Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 00:59:30 Player: Florist Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (585) 2925 Value Destroyed (24075) 24075 Prototype IDs (71) 1420 Alien Tech Used (4) 800 Bonus (10739) 10739 TOTAL SCORE: 49859 Bonus ------- High Alert Combat Kills 3214 Follower Combat Kills 1051 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Pursued by Intercept 1000 Friendly Fire -126 Cogmind --------- Core Integrity 0/1600 Matter 292/300 Energy 98/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Enhanced Quantum Rifle CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Experimental Optical Array Improved Armor Integrity Analyzer Superdense Plating LC Capacitor > --- WEAPON ----------- Enhanced Force Rifle Advanced Variable Charge Gun > --- INVENTORY -------- Light Antimatter Reactor Armored Medium Treads Improved Heavy Treads Experimental Weapon Cycler Phasing AFG Transdimensional Reconstructor Core Expander Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Advanced Variable Charge Gun Advanced Variable Charge Gun Vortex Rail Vortex Rail Advanced Plasma Cannon Rocket Array Rocket Array CR-A16's Behemoth Slayer PL-3XN's Ring of Power PL-3XN's Ring of Power Disassembled Obliterator [Rating: 172] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Experimental System Shield Protection Improved Medium Armor Plating Artifact LC Capacitor Weapon Advanced Beam Cannon Energy Gun Enhanced Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Molecular Scythe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 1 . . . . 2 . . . 2 . . . . 2 . . 1 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 343 | 7 6 2 32 3 . . 26 38 . 2 3 . 22 3 . 9 12 4 1 6 5 9 38 9 41 27 38 Power 28 | 1 1 . 2 . . . 3 3 . . . . 1 . . . 1 . . 1 1 . 4 . 4 2 4 Engine 9 | 1 . . 2 . . . 2 3 . . . . 1 . . . . . . . . . . . . . . Core 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Reactor 16 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . 4 . 3 2 4 Propulsion 107 | 2 2 1 15 2 . . 8 11 . 1 . . 7 1 . 2 2 1 1 3 1 2 9 1 10 12 13 Treads 85 | 2 2 1 14 2 . . 8 10 . 1 . . 7 . . 2 2 1 1 3 1 1 9 1 7 5 5 Leg 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 7 8 Utility 134 | 2 1 . 6 1 . . 11 11 . 1 1 . 11 2 . 4 8 3 . 2 . 5 12 3 25 10 15 Device 56 | 1 . . 1 1 . . 3 2 . 1 1 . 4 1 . 3 5 . . 1 . 4 6 . 13 4 5 Storage 7 | 1 1 . . . . . 1 2 . . . . . . . . . . . . . . . . 2 . . Processor 19 | . . . . . . . . 2 . . . . 3 . . . 1 2 . . . 1 2 . 2 3 3 Hackware 4 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . Protection 47 | . . . 4 . . . 7 4 . . . . 4 . . 1 2 1 . 1 . . 4 1 8 3 7 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 74 | 2 2 1 9 . . . 4 13 . . 2 . 3 . . 3 1 . . . 3 2 13 5 2 3 6 Energy Gun 24 | 2 . . . . . . . 4 . . . . . . . . . . . . 1 1 9 4 2 1 . Energy Cannon 31 | . 2 1 6 . . . 2 6 . . . . 2 . . 2 1 . . . . 1 1 1 . 2 4 Ballistic Gun 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Launcher 8 | . . . 2 . . . 1 1 . . 2 . 1 . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 2 . . . . 9 . 1 2 . 1 . . . 2 . . 1 . 5 6 7 6 . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 System Corruption 21 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . 10 Parts Lost 164 | . 1 2 7 . . . 17 9 1 . . . 1 . . 5 3 4 . . 1 5 18 2 41 16 31 Power 18 | . 1 . 1 . . . 2 1 . . . . . . . . . . . . 1 1 1 . 4 3 3 Propulsion 50 | . . 1 1 . . . 8 4 . . . . . . . 1 3 3 . . . 1 4 . 10 5 9 Utility 66 | . . . 3 . . . 4 3 1 . . . 1 . . 3 . 1 . . . 2 9 2 19 5 13 Weapon 30 | . . 1 2 . . . 3 1 . . . . . . . 1 . . . . . 1 4 . 8 3 6 Highest Loss Streak 11 | . 1 1 2 . . . 11 4 1 . . . 1 . . 2 1 4 . . 1 4 6 1 10 8 11 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Average Backups 20 | 3 15 22 21 23 24 24 22 22 23 22 21 21 21 23 23 20 21 18 19 20 23 23 17 19 15 4 2 Power . | . 1 1 . 1 1 1 . . 1 1 . 1 . 1 1 1 1 1 1 1 . 1 . 1 . 1 . Propulsion 2 | 1 4 6 3 3 3 3 1 2 5 3 2 2 2 3 3 3 1 . . . 3 3 2 2 . . . Utility 7 | . 4 8 9 11 12 13 12 10 7 8 8 10 7 8 8 6 7 6 8 8 8 6 3 2 1 . . Weapon 8 | . 5 5 7 7 7 7 8 8 10 10 9 8 10 11 11 10 10 10 10 11 12 12 11 13 10 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 1 . 10 . . . 5 8 . . 2 . 1 . . 1 2 . . 2 . . 1 . 2 1 1 Power 4 | . . . 1 . . . 1 . . . . . . . . 1 1 . . . . . . . . . . Propulsion 7 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . Utility 12 | . . . 4 . . . 1 4 . . 1 . . . . . 1 . . . . . . . 1 . . Weapon 14 | . . . 3 . . . 2 3 . . 1 . 1 . . . . . . 2 . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 99 99 100 79 100 97 98 97 84 83 84 92 99 87 93 86 76 79 81 84 80 73 62 63 42 68 Engine 4 | . 6 . 10 11 11 11 8 6 7 7 7 7 6 6 6 6 2 . . . . . . . . 2 . Core 1 | . 7 14 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 5 5 4 5 4 5 4 3 5 Treads 28 | . 28 27 32 33 33 33 34 37 38 38 38 38 32 32 33 31 26 18 20 23 25 19 15 15 10 3 10 Device 12 | . 14 14 10 13 11 11 17 14 7 7 7 7 9 6 6 9 16 12 11 11 11 14 15 5 15 7 10 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 7 6 6 6 6 5 5 5 5 5 5 5 5 4 . 2 Processor 5 | . . . . . . . . . . . . . 5 13 13 13 11 15 17 17 17 20 16 10 6 5 13 Hackware 1 | . . . . . . . . 1 7 7 7 7 3 . . . . . . . . . . . . . . Protection 7 | . . . 10 8 11 11 8 12 12 . . . 12 19 20 10 5 5 5 5 5 3 3 6 8 4 14 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . 7 8 7 2 . Energy Cannon 13 | . 27 28 21 22 2 22 17 14 15 15 14 15 12 13 1 12 10 11 11 9 9 8 2 1 . 1 7 Peak Build Rating 172 | 7 11 12 21 23 22 22 33 70 63 76 79 77 89 68 68 69 90 89 85 97 104 128 155 172 170 117 171 Average Rating 65 | 5 9 11 17 21 16 22 30 51 62 74 76 77 77 67 58 64 82 80 83 86 98 112 138 149 125 71 120 On Entrance 61 | . 7 11 12 21 21 22 22 32 63 60 76 77 77 67 68 68 69 89 81 85 96 100 83 139 170 73 46 Naked Turns 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . Heaviest Build 275 | 12 92 92 103 103 99 99 102 125 122 115 115 115 135 135 135 135 132 129 127 134 136 140 244 250 275 116 173 Greatest Support 210 | 40 40 40 60 60 60 60 82 140 140 140 140 140 140 116 116 126 132 132 112 139 152 177 178 177 210 168 195 Greatest Overweight (x) 7 | . 4 2 5 2 1 1 4 1 . . . . 1 1 1 1 1 4 1 1 1 1 1 1 7 . 3 Average Overweight (x) . | . 1 2 1 1 1 1 1 . . . . . . 1 1 . . . 1 . . . . 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 22 6 17 Most Carried 25 | 5 22 24 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 22 20 25 25 25 25 25 25 13 6 Average Carried 21 | 3 15 22 22 24 24 25 23 24 25 24 23 23 23 25 25 22 23 19 20 21 24 24 22 24 16 4 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 5 5 Final Carried 25 | 5 22 23 23 25 25 25 25 25 25 25 23 23 25 25 25 21 22 20 20 25 25 25 25 25 14 3 3 Class Distribution -------------------- 53% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Mutant | -3/Research Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Matter Collected 10332 | 253 140 20 579 137 . . 410 1036 45 48 74 10 2578 67 . 190 332 110 95 195 215 695 1412 12 1091 143 445 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26742 | 109 1011 160 2595 224 . . 2358 2359 385 157 . 22 2817 191 . 627 1757 428 110 . 237 2251 3360 12 3609 391 1572 Parts 1271 | 8 66 7 145 5 . . 98 132 15 3 . 2 127 3 . 25 87 12 4 . 13 93 143 . 188 9 86 Haulers Intercepted 30 | . 2 . 6 . . . 6 4 . . . . 5 . . . 3 . . . . 2 . . 2 . . Recyclers Shooed 23 | . . 1 3 . . . . 1 . . . . 6 . . . 4 . . . . . . . 6 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . 15 10 . 9 . 3 . 25 . . 5 . 12 . . . . . . Prevented 11 | . . . . . . . . . . . . 8 . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 403 | . 20 2 48 6 . . 32 41 10 3 . . 26 3 . 12 25 7 5 . 5 32 53 1 45 5 22 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 55 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 29 1 20 . 3 Cannons 232 | . 18 2 40 6 . . 26 28 10 3 . . 23 3 . 11 10 7 1 . 1 15 7 . . 5 16 AOE 97 | . 2 . 6 . . . 4 10 . . . . 3 . . . 12 . 4 . 3 17 13 . 23 . . Classes Destroyed 22 | 2 7 . 3 1 . . 1 5 . . . . . . . 1 . 1 . . . . 1 . . . . Worker 38 | . 3 . 3 . . . 2 5 . . . . 6 . . . 3 . . . . 5 . . 9 . 2 Builder 27 | . 1 . . . . . 2 4 . . . . 4 . . . 1 . . . . 4 . . 10 . 1 Tunneler 4 | 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Hauler 30 | . 2 . 6 . . . 6 4 . . . . 5 . . . 3 . . . . 2 . . 2 . . Recycler 38 | 1 2 1 5 . . . 5 2 . . . . 5 . . . 2 . . . . 4 . . 10 . 1 Mechanic 8 | . . . 2 . . . . 2 . . . . 2 . . . . . . . . 2 . . . . . Operator 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Watcher 33 | . 3 . 5 . . . 5 7 . . . . 4 . . . 2 . . . . 4 2 . 1 . . Swarmer 68 | . 5 . 10 1 . . 3 3 4 . . . 2 . . 4 5 . 4 . . 6 . . 13 . 8 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 157 | . 15 2 27 4 . . 18 12 4 3 . . 17 2 . 5 10 . 1 . 3 7 13 . 8 3 3 Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 14 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . 10 . . 1 . Protector 7 | . . . . . . . . 1 . . . . . . . . . . . . . 2 4 . . . . Sentry 40 | . . . 10 . . . 9 4 1 . . . 3 1 . 1 2 . . . . 1 6 . . . 2 Specialist 10 | . . . . . . . . 5 . . . . . . . . . . . . . 4 . . . . 1 Hunter 21 | . . . . . . . 1 4 . . . . 1 . . 1 1 . . . . 6 . . 6 1 . Programmer 58 | . . . . . . . . 8 1 . . . 3 . . . 7 . . . 1 6 14 . 11 . 7 Heavy 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Behemoth 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 2 . . Armor Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Wasp 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 16 | 2 4 2 10 1 . . 7 16 3 2 . . 11 3 . 4 8 7 4 . 3 11 5 1 12 3 6 Combat Bots Only 10 | . 3 1 7 1 . . 7 10 3 2 . . 4 3 . 4 5 7 4 . 3 9 5 1 5 3 4 Max Kills in Single Turn 7 | 1 2 1 3 1 . . 2 5 1 1 . 1 5 1 . 1 7 1 4 . 2 6 3 1 6 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 . 3 . . . 2 3 . . . . 3 . . . 4 . 4 . 2 6 3 . 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Hostile Shots Fired 3809 | . 91 10 180 32 . . 197 343 59 15 . . 170 53 . 108 93 82 6 2 23 175 490 59 1004 257 360 Missed 1103 | . 27 4 44 9 . . 48 124 17 5 . . 66 15 . 27 27 21 4 1 9 55 132 2 261 77 128 Hits 2706 | . 64 6 136 23 . . 149 219 42 10 . . 104 38 . 81 66 61 2 1 14 120 358 57 743 180 232 Melee 79 | . . . . . . . 2 . . . . . . . . . . 21 . . . . 40 . 1 14 1 Projectile 2627 | . 64 6 136 23 . . 147 219 42 10 . . 104 38 . 81 66 40 2 1 14 120 318 57 742 166 231 AOE 6 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 3 . . . 1 Critical Strikes 139 | . 1 . . 1 . . 7 5 . 1 . . 5 1 . . 4 7 . . . 3 28 1 52 9 14 Actively Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 1 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Damage Taken 55563 | . 677 73 1443 295 . . 2443 2744 514 155 . . 1945 441 . 1738 1686 1693 45 16 406 2281 9149 1584 15009 4480 6746 Core 5807 | . 130 22 107 37 . . 183 285 17 48 . . 166 10 . 300 83 124 . . . 201 374 53 1001 979 1687 Absorbed by Shields 912 | . . . 144 20 . . . 100 . . . . . . . . . . . . . 153 . . 495 . . Redirected to Shielding 304 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 304 Ignored by Resistances 958 | . . . . . . . . 41 . . . . . . . . . . . . . . 338 . 579 . . Regen/Repaired (Parts) 1058 | . . . 74 . . . . . . . 32 . 108 . . . 48 22 10 472 . 30 . . 262 . . Core Remaining (%) 53 | 100 . 39 . . . 64 66 . . . . 50 . . . 44 . . . . 79 . . 45 18 32 . Volleys Fired 1333 | 8 62 7 135 29 . . 134 125 21 10 . 1 129 8 . 28 61 24 8 . 3 61 216 36 139 26 62 Largest 3 | 2 2 2 2 2 . . 2 2 2 2 . 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 3 Hottest 480 | 90 120 120 136 136 . . 136 480 145 145 . 145 180 60 . 180 180 170 170 . 170 180 321 480 240 240 353 Shots Fired 2536 | 16 124 14 245 59 . . 265 248 43 19 . 2 260 15 . 56 120 48 16 . 6 119 375 59 224 47 156 Gun 602 | 16 . . 6 . . . . 2 . . . . . . . . . . . . . . 276 53 207 12 30 Cannon 1849 | . 124 14 227 59 . . 257 230 43 19 . 2 258 15 . 56 116 48 15 . 2 107 84 6 6 35 126 Launcher 85 | . . . 12 . . . 8 16 . . . . 2 . . . 4 . 1 . 4 12 15 . 11 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 30 Thermal 2372 | 16 124 14 227 59 . . 257 232 43 19 . 2 258 15 . 56 116 48 15 . 2 107 360 41 203 47 111 Explosive 85 | . . . 12 . . . 8 16 . . . . 2 . . . 4 . 1 . 4 12 15 . 11 . . Electromagnetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Entropic 28 | . . . . . . . . . . . . . . . . . . . . . . . . 18 10 . . Robot Hit Streak 33 | 7 8 8 13 9 . . 19 18 7 24 . . 10 8 . 13 25 28 6 . 7 11 33 6 11 9 11 Robot Miss Streak 10 | 1 6 1 4 6 . . 6 6 5 . . 2 4 1 . 4 7 4 1 . 1 4 6 8 10 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Shots Hit Robots 1486 | 12 67 11 142 28 . . 164 138 26 17 . . 163 13 . 43 71 37 6 . 4 54 239 19 120 29 83 Core Hits 1216 | 4 32 5 87 6 . . 70 101 14 6 . 1 101 6 . 19 73 12 8 . 22 172 214 9 212 8 34 Critical Kills 46 | . . . 1 . . . 3 3 . . . . 1 . . . 2 . . . . 2 15 . 13 . 6 Critical Parts Destroyed 44 | . . . . . . . . . . . . . . . . . . . . . . . 21 2 15 2 4 Critical Strikes 103 | 1 . . 1 . . . 3 3 . . . . 1 . . 2 2 . . . . 2 42 2 29 2 13 Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 15 | . . . 1 . . . 3 3 . . . . 1 . . . 2 . . . . 2 . . . . 3 Destroy 79 | . . . . . . . . . . . . . . . . . . . . . . . 42 1 27 2 7 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impale 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Melee Attacks 82 | . . . . . . . 3 18 . . . . 4 . . 10 . . . . 1 . 13 . 25 6 2 Impact 16 | . . . . . . . 3 13 . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . 5 . . . . 4 . . . . . . . . . 10 . . . . Piercing 47 | . . . . . . . . . . . . . . . . 10 . . . . 1 . 3 . 25 6 2 Sneak Attacks 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65128 | 140 1456 197 3625 589 . . 4414 5726 800 484 . 26 5443 372 . 1523 5106 1074 447 . 702 7569 9816 658 10414 1457 3090 Guns 9895 | 140 . . 40 . . . . 76 . . . . . . . . . . . . . . 5224 578 3489 200 148 Cannons 31724 | . 1274 194 2761 589 . . 3567 3566 800 484 . 26 4677 372 . 1261 2612 1074 186 . 78 3028 912 . 205 1119 2939 Explosions 22930 | . 182 . 824 . . . 773 2056 . . . . 766 . . . 2483 . 261 . 624 4541 3680 80 6522 138 . Melee 528 | . . . . . . . 68 . . . . . . . . 262 . . . . . . . . 198 . . Ramming 51 | . . 3 . . . . 6 28 . . . . . . . . 11 . . . . . . . . . 3 Kinetic 188 | . . . 40 . . . . . . . . . . . . . . . . . . . . . . . 148 Thermal 43859 | 140 1456 194 2761 589 . . 3567 4253 800 484 . 26 4677 372 . 1261 2795 1074 186 . 78 3028 6136 241 5604 1457 2680 Explosive 18739 | . . . 824 . . . 773 1445 . . . . 630 . . . 1907 . 261 . 624 4495 3680 . 4100 . . Electromagnetic 834 | . . . . . . . . . . . . . 136 . . . 393 . . . . 46 . . . . 259 Impact 68 | . . . . . . . 68 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 460 | . . . . . . . . . . . . . . . . 262 . . . . . . . . 198 . . Entropic 929 | . . . . . . . . . . . . . . . . . . . . . . . . 417 512 . . Highest Corruption 76 | . . . 1 1 1 1 . 6 6 6 6 . 3 3 3 3 6 6 17 17 . 1 19 35 76 4 28 Average Corruption 8 | . . . 1 1 1 1 . 4 6 6 6 . 2 3 3 3 3 6 13 17 . 1 8 33 55 3 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 709 | . . . 26 14 3 1 . 87 48 28 2 . 42 12 5 12 25 18 39 4 . 7 89 43 131 14 59 Message Errors 162 | . . . 5 4 . . . 24 10 7 . . 11 4 1 3 4 6 14 . . 1 20 11 21 3 13 Matter Fused 149 | . . . 7 4 1 . . 19 5 3 1 . 11 1 2 4 6 2 6 2 . 3 23 13 25 2 9 Heat Flow Errors 81 | . . . 7 3 . 1 . 8 11 6 . . 3 1 1 1 3 2 6 . . 1 7 3 11 2 4 Energy Discharges 83 | . . . 1 1 1 . . 15 11 3 . . . 3 . 3 6 2 6 1 . 1 8 4 11 1 5 Parts Rejected 10 | . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . 4 1 1 Parts Fused 6 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 3 . . Data Loss (minor) 79 | . . . 3 1 . . . 9 3 5 1 . 4 1 1 1 . 5 3 1 . . 18 3 9 3 8 Data Loss (major) 29 | . . . 1 . . . . 2 2 2 . . 7 1 . . . 1 3 . . . 3 1 3 . 3 Misfires 25 | . . . . 1 . . . 5 2 . . . 3 . . . 3 . 1 . . . 2 3 3 2 . Alerts 23 | . . . 1 . 1 . . 1 2 1 . . 2 . . . 2 . . . . . 2 1 6 . 4 Misdirections 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 8 Weapon Failures 36 | . . . 1 . . . . 3 1 1 . . 1 1 . . 1 . . . . . 3 3 17 . 4 Overload Shots 156 | . . . . . . . . 2 . . . . 9 . . 4 30 . . . . 95 11 3 2 . . Effects 8 | . . . . . . . . . . . . . 1 . . 1 1 . . . . 3 2 . . . . Energy Bleed 4 | . . . . . . . . . . . . . 1 . . 1 . . . . . 2 . . . . . Heat Surge 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . Overflow Damage 1507 | . 77 . 11 12 . . 186 71 3 . . . 41 9 . 15 203 11 10 . . 350 34 . 331 18 125 Projectiles 833 | . 10 . 11 12 . . 69 60 3 . . . 41 9 . 15 92 11 10 . . 346 1 . . 18 125 Explosions 646 | . 67 . . . . . 89 11 . . . . . . . . 111 . . . . 4 33 . 331 . . Melee 28 | . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2063 | . . . 41 . . . 106 80 . . . . . . . . 245 . 17 . 33 242 340 93 865 . 1 Shots 68 | . . . 1 . . . 2 3 . . . . . . . . 7 . 1 . 2 13 14 1 24 . . Rammed 7 | . . 2 . . . . 1 2 . . . . . . . . 1 . . . . . . . . . 1 Targets Rammed 8 | . . 2 . . . . 1 3 . . . . . . . . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 864 | 90 461 210 390 500 . 73 135 339 250 315 . 63 240 64 72 210 197 177 232 . 27 250 406 427 546 408 864 Average Temperature 127 | 41 144 79 136 153 . 40 38 62 55 104 . 36 42 30 49 54 89 32 99 . 18 39 165 168 160 178 182 Received Heat Transfer 6794 | . 312 39 378 173 . . 1098 560 150 108 . . 531 192 . 297 153 162 . . 45 294 1345 . 363 342 252 Effects 63 | . 4 . 19 7 . . . . . 1 . . . . . . . . . . . . 1 5 7 1 18 Shutdowns 16 | . 2 . 3 2 . . . . . . . . . . . . . . . . . . . 1 1 1 6 Energy Bleed 16 | . 1 . 4 3 . . . . . 1 . . . . . . . . . . . . . 3 1 . 3 Interference 15 | . . . 11 . . . . . . . . . . . . . . . . . . . . . 1 . 3 Matter Decay 7 | . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 1 2 . 1 Short Circuit 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Robots Melted 18 | . . . 1 . . . 3 3 . . . . 1 . . . 3 . . . . 2 2 . . . 3 Combat Hostiles 13 | . . . 1 . . . 2 2 . . . . . . . . 3 . . . . . 2 . . . 3 Parts Melted 136 | . 3 . 8 4 . . 9 9 3 2 . . 11 . . 3 15 2 . . . 8 35 . 10 . 14 Heat Transferred 57738 | 434 2801 407 5106 1036 . . 6142 5613 1281 746 . 50 6660 518 . 1458 2896 1295 222 . 74 2748 8308 250 6153 1246 2294 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Maximum Alert Level 3 | . 1 . 3 1 . . 1 3 . . . . 3 . . . 3 . . . . 3 3 . 3 3 3 Low Security (%) 42 | 100 86 100 47 65 . 100 48 62 . . . . . . . . 34 . . . . 48 . . 35 . . Level 1 23 | . 13 . 19 34 . . 51 24 . . . . 14 . . . 21 . . . . 22 12 . 29 . 42 Level 2 19 | . . . 15 . . . . 4 . . . . 57 . . . 39 . . . . 15 32 . 23 82 50 Level 3 13 | . . . 17 . . . . 8 . . . . 28 . . . 4 . . . . 13 55 . 11 17 6 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1085 | 10 253 85 869 388 . . 340 813 . . . . 969 . . . 855 . . . . 736 1085 . 883 744 815 Initial 757 | . . 85 . 333 . . . 138 . . . . 757 . . . 28 . . . . . 315 . . 458 390 Average 313 | 1 58 6 301 137 . . 164 220 . . . . 593 . . . 337 . . . . 318 708 . 320 605 453 Influence Increases 16292 | 15 687 70 1468 200 . . 1050 1500 245 70 . 199 2407 60 . 340 1253 . 136 . 130 1280 1646 . 1636 639 1261 Destroy 0b10 Robot/C 8340 | . 400 40 960 120 . . 640 800 200 60 . 100 960 60 . 240 500 . 120 . 100 620 980 . 900 100 440 Destroy 0b10 Robot/NC 965 | 15 60 5 105 . . . 105 125 . . . 10 150 . . . 60 . . . . 115 30 . 165 . 20 Destroy Leader 1908 | . 100 10 262 20 . . 192 202 30 10 . 20 248 . . 40 110 . 10 . 30 112 216 . 186 20 90 Allied During Kill 160 | . . . . . . . . . . . . 54 85 . . . . . 6 . . 15 . . . . . Successful Hack 200 | . 38 . 32 . . . 18 35 . . . . 36 . . . 5 . . . . 10 12 . 14 . . Select Force Hacks 90 | . 60 . . . . . . . . . . . 30 . . . . . . . . . . . . . . Disable Machine 930 | . 15 . 45 45 . . 30 165 . . . . 90 . . . 270 . . . . 90 105 . 30 . 45 Destroy Structure 1509 | . 14 . 34 . . . 50 113 . . . . 58 . . . 218 . . . . 228 228 . 296 99 171 Advance Influence 750 | . . . . . . . . . . . . . 750 . . . . . . . . . . . . . . Partial Spotted 45 | . . . 15 . . . . . . . . . . . . . . . . . . 30 . . . . . Lose Combat Pursuer 1395 | . . 15 15 15 . . 15 60 15 . . 15 . . . 60 90 . . . . 60 75 . 45 420 495 Influence Decreases 15477 | 15 468 289 613 1055 . . 745 992 921 207 . 187 1454 644 381 294 448 682 263 42 130 636 1218 1072 821 803 1097 Entered New Map 4323 | . . 134 . 522 . . . 167 301 27 . . 5 358 381 . 18 316 33 42 . . 329 1072 . 357 261 Time Decay 8755 | 15 458 145 543 533 . . 585 725 610 180 . 148 739 286 . 264 410 326 230 . 130 506 709 . 401 286 526 Search Patrol Dispatched 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Lost Part 1560 | . 10 10 70 . . . 160 90 10 . . . 10 . . 30 20 40 . . . 50 180 . 410 160 310 Lost Ally 239 | . . . . . . . . 10 . . . 39 100 . . . . . . . . 80 . . 10 . . Purge Threat 450 | . . . . . . . . . . . . . 450 . . . . . . . . . . . . . . Squads Dispatched 109 | . 5 . 9 . . . 5 18 . . . . 11 . . . 7 . . . . 8 11 . 23 3 9 Investigation 16 | . 2 . 5 . . . . 1 . . . . 3 . . . . . . . . 1 1 . 1 . 2 Extermination 30 | . . . . . . . . 7 . . . . 4 . . . 3 . . . . 3 6 . 4 . 3 Reinforcement 40 | . 3 . 2 . . . 4 8 . . . . 4 . . . 3 . . . . 3 1 . 7 2 3 Assault 11 | . . . 2 . . . . 2 . . . . . . . . . . . . . 1 3 . 2 . 1 Garrison 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Construction Impeded 7 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . 2 . . 2 . . Haulers Reinforced 6 | . . . . . . . . 2 . . . . 2 . . . 1 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Distress Signals 33 | . . 1 1 . . . 3 2 . . . 1 1 . . . . . . 1 . 4 7 . 6 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 675 | . 28 3 62 8 . . 48 57 11 8 . 4 50 3 . 17 37 7 5 13 4 54 72 1 80 39 64 Peak Tracking Total 14 | . 4 2 4 3 . . 7 6 4 5 . 3 4 3 . 5 5 6 4 11 3 12 7 1 11 10 14 Tactical Retreats 47 | . . 1 1 1 . . 1 3 1 . . 1 . . . 2 3 . . . . 3 5 . 3 12 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Traps Triggered 24 | . 1 . 2 . . . . 5 . . . . 1 . . . 4 . . . . . 8 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Machines Disabled 69 | . 1 . 3 3 . . 2 11 . . . . 6 . . . 18 . . . . 6 7 7 2 . 3 Max in Single Turn 7 | . 1 . 1 1 . . 1 5 . . . . 2 . . . 7 . . . . 1 1 3 1 . 1 Garrison Access 11 | . . . . . . . 1 3 . . . . 3 . . . 1 . . . . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Machines Accessed 84 | . 7 . 14 . 1 . 11 10 3 3 . . 12 . 4 . 3 1 . 1 1 4 1 2 2 . 4 Terminals 45 | . 5 . 11 . . . 9 6 . . . . 5 . . . 2 . . . 1 . 1 . 1 . 4 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . Repair Stations 5 | . . . 2 . . . . . . . . . 2 . . . . . . . . 1 . . . . . Recycling Units 5 | . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 2 . . . . 3 . . . 1 . . . . 1 . . 1 . . Total Hacks 211 | . 17 . 46 . 1 . 30 16 8 8 . . 27 . 29 . 6 1 . 1 1 6 1 2 4 . 7 Successful 142 | . 10 . 31 . 1 . 20 10 8 8 . . 10 . 29 . 2 1 . 1 1 5 1 2 2 . . Failed 67 | . 7 . 14 . . . 9 6 . . . . 17 . . . 4 . . . . 1 . . 2 . 7 Catastrophic 12 | . . . 1 . . . . 1 . . . . 4 . . . 1 . . . . 1 . . . . 4 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 113 | . 17 . 34 . 1 . 25 9 . . . . 18 . . . 5 . . . . 2 . . . . 2 Terminals 121 | . 14 . 38 . . . 26 11 . . . . 15 . . . 5 . . . 1 . 1 . 3 . 7 Fabricators 5 | . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . . Repair Stations 9 | . . . 4 . . . . . . . . . 4 . . . . . . . . 1 . . . . . Recycling Units 6 | . 3 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 3 . . . . 5 . . . 1 . . . . 2 . . 1 . . Terminal Hacks 66 | . . . 8 . 1 . 2 3 8 8 . . . . 29 . . 1 . 1 1 . 1 2 1 . . Record 26 | . . . . . . . . . 6 6 . . . . 11 . . . . . 1 . 1 1 . . . Part Schematic 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 6 | . . . . . . . . . 2 2 . . . . . . . 1 . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 2 . . . . 3 . . . 1 . . . . 1 . . 1 . . Seal Access 9 | . . . . . . . 1 2 . . . . 3 . . . 1 . . . . 1 . . 1 . . Unauthorized Hacks 52 | . 10 . 17 . . . 14 3 . . . . 5 . . . 1 . . . . 2 . . . . . Terminals 44 | . 8 . 15 . . . 14 3 . . . . 3 . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 28 | . 4 . 10 . . . 8 2 . . . . 3 . . . 1 . . . . . . . . . . Skim 15 | . 4 . 5 . . . 6 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . 2 . . . . . . . . . 1 . . . . . . . . 1 . . . . . Patch 4 | . . . 2 . . . . . . . . . 1 . . . . . . . . 1 . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 . 10 . . . 8 4 . . . . 9 . . . 2 . . . . 1 1 . 1 . 4 Full Trace Events 8 | . 1 . 4 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 3 . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 2 . . . 1 . . . 15 . . . 9 . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . . . . . . . 73 . . . . . . . . 139 . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . 6 . . . . . . . . 9 . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . 2 . . . . . 2 . . . . . . . . 3 . . . 2 . Machine Destruction 9 | . . . . . . . 2 . . . . . 2 . . . . . . . . 3 . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Total Allies 15 | . . 1 . . . . . . . . 8 . 1 . . . . 2 . . . 3 . . . . . Largest Group 8 | . . 1 . . . . . . . . 8 8 4 . . . . 2 2 . . 3 . . . . . Highest-Rated Group 211 | . . 31 . . . . . . . . 211 211 105 . . . . 62 62 . . 90 . . . . . Highest-Rated Ally 99 | . . 31 . . . . . . . . 51 51 99 . . . . 31 31 . . 30 . . . . . Total Orders 18 | . . . . . . . . 8 . . . . 6 . . . . . 1 . . 2 . . 1 . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 8 | . . . . . . . . 6 . . . . . . . . . . . . . 1 . . 1 . . RETURN 9 | . . . . . . . . 2 . . . . 6 . . . . . . . . 1 . . . . . Ally Attacks 143 | . . . . . . . . . . . . 42 84 . . . . . 8 . . 9 . . . . . Total Damage 4356 | . . . . . . . . . . . . 753 3156 . . . . . 85 . . 362 . . . . . Kills 35 | . . . . . . . . . . . . 8 25 . . . . . 1 . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Active Infowar (turns) 22463 | 9 2902 1826 1113 . . . . . . . . . 1260 627 223 1008 2189 726 1124 1132 732 1621 3169 735 2067 . . Optics 16054 | . . . . . . . . . . . . . 1259 627 223 1008 2189 726 1124 1132 732 1621 3169 735 1509 . . Sensors 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seismic 5850 | 9 2902 1826 1113 . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 558 | . . . . . . . . . . . . . . . . . . . . . . . . . 558 . . Robot Analysis Total 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 3 . 1 . . . . 1 . 2 . . 1 . 2 . 2 1 . 2 . . . . . . Drone Launches 17 | . . . . . . . . 5 . . . . 6 . . . . . . . . 4 . . 2 . . Drone Recoveries 13 | . . . . . . . . 4 . . . . 6 . . . . . . . . 2 . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Turns Passed 47308 | 126 2902 1826 3933 1695 673 53 4166 4958 1982 849 1799 497 3771 627 223 1008 2189 726 1124 1132 732 1621 3169 735 2704 620 1468 Spaces Moved 19354 | 57 831 531 1305 631 279 23 1371 2215 1181 488 1079 250 1695 238 90 361 798 244 437 479 378 602 1090 247 924 707 823 Core 231 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . 81 147 Treads 18165 | 54 831 531 1305 631 279 23 1371 2215 1181 488 1079 250 1695 238 90 361 798 244 437 479 378 602 1090 247 798 65 405 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 126 | . . . . . . . . . . . . . . . . . . . . . . . . . 126 . . Hover 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Flight 793 | . . . . . . . . . . . . . . . . . . . . . . . . . . 522 271 Fastest Speed 28 | 50 160 320 240 240 240 240 236 160 160 160 160 160 160 246 246 164 162 162 245 160 164 163 145 238 145 28 34 Average Speed 198 | 154 313 320 240 240 240 240 238 170 160 160 160 160 166 246 246 221 231 234 245 222 165 166 198 240 215 47 124 Slowest Speed 570 | 160 480 320 560 320 240 240 480 242 160 160 160 160 246 247 246 248 252 480 246 245 252 250 238 243 570 180 277 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 10 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 57 | 5 97 97 96 91 52 14 92 76 99 60 84 47 45 26 70 56 25 36 69 71 69 22 50 100 34 14 24 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 13 | . 2 . 3 . . . 2 . 1 . 1 . 1 . 1 . . 1 . . 1 . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 1 . . . . . . . 1 1 . . . . 1 . 1 . . . Unknown Exits Taken 20 | 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 . 1 1 . Scrap Searched 17 | . . 1 . 1 . . . . 2 2 2 1 . 6 . 2 . . . . . . . . . . . Spaces Dug 161 | . . . . . . . 2 18 . . . . 4 . . . 6 . 2 . 46 18 24 2 15 7 17 Terrain Destroyed 1197 | . 13 . 23 . . . 51 120 5 . . . 48 1 . 13 125 13 45 . 66 175 205 5 180 45 64 Melee 46 | . . . . . . . 2 18 . . . . 4 . . . . . . . . . 5 . 10 6 1 Projectile 258 | . . . . . . . . 6 5 . . . 16 1 . 13 29 13 8 . . 38 58 5 15 9 42 AOE 893 | . 13 . 23 . . . 49 96 . . . . 28 . . . 96 . 37 . 66 137 142 . 155 30 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Total 25636 | 76 1003 641 1864 753 284 22 1997 3119 1232 537 1153 345 2373 266 93 493 1014 350 472 548 470 1083 1686 327 1391 936 1108 Wait 3665 | . 81 98 324 85 . . 413 614 31 31 37 95 463 9 . 70 94 24 25 40 67 366 224 3 164 140 167 Move 19302 | 56 830 530 1304 630 278 22 1370 2214 1180 487 1078 249 1694 237 89 360 797 243 436 478 377 601 1089 246 923 698 806 Hop 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 Pick Up 218 | 5 17 2 29 2 1 . 19 24 . 2 21 . 13 1 . 3 11 3 . 8 3 4 18 7 15 5 5 Fast Attach 229 | 7 3 . 5 . 2 . 8 18 . 1 6 . 9 5 2 4 10 4 1 5 3 11 29 8 35 20 33 Attach 174 | . 3 2 12 2 . . 13 16 . . . . 14 . . 5 8 3 . 2 1 6 20 4 38 15 10 Detach 52 | . 2 . . . . . . 3 . . 1 . 7 . . . 2 . . 1 . 3 3 2 18 7 3 Swap 222 | . 3 . 23 3 . . 18 42 . 2 1 . 22 . . 6 8 2 2 4 8 18 32 9 17 . 2 Drop 277 | . 2 . 32 2 3 . 18 42 . 4 9 . 18 6 2 7 18 5 . 10 7 13 28 12 15 15 9 Fire 1333 | 8 62 7 135 29 . . 134 125 21 10 . 1 129 8 . 28 61 24 8 . 3 61 216 36 139 26 62 Melee 82 | . . . . . . . 3 18 . . . . 4 . . 10 . . . . 1 . 13 . 25 6 2 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . 2 . . . . 1 3 . . . . . . . . 1 . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . 4 . . . . . 14 . . . . Rewire 42 | . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / [*Ext]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research -2/Research (discovered 3 exits: *Acc x2 / [*Qua]) -1/Access History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 752 | -10/Materials | Discovered new exit (range 15) 1152 | -10/Materials | Discovered new exit (range 3) 1973 | -10/Materials | Discovered new exit (range 4) 2628 | -10/Materials | Core integrity fell below 50% 3029 | -10/Materials | Entered Mines 3238 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3245 | -10/Mines | Found Scrap Suit 3530 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3549 | -10/Mines | Discovered new exit (range 7) 3568 | -10/Mines | Received a Mining Laser from a helpful Derelict 3569 | -10/Mines | Learned Materials garrison access intel 4120 | -10/Mines | Identified exit to Subcaves 4248 | -10/Mines | Discovered new exit (range 8) 4274 | -10/Mines | Learned Materials stockpile data 4855 | -10/Mines | Entered Materials 4855 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5383 | -9/Materials | Build established: Scavenger-Mutant 5597 | -9/Materials | Discovered new exit (range 8) 6096 | -9/Materials | Discovered new exit (range 15) 6470 | -9/Materials | Discovered new exit (range 16) 6650 | -9/Materials | Discovered new exit (range 13) 7739 | -9/Materials | Learned location of Zion (-7) 7785 | -9/Materials | Learned Storage stockpile data 7795 | -9/Materials | Learned Storage stockpile data 7798 | -9/Materials | Learned 4 Recycling zone layouts 7801 | -9/Materials | Learned 4 Recycling zone layouts 7810 | -9/Materials | Discovered new exit (range 13) 7840 | -9/Materials | Learned location of Mines (-9) 7918 | -9/Materials | Repaired Hardlight Generator 8055 | -9/Materials | First assault squad dispatched 8130 | -9/Materials | Destroyed 7 combat bots 8275 | -9/Materials | Central database locked down 8314 | -9/Materials | Identified exit to Mines 8314 | -9/Materials | Identified exit to Storage 8788 | -9/Materials | Entered Mines 8789 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8967 | -9/Mines | Learned Materials terminal intel 9121 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 9160 | -9/Mines | Build established: Mutant 9260 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9274 | -9/Mines | Discovered new exit (range 13) 9483 | -9/Mines | Build established: Scavenger-Mutant 9885 | -9/Mines | Excavation squad dispatched 9885 | -9/Mines | A large section of the Mines collapsed 10139 | -9/Mines | Discovered new exit (range 5) 10483 | -9/Mines | Entered Exiles 10544 | -9/Exiles | Met 8R-AWN 10585 | -9/Exiles | Met EX-HEX 10648 | -9/Exiles | Met EX-BIN 10676 | -9/Exiles | Aligned with FarCom system 10679 | -9/Exiles | Given EX-Vault access code 10734 | -9/Exiles | Opened EX-Vault 10754 | -9/Exiles | Found Supersonic Drone Bay 10805 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10880 | -9/Exiles | Met EX-DEC 11123 | -9/Exiles | Discovered new exit (range 15) 11156 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 11156 | -9/Exiles | Entered Mines 11171 | -8/Mines | Discovered new exit (range 13) 11209 | -8/Mines | Entered Materials 11209 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11210 | -8/Materials | Loaded intel: 12 terminal locations 11211 | -8/Materials | Loaded intel: 1 garrison access location 11364 | -8/Materials | Lost 3 parts (1p1n1u) 11597 | -8/Materials | Central database locked down 11698 | -8/Materials | Garrison activated, responded to threat 11883 | -8/Materials | Destroyed 7 combat bots 11892 | -8/Materials | Lost 11 parts (1p5n2u3w) 12120 | -8/Materials | Discovered new exit (range 10) 12887 | -8/Materials | Lost 3 parts (2n1u) 12986 | -8/Materials | Discovered new exit (range 12) 14882 | -8/Materials | Identified exit to Factory 14927 | -8/Materials | Learned Factory emergency access door positions 14960 | -8/Materials | Learned Factory emergency access door positions 14983 | -8/Materials | Learned location of 1 exit from Extension 15375 | -8/Materials | Entered Factory 15375 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15376 | -7/Factory | Identified exit to Lower Caves 15393 | -7/Factory | Discovered new exit (range 82) 16138 | -7/Factory | Discovered new exit (range 36) 16326 | -7/Factory | Build established: Mutant 16809 | -7/Factory | Cargo convoy interrupted 18500 | -7/Factory | Lost 4 parts (2n2u) 19194 | -7/Factory | Found PL-3XN's Ring of Power 19380 | -7/Factory | Found Prototype Hackware 19380 | -7/Factory | Identified Exp. System Shield 19942 | -7/Factory | Destroyed 10 combat bots 20333 | -7/Factory | Entered Lower Caves 20702 | -7/Lower Caves | Encountered a Warlord checkpoint 20820 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20859 | -7/Lower Caves | Found DCF Scrap (13 items) 21158 | -7/Lower Caves | Entered an active Warlord outpost 21185 | -7/Lower Caves | Learned Extension trap positions 21399 | -7/Lower Caves | Discovered new exit (range 6) 22315 | -7/Lower Caves | Entered another Lower Caves area 22343 | -7/Lower Caves | Discovered new exit (range 9) 22389 | -7/Lower Caves | Found Prototype Device 22389 | -7/Lower Caves | Identified Heart of Steel 22465 | -7/Lower Caves | Entered an active Warlord outpost 22486 | -7/Lower Caves | Learned Research emergency access door positions 22486 | -7/Lower Caves | Learned Research stockpile data 22486 | -7/Lower Caves | Learned Research security intel 22486 | -7/Lower Caves | Learned Armory terminal intel 22975 | -7/Lower Caves | Discovered new exit (range 12) 23164 | -7/Lower Caves | Entered Zion 23205 | -7/Zion | Learned Factory stockpile data 23223 | -7/Zion | System corruption cleaned by Quarantine Array 23434 | -7/Zion | Discovered new exit (range 9) 23469 | -7/Zion | Found CR-A16's Pointy Stick 23663 | -7/Zion | Found Prototype Launcher 23663 | -7/Zion | Identified Rocket Array 23672 | -7/Zion | Found Rocket Array 23947 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 24126 | -7/Zion | Given the Hacking Drone Bay 24131 | -7/Zion | Found Prototype Device 24227 | -7/Zion | Found Prototype Device 24227 | -7/Zion | Identified Phasing AFG 24374 | -7/Zion | Learned Factory garrison access intel 24641 | -7/Zion | Gained Derelict followers 24750 | -7/Zion | Gained Derelict followers 24963 | -7/Zion | Entered Proximity Caves 24963 | -6/Proximity Caves | Accompanied by 8 allies 25050 | -6/Proximity Caves | Spotter reported a threat 25056 | -6/Proximity Caves | Spotter reported a threat 25109 | -6/Proximity Caves | Spotter reported a threat 25234 | -6/Proximity Caves | Spotter reported a threat 25297 | -6/Proximity Caves | Spotter reported a threat 25332 | -6/Proximity Caves | Discovered new exit (range 16) 25460 | -6/Proximity Caves | Entered Factory 25460 | -6/Factory | Accompanied by 4 allies 25460 | -6/Factory | Evolved 2 slots: Utility x2 25461 | -6/Factory | Identified Hacking Drone Bay 25463 | -6/Factory | Loaded intel: 4 garrison access locations 25726 | -6/Factory | Allied Derelicts emerged from ambush trap array 25810 | -6/Factory | Search patrols dispatched 26718 | -6/Factory | Discovered new exit (range 16) 27206 | -6/Factory | Heart of Steel transformed into Warbot 27290 | -6/Factory | Found Powered Armor 27692 | -6/Factory | Found Rocket Array 28229 | -6/Factory | Discovered new exit (range 12) 28262 | -6/Factory | Build established: Scavenger-Mutant 28867 | -6/Factory | Discovered new exit (range 10) 28936 | -6/Factory | Fabricated Arm. Treads (x2) 29027 | -6/Factory | Discovered new exit (range 11) 29231 | -6/Factory | Entered Lower Caves 29233 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29247 | -6/Lower Caves | Build established: Mutant 29304 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 29594 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 29858 | -6/Lower Caves | Entered Data Miner 29860 | -6/Data Miner | Discovered new exit (range 6) 29901 | -6/Data Miner | Met Data Miner 29948 | -6/Data Miner | Learned location of Section 7 (-2) 29948 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 29990 | -6/Data Miner | Received God Mode back door access code from Data Miner 30081 | -6/Data Miner | Entered Proximity Caves 30082 | -5/Proximity Caves | Identified exit to Factory 30179 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30231 | -5/Proximity Caves | Spotted B-75 Beast 30357 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 30361 | -5/Proximity Caves | Destroyed B-75 Beast 30434 | -5/Proximity Caves | Learned Factory stockpile data 30676 | -5/Proximity Caves | Core integrity fell below 50% 31089 | -5/Proximity Caves | Entered Factory 31089 | -5/Factory | Evolved 2 slots: Utility x2 31090 | -5/Factory | Identified exit to Upper Caves 33239 | -5/Factory | Garrison activated, responded to threat 33278 | -5/Factory | Entered Upper Caves 33370 | -5/Upper Caves | Attacked by a faux Warlord 33447 | -5/Upper Caves | Lost 4 parts (3n1u) 33450 | -5/Upper Caves | Destroyed 7 combat bots 33886 | -5/Upper Caves | Learned location of Armory (-4) 33952 | -5/Upper Caves | Discovered new exit (range 21) 34004 | -5/Upper Caves | Entered another Upper Caves area 34004 | -5/Upper Caves | Accompanied by 2 allies 34121 | -5/Upper Caves | Learned 4 Factory zone layouts 34392 | -5/Upper Caves | System corruption reached 10% 34697 | -5/Upper Caves | Build established: Scavenger-Mutant 34968 | -5/Upper Caves | Discovered new exit (range 8) 35128 | -5/Upper Caves | Entered Warlord 35186 | -5/Warlord | System corruption cleaned by Quarantine Array 35471 | -5/Warlord | Found Prototype Device 35471 | -5/Warlord | Identified Minesniffer Drone Bay 35619 | -5/Warlord | Met Warlord 35644 | -5/Warlord | Warlord's base attacked by MAIN.C 35960 | -5/Warlord | Found Prototype Energy Gun 35963 | -5/Warlord | Found Prototype Energy Gun 35969 | -5/Warlord | Found Prototype Piercing Weapon 35972 | -5/Warlord | Found Prototype Piercing Weapon 35994 | -5/Warlord | Warlord forces counterattacked 36156 | -5/Warlord | Spotted Striker 36211 | -5/Warlord | Lost 8 allies 36247 | -5/Warlord | Discovered new exit (range 9) 36250 | -5/Warlord | Spotted Executioner 36260 | -5/Warlord | Entered Proximity Caves 36283 | -4/Proximity Caves | Lost 4 allies 36373 | -4/Proximity Caves | Learned Research emergency access door positions 36542 | -4/Proximity Caves | Spotted B-86 Titan 36624 | -4/Proximity Caves | Destroyed B-86 Titan 36937 | -4/Proximity Caves | Discovered new exit (range 12) 36946 | -4/Proximity Caves | Learned location of Testing (-3) 36992 | -4/Proximity Caves | Entered Factory 36992 | -4/Factory | Evolved 2 slots: Utility x2 36993 | -4/Factory | Identified exit to Research 36993 | -4/Factory | Identified exit to Armory 37304 | -4/Factory | Incoming investigation squad redirected 37871 | -4/Factory | Lost 3 allies 38088 | -4/Factory | Fabricated Adv. Heavy Siege Treads? 38135 | -4/Factory | Cargo convoy interrupted 38135 | -4/Factory | Spotted Striker 38158 | -4/Factory | Found Prototype Device 38158 | -4/Factory | Identified Exp. Shield Generator 38173 | -4/Factory | Destroyed 9 combat bots 38492 | -4/Factory | First assault squad dispatched 38522 | -4/Factory | Incoming assault squad redirected 38540 | -4/Factory | Build established: Mutant 38613 | -4/Factory | Entered Armory 38614 | -4/Armory | Met VL-GR5, who suggested a friendly competition 38614 | -4/Armory | Loaded intel: 13 terminal locations 38642 | -4/Armory | Lost 4 parts (1p1n1u1w) 38971 | -4/Armory | Discovered exit to Research (range 3) 38972 | -4/Armory | Lost the competition with VL-GR5 39275 | -4/Armory | Spotted B-86 Titan 39290 | -4/Armory | Destroyed B-86 Titan 39388 | -4/Armory | Discovered exit to Research (range 4) 39542 | -4/Armory | Spotted Armor Guard 39542 | -4/Armory | Spotted Armor Guard 39544 | -4/Armory | Destroyed Armor Guard 39583 | -4/Armory | Destroyed Armor Guard 39597 | -4/Armory | Found Superdense Plating 39609 | -4/Armory | Lost 6 parts (1p1n4u) 39740 | -4/Armory | Spotted Armor Guard 39740 | -4/Armory | Spotted Armor Guard 39774 | -4/Armory | Destroyed Armor Guard 39777 | -4/Armory | Destroyed Armor Guard 39791 | -4/Armory | Found Prototype Device 39791 | -4/Armory | Identified Exp. Weapon Cycler 39829 | -4/Armory | Breached Obliterator storage 39858 | -4/Armory | Build established: Scavenger-Mutant 40090 | -4/Armory | Incoming assault squad redirected 40121 | -4/Armory | Lost 3 parts (1n1u1w) 40176 | -4/Armory | Found PL-3XN's Ring of Power 40205 | -4/Armory | Found Disassembled Obliterator 40213 | -4/Armory | Found Superdense Plating 40239 | -4/Armory | Found Superdense Plating 40363 | -4/Armory | First assault squad dispatched 40878 | -4/Armory | System corruption reached 10% 40949 | -4/Armory | Incoming assault squad redirected 41028 | -4/Armory | Lost 3 parts (2u1w) 41077 | -4/Armory | Discovered new exit (range 5) 41782 | -4/Armory | Entered Lab 41782 | -4/Lab | Discovered exit to Research (range 9) 41811 | -4/Lab | Unable to decrypt terminal 41816 | -4/Lab | Detected for breach 41820 | -4/Lab | Gained access to the hidden lab's interior 41824 | -4/Lab | Confronted by A5 41824 | -4/Lab | Core integrity fell below 50% 41830 | -4/Lab | Unable to decrypt terminal 41861 | -4/Lab | System corruption reached 30% 41889 | -4/Lab | Identified Vortex Rail (x2) 41924 | -4/Lab | Destroyed A5 42005 | -4/Lab | Found Prototype Protection 42005 | -4/Lab | Identified Hvy. Regenerative Plating 42011 | -4/Lab | Found Prototype Hackware 42011 | -4/Lab | Identified Quantum Router 42025 | -4/Lab | Found Prototype Energy Cannon 42025 | -4/Lab | Identified Potential Cannon 42032 | -4/Lab | Found Prototype Energy Gun 42032 | -4/Lab | Identified Hyp. EM Gauss Rifle 42105 | -4/Lab | Found Alien Artifact 42122 | -4/Lab | Found Alien Artifact 42122 | -4/Lab | Identified Integrated Mediator 42122 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 42144 | -4/Lab | Found Alien Artifact 42290 | -4/Lab | Unable to decrypt terminal 42293 | -4/Lab | Found Alien Artifact 42293 | -4/Lab | Identified LC Capacitor 42500 | -4/Lab | Unable to decrypt terminal 42517 | -4/Lab | Entered Research 42517 | -3/Research | Evolved 2 slots: Power x1, Utility x1 43377 | -3/Research | Intercept squad dispatched 43408 | -3/Research | Spotted Tracker 43412 | -3/Research | Destroyed Tracker 43447 | -3/Research | Spotted Combat Programmer 43479 | -3/Research | System corruption reached 10% 43516 | -3/Research | System corruption reached 30% 43518 | -3/Research | Lost 3 parts (1u2w) 43530 | -3/Research | Destroyed Combat Programmer 43544 | -3/Research | Identified Transdimensional Reconstructor 43544 | -3/Research | Warped through subspace 43574 | -3/Research | Lost 8 parts (1p3n2u2w) 43994 | -3/Research | Spotted B-86 Titan 44101 | -3/Research | Lost 3 parts (1p1n1u) 44137 | -3/Research | Found Prototype Protection 44137 | -3/Research | Identified Centrium Heavy Armor Plating 44142 | -3/Research | Found Centrium Heavy Armor Plating 44154 | -3/Research | Found Centrium Heavy Armor Plating 44281 | -3/Research | Destroyed B-86 Titan 44305 | -3/Research | Intercept squad dispatched 44314 | -3/Research | Spotted Tracker 44314 | -3/Research | Spotted Tracker 44327 | -3/Research | Spotted Combat Programmer 44328 | -3/Research | Spotted Combat Programmer 44359 | -3/Research | Core integrity fell below 50% 44360 | -3/Research | Identified Core Expander 44360 | -3/Research | Installed Core Expander, added new Propulsion slot 44378 | -3/Research | Destroyed Tracker 44385 | -3/Research | Destroyed Combat Programmer 44413 | -3/Research | Lost 10 parts (2p4n3u1w) 44715 | -3/Research | Spotted B-86 Titan 44721 | -3/Research | Core integrity fell below 20% 44728 | -3/Research | Destroyed B-86 Titan 44736 | -3/Research | Found Unknown Protection 44736 | -3/Research | Identified Hvy. Reflective Plating 44767 | -3/Research | First assault squad dispatched 45184 | -3/Research | Intercept squad dispatched 45201 | -3/Research | Discovered new exit (range 10) 45212 | -3/Research | Spotted Tracker 45213 | -3/Research | Spotted Tracker 45214 | -3/Research | Spotted Tracker 45221 | -3/Research | Entered another Research area 45221 | -2/Research | Warlord forces began assault on 0b10 45221 | -2/Research | Evolved 2 slots: Utility x2 45251 | -2/Research | Lost 4 parts (1n2u1w) 45294 | -2/Research | Released all parts (7) 45323 | -2/Research | Lost 6 parts (2n2u2w) 45330 | -2/Research | Spotted B-90 Cyclops 45331 | -2/Research | Research machine network offline 45335 | -2/Research | Discovered new exit (range 12) 45349 | -2/Research | Discovered new exit (range 10) 45395 | -2/Research | Discovered new exit (range 11) 45430 | -2/Research | Lost 9 allies 45555 | -2/Research | Borebot progress halted 45716 | -2/Research | Borebot progress halted 45776 | -2/Research | Spotted Striker 45777 | -2/Research | Core integrity fell below 50% 45841 | -2/Research | Entered Access 45841 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 45870 | -1/Access | Lost 8 parts (2p2n3u1w) 45922 | -1/Access | Lost 5 allies 45937 | -1/Access | System corruption reached 10% 46211 | -1/Access | Build established: Scavenger-Tank 46699 | -1/Access | Crushed by falling debris 46755 | -1/Access | Lost 3 parts (1p1u1w) 46758 | -1/Access | Found Quantum Capacitor 47058 | -1/Access | Lost 6 parts (1p1n2u2w) 47091 | -1/Access | First assault squad dispatched 47127 | -1/Access | Core integrity fell below 50% 47143 | -1/Access | Lost 11 parts (1p5n3u2w) 47214 | -1/Access | Lost 5 parts (2n3u) 47254 | -1/Access | Core integrity fell below 20% 47309 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 47182_ System corrupted: Imp. Core Shielding rejected. 47182_ Acquired 10 matter. 47182_ Penetrated by Slug. 47183_ Imp. Core Shielding destroyed. 47183_ K-01 Serf collects debris. 47185_ R-10 Processor knocked back. 47185_ K-01 Serf collects debris. 47185_ R-10 Processor collects Wheel. 47197_ System corrupted: Matter fused (-6). 47215_ Acquired Enh. Quantum Rifle. 47232_ System corrupted: Component data lost. 47241_ Field Propulsion Array destroyed. 47248_ Door malfunctions. 47259_ System corrupted: Heat flow error (+244). 47266_ Slammed into K-01 Serf. 47274_ System corrupted: Matter fused (-8). 47284_ Connecting with Terminal... 47291_ KODN7 ,#/ >YIQ:B2RDKTYKSZP CR 47306_ System corrupted: Component data lost. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????h???????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ????????????????#??????# ???????????????????????? | | ????????????????# ?????# ???????????????????????? | | ?????????????#### ###### +??????????????????????? | | ???????????? #??????????????????????? | | ???????????? #??????????????????????? | | ???????????? #??????????????????????? | | ??????????? #??????????????????????? | | ??????????? #??????????????????????? | | ???????????? #??????????????????????? | | ????????????? """ +??????????????????????? | | ????????????? "Y @#??????????????????????? | | ??????????# """ %#??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #############??????????? | | ??????????# ######## # #?????????? | | ???????????###?????????# + #?????????? | | ???????????????????????# # #?????????? | | ???????????????????????# # #?????????? | | ???????????????????????# #? #?????????? | | ???????????????????????# #?############?????????? | | ???????????????????????# #?????? ###????????????? | | ???????????????????????# #????? ???????????? | | ???????????????????????# #???? ???????????? | | ???????????????????????# #??? "??????????? | | ???????????????????????# s#??? ???????????? | | ???????????????????????# s#?? ?????????????? | | ???????????????????????# s#? ? ??????????? | | ???????????????????????# s# "??????????? | | ???????????????????????# # "??????????? | | ???????????????????????# + "??????????? | | ???????????????????????# # ?????????? | | ???????????????????????# #? ?????????? | | ??????????????????????## ##?##########??????????? | | ??????????????????????# ####################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 44 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 200 Corruption Block 8 Armor Coverage 2200 Resistance: KI 25 Resistance: TH 25 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 64 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Defensive Hacking 16 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Arm. Medium Treads | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -6/Factory Adv. Heavy Siege Treads | x1 | -4/Factory | Preloaded Repaired ---------- Hardlight Generator | 13% | -9/Materials Alien Tech Used ----------------- Integrated Mediator LC Capacitor Transdimensional Reconstructor Core Expander Achievements -------------- 40k Club Giant Slayer Max Potential Turtlemind Challenges ------------ None Game ------ Seed WeaponsMeleeSteel Manual? 0 Play Time 04:47:50 Cumulative 158.3 hours Start 2025.07.01 @ 18:19:11 End 2025.07.02 @ 00:59:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/0/2/2/0/0/0/0/0/0 Lore% 67 Gallery% 64 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1c66f17-b676-4e55-a44e-8e4041c7003b