Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 15:36:03 Player: Berg Result: Destroyed by 2J-59Y(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (694) 694 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1519 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Riot Gun > --- INVENTORY (20) --- Ion Engine Wheel Wheel Subdweller Monowheel Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Sensor Array Experimental Sensor Array Seismic Detector Hacking Suite Sensor Drone Bay Medium Laser Medium Laser Particle Gun Subdweller Beam Cannon Rocket Launcher Rocket Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Riot Gun Particle Gun > --- INVENTORY -------- Ion Engine Wheel Wheel Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Sensor Array Experimental Sensor Array Seismic Detector Hacking Suite Sensor Drone Bay Medium Laser Medium Laser Particle Gun Subdweller Beam Cannon Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 6 11 5 2 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 1 1 Treads . | . . . . Leg . | . . . . Wheel 6 | 2 2 1 1 Hover . | . . . . Flight . | . . . . Utility 6 | 1 5 . . Device 1 | . 1 . . Storage 4 | 1 3 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 3 3 1 Energy Gun 7 | 2 2 2 1 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 3 2 1 Power 1 | . 1 . . Propulsion 3 | . 1 2 . Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 94 95 96 Engine 13 | . 13 14 14 Wheel 25 | . 27 23 25 Device 1 | . 3 . . Storage 14 | . 14 14 14 Processor 10 | . 5 14 14 Energy Gun 25 | . 27 23 27 Launcher 1 | . . 4 . Naked Turns . | . . . . Heaviest Build 51 | 13 50 51 51 Greatest Support 32 | 20 32 32 32 Greatest Overweight (x) 4 | 1 4 3 3 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 17 20 20 Most Carried 20 | 4 20 20 20 Average Carried 14 | 2 9 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 3 20 19 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 477 | 260 113 94 10 Remotely . | . . . . Salvage Created 1059 | 95 641 278 45 Parts 50 | 1 31 18 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 10 12 1 Guns 17 | . 8 8 1 AOE 4 | . . 4 . Classes Destroyed 9 | 1 7 . 1 Worker 2 | . 2 . . Builder 2 | . 2 . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 9 | . 3 6 . Grunt 13 | . 7 6 . Subdweller 1 | . . . 1 Best Kill Streak 3 | 1 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 90 | . 45 35 10 Missed 19 | . 8 10 1 Damage Taken 881 | . 393 292 196 Core 270 | . 92 65 113 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 88 | 3 58 21 6 Largest 2 | 2 2 2 2 Hottest 115 | 80 100 115 115 Shots Fired 172 | 6 114 41 11 Gun 168 | 6 114 37 11 Cannon . | . . . . Launcher 4 | . . 4 . Special . | . . . . Kinetic 3 | . 3 . . Thermal 141 | 3 92 37 9 Explosive 4 | . . 4 . Electromagnetic 24 | 3 19 . 2 Robot Hit Streak 10 | 2 10 7 8 Robot Miss Streak 3 | 1 3 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 118 | 3 82 24 9 Core Hits 51 | 2 28 19 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 6 2 . Burn 8 | . 6 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1654 | 35 1007 514 98 Guns 1428 | 35 1007 288 98 Cannons . | . . . . Explosions 226 | . . 226 . Melee . | . . . . Ramming . | . . . . Kinetic 26 | . 26 . . Thermal 1260 | 22 870 288 80 Explosive 226 | . . 226 . Electromagnetic 142 | 13 111 . 18 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . 7 . Projectiles . | . . . . Explosions 7 | . . 7 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 203 | 54 134 203 7 Average Temperature 47 | 28 41 62 7 Received Heat Transfer 309 | . 180 120 9 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Melted 7 | . 6 1 . Heat Transferred 3968 | 50 2830 866 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 276 | 5 193 276 . Initial 16 | . 3 16 . Average 83 | 1 70 105 . Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 89 . Level 1 4 | . . 10 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 18 13 8 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 4 2 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 9 2 . Successful 6 | . 4 2 . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 9 1 . Terminals 10 | . 9 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Robot Analysis 3 | . 3 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 17 | . . . 17 Total Damage 213 | . . . 213 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2412 | 63 1145 868 336 Spaces Moved 1548 | 48 750 507 243 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 1545 | 45 750 507 243 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 115 115 Average Speed 109 | 79 98 125 119 Slowest Speed 145 | 95 140 145 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 76 85 22 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed 41 | . . 41 . Melee . | . . . . Projectile . | . . . . AOE 41 | . . 41 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2089 | 64 1049 698 278 Wait 373 | 1 199 151 22 Move 1545 | 47 749 506 243 Hop . | . . . . Pick Up 34 | 5 20 6 3 Fast Attach 14 | 6 6 1 1 Attach 5 | . 3 1 1 Detach 6 | . 5 1 . Swap 5 | . 2 3 . Drop 19 | 2 7 8 2 Fire 88 | 3 58 21 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 12) 64 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 3) 660 | -10/Materials | Discovered new exit (range 15) 685 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Identified exit to Mines 1209 | -10/Materials | Entered Mines 1212 | -10/Mines | Discovered new exit (range 5) 1215 | -10/Mines | Identified exit to Materials 1428 | -10/Mines | Discovered exit to Materials (range 8) 1653 | -10/Mines | Core integrity fell below 50% 1734 | -10/Mines | Learned Materials stockpile data 1828 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1890 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1918 | -10/Mines | Found the Drone Emporium 1926 | -10/Mines | Found Prototype Device 2006 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2009 | -10/Mines | Found Prototype Device 2068 | -10/Mines | Discovered new exit (range 6) 2074 | -10/Mines | Identified exit to Subcaves 2077 | -10/Mines | Entered Subcaves 2077 | -10/Subcaves | Accompanied by 3 allies 2189 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2198 | -10/Subcaves | Learned location of 1 exit from Materials 2366 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2368 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2370 | -10/Subcaves | Discovered new exit (range 16) 2396 | -10/Subcaves | Identified exit to Materials 2403 | -10/Subcaves | Learned location of 1 exit from Materials 2404 | -10/Subcaves | Ambushed by swarm of Subdwellers 2407 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2408 | -10/Subcaves | Core integrity fell below 20% 2413 | -10/Subcaves | Destroyed by 2J-59Y(R) with Subdweller Machine Gun Last Messages --------------- 02403_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). A mess of Twisted Machinery falls from the cavern ceiling. 9E-N4G(R) comes tumbling into view. 02404_ D8-9X8(h): "The Subs are coming!" 02404_ 9E-N4G(R) suffers critical hit (Destroy). 02404_ 9E-N4G(R) knocked back. 02406_ F5-P1M(R) emerges from the Twisted Machinery. 02407_ 2J-59Y(R) angrily emerges from the Twisted Machinery. 02408_ 1H-4R5(R) emerges from the Twisted Machinery. 02409_ C7-OPQ(R) emerges from the Twisted Machinery. 02409_ LA-0KF(g): "Sorry we're late! Had another grouchy Sub to deal with. Who's the new fellow?" 02409_ Particle Gun destroyed. 02409_ 1H-4R5(R) destroyed. 02410_ HV Slug penetrates 9E-N4G(R). 02410_ 9E-N4G(R) suffers critical hit (Destroy). 02410_ 9E-N4G(R) knocked back. 02413_ HV Slug penetrates 9E-N4G(R). 02413_ 9E-N4G(R) destroyed. Map ----- +----------------------------------------------------+ | #????????????????????## % % #?????????????????? | | ##?????????????????????# ##?????????????????? | | ??????????????????####?#% % #?????? ???????????? | | ??????????????????# ""## ##??# ?????????? | | ??????????????????# " "" ## ???????? | | ??????????????????# " """ % #???????????? | | ??????????????????##""""" ####???????????? | | ???????????????????#""""" """"##??????????????? | | ??????????????????##"" " "% ##???????????????? | | ?????????????????## """[ " #????????????????? | | ?????????????????# """ ###" #????????????????? | | ?????????????????# ["" #??####????????????????? | | ?????????????????# "" ##????##???????????????? | | ?????????????????## "" #???? ????????????????? | | ??????????????????#### " ##?? ????????????????? | | ????????????????????# " #?? #????????????????? | | ????????????????????## ""g #?? #????????????????? | | ??????????????????#### " #? ?????????????????? | | ??????????????????# # # #? ####???##?????????? | | ??????????????????# # ### ## #?????????? | | ??????????????????# ???????? | | ??????????????????# # #?????????????? | | ??????????????????## [ #???????????????? | | ??????????????????## < # ## #??????????????? | | ?????????????????## ##??#??????????????? | | ????????????????## h @ ##??????????????????? | | ??????????????### ##???????????????????? | | ??????????????# = # ##?????????????????? | | ??????????????# ## R%&] ??????????? | | ??????????? #?## R%& ??????????? | | ????????? % #?? ""%RR #### #??????????? | | ?????????? # # ???####### #???# ##??????????? | | ?????????????????????????###???? ???????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????? ##???????????? | | ??????????????????????????????????? #????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunRelayLaser Manual? 0 Play Time 00:29:18 Cumulative 55.2 hours Start 2024.06.29 @ 15:10:39 End 2024.06.29 @ 15:36:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55e9f2c8-9f60-4e3c-941e-fe45a9f3a9c2