Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 04:37:00 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (884) 884 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 4566 Bonus ------- Follower Combat Kills 57 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 429/700 Matter 212/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Walking (127) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core (fused) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Transmission Jammer Core Shielding > --- WEAPON (3) ------- Gauss Rifle Chainsword > --- INVENTORY (20) --- Light Nuclear Core Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Armored Huge Wheel High-capacity Matter Pod (200) Improved Terrain Scanner Launcher Guidance Computer Kinecellerator Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating AWS/Gauss Shock Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Matter Filter Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Chainsword > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Armored Huge Wheel High-capacity Matter Pod Improved Terrain Scanner Improved Targeting Computer Launcher Guidance Computer Kinecellerator Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating AWS/Gauss Shock Bomb Launcher Remote Datajack [Rating: 55] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 1 1 Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 50 | 8 . . . 3 7 32 Power 6 | 2 . . . . 1 3 Engine 3 | 2 . . . . 1 . Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 12 | 2 . . . 2 2 6 Treads . | . . . . . . . Leg 12 | 2 . . . 2 2 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 . . . 1 2 13 Device 4 | 1 . . . . . 3 Storage 4 | 1 . . . 1 . 2 Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 8 | . . . . . 1 7 Artifact . | . . . . . . . Weapon 14 | 2 . . . . 2 10 Energy Gun 3 | 2 . . . . . 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 5 | . . . . . . 5 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 8 | . . . . . 1 7 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 5 | . . . . . . 5 Weapon 1 | . . . . . . 1 Highest Loss Streak 3 | . . . . . 1 3 To Critical Strikes . | . . . . . . . Average Backups 14 | . 5 7 7 7 12 17 Power 1 | . 1 1 1 1 3 1 Propulsion 1 | . . . . . . 1 Utility 7 | . 2 3 4 4 4 10 Weapon 2 | . 1 2 2 2 3 3 Tool/Special . | . . . . . . . Unused Backups 29 | . . 1 2 . 3 23 Power 4 | . . 1 . . . 3 Propulsion 4 | . . . . . 1 3 Utility 14 | . . . 1 . 1 12 Weapon 6 | . . . 1 . 1 4 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 100 100 100 100 98 96 Engine 6 | . 14 14 14 14 9 3 Core 6 | . . . . . . 10 Leg 28 | . 28 28 28 28 26 29 Device 11 | . 14 14 14 14 9 10 Storage 8 | . 14 14 14 14 9 7 Processor 2 | . . . . . 8 2 Protection 6 | . . . . . 8 8 Energy Gun 8 | . 28 28 28 28 9 . Energy Cannon 3 | . . . . . 8 3 Ballistic Gun 6 | . . . . . . 10 Launcher 2 | . . . . . 8 1 Slashing Weapon 2 | . . . . . . 4 Peak Build Rating 55 | 7 7 8 9 14 30 55 Average Rating 33 | 5 7 7 8 9 26 45 On Entrance 10 | . 7 7 8 9 14 30 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 78 | 13 13 13 13 28 41 78 Greatest Support 80 | 20 20 20 20 28 48 80 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 15 15 20 Average Capacity 16 | 7 8 8 8 8 15 19 Most Carried 20 | 3 6 8 8 14 15 20 Average Carried 15 | . 5 7 7 8 13 19 Final Capacity 20 | 8 8 8 8 15 15 20 Final Carried 19 | 3 6 8 8 14 15 19 Class Distribution -------------------- 56% | Mutant 20% | Skirmisher 14% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1194 | 280 . 100 . 30 190 594 Remotely . | . . . . . . . Salvage Created 1029 | 112 101 . . 39 207 570 Parts 71 | 9 5 . . 3 18 36 Haulers Intercepted 2 | . . . . . 1 1 Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 22 | . 2 . . 3 6 11 Melee 1 | . . . . . . 1 Guns 15 | . 2 . . 3 . 10 Cannons 2 | . . . . . 2 . AOE 4 | . . . . . 4 . Classes Destroyed 11 | 2 2 . . 1 4 2 Worker 1 | . 1 . . . . . Builder 1 | . . . . . 1 . Tunneler 2 | 2 . . . . . . Hauler 2 | . . . . . 1 1 Recycler 1 | 1 . . . . . . Swarmer 7 | . . . . 3 4 . Grunt 4 | . 2 . . . . 2 Duelist 1 | . . . . . . 1 Sentry 4 | . . . . . 1 3 Hunter 1 | . . . . . 1 . Programmer 5 | . . . . . . 5 Best Kill Streak 5 | 2 2 . . 3 5 3 Combat Bots Only 4 | . 2 . . 3 4 3 Max Kills in Single Turn 4 | 1 1 . . 1 4 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 333 | . 11 . . 15 28 279 Missed 114 | . . . . 6 3 105 Hits 219 | . 11 . . 9 25 174 Melee 10 | . . . . . . 10 Projectile 209 | . 11 . . 9 25 164 AOE 1 | . . . . . . 1 Critical Strikes 4 | . . . . . 1 3 Damage Taken 2608 | . 120 . . 80 354 2054 Core 365 | . 20 . . 27 47 271 Absorbed by Shields . | . . . . . . . Redirected to Shielding 15 | . . . . . . 15 Ignored by Resistances 15 | . . . . . . 15 Core Remaining (%) 90 | 100 . . . 81 91 . Volleys Fired 93 | 8 14 . . 6 16 49 Largest 2 | 2 2 . . 2 1 2 Hottest 91 | 80 80 . . 80 68 91 Shots Fired 150 | 16 28 . . 12 16 78 Gun 125 | 16 28 . . 12 . 69 Cannon 23 | . . . . . 14 9 Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 69 | . . . . . . 69 Thermal 79 | 16 28 . . 12 14 9 Explosive 2 | . . . . . 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 9 5 . . 6 4 21 Robot Miss Streak 8 | 1 8 . . 2 5 4 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 117 | 13 13 . . 6 10 75 Core Hits 57 | 4 6 . . 3 10 34 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . . 2 Sever 2 | . . . . . . 2 Melee Attacks 47 | . . . . . . 47 Impact 17 | . . . . . . 17 Slashing 30 | . . . . . . 30 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2596 | 142 178 . . 66 428 1782 Guns 1411 | 142 168 . . 66 . 1035 Cannons 392 | . . . . . 183 209 Explosions 221 | . . . . . 221 . Melee 538 | . . . . . . 538 Ramming 34 | . 10 . . . 24 . Kinetic 1035 | . . . . . . 1035 Thermal 768 | 142 168 . . 66 183 209 Explosive 221 | . . . . . 221 . Electromagnetic . | . . . . . . . Impact 251 | . . . . . . 251 Slashing 287 | . . . . . . 287 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 5 | . . . . . . 5 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 41 | . . . . . . 41 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 41 | . . . . . . 41 Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 15 | . . . . . 15 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed 2 | . 1 . . . 1 . Kicked 2 | . 1 . . . 1 . Crushed . | . . . . . . . Highest Temperature 210 | 126 210 . . 72 156 193 Average Temperature 60 | 59 79 . . 32 55 59 Received Heat Transfer 561 | . 66 . . 6 54 435 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . 1 . . Heat Transferred 1516 | 325 375 . . 150 333 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 103 | 10 40 7 . 90 90 103 Initial 9 | . . 7 . . 9 . Average 20 | 1 8 . . 37 19 20 Influence Increases 832 | 15 60 . . 167 186 404 Destroy 0b10 Robot/C 500 | . 40 . . 120 120 220 Destroy 0b10 Robot/NC 35 | 15 5 . . . 10 5 Destroy Leader 144 | . 10 . . 10 32 92 Allied During Kill 7 | . . . . 7 . . Successful Hack 52 | . 5 . . . 19 28 Disable Machine 15 | . . . . . . 15 Destroy Structure 34 | . . . . . 5 29 Lose Combat Pursuer 45 | . . . . 30 . 15 Influence Decreases 737 | 15 40 20 . 143 210 309 Entered New Map 28 | . . 13 . . 15 . Time Decay 639 | 15 40 7 . 143 185 249 Lost Part 70 | . . . . . 10 60 Squads Dispatched 11 | . 1 . . 1 . 9 Investigation 2 | . . . . 1 . 1 Extermination 6 | . . . . . . 6 Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 4 . . 9 13 20 Peak Tracking Total 4 | . 3 . . 4 4 4 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 18 | . 2 1 1 1 4 9 Terminals 14 | . 2 1 . . 3 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . 1 . Total Hacks 45 | . 4 2 1 1 14 23 Successful 20 | . 1 2 1 1 6 9 Failed 25 | . 3 . . . 8 14 Catastrophic 6 | . . . . . 2 4 Database Lockouts . | . . . . . . . Manual 30 | . 4 1 1 . 7 17 Terminals 37 | . 4 2 . . 12 19 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . . 4 Garrison Access 2 | . . . . . 2 . Terminal Hacks 8 | . . 1 1 1 3 2 Record 1 | . . . . . . 1 Open Door 1 | . . . . 1 . . Branch Access Points 2 | . . . . . 2 . Terminal Index 1 | . . . . . . 1 Locate Traps 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . . 4 Insert Component 2 | . . . . . . 2 Analyze 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 7 | . 1 1 . . 2 3 Terminals 7 | . 1 1 . . 2 3 Botnet 7 | . 1 1 . . 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 1 . . 3 9 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 2 . Highest-Rated Group 40 | . . . . 40 24 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . 16 7 . Total Damage 235 | . . . . 178 57 . Kills 3 | . . . . 3 . . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 3543 | 37 183 182 258 359 746 1778 Seismic 2997 | 37 183 182 258 359 746 1232 Jamming 546 | . . . . . . 546 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4685 | 96 183 182 258 359 746 2861 Spaces Moved 2809 | 51 114 149 214 260 456 1565 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 2803 | 45 114 149 214 260 456 1565 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 137 | 111 120 120 120 120 136 146 Slowest Speed 192 | 120 120 120 120 120 190 192 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 31 31 60 50 32 36 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 29 | . . . . . . 29 Terrain Destroyed 33 | . . . . . 4 29 Melee 29 | . . . . . . 29 Projectile . | . . . . . . . AOE 4 | . . . . . 4 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3419 | 70 132 152 216 295 567 1987 Wait 319 | 2 1 . . 19 69 228 Move 2803 | 50 113 148 213 259 455 1565 Hop . | . . . . . . . Pick Up 47 | 2 3 3 1 6 9 23 Fast Attach 17 | 7 . . . . 2 8 Attach 7 | . . . . . 3 4 Detach . | . . . . . . . Swap 33 | 1 . . . 3 4 25 Drop 46 | . . 1 2 2 8 33 Fire 93 | 8 14 . . 6 16 49 Melee 47 | . . . . . . 47 Ram . | . . . . . . . Kick 2 | . 1 . . . 1 . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 9) 266 | -10/Materials | Discovered new exit (range 13) 280 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 368 | -10/Mines | Learned location of Zion (-7) 390 | -10/Mines | Discovered new exit (range 12) 454 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 456 | -10/Mines | Discovered new exit (range 5) 462 | -10/Mines | Entered Exiles 495 | -10/Exiles | Met 8R-AWN 512 | -10/Exiles | Met EX-HEX 549 | -10/Exiles | Met EX-BIN 563 | -10/Exiles | Aligned with FarCom system 564 | -10/Exiles | Given EX-Vault access code 596 | -10/Exiles | Opened EX-Vault 609 | -10/Exiles | Found AWS/Gauss 632 | -10/Exiles | Warned to stay clear of 0b10 Research branches 647 | -10/Exiles | Exiles lab attacked by MAIN.C 709 | -10/Exiles | Discovered new exit (range 11) 720 | -10/Exiles | Left Exiles lab with AWS/Gauss 720 | -10/Exiles | Entered Mines 767 | -9/Mines | Discovered new exit (range 7) 791 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 949 | -9/Mines | Learned location of 1 exit from Lower Caves 1004 | -9/Mines | Discovered new exit (range 12) 1023 | -9/Mines | Met a Derelict shopkeep closing up shop 1079 | -9/Mines | Entered Materials 1079 | -8/Materials | Accompanied by 2 allies 1079 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1427 | -8/Materials | Build established: Skirmisher 1712 | -8/Materials | Discovered new exit (range 5) 1825 | -8/Materials | Entered Factory 1825 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2240 | -7/Factory | Build established: Scavenger-Skirmisher 2629 | -7/Factory | Build established: Scavenger-Mutant 2773 | -7/Factory | Discovered new exit (range 5) 3354 | -7/Factory | Build established: Mutant 4486 | -7/Factory | Lost 3 parts (2u1w) 4686 | -7/Factory | Self-destructed Last Messages --------------- 04579_ P-60 Hacker destroyed. 04580_ R-06 Scavenger collects Corrupted Wheel. 04580_ K-01 Serf collects debris. 04583_ R-06 Scavenger collects Med. Matter Pod. 04583_ K-01 Serf cleans the Power Conduit. 04587_ R-06 Scavenger collects Wheel. 04590_ K-01 Serf collects debris. 04595_ Acquired 40 matter. 04597_ K-01 Serf cleans the Power Conduit. 04601_ K-01 Serf collects debris. 04602_ R-06 Scavenger collects Imp. Heat Sink. 04603_ R-06 Scavenger collects Shock Rifle. 04604_ K-01 Serf collects debris. 04607_ R-06 Scavenger collects Target Analyzer. 04610_ K-01 Serf collects debris. 04666_ 3M5UHJ>D8KZQ|/K%LVM|P5F>NUGXAXQE4B 04670_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04681_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 04685_ U-05 Engineer destroyed. 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" ## | | ?????????????????# ##+############### #? | | ?????????????????# # ?????????????# #? | | ?????????????????# r # ?????????????## ##? | | ?????????????????# # ?????????????# ### | | #????############# # ?????????????# | | #????# # ????????????# | | #????# ##############+#########????????????# | | #????# #??????# #??????????????# | | #????# #??????# """"""""" ################ | | #????# #??????# + ^ | | #????# #??????# """"""""" ######## #### | | #????# #??????# #! # ^ # | | #????# #??????# ! """"""""" # "" + ^ + | | ###### #??????# # Y" # ######## "" | | #??????# ?""""""""" # ! "" #####??????# "" | | ########????????????? # [ #??????????# "" | | #????????????????????"""""" # = #??????????# | | #??????????????????????? ########??????????#### | | ??????????????????????????##?????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Hcp. Matter Pod | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityGravityRailgun Manual? 0 Play Time 00:40:09 Cumulative 389.7 hours Start 2026.06.28 @ 04:02:13 End 2026.06.28 @ 04:37:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 296 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/0/3/1/0/0/0/0/0/0 Lore% 76 Gallery% 72 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7eb8a0c3-9f52-4738-baf6-9612ac096e2b