Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 12:08:46 Player: Findu Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (159) 795 Value Destroyed (6358) 6358 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1419) 1419 TOTAL SCORE: 13012 Bonus ------- High Alert Combat Kills 884 Follower Combat Kills 35 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 242/350 Energy 200/200 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -5/Extension Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (3) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (9) ------ Medium Storage Unit Small Matter Pod Improved Signal Interpreter Targeting Computer Targeting Computer Improved Target Analyzer Improved Transmission Jammer > --- WEAPON (3) ------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY (10) --- Hacking Suite Gauss Rifle Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Small Matter Pod Improved Signal Interpreter Targeting Computer Targeting Computer Improved Target Analyzer Improved Transmission Jammer > --- WEAPON ----------- Tesla Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Hacking Suite Gauss Rifle Heavy Missile Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Ext Slots Evolved 10 | . . 2 . 2 2 . 2 2 . Power 1 | . . 1 . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 7 | . . 1 . 2 1 . 1 2 . Weapon 1 | . . . . . 1 . . . . Parts Attached 163 | 7 6 2 17 21 2 10 46 52 . Power 22 | 1 1 . 3 1 1 . 8 7 . Engine 12 | 1 . . 2 1 1 . 3 4 . Core 9 | . 1 . 1 . . . 4 3 . Reactor 1 | . . . . . . . 1 . . Propulsion 29 | 2 . 1 2 4 . 5 6 9 . Treads 3 | . . . . . . 3 . . . Leg 8 | . . . . . . . . 8 . Wheel 18 | 2 . 1 2 4 . 2 6 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 48 | 1 3 1 3 10 . 3 13 14 . Device 29 | . 1 . 3 8 . 2 8 7 . Storage 6 | 1 1 . . 1 . . 1 2 . Processor 6 | . 1 . . 1 . . . 4 . Hackware . | . . . . . . . . . . Protection 7 | . . 1 . . . 1 4 1 . Artifact . | . . . . . . . . . . Weapon 64 | 3 2 . 9 6 1 2 19 22 . Energy Gun 9 | 1 . . . 1 . . 3 4 . Energy Cannon 14 | . . . 3 . . 1 6 4 . Ballistic Gun 16 | 2 . . 2 3 1 . . 8 . Ballistic Cannon 9 | . 2 . 1 1 . . 4 1 . Launcher 13 | . . . 2 1 . 1 6 3 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . 2 . Unidentified Prototypes 5 | . . . . 2 . . 3 . . Parts Lost 59 | . 1 . 4 3 . 3 16 31 1 Power 12 | . . . 2 1 . . 4 5 . Propulsion 13 | . 1 . . . . 2 5 5 . Utility 19 | . . . 1 1 . 1 4 12 . Weapon 15 | . . . 1 1 . . 3 9 1 Highest Loss Streak 15 | . 1 . 2 1 . 3 6 15 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 86 77 98 98 91 88 90 64 81 Engine 6 | . 2 . 5 16 14 15 5 1 . Core 6 | . 11 11 15 . . . 4 4 11 Wheel 13 | . 18 12 22 18 15 7 14 3 . Device 16 | . . . 13 28 23 24 21 10 5 Storage 9 | . 13 11 11 9 7 7 6 8 11 Processor 8 | . 11 11 5 7 7 7 6 11 23 Protection 2 | . . 9 2 . . 1 6 1 . Energy Gun 1 | . . . . . . . 4 1 4 Energy Cannon 2 | . . . 5 . . 4 7 1 . Ballistic Gun 6 | . 24 . 1 8 15 7 . 4 11 Ballistic Cannon 6 | . 3 22 12 8 7 7 3 . . Launcher 2 | . . . 2 . . 2 2 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 79 | 14 31 34 49 50 54 61 79 75 34 Greatest Support 42 | 26 26 22 24 24 22 40 42 42 40 Greatest Overweight (x) 7 | . 3 3 3 2 2 5 6 7 . Average Overweight (x) 1 | . 1 2 1 1 1 3 1 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 Average Capacity 13 | 7 11 15 15 15 15 15 15 10 10 Most Carried 15 | 2 7 10 15 13 11 14 15 11 3 Average Carried 9 | . 3 6 11 10 10 11 11 6 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 Final Carried 13 | 1 5 10 12 11 11 13 10 3 3 Class Distribution -------------------- 28% | Mutant 18% | Scavenger-Skirmisher 18% | Scavenger-Mutant 13% | Skirmisher 11% | Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Ext Matter Collected 4285 | 131 302 365 533 626 . 343 1198 787 . Remotely 1533 | . . . . 491 . 343 393 306 . Salvage Created 6174 | . 367 173 502 649 . 390 2451 1550 92 Parts 331 | . 24 13 15 44 . 24 118 85 8 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 4 | . . . . . . . 3 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Ext Combat Hostiles Destroyed 131 | . 7 4 24 18 . 9 39 29 1 Melee 2 | . . . 1 . . . . 1 . Guns 29 | . 7 . . 8 . 2 5 6 1 Cannons 63 | . . 4 19 10 . 4 23 3 . AOE 35 | . . . 4 . . 3 9 19 . Classes Destroyed 18 | . 2 3 3 5 . 1 4 . . Worker 7 | . . 1 . . . . 1 5 . Builder 12 | . . . . 2 . . 8 2 . Hauler 1 | . . . . 1 . . . . . Recycler 7 | . . . . 1 . . 4 2 . Mechanic 1 | . . . . . . . 1 . . Operator 4 | . . 1 . 1 . . 1 1 . Watcher 11 | . 3 1 . 1 . . 3 3 . Swarmer 13 | . . . . 10 . 3 . . . Grunt 59 | . 7 2 6 2 . 3 21 18 . Brawler 3 | . . . . . . . 1 2 . Duelist 2 | . . . 1 . . . . 1 . Sentry 11 | . . 2 . 5 . . 4 . . Demolisher 2 | . . . 2 . . . . . . Hunter 16 | . . . . 1 . 2 8 5 . Programmer 7 | . . . . . . . 4 3 . Heavy 1 | . . . . . . 1 . . . Behemoth 2 | . . . . . . . 1 . 1 Assembled 15 | . . . 15 . . . . . . Best Kill Streak 9 | . 4 4 7 6 . 4 6 9 1 Combat Bots Only 7 | . 2 3 7 6 . 4 5 7 1 Max Kills in Single Turn 4 | . 2 2 1 2 . 3 3 4 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . . . 1 . . 3 2 4 . Melee 1 | . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Ext Hostile Shots Fired 719 | . 30 12 56 66 . 38 278 206 33 Missed 207 | . 10 4 17 15 . 11 76 60 14 Damage Taken 6785 | . 195 80 642 447 . 360 2172 2639 250 Core 1690 | . 17 17 185 48 . 71 342 905 105 Absorbed by Shields 374 | . . . . . . . 374 . . Redirected to Shielding 55 | . . . . . . 12 15 28 . Ignored by Resistances 2009 | . 58 22 163 134 . 105 737 720 70 Regen/Repaired (Parts) 103 | . . . . 78 . . 25 . . Core Remaining (%) 80 | 100 93 . 49 91 . 89 59 . . Volleys Fired 306 | . 28 14 43 52 . 16 82 62 9 Largest 3 | . 2 2 2 2 . 3 3 3 3 Hottest 228 | . 40 70 117 128 . 161 228 218 116 Shots Fired 670 | . 56 28 82 85 . 48 226 119 26 Gun 231 | . 56 . . 40 . 16 49 44 26 Cannon 355 | . . 28 76 43 . 26 141 41 . Launcher 84 | . . . 6 2 . 6 36 34 . Special . | . . . . . . . . . . Kinetic 352 | . 56 28 50 80 . 32 46 42 18 Thermal 183 | . . . . 3 . 10 144 26 . Explosive 84 | . . . 6 2 . 6 36 34 . Electromagnetic 51 | . . . 26 . . . . 17 8 Robot Hit Streak 25 | . 16 11 15 8 . 12 25 17 17 Robot Miss Streak 6 | . 1 1 2 4 . 4 6 3 2 Penetration Max 1 | . . . . 1 . 1 . 1 1 Secondary Targets 2 | . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 468 | . 47 23 50 51 . 26 157 92 22 Core Hits 344 | . 22 9 28 27 . 25 133 90 10 Critical Kills 4 | . . . . 1 . . 2 1 . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 10 | . . . . 1 . . 4 2 3 Meltdown 2 | . . . . . . . 2 . . Destroy 4 | . . . . 1 . . . 1 2 Blast 2 | . . . . . . . 2 . . Corrupt 2 | . . . . . . . . 1 1 Melee Attacks 2 | . . . . . . . . 2 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17515 | . 615 414 1281 1366 . 1033 6775 5641 390 Guns 3514 | . 615 . . 532 . 199 861 958 349 Cannons 6492 | . . 414 1008 773 . 321 2992 984 . Explosions 7435 | . . . 255 57 . 513 2922 3647 41 Melee . | . . . . . . . . . . Ramming 74 | . . . 18 4 . . . 52 . Kinetic 5239 | . 615 414 531 1293 . 370 780 985 251 Thermal 4467 | . . . . 12 . 150 3073 1191 41 Explosive 6741 | . . . 255 57 . 513 2922 2994 . Electromagnetic 994 | . . . 477 . . . . 419 98 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 . 3 1 . . 1 . . Average Corruption 1 | . 1 . 3 1 . . 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . 8 6 . . 6 . . Message Errors 4 | . . . 2 1 . . 1 . . Matter Fused 4 | . . . 2 1 . . 1 . . Heat Flow Errors 7 | . . . 3 2 . . 2 . . Energy Discharges 1 | . . . . 1 . . . . . Data Loss (major) 2 | . . . 1 1 . . . . . Misfires 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 321 | . . 7 52 34 . 15 58 155 . Projectiles 146 | . . 7 44 34 . 15 34 12 . Explosions 175 | . . . 8 . . . 24 143 . Melee . | . . . . . . . . . . Knockbacks 25 | . . 3 10 4 . 2 4 2 . Impact . | . . . . . . . . . . Kinetic 24 | . . 3 10 4 . 1 4 2 . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 374 | . . . 32 6 . . 117 219 . Shots 15 | . . . 2 1 . . 5 7 . Rammed 16 | . . . 1 1 . . . 14 . Targets Rammed 16 | . . . 1 1 . . . 14 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 795 | . 15 159 795 255 . . 469 147 240 Average Temperature 120 | . 6 58 190 41 . . 131 35 99 Received Heat Transfer 1120 | . 150 57 66 54 . 18 379 360 36 Effects 29 | . . . 14 . . . 15 . . Shutdowns 12 | . . . 6 . . . 6 . . Energy Bleed 2 | . . . 2 . . . . . . Interference 8 | . . . 4 . . . 4 . . Matter Decay 2 | . . . 1 . . . 1 . . Damage (minor) 2 | . . . . . . . 2 . . Damage (major) 2 | . . . . . . . 2 . . Damage (core) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Melted 11 | . . . . . . . 11 . . Heat Transferred 5733 | . . . . 25 . 185 4246 1227 50 Parts Sabotaged 2 | . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Ext Peak Influence 1086 | . 189 173 244 277 29 274 606 1086 367 Initial 317 | . . . 2 . 29 17 124 255 317 Average 275 | . 59 62 94 121 29 172 278 824 323 Maximum Alert Level 3 | . . . 1 1 . 1 2 3 1 Low Security (%) 57 | 100 100 100 93 75 100 60 36 . . Level 1 21 | . . . 6 24 . 39 40 11 100 Level 2 6 | . . . . . . . 22 3 . Level 3 15 | . . . . . . . . 85 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Squads Dispatched 21 | . 1 2 1 1 . 1 10 5 . Investigation 4 | . 1 1 1 1 . . . . . Extermination 4 | . . . . . . . 3 1 . Reinforcement 11 | . . 1 . . . 1 7 2 . Assault 2 | . . . . . . . . 2 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 6 | . . . . . . . 4 2 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Ext Distress Signals 6 | . 1 1 . . . . 2 2 . Communications Jammed 17 | . . . . . . . . . 17 Distress Signals 17 | . . . . . . . . . 17 Times Spotted 173 | . 10 9 25 24 . 9 47 45 4 Peak Tracking Total 7 | . 3 4 3 4 . 4 5 7 4 Tactical Retreats 4 | . . . 1 1 . . 1 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Ext Traps Triggered 13 | . 2 . . 1 . 3 2 5 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . . 1 . . 3 . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Ext Machines Disabled 22 | . . . 2 6 . 1 3 10 . Max in Single Turn 5 | . . . 1 2 . 1 1 5 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Ext Machines Accessed 36 | . 8 2 1 11 1 . 9 4 . Terminals 28 | . 8 2 . 8 1 . 6 3 . Fabricators 2 | . . . . . . . 2 . . Repair Stations 3 | . . . . 1 . . 1 1 . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 79 | . 20 4 1 26 1 . 18 9 . Successful 47 | . 13 4 1 18 1 . 6 4 . Failed 32 | . 7 . . 8 . . 12 5 . Catastrophic 3 | . . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . Manual 8 | . 3 . . 1 . . 2 2 . Terminals 61 | . 20 4 . 18 1 . 13 5 . Fabricators 2 | . . . . . . . 2 . . Repair Stations 11 | . . . . 4 . . 3 4 . Recycling Units 4 | . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 36 | . 13 4 1 12 1 . 3 2 . Record 7 | . 2 . . 5 . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . . 1 . . . . 1 . Open DSF 2 | . . . . . 1 . 1 . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . Locate Traps 1 | . . 1 . . . . . . . Reprogram Traps 2 | . . . . 1 . . 1 . . Dispatch Records 2 | . 1 . . . . . 1 . . Surveillance Status 1 | . . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . Garrison Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . Hauler Manifests 6 | . 2 2 . 2 . . . . . Registered Components 2 | . 1 1 . . . . . . . Zone Layout 3 | . 2 . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 7 | . . . . 3 . . 2 2 . Scan Component 4 | . . . . 2 . . 1 1 . Repair 2 | . . . . 1 . . 1 . . Refit 1 | . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . 3 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Retrieve Components 2 | . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 1 . . 1 . . Used 1 | . . 1 . . . . . . . Hacking Detections 25 | . 5 2 . 7 . . 8 3 . Full Trace Events 3 | . 1 1 . 1 . . . . . Feedback Events 2 | . 1 . . 1 . . . . . Corruption 2 | . 1 . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . 1 . . Time 64 | . . . . 32 . . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . 4 . . Programmers 4 | . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Ext Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 . . . . . . Highest-Rated Group 40 | . . . 40 . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . 12 . . . . . . Total Damage 141 | . . . 141 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Ext Robot Analysis Total 2 | . 1 . . 1 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Ext Turns Passed 7361 | 58 815 496 838 1382 83 432 1822 1302 133 Spaces Moved 5069 | 51 694 371 618 1039 70 216 1166 757 87 Core 53 | 3 . . . . . . . 50 . Treads 5 | . . . . . . 5 . . . Legs 408 | . . . . . . . . 321 87 Wheels 4603 | 48 694 371 618 1039 70 211 1166 386 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 100 100 115 98 50 120 Average Speed 117 | 88 102 120 105 111 114 153 120 136 120 Slowest Speed 330 | 100 125 125 135 115 115 330 170 300 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 84 33 91 77 2 95 28 18 17 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 1 . . 1 . . 1 . Unknown Exits Taken 4 | 1 . . 1 1 . . 1 . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 8 | . . . . 8 . . . . . Terrain Destroyed 698 | . . . 84 47 . 35 254 277 1 Melee . | . . . . . . . . . . Projectile 38 | . . . 6 7 . 1 20 3 1 AOE 660 | . . . 78 40 . 34 234 274 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Ext Total 5851 | 61 745 391 722 1185 72 279 1403 897 96 Wait 141 | . 5 . 24 49 . . 59 4 . Move 5060 | 50 693 370 617 1038 69 215 1165 756 87 Hop . | . . . . . . . . . . Pick Up 56 | 3 4 5 6 6 . 6 19 7 . Fast Attach 79 | 5 6 2 8 7 1 4 13 33 . Attach 49 | 1 . . 4 8 1 3 18 14 . Detach 37 | . 4 . 7 10 1 2 13 . . Swap 35 | 1 . . 5 6 . 3 15 5 . Drop 46 | 1 5 . 7 8 . 6 19 . . Fire 306 | . 28 14 43 52 . 16 82 62 9 Melee 2 | . . . . . . . . 2 . Ram 16 | . . . 1 1 . . . 14 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 24 | . . . . . . 24 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 8) 274 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 3) 490 | -10/Materials | Identified exit to Materials 563 | -10/Materials | Discovered exit to Materials (range 13) 709 | -10/Materials | Discovered exit to Materials (range 14) 874 | -10/Materials | Entered another Materials area 874 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1333 | -9/Materials | Discovered new exit (range 15) 1368 | -9/Materials | Identified exit to Mines 1370 | -9/Materials | Entered Mines 1425 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1513 | -9/Mines | Met a Derelict shopkeep closing up shop 1604 | -9/Mines | Assembled infested the area 1660 | -9/Mines | Learned Materials security intel 1708 | -9/Mines | Build established: Scavenger-Mutant 1836 | -9/Mines | Destroyed 7 combat bots 2108 | -9/Mines | Core integrity fell below 50% 2202 | -9/Mines | Discovered new exit (range 5) 2208 | -9/Mines | Entered Materials 2208 | -8/Materials | Evolved 2 slots: Utility x2 2209 | -8/Materials | Identified exit to Storage 2391 | -8/Materials | Met 7R-MNS 2515 | -8/Materials | Repaired Arm. Wheel 2792 | -8/Materials | Build established: Scavenger-Skirmisher 2878 | -8/Materials | Discovered new exit (range 8) 3114 | -8/Materials | Discovered new exit (range 15) 3590 | -8/Materials | Entered Factory 3590 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3591 | -7/Factory | Caught up to 7R-MNS 3672 | -7/Factory | Identified exit to DSF 3673 | -7/Factory | Entered DSF 3699 | -7/DSF | Discovered new exit (range 18) 3712 | -7/DSF | Additional patrols routed to DSF 3733 | -7/DSF | Lost 3 parts (2n1u) 3890 | -7/DSF | Build established: Skirmisher 4076 | -7/DSF | Sterilization system engaged 4096 | -7/DSF | Ambient heat levels rising (+10) 4105 | -7/DSF | Entered Factory 4105 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4291 | -6/Factory | Build established: Tank 4680 | -6/Factory | Spotted B-75 Beast 4719 | -6/Factory | Destroyed B-75 Beast 4974 | -6/Factory | Discovered new exit (range 17) 5175 | -6/Factory | Repaired Hpw. Tractor Beam 5216 | -6/Factory | Build established: Scavenger-Skirmisher 5429 | -6/Factory | Discovered new exit (range 8) 5510 | -6/Factory | Lost 6 parts (1p2n2u1w) 5927 | -6/Factory | Entered another Factory area 5927 | -5/Factory | Evolved 2 slots: Utility x2 6136 | -5/Factory | Destroyed 7 combat bots 6137 | -5/Factory | Lost 4 parts (2n2u) 6227 | -5/Factory | First assault squad dispatched 6639 | -5/Factory | Core integrity fell below 50% 6699 | -5/Factory | Lost 15 parts (2p2n4u7w) 6706 | -5/Factory | Core integrity fell below 20% 6762 | -5/Factory | Lost 4 parts (3u1w) 7135 | -5/Factory | Lost 4 parts (1p1n1u1w) 7207 | -5/Factory | Build established: Scavenger-Gunner 7224 | -5/Factory | Discovered new exit (range 5) 7226 | -5/Factory | Identified exit to Extension 7229 | -5/Factory | Entered Extension 7318 | -5/Extension | Spotted B-75 Beast 7336 | -5/Extension | Destroyed B-75 Beast 7362 | -5/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07356_ W-25 Informer distress signal jammed. 07357_ Penetrated by Slug. 07357_ W-25 Informer distress signal jammed. 07357_ R-10 Processor collects Imp. Cooling System. 07357_ R-10 Processor collects Hvy. Machine Gun. 07358_ Slug penetrates Wall. 07358_ W-25 Informer distress signal jammed. 07359_ Penetrated by Slug. 07359_ Tesla Rifle destroyed. 07359_ W-25 Informer distress signal jammed. 07360_ Slug penetrates Y-64 Sentinel. 07360_ R-10 Processor collects Dynamic Insulation System. 07360_ W-25 Informer distress signal jammed. 07361_ Slug penetrates Wall. 07361_ U-05 Engineer builds a Wall. 07362_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#? #?????????? | | ???????????????????????????????????"" ?????????? | | ?????????????????????????????????? " ????????? | | ????????????????????????????????? h ????????? | | ????????????#???##?????##?###??? ????????? | | #############;###;############## Y ???????? | | % u w ???????? | | ??????? | | ??????? | | k % t R ??????? | | kk @ %R R ??????? | | ################################ RR ??????? | | ?????????????????????????????????? ???????? | | ????????????????????????????????????? ???????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 32 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Fist Fight I Survived The Infestation Significant Disruption Total Silence Use The Force Challenges ------------ None Game ------ Seed PhaseLightpackMegatreads Manual? 0 Play Time 02:23:42 Cumulative 12.5 hours Start 2024.04.03 @ 22:11:00 End 2024.04.04 @ 12:08:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d021d50-a2b5-404a-8641-b7960a47e2ad