62 | . 99 50 44 63
Received Heat Transfer 291 | . 120 63 90 18
Siege Activations . | . . . . .
Robots Corrupted 1 | . 1 . . .
Combat Hostiles 1 | . 1 . . .
Parts Fried 5 | . 1 2 2 .
Impact Corruptions . | . . . . .
Robots Melted . | . . . . .
Combat Hostiles . | . . . . .
Parts Melted . | . . . . .
Heat Transferred 250 | . 200 . 50 .
Parts Sabotaged . | . . . . .
Parts Stolen . | . . . . .
Parts Stripped . | . . . . .
Power Chain Reactions 4 | . 3 . 1 .
Alert | -11 -10 -9 -9 -9
------- Run | Yrd Mat Mat Sto Gar
Peak Influence 568 | . 170 163 315 568
Initial 204 | . . . 64 204
Average 119 | . 91 58 174 398
Maximum Alert Level 2 | . . . 1 2
Low Security (%) 82 | 100 100 100 57 .
Level 1 8 | . . . 42 38
Level 2 8 | . . . . 61
Level 3 . | . . . . .
Level 4 . | . . . . .
Level 5 . | . . . . .
High Security . | . . . . .
Max Security . | . . . . .
Squads Dispatched 2 | . . 1 1 .
Investigation 1 | . . . 1 .
Extermination . | . . . . .
Reinforcement 1 | . . 1 . .
Assault . | . . . . .
Garrison . | . . . . .
Intercept . | . . . . .
Searches Triggered . | . . . . .
Construction Impeded 1 | . . 1 . .
Haulers Reinforced . | . . . . .
Active Scanning Responses . | . . . . .
Cargo Convoy Interrupts . | . . . . .
Stealth | -11 -10 -9 -9 -9
--------- Run | Yrd Mat Mat Sto Gar
Distress Signals 3 | . 1 1 1 .
Communications Jammed . | . . . . .
Distress Signals . | . . . . .
Times Spotted 53 | . 7 17 11 18
Peak Tracking Total 8 | . 3 3 4 8
Tactical Retreats 6 | . 1 . 4 1
Traps | -11 -10 -9 -9 -9
------- Run | Yrd Mat Mat Sto Gar
Traps Triggered 3 | . . . 1 2
Indirectly . | . . . . .
Trap Hack Attempts . | . . . . .
Triggered . | . . . . .
Disarmed . | . . . . .
Reprogrammed . | . . . . .
Reused . | . . . . .
Traps Extracted . | . . . . .
Installed . | . . . . .
Triggered . | . . . . .
Machines | -11 -10 -9 -9 -9
---------- Run | Yrd Mat Mat Sto Gar
Machines Disabled 4 | . . 2 . 2
Max in Single Turn 1 | . . 1 . 1
Garrison Relay 2 | . . . . 2
Machines Repaired . | . . . . .
Machines Dismantled . | . . . . .
Machines Sabotaged . | . . . . .
Overloaded Fab Kills . | . . . . .
Hacking | -11 -10 -9 -9 -9
--------- Run | Yrd Mat Mat Sto Gar
Machines Accessed 13 | . 6 3 3 1
Terminals 6 | . 3 . 2 1
Fabricators . | . . . . .
Repair Stations 2 | . 1 1 . .
Recycling Units 2 | . 2 . . .
Scanalyzers 2 | . . 2 . .
Garrison Access 1 | . . . 1 .
Total Hacks 41 | . 20 11 9 1
Successful 27 | . 12 10 4 1
Failed 14 | . 8 1 5 .
Catastrophic 1 | . . . 1 .
Database Lockouts . | . . . . .
Manual 1 | . . . 1 .
Terminals 18 | . 10 . 7 1
Fabricators . | . . . . .
Repair Stations 7 | . 4 3 . .
Recycling Units 6 | . 6 . . .
Scanalyzers 8 | . . 8 . .
Garrison Access 2 | . . . 2 .
Terminal Hacks 12 | . 8 . 3 1
Record 3 | . 3 . . .
Open Door 1 | . . . 1 .
Emergency Access Points 3 | . 1 . 1 1
Alert Level 2 | . 1 . 1 .
Dispatch Records 1 | . 1 . . .
Maintenance Status 1 | . 1 . . .
Investigation Status 1 | . 1 . . .
Fabricator Hacks . | . . . . .
Repair Station Hacks 3 | . 1 2 . .
Scan Component 2 | . 1 1 . .
Repair 1 | . . 1 . .
Recycling Unit Hacks 3 | . 3 . . .
Report Inventory 2 | . 2 . . .
Retrieve Components 1 | . 1 . . .
Scanalyzer 8 | . . 8 . .
Insert Component 4 | . . 4 . .
Analyze 4 | . . 4 . .
Garrison Access Hacks 1 | . . . 1 .
Unlock Access 1 | . . . 1 .
Unauthorized Hacks . | . . . . .
Terminals . | . . . . .
Fabricators . | . . . . .
Repair Stations . | . . . . .
Recycling Units . | . . . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Data Cores Recovered . | . . . . .
Used . | . . . . .
Hacking Detections 12 | . 6 3 3 .
Full Trace Events 3 | . . 2 1 .
Feedback Events . | . . . . .
Feedback Blocked . | . . . . .
Robot Schematics Acquired . | . . . . .
Robots Built . | . . . . .
Authchips . | . . . . .
Time . | . . . . .
Total Robot Build Rating . | . . . . .
Part Schematics Acquired 3 | . . 3 . .
Parts Built . | . . . . .
Authchips . | . . . . .
Time . | . . . . .
Total Part Build Rating . | . . . . .
Parts Repaired 1 | . . 1 . .
Time 36 | . . 36 . .
Parts Recycled . | . . . . .
Recycled Matter . | . . . . .
Retrieved Matter . | . . . . .
Retrieved Components 5 | . 5 . . .
Parts Scanalyzed 3 | . . 3 . .
Part Schematics Acquired 3 | . . 3 . .
Parts Damaged . | . . . . .
Bothacking | -11 -10 -9 -9 -9
------------ Run | Yrd Mat Mat Sto Gar
Used RIF Installer . | . . . . .
Robots Hacked . | . . . . .
Non-combat . | . . . . .
Combat . | . . . . .
Robot Hacks Applied . | . . . . .
Relay Couplers Released 7 | . . . . 7
Machine Destruction 7 | . . . . 7
Fabnet Peak Effective % . | . . . . .
Robots Rewired . | . . . . .
Allies Hacked . | . . . . .
Hacks Repelled . | . . . . .
Allies | -11 -10 -9 -9 -9
-------- Run | Yrd Mat Mat Sto Gar
Total Allies . | . . . . .
Largest Group . | . . . . .
Highest-Rated Group . | . . . . .
Highest-Rated Ally . | . . . . .
Total Orders . | . . . . .
Ally Attacks . | . . . . .
Total Damage . | . . . . .
Kills . | . . . . .
Allies Corrupted . | . . . . .
Allies Melted . | . . . . .
Intel | -11 -10 -9 -9 -9
------- Run | Yrd Mat Mat Sto Gar
Robot Analysis Total . | . . . . .
Derelict Logs Recovered . | . . . . .
Drone Launches . | . . . . .
Drone Recoveries . | . . . . .
Exploration | -11 -10 -9 -9 -9
------------- Run | Yrd Mat Mat Sto Gar
Turns Passed 1885 | 111 440 910 169 255
Spaces Moved 1572 | 81 238 571 332 350
Core 18 | 10 . . . 8
Treads . | . . . . .
Legs 852 | 71 238 543 . .
Wheels . | . . . . .
Hover . | . . . . .
Flight 702 | . . 28 332 342
Fastest Speed 32 | 50 120 32 32 32
Average Speed 81 | 111 120 117 32 36
Slowest Speed 190 | 120 120 190 32 120
Overloaded Moves . | . . . . .
Propulsion Burnouts . | . . . . .
Robots Hopped 10 | . . 1 6 3
Cave-ins Triggered . | . . . . .
Exploration Rate (%) 30 | 5 36 31 40 40
Regions Visited 4
Branch Regions 1
Pre-discovered Areas . | . . . . .
Known Exits Taken 2 | . . 1 1 .
Unknown Exits Taken 2 | 1 1 . . .
Scrap Searched . | . . . . .
Spaces Dug . | . . . . .
Terrain Destroyed 69 | . 13 54 2 .
Melee . | . . . . .
Projectile . | . . . . .
AOE 69 | . 13 54 2 .
Terrain Rammed . | . . . . .
Walls Destroyed . | . . . . .
Machines Disabled . | . . . . .
Actions | -11 -10 -9 -9 -9
--------- Run | Yrd Mat Mat Sto Gar
Total 2036 | 103 361 760 367 445
Wait 272 | 4 90 123 14 41
Move 1549 | 80 237 568 319 345
Hop 9 | . . 1 6 2
Pick Up 44 | 13 7 15 5 4
Fast Attach . | . . . . .
Attach 21 | 3 4 4 3 7
Detach 1 | . . . 1 .
Swap 17 | . 3 11 3 .
Drop 22 | 3 2 13 4 .
Fire 69 | . 15 25 12 17
Melee . | . . . . .
Ram . | . . . . .
Kick 3 | . 3 . . .
Crush . | . . . . .
Escape Stasis 29 | . . . . 29
Rewire . | . . . . .
Trap . | . . . . .
Miscellaneous . | . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: [*Min] / *Sto)
-9/Storage
-9/Garrison
History
---------
Turn | Location | Event
31 | -11/Scrapyard | Discovered new exit (range 15)
112 | -11/Scrapyard | Entered Materials
324 | -10/Materials | Build established: Mutant
550 | -10/Materials | Discovered new exit (range 3)
552 | -10/Materials | Entered another Materials area
552 | -9/Materials | Evolved 2 slots: Power x1, Utility x1
554 | -9/Materials | Discovered new exit (range 8)
628 | -9/Materials | Repaired Broken EM Pulse Gun
654 | -9/Materials | Discovered new exit (range 15)
1462 | -9/Materials | Identified exit to Storage
1462 | -9/Materials | Entered Storage
1466 | -9/Storage | Identified exit to Garrison
1631 | -9/Storage | Entered Garrison
1753 | -9/Garrison | Build established: Sprinter
1759 | -9/Garrison | Destroyed 8 combat bots
1764 | -9/Garrison | Garrison Relay disabled
1793 | -9/Garrison | Garrison Relay disabled
1825 | -9/Garrison | Core integrity fell below 50%
1868 | -9/Garrison | Triggered checkpoint
1869 | -9/Garrison | Core integrity fell below 20%
1886 | -9/Garrison | Destroyed by P-60 Hacker with Shock Rifle
Last Messages
---------------
01793_ Garrison Relay disabled.
01793_ Relay Coupler [NC] tumbles out of relay
unit.
01793_ Relay Coupler [Grunt] tumbles out of
relay unit. <x2>
01819_ P-60 Hacker springs to life.
01819_ VTOL Module destroyed.
01821_ EM Shotgun destroyed.
01821_ Gravity Neutralizer destroyed.
01824_ Imp. EM Shotgun destroyed.
01830_ P-60 Hacker resets P-60 Hacker, system
corruption cleaned.
01831_ EM Pulse Gun destroyed.
01843_ Lgt. Ion Engine destroyed.
01843_ VTOL Module destroyed.
01849_ Imp. Ion Engine destroyed.
01868_ Beams of light sweep through the air. An
alarm sounds.
01868_ Weight Redist. System destroyed.
01868_ Flight Unit destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 28
Energy Generation 17
Energy Capacity 350
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 14
Terrain Scan Density 10
Additional Mass Support 12
Propulsion Shielding 33
Evasion (%) 63
Item Schematics
-----------------
VTOL Module | -9/Materials | Scanalyzed
Propulsion Shielding | -9/Materials | Scanalyzed
EM Shotgun | -9/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Power Corrupts
Challenges
------------
None
Game
------
Seed WaveEfficiencyDatajack
Manual? 0
Play Time 00:41:09
Cumulative 7.6 hours
Start 2024.04.08 @ 14:39:27
End 2024.04.08 @ 15:57:45
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 8
Rogue 5
Adventurer 3
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 3
Gallery% 13
Achievement% 13
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 48/Terminus++
Map View 50x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 766a7a6d-b843-41d4-ac82-59ad7f26ffe7