Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 11:16:48 // AFD2019/Pay2Buy Player: Minty Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (162) 810 Value Destroyed (6768) 6768 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2649) 2649 TOTAL SCORE: 15507 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2144 Follower Combat Kills 52 Friendly Fire -47 Cogmind --------- Core Integrity 0/1150 Matter 260/300 Energy 45/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Terrain Scan Processor Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Matter Compressor (1) Experimental Matter Compressor (213) Advanced Point Defense System Stealth Drone Bay (1/2) Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Energy Well Experimental Matter Compressor Long-range Sensor Array Experimental Signal Interpreter Improved Terrain Scan Processor 0b10 Alert Chip Advanced Targeting Computer Advanced Melee Analysis Suite Transmission Jammer > --- WEAPON ----------- Heavy Dispersion Rifle Linear Accelerator > --- INVENTORY -------- Light Particle Reactor High-density Centrium Heavy Treads Armored Huge Wheel Matter Compressor Mini Drone Bay Stealth Drone Bay [Rating: 108] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Cooled Fission Core Reactor Light Particle Reactor Propulsion Enhanced Armored Leg Treads Improved Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Flight Unit Q-thruster Utility Advanced Melee Analysis Suite Device Transmission Jammer Storage Energy Well Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy Dispersion Rifle Energy Cannon Neutron Cannon Ballistic Gun Battle Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . . 2 . 2 2 2 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 8 | . . . 2 . . 2 2 . 2 . Weapon 2 | . . . . . . . . 2 . . Parts Attached 43 | . 1 . . 6 4 8 3 6 12 3 Power 6 | . . . . 1 . 1 . 1 3 . Engine 2 | . . . . 1 . 1 . . . . Core 3 | . . . . . . . . 1 2 . Reactor 1 | . . . . . . . . . 1 . Propulsion 8 | . . . . . 1 . . 1 5 1 Treads 2 | . . . . . 1 . . . 1 . Leg 4 | . . . . . . . . 1 2 1 Wheel 1 | . . . . . . . . . 1 . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 17 | . . . . . 3 6 2 1 3 2 Device 9 | . . . . . 1 3 1 1 1 2 Storage 2 | . . . . . . . 1 . 1 . Processor 2 | . . . . . . 2 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 3 | . . . . . 2 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 12 | . 1 . . 5 . 1 1 3 1 . Energy Gun 1 | . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 3 | . 1 . . 2 . . . . . . Ballistic Cannon 3 | . . . . 1 . . 1 . 1 . Launcher 3 | . . . . 2 . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 42 | . . 1 . 1 1 6 4 7 18 4 Power 4 | . . . . 1 . . . . 3 . Propulsion 12 | . . . . . 1 2 1 1 4 3 Utility 19 | . . . . . . 4 3 2 9 1 Weapon 7 | . . 1 . . . . . 4 2 . Highest Loss Streak 7 | . . 1 . 1 1 3 1 4 7 2 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 6 | . . 3 6 6 8 8 7 7 5 4 Power . | . . . . . . . 1 1 . . Propulsion . | . . . . . . . 1 1 1 . Utility 3 | . . 2 3 3 5 3 3 2 2 3 Weapon 2 | . . 1 2 3 3 3 2 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 2 | . . . . . . 1 . 1 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . 1 . 1 . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 89 99 83 91 73 73 84 87 69 20 Engine 5 | . 14 14 11 10 9 7 6 1 . . Core 1 | . . . . . . . . 3 4 . Treads 7 | . 28 28 22 22 19 5 . . . 2 Leg 5 | . . . . . . . . 14 17 1 Wheel 3 | . . . . . . 5 13 2 . . Device 14 | . . . . 4 6 21 25 20 10 2 Storage 2 | . . . . . . . 2 5 7 1 Processor 12 | . . . . . . 14 19 19 20 10 Protection 8 | . 28 28 28 33 21 2 . . . . Ballistic Gun 6 | . 17 27 22 19 17 4 . . . . Ballistic Cannon 3 | . . . . . . 4 9 5 2 . Slashing Weapon 1 | . . . . . . 4 3 3 . . Peak Build Rating 108 | . 15 17 21 23 32 52 72 102 108 40 Average Rating 53 | . 13 15 19 21 29 41 66 85 90 28 On Entrance 29 | . . 15 17 21 23 30 52 64 63 34 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | . 22 23 30 32 45 46 41 55 43 7 Greatest Support 90 | 3 46 46 46 46 74 51 56 80 90 90 Greatest Overweight (x) 2 | . . . . . . 1 . 1 2 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 3 5 7 7 10 10 10 10 10 8 Average Carried 8 | . . 3 6 6 8 9 9 9 8 5 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 3 5 7 6 10 9 10 9 6 5 Class Distribution -------------------- 87% | Mutant 7% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Matter Collected 3396 | . 197 . 187 237 519 529 393 657 677 . Remotely . | . . . . . . . . . . . Salvage Created 5748 | . 283 . 164 315 649 1028 531 2318 460 . Parts . | . . . . . . . . . . . Haulers Intercepted 3 | . . . . . . 1 . 2 . . Recyclers Shooed 5 | . . . . . . 2 . 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 120 | . 8 . 7 11 12 15 12 40 15 . Melee 6 | . . . . . . 4 2 . . . Guns 26 | . 5 . 5 1 6 1 . 3 5 . Cannons 32 | . . . . . . 5 10 7 10 . AOE 54 | . 3 . 2 10 6 4 . 29 . . Classes Destroyed 19 | . 3 . 1 5 2 4 1 3 . . Worker 17 | . 2 . . 1 2 3 1 8 . . Builder 10 | . . . . 1 1 4 1 3 . . Tunneler 1 | . . . . 1 . . . . . . Hauler 3 | . . . . . . 1 . 2 . . Recycler 9 | . . . . 2 1 . . 6 . . Carrier 1 | . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . 1 . . Operator 3 | . . . . . . 1 1 1 . . Watcher 4 | . . . 1 . 2 1 . . . . Swarmer 25 | . 3 . 4 3 3 . 3 5 4 . Saboteur 1 | . . . . . . . . 1 . . Grunt 59 | . 5 . 3 . 3 10 7 26 5 . Brawler 5 | . . . . . . . 1 2 2 . Duelist 3 | . . . . . . 1 . 2 . . Sentry 7 | . . . . . 4 1 1 . 1 . Demolisher 1 | . . . . 1 . . . . . . Hunter 4 | . . . . . 2 . . 2 . . Programmer 8 | . . . . . . 3 . 2 3 . Assembled 7 | . . . . 7 . . . . . . Best Kill Streak 18 | . 9 . 8 10 5 7 4 18 6 . Combat Bots Only 13 | . 7 . 7 8 3 4 4 13 6 . Max Kills in Single Turn 6 | . 2 . 3 4 3 3 2 6 1 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 . 2 4 3 2 . 4 . . Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Hostile Shots Fired 864 | . 68 . 16 30 90 108 117 101 247 87 Missed 291 | . 23 . 2 10 21 34 43 38 84 36 Intercepted 1 | . . . . . . . . . . 1 Hits 573 | . 45 . 14 20 69 74 74 63 163 51 Melee 11 | . . . . . . 3 . 2 6 . Projectile 562 | . 45 . 14 20 69 71 74 61 157 51 AOE 5 | . . . . 2 . . . . . 3 Critical Strikes 34 | . . . . . 5 4 . 4 18 3 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 9641 | . 399 30 181 226 844 1052 923 1466 3438 1082 Core 1847 | . 48 . 20 4 93 168 150 201 607 556 Absorbed by Shields 293 | . . . . 20 178 95 . . . . Reduced by Siege Mode 92 | . . . . . . . . . 92 . Redirected to Shielding 109 | . . . . . . . . . 109 . Core Remaining (%) 84 | 100 . 80 . 94 83 76 82 79 . . Volleys Fired 372 | . 35 . 11 20 51 48 49 71 87 . Largest 3 | . 2 . 2 2 2 2 2 3 2 . Hottest 238 | . 50 . 48 73 58 56 88 238 148 . Shots Fired 521 | . 40 . 22 35 97 62 64 103 98 . Gun 249 | . 36 . 22 19 90 23 . 23 36 . Cannon 218 | . . . . 3 . 27 64 62 62 . Launcher 54 | . 4 . . 13 7 12 . 18 . . Special . | . . . . . . . . . . . Kinetic 387 | . 36 . 22 22 90 50 64 41 62 . Thermal 80 | . . . . . . . . 44 36 . Explosive 25 | . . . . 4 3 . . 18 . . Electromagnetic 29 | . 4 . . 9 4 12 . . . . Robot Hit Streak 20 | . 7 . 10 5 12 14 7 8 20 . Robot Miss Streak 4 | . 3 . 1 3 4 2 4 3 2 . Penetration Max 1 | . . . . . . . 1 1 . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 302 | . 17 . 18 16 64 44 23 44 76 . Core Hits 273 | . 12 . 9 23 29 35 20 117 28 . Critical Kills 5 | . . . . . . . 3 1 1 . Critical Parts Destroyed 7 | . 1 . . . . . 1 3 2 . Critical Strikes 16 | . 1 . . . . . 6 5 4 . Destroy 12 | . 1 . . . . . 4 4 3 . Blast 4 | . . . . . . . 2 1 1 . Melee Attacks 39 | . . . . . . 30 9 . . . Impact . | . . . . . . . . . . . Slashing 39 | . . . . . . 30 9 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17697 | . 472 11 635 896 1314 1822 1011 8515 3021 . Guns 3089 | . 249 . 274 186 884 249 . 425 822 . Cannons 4335 | . . . . 26 . 460 707 1042 2100 . Explosions 9600 | . 221 . 357 674 408 753 93 7007 87 . Melee 537 | . . . . . . 355 182 . . . Ramming 136 | . 2 11 4 10 22 5 29 41 12 . Kinetic 5718 | . 249 . 274 212 884 709 707 583 2100 . Thermal 3229 | . . . . . . . 93 2314 822 . Explosive 6373 | . . . 357 297 322 . . 5310 87 . Electromagnetic 1704 | . 221 . . 377 86 753 . 267 . . Impact . | . . . . . . . . . . . Slashing 537 | . . . . . . 355 182 . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . . . 2 . 5 19 19 Average Corruption 5 | . . . . . . 1 . 3 6 19 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 44 | . . . . . . 4 . 12 19 9 Message Errors 9 | . . . . . . 1 . 2 4 2 Matter Fused 8 | . . . . . . . . 4 3 1 Heat Flow Errors 4 | . . . . . . . . 2 2 . Energy Discharges 7 | . . . . . . . . 2 3 2 Parts Rejected 2 | . . . . . . . . . 1 1 Data Loss (minor) 7 | . . . . . . 2 . 1 3 1 Misfires 1 | . . . . . . 1 . . . . Misdirections 4 | . . . . . . . . . 2 2 Weapon Failures 2 | . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 790 | . 3 . 120 22 . 99 4 494 48 . Projectiles 107 | . . . . . . 3 . 56 48 . Explosions 635 | . 3 . 120 22 . 48 4 438 . . Melee 48 | . . . . . . 48 . . . . Knockbacks 22 | . . . . 2 . 1 4 5 10 . Impact . | . . . . . . . . . . . Kinetic 21 | . . . . 1 . 1 4 5 10 . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 381 | . . . 56 10 . 72 14 166 63 . Shots 8 | . . . 1 2 . 1 . 3 1 . Rammed 20 | . 1 2 2 2 3 5 1 1 3 . Targets Rammed 25 | . 1 2 2 3 4 5 1 3 4 . Kicked 3 | . . . . . . . . 2 1 . Crushed 2 | . . . . 1 1 . . . . . Highest Temperature 300 | . 104 . 67 164 247 182 36 300 242 . Average Temperature 64 | . 25 . 27 50 61 82 15 100 70 . Received Heat Transfer 2284 | . 120 . 39 . 218 408 234 351 684 230 Effects 3 | . . . . . 1 . . 1 1 . Energy Bleed 1 | . . . . . 1 . . . . . Interference 2 | . . . . . . . . 1 1 . Siege Activations 1 | . . . . . . . . . 1 . Total Turns 31 | . . . . . . . . . 31 . Longest Duration 31 | . . . . . . . . . 31 . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted . | . . . . . . . . . . . Heat Transferred 2493 | . . . . . . . 100 1431 962 . Parts Sabotaged 4 | . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Maximum Alert Level 5 | . 1 . 1 . 1 2 2 5 4 3 Low Security (%) 36 | . 73 100 90 100 70 55 . . . . Level 1 19 | . 26 . 9 . 29 35 43 6 . . Level 2 15 | . . . . . . 9 56 21 . 97 Level 3 6 | . . . . . . . . 24 15 2 Level 4 19 | . . . . . . . . 32 84 . Level 5 1 | . . . . . . . . 11 . . High Security . | . . . . . . . . 4 . . Max Security . | . . . . . . . . . . . Peak Influence 2148 | . 210 76 205 124 323 440 678 2148 1372 703 Initial 1100 | . . 76 . 64 40 142 213 317 1100 628 Average 527 | . 138 22 103 88 161 223 453 1080 1186 627 Influence Increases 6180 | . 306 . 225 210 537 842 920 2213 732 195 Destroy 0b10 Robot/C 2296 | . 160 . 140 120 240 300 240 820 276 . Destroy 0b10 Robot/NC 240 | . 10 . 5 25 30 50 15 105 . . Destroy Leader 440 | . 30 . 12 30 84 84 40 114 46 . Allied During Kill 6 | . . . . 6 . . . . . . Successful Hack 19 | . 11 . . . . 4 4 . . . Select Force Hacks 230 | . 50 . . . 50 30 . 100 . . Disable Machine 1653 | . 45 . 30 . 90 285 405 690 108 . Destroy Structure 879 | . . . 38 29 28 89 201 354 140 . Lose Combat Pursuer 417 | . . . . . 15 . 15 30 162 195 Influence Decreases 5550 | . 110 196 60 271 328 719 707 744 1629 786 Entered New Map 2748 | . . 120 . 101 64 171 223 332 1081 656 Time Decay 2162 | . 110 66 60 120 254 478 294 342 368 70 Lost Part 420 | . . 10 . 10 10 60 40 70 180 40 Lost Ally 70 | . . . . 40 . 10 . . . 20 Purge Threat 150 | . . . . . . . 150 . . . Squads Dispatched 40 | . 2 . 2 . 5 6 5 8 7 5 Investigation 15 | . 2 . . . 2 2 3 2 1 3 Extermination 6 | . . . . . . 2 1 1 1 1 Reinforcement 9 | . . . 2 . . 2 1 3 . 1 Assault 7 | . . . . . . . . 2 5 . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 1 . . . Haulers Reinforced 3 | . . . . . . 1 . 2 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Distress Signals 10 | . 2 . 2 . 2 . . . 2 2 Communications Jammed 37 | . . . . . . 24 . 11 2 . Distress Signals 37 | . . . . . . 24 . 11 2 . Times Spotted 203 | . 14 . 8 20 19 21 18 43 38 22 Peak Tracking Total 15 | . 6 . 4 13 6 5 4 7 12 15 Tactical Retreats 16 | . . . . 2 1 . 1 2 5 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Traps Triggered 7 | . . . . . 1 2 . 3 1 . Indirectly 3 | . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Machines Disabled 112 | . 3 . 2 . 6 19 27 46 9 . Max in Single Turn 13 | . 1 . 2 . 1 3 4 13 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged 4 | . 1 . . . 1 . . 2 . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Machines Accessed 26 | . 3 1 . . 3 7 4 3 2 3 Terminals 23 | . 3 . . . 3 5 4 3 2 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 62 | . 9 1 . . 9 15 14 4 4 6 Successful 20 | . 4 1 . . 3 3 4 2 1 2 Failed 42 | . 5 . . . 6 12 10 2 3 4 Catastrophic 15 | . . . . . 1 8 2 1 2 1 Database Lockouts . | . . . . . . . . . . . Manual 39 | . 2 . . . 7 7 12 4 1 6 Terminals 58 | . 9 . . . 9 12 14 4 4 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 10 | . 2 1 . . 1 2 3 . 1 . Open Door 1 | . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 2 | . . . . . . 1 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . 2 1 1 2 . 2 Terminals 9 | . 2 . . . 2 . 1 2 . 2 Botnet 2 | . 1 . . . 1 . . . . . Sabotage 6 | . 1 . . . 1 . . 2 . 2 Search 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Extract 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 20 | . 2 . . . 1 6 4 2 2 3 Full Trace Events 7 | . 1 . . . 1 1 2 . 1 1 Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 . . . . . . Highest-Rated Group 39 | . . . . 39 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders 5 | . . . . . . 3 . . 1 1 EXPLORE 4 | . . . . . . 2 . . 1 1 RETURN 1 | . . . . . . 1 . . . . Ally Attacks 6 | . . . . 6 . . . . . . Total Damage 63 | . . . . 63 . . . . . . Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Active Infowar (turns) 3415 | . . . . . 9 1237 586 806 777 . Sensors 2297 | . . . . . . 1237 283 . 777 . Terrain 1511 | . . . . . . . 514 803 194 . Jamming 2746 | . . . . . 9 919 421 806 591 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 6 | . . . . . . 3 . . 1 2 Drone Recoveries 2 | . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Turns Passed 5103 | . 225 239 176 248 540 1237 643 806 841 148 Spaces Moved 3046 | 1 93 145 88 110 233 665 460 517 467 267 Core 134 | 1 . . . . . . . . 1 132 Treads 907 | . 93 145 88 110 233 222 . . 13 3 Legs 780 | . . . . . . . . 351 429 . Wheels 1087 | . . . . . . 443 460 166 18 . Hover . | . . . . . . . . . . . Flight 138 | . . . . . . . . . 6 132 Fastest Speed 40 | 50 160 160 160 160 160 100 100 100 40 40 Average Speed 123 | 50 160 160 160 160 160 142 100 115 119 46 Slowest Speed 240 | 50 160 160 160 160 160 240 100 120 190 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 2 3 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 2 21 44 17 39 39 26 17 23 11 36 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 13 | . . . . . . 7 3 . 3 . Terrain Destroyed 723 | . . . 39 36 28 90 233 224 73 . Melee 8 | . . . . . . 6 2 . . . Projectile 62 | . . . . 2 . 9 21 16 14 . AOE 653 | . . . 39 34 28 75 210 208 59 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Total 3786 | . 132 151 101 142 302 833 562 628 645 290 Wait 166 | . . 3 1 1 . 50 39 . 67 5 Move 3028 | . 92 144 87 110 232 664 459 516 463 261 Hop 4 | . . . . . . . . . 1 3 Pick Up 18 | . 2 2 . . . 7 . 7 . . Fast Attach 15 | . . . . . 1 2 2 1 8 1 Attach 31 | . . . . 1 1 5 . 10 9 5 Detach 19 | . 1 . . . 2 1 2 4 4 5 Swap 36 | . 1 . . 8 10 11 1 4 1 . Drop 24 | . . . . . 1 10 . 12 1 . Fire 372 | . 35 . 11 20 51 48 49 71 87 . Melee 39 | . . . . . . 30 9 . . . Ram 4 | . . . . . . . 1 1 2 . Kick 3 | . . . . . . . . 2 1 . Crush 17 | . 1 2 2 2 4 5 . . 1 . Escape Stasis . | . . . . . . . . . . . Rewire 10 | . . . . . . . . . . 10 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 5 exits: Res x4 / *Arm) -4/Armory (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Destroyed 7 combat bots 149 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Entered Mines 266 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 309 | -10/Mines | Build established: Mutant 352 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 352 | -10/Mines | Discovered new exit (range 5) 433 | -10/Mines | Discovered new exit (range 11) 459 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 465 | -10/Mines | Entered Materials 465 | -9/Materials | Evolved 2 slots: Utility x2 569 | -9/Materials | Destroyed 7 combat bots 631 | -9/Materials | Discovered new exit (range 7) 641 | -9/Materials | Entered Mines 723 | -9/Mines | Assembled infested the area 728 | -9/Mines | Assisted by a Guerilla fighting off Assembled 779 | -9/Mines | Destroyed 8 combat bots 882 | -9/Mines | Discovered new exit (range 3) 889 | -9/Mines | Entered Materials 889 | -8/Materials | Evolved 2 slots: Propulsion x2 1050 | -8/Materials | Garrison activated, responded to threat 1384 | -8/Materials | Discovered new exit (range 9) 1429 | -8/Materials | Entered Factory 1429 | -7/Factory | Evolved 2 slots: Utility x2 1519 | -7/Factory | Lost 3 parts (1n2u) 2613 | -7/Factory | Discovered new exit (range 5) 2617 | -7/Factory | Identified exit to Factory 2666 | -7/Factory | Entered another Factory area 2666 | -6/Factory | Evolved 2 slots: Utility x2 3126 | -6/Factory | Spotted B-75 Beast 3298 | -6/Factory | Discovered new exit (range 11) 3309 | -6/Factory | Entered another Factory area 3309 | -5/Factory | Evolved 2 slots: Weapon x2 3609 | -5/Factory | First assault squad dispatched 4078 | -5/Factory | High security lockdown imminent 4099 | -5/Factory | Destroyed 13 combat bots 4103 | -5/Factory | Discovered new exit (range 11) 4115 | -5/Factory | Entered another Factory area 4115 | -4/Factory | Evolved 2 slots: Utility x2 4143 | -4/Factory | Lost 4 parts (2u2w) 4365 | -4/Factory | First assault squad dispatched 4370 | -4/Factory | Identified exit to Research 4717 | -4/Factory | System corruption reached 10% 4774 | -4/Factory | Lost 5 parts (1n3u1w) 4857 | -4/Factory | Lost 3 parts (1p1n1u) 4949 | -4/Factory | Core integrity fell below 50% 4954 | -4/Factory | Discovered new exit (range 4) 4956 | -4/Factory | Entered Armory 4982 | -4/Armory | Lost 7 parts (1p2n3u1w) 4995 | -4/Armory | Spotted B-86 Titan 5089 | -4/Armory | Core integrity fell below 20% 5104 | -4/Armory | Discovered exit to Research (range 13) 5104 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05026_ F 8FLQRK|62B WPMK0Q9%X OYDBB>,77TX=T 05032_ Attempting to rewire I-47 Archangel. 05048_ System corrupted: Energy discharge (-30). 05052_ Connecting with Terminal... 05052_ ALERT: Suspicious activity at Terminal A010. Dispatching Investigation squad. 05066_ Enh. Armored Leg destroyed. 05074_ System corrupted: Adv. Point Defense System rejected. 05074_ Acquired Adv. Point Defense System. 05074_ Critical hit (Burn: +37). 05080_ Hds. Centrium Heavy Treads destroyed. [DISCOUNT: For the next 126 turns enjoy 50% off any Ballistic Cannon!] 05089_ Hvy. Rocket intercepted. 05092_ Critical hit (Burn: +50). 05097_ The unstable cave ceiling collapses. 05100_ System corrupted: Component data lost. 05101_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05102_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 6K. 05104_ EXIT=FOUND: RESEARCH Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ??????????????????????????????????#???#####??### | | ????????????????????????????????? ?? # | | ?????????????????????????????????"" """ # """ " | | ????????????????????????????????""" 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