Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.20 @ 18:26:23 Player: derk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (166) 830 Value Destroyed (4969) 4969 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2145) 2145 TOTAL SCORE: 11564 Bonus ------- High Alert Combat Kills 198 Follower Combat Kills 247 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 205/300 Energy 272/280 System Corruption 1% Temperature Cool (9) Movement Treading (210) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Insulated Plating > --- WEAPON (2) ------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY (26) --- Light Nuclear Core Makeshift Power Source Light Treads Light Treads Light Treads Armored Treads Armored Wheel High-capacity Matter Pod (200) Improved Sensor Array Targeting Computer Relay Coupler [NC] (22) Relay Coupler [NC] (22) Relay Coupler [Swarmer] (40) Relay Coupler [Swarmer] (33) Improved Trap Extractor Advanced Beam Cannon Firepult Heavy Assault Rifle Shock Bomb Launcher Rocket Launcher Improved Datajack Chainsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Aerolev Unit > --- UTILITY ---------- High-capacity Storage Unit Humpback Transmission Jammer Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- Cooled Ion Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Makeshift Power Source Light Treads Light Treads Improved Treads Armored Wheel Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Medium Armor Plating Medium Insulated Plating Improved Trap Extractor Heavy EM Pulse Gun Heavy Laser EM Pulse Cannon Advanced Beam Cannon Plasma Cannon Firepult Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Shock Bomb Launcher Rocket Launcher Mini Grenade Launcher Improved Datajack Chainsword Stasis Trap [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 162 | 8 15 9 38 9 5 4 18 22 28 6 Power 10 | 1 1 1 5 . . . 1 . 1 . Engine 9 | 1 1 1 4 . . . 1 . 1 . Core 1 | . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 37 | 2 6 3 6 3 1 . 5 3 6 2 Treads 34 | 2 4 3 6 3 1 . 4 3 6 2 Leg 2 | . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . Flight . | . . . . . . . . . . . Utility 45 | 2 2 . 10 3 4 . 5 9 9 1 Device 6 | . . . . 1 . . 1 2 2 . Storage 12 | 2 2 . 3 . 3 . . 2 . . Processor 2 | . . . . . . . . . 2 . Hackware 5 | . . . . . . . . 2 3 . Protection 20 | . . . 7 2 1 . 4 3 2 1 Artifact . | . . . . . . . . . . . Weapon 70 | 3 6 5 17 3 . 4 7 10 12 3 Energy Gun 11 | 2 1 1 2 . . 3 1 1 . . Energy Cannon 11 | . . . 2 1 . . 2 1 5 . Ballistic Gun 29 | 1 3 3 11 1 . . 3 3 3 1 Ballistic Cannon 2 | . 2 . . . . . . . . . Launcher 14 | . . 1 2 1 . 1 1 3 3 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 2 1 . Unidentified Prototypes 8 | . . . 5 . . . 3 . . . Parts Lost 35 | . . 4 9 . . . 1 9 9 3 Power 4 | . . 1 2 . . . . . 1 . Propulsion 6 | . . 1 2 . . . . 1 1 1 Utility 10 | . . . 1 . . . . 5 3 1 Weapon 15 | . . 2 4 . . . 1 3 4 1 Highest Loss Streak 4 | . . 2 4 . . . 1 2 4 3 Average Slot Usage (%) 93 | . 99 99 97 99 90 88 88 88 96 99 Engine 10 | . 14 14 6 11 11 11 8 9 9 9 Treads 21 | . 25 27 21 22 22 22 17 18 18 18 Device 1 | . . . . . . . 5 1 6 . Storage 26 | . 28 28 33 33 24 22 18 24 27 27 Protection 10 | . . . 10 10 10 11 20 15 6 18 Energy Gun 2 | . 1 6 . . . 6 6 1 . . Energy Cannon 2 | . . . 1 5 . . 5 4 6 3 Ballistic Gun 13 | . 23 21 19 11 11 11 5 8 8 12 Launcher 2 | . . . . 4 11 4 . . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 157 | 15 42 42 70 70 131 135 149 157 102 103 Greatest Support 43 | 40 40 40 40 43 40 40 40 43 43 40 Greatest Overweight (x) 6 | 1 1 2 3 1 3 3 6 3 2 2 Average Overweight (x) 1 | . . . 1 1 2 3 3 2 2 2 Largest Inventory Capacity 46 | 8 16 16 22 22 40 32 32 46 26 26 Average Capacity 26 | 6 15 16 21 22 30 32 32 36 26 26 Most Carried 35 | 6 16 16 22 22 30 30 32 35 26 26 Average Carried 23 | 4 13 15 20 21 25 29 31 30 24 25 Final Capacity 32 | 8 16 16 22 22 32 32 32 26 26 26 Final Carried 32 | 6 16 16 22 22 28 30 32 26 26 23 Class Distribution -------------------- 69% | Hauler-Mutant 21% | Mutant 9% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3917 | 292 482 437 866 252 50 89 387 462 562 38 Remotely . | . . . . . . . . . . . Salvage Created 5310 | 83 720 239 1444 201 . 152 684 649 1053 85 Parts 305 | 1 41 21 84 9 . 9 50 30 52 8 Haulers Intercepted 7 | . 2 . 4 . . . 1 . . . Recyclers Shooed 5 | . . . 3 . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 137 | . 16 11 33 4 . 4 15 25 26 3 Guns 68 | . 5 10 24 1 . 1 9 8 8 2 Cannons 26 | . 11 . 2 . . . 1 2 10 . AOE 42 | . . 1 7 3 . 3 5 14 8 1 Classes Destroyed 13 | 1 3 1 4 1 . 1 1 . 1 . Worker 5 | . 3 . 1 . . . . . 1 . Builder 1 | . . . . . . . 1 . . . Tunneler 4 | . . . 1 1 . 2 . . . . Hauler 7 | . 2 . 4 . . . 1 . . . Recycler 6 | 1 . . 2 2 . 1 . . . . Watcher 6 | . . . 4 . . . 1 . 1 . Swarmer 50 | . . 9 14 . . 3 4 11 7 2 Grunt 62 | . 16 2 12 1 . . 8 12 11 . Brawler 2 | . . . 1 . . . . . 1 . Duelist 2 | . . . . . . 1 . . 1 . Sentry 15 | . . . 6 . . . 3 2 4 . Hunter 3 | . . . . . . . . . 2 1 Assembled 3 | . . . . 3 . . . . . . Best Kill Streak 9 | 1 5 3 8 3 . 3 5 9 7 2 Combat Bots Only 9 | . 3 3 6 2 . 3 4 9 7 2 Max Kills in Single Turn 3 | 1 2 1 3 3 . 2 2 3 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 2 2 . 2 2 3 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Damage Taken 7273 | . 610 517 1249 187 . 159 597 1299 2316 339 Core 877 | . 74 83 157 12 . . 35 61 431 24 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 64 | 100 . 37 . . . 57 . . . . Volleys Fired 398 | 4 58 34 97 22 . 11 38 65 60 9 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 103 | 70 55 63 91 91 . 98 63 86 103 59 Shots Fired 719 | 8 116 57 188 31 . 20 66 107 108 18 Gun 566 | 8 84 57 174 13 . 18 56 83 58 15 Cannon 114 | . 32 . 9 12 . . 7 13 41 . Launcher 39 | . . . 5 6 . 2 3 11 9 3 Special . | . . . . . . . . . . . Kinetic 559 | 4 116 40 174 13 . 9 56 74 58 15 Thermal 61 | 4 . . 9 12 . 9 . . 27 . Explosive 36 | . . . 5 6 . 2 3 11 9 . Electromagnetic 63 | . . 17 . . . . 7 22 14 3 Robot Hit Streak 19 | 8 18 9 15 16 . 6 14 14 18 19 Robot Miss Streak 5 | . 3 5 3 2 . 1 2 2 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 2 . . . . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 . 1 Shots Hit Robots 519 | 8 81 36 136 18 . 15 52 69 92 12 Core Hits 268 | 2 38 16 72 12 . 8 32 41 43 4 Critical Hits 5 | . 1 . 1 1 . . . . 2 . Critical Kills 2 | . . . . . . . . . 2 . Critical Parts Destroyed 3 | . 1 . 1 1 . . . . . . Melee Attacks 14 | . . . . . . . . 5 9 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11383 | 98 1177 546 2489 608 . 487 1274 2010 2476 218 Guns 5747 | 98 731 476 1698 184 . 264 683 849 628 136 Cannons 1778 | . 446 . 143 80 . . 143 149 817 . Explosions 3826 | . . 70 637 344 . 223 448 1012 1010 82 Melee . | . . . . . . . . . . . Ramming 32 | . . . 11 . . . . . 21 . Kinetic 5754 | 49 1177 318 1698 184 . 114 683 767 628 136 Thermal 1215 | 49 . 70 143 80 . 150 153 52 518 . Explosive 3469 | . . . 637 344 . 223 295 960 1010 . Electromagnetic 913 | . . 158 . . . . 143 231 299 82 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 1 1 1 1 Average Corruption 1 | . . . 1 1 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Effects 23 | . . . . 5 4 2 1 4 6 1 Message Errors 8 | . . . . 2 3 1 . . 1 1 Energy Discharges 4 | . . . . 1 . . . 1 2 . Data Loss (minor) 7 | . . . . 2 1 1 . 2 1 . Targeting Errors 3 | . . . . . . . 1 1 1 . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 152 | . . . 50 7 . . . 48 47 . Projectiles 1 | . . . 1 . . . . . . . Explosions 151 | . . . 49 7 . . . 48 47 . Melee . | . . . . . . . . . . . Knockbacks 7 | . 7 . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 7 | . 7 . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 218 | . . 29 50 . . . . 106 33 . Shots 8 | . . 1 2 . . . . 4 1 . Rammed 6 | . . . 3 . . . 1 . 2 . Targets Rammed 6 | . . . 3 . . . 1 . 2 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 231 | 18 36 60 132 138 . 76 99 231 126 7 Average Temperature 33 | 10 13 17 24 55 . 31 15 56 33 7 Received Heat Transfer 2664 | . 339 180 378 75 . . 279 603 783 27 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 7 | . . . . . . . 4 . 2 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 2 . Heat Transferred 2006 | 124 . 100 259 148 . 259 100 50 966 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . . . 2 1 . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1058 | 5 235 196 260 159 . 85 283 1058 530 368 Initial 515 | . 3 36 . 76 . . 11 183 515 319 Average 193 | 1 75 56 113 62 . 26 70 703 237 336 Maximum Alert Level 3 | . 1 . 1 . . . 1 3 2 1 Low Security (%) 74 | 100 94 100 94 100 . 100 84 1 56 . Level 1 10 | . 5 . 5 . . . 15 19 25 100 Level 2 5 | . . . . . . . . 26 18 . Level 3 8 | . . . . . . . . 52 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 4 . 2 . . . 2 . 11 . Investigation 5 | . 2 . 1 . . . . . 2 . Extermination . | . . . . . . . . . . . Reinforcement 10 | . 2 . 1 . . . 1 . 6 . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . 3 . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 15 | . 4 . 4 . . . 3 . 4 . Communications Jammed 18 | . . . . . . . 18 . . . Distress Signals 18 | . . . . . . . 18 . . . Times Spotted 224 | . 31 16 57 8 . 6 18 30 50 8 Peak Tracking Total 8 | . 4 3 6 3 . 3 5 7 8 6 Tactical Retreats 16 | . 2 4 2 1 . 1 1 2 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 12 | . 2 . 2 2 . . 1 2 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . Reused 1 | . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . Triggered 2 | . 1 . . . . . . . 1 . Exploded 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 7 | . . . 2 . . . 2 3 . . Max in Single Turn 2 | . . . 1 . . . 2 1 . . Garrison Relay 3 | . . . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 22 | . 7 . 7 1 2 . 4 . 1 . Terminals 13 | . 6 . 6 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 54 | . 20 . 22 1 2 . 8 . 1 . Successful 36 | . 12 . 14 1 2 . 6 . 1 . Failed 18 | . 8 . 8 . . . 2 . . . Catastrophic 3 | . 2 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 6 . 12 . 1 . 2 . . . Terminals 40 | . 18 . 20 . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . 2 . 2 . . . 5 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 20 | . 8 . 8 1 2 . 1 . . . Record 1 | . . . . . 1 . . . . . Part Schematic 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Unreport Threat 4 | . 1 . 2 . . . 1 . . . Locate Traps 4 | . 1 . 3 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 5 | . 3 . 2 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . 2 . 2 . . . 4 . . . Scan Component 4 | . 1 . 1 . . . 2 . . . Repair 4 | . 1 . 1 . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 6 | . 2 . 4 . . . . . . . Terminals 6 | . 2 . 4 . . . . . . . Track 5 | . 2 . 3 . . . . . . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 7 . 7 . . . 3 . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . 2 . . . Time 135 | . 26 . 26 . . . 83 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 Threat Obfuscator 1 | . . . . . . . . . . 1 Robots Hacked 6 | . . . . . . . . 3 3 . Non-combat 1 | . . . . . . . . . 1 . Combat 5 | . . . . . . . . 3 2 . Robot Hacks Applied 11 | . . . . . . . . 3 8 . no_distress 1 | . . . . . . . . . 1 . purge_threat 3 | . . . . . . . . . 3 . reprogram_traps 1 | . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . 1 . . formatsys_low 1 | . . . . . . . . . 1 . formatsys_high 3 | . . . . . . . . 2 1 . Relay Couplers Released 13 | . . . . . . . . 13 . . Machine Destruction 13 | . . . . . . . . 13 . . Attached 5 | . . . . . . . . 2 3 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 8 | . . . . 2 . . . 3 3 . Largest Group 2 | . . . . 2 . . . 2 1 . Highest-Rated Group 45 | . . . . 45 . . . 32 16 . Highest-Rated Ally 31 | . . . . 31 . . . 16 16 . Total Orders 2 | . . . . . . . . 2 . . STAY 2 | . . . . . . . . 2 . . Ally Attacks 43 | . . . . 13 . . . 14 16 . Total Damage 775 | . . . . 257 . . . 173 345 . Kills 12 | . . . . 8 . . . 1 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 12624 | 132 1314 1264 1763 1075 1252 1399 1398 1907 923 197 Spaces Moved 5403 | 66 566 648 745 537 581 616 524 757 287 76 Core 4 | 4 . . . . . . . . . . Treads 5342 | 62 509 648 745 537 581 616 524 757 287 76 Legs 57 | . 57 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 180 180 180 220 220 200 200 205 Average Speed 197 | 155 172 176 180 180 212 220 220 219 201 205 Slowest Speed 280 | 160 180 200 220 180 220 220 280 220 205 205 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 6 92 99 63 73 89 93 34 72 23 17 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . Spaces Dug 24 | . . . . . . . . 24 . . Terrain Destroyed 260 | . . 4 49 45 . 22 29 55 50 6 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . AOE 259 | . . 4 49 45 . 22 29 55 49 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 6641 | 83 787 714 982 621 602 639 703 892 520 98 Wait 435 | . 122 10 50 21 . 7 95 16 114 . Move 5394 | 65 565 647 744 536 580 615 524 756 286 76 Hop . | . . . . . . . . . . . Pick Up 110 | 6 15 7 24 14 8 2 11 11 11 1 Fast Attach 33 | 7 3 1 8 . 2 1 6 3 2 . Attach 41 | . . 4 10 1 . . 4 10 9 3 Detach 6 | . . . 2 . 1 . 2 1 . . Swap 90 | 1 12 4 21 8 3 3 9 9 17 3 Drop 99 | . 12 7 23 16 8 . 13 10 8 2 Fire 398 | 4 58 34 97 22 . 11 38 65 60 9 Melee 14 | . . . . . . . . 5 9 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 6 | . . . 3 . . . 1 . 2 . Escape Stasis 8 | . . . . . . . . 4 . 4 Rewire 4 | . . . . . . . . 2 2 . Trap 3 | . . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 616 | -10/Materials | Discovered new exit (range 14) 693 | -10/Materials | Repaired Lgt. Treads 1149 | -10/Materials | Discovered new exit (range 15) 1366 | -10/Materials | Discovered new exit (range 16) 1447 | -10/Materials | Entered Mines 1595 | -10/Mines | Discovered new exit (range 9) 1683 | -10/Mines | Learned location of Storage (-7) 1944 | -10/Mines | Discovered new exit (range 16) 1984 | -10/Mines | Core integrity fell below 50% 2034 | -10/Mines | Learned location of 1 exit from Materials 2065 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2711 | -10/Mines | Entered Materials 2711 | -9/Materials | Evolved 2 slots: Utility x2 2712 | -9/Materials | Identified exit to Mines 3010 | -9/Materials | Repaired Lgt. Treads 3018 | -9/Materials | Build established: Hauler-Mutant 3379 | -9/Materials | Discovered exit to Mines (range 4) 3802 | -9/Materials | Lost 4 parts (1p1n1u1w) 4474 | -9/Materials | Entered Mines 4487 | -9/Mines | Learned Materials non-interactive machine intel 4491 | -9/Mines | Discovered new exit (range 6) 4671 | -9/Mines | Learned 4 Materials zone layouts 4712 | -9/Mines | Found a hidden stash of uninstalled traps 4739 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4739 | -9/Mines | Discovered new exit (range 5) 4821 | -9/Mines | Excavation squad dispatched 4821 | -9/Mines | A large section of the Mines collapsed 5097 | -9/Mines | Discovered new exit (range 9) 5343 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5549 | -9/Mines | Entered Exiles 5593 | -9/Exiles | Met 8R-AWN 5623 | -9/Exiles | Met EX-HEX 5725 | -9/Exiles | Met EX-DEC 5759 | -9/Exiles | Learned location of Zion (-6) 5972 | -9/Exiles | Visited The Gauntlet 6211 | -9/Exiles | Met EX-BIN 6246 | -9/Exiles | Aligned with FarCom system 6248 | -9/Exiles | Given EX-Vault access code 6299 | -9/Exiles | Opened EX-Vault 6316 | -9/Exiles | Found Firepult 6368 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6775 | -9/Exiles | Discovered new exit (range 14) 6801 | -9/Exiles | Left Exiles lab with Firepult 6801 | -9/Exiles | Entered Mines 7325 | -8/Mines | Discovered new exit (range 12) 8200 | -8/Mines | Entered Materials 8200 | -8/Materials | Evolved 2 slots: Utility x2 8202 | -8/Materials | Loaded intel: 30 non-interactive machine locations 8326 | -8/Materials | Repaired Cld. Ion Engine 9470 | -8/Materials | Repaired Med. Armor Plating 9503 | -8/Materials | Garrison activated, responded to threat 9598 | -8/Materials | Identified exit to Garrison 9598 | -8/Materials | Entered Garrison 9640 | -8/Garrison | Triggered checkpoint 9712 | -8/Garrison | Triggered checkpoint 10010 | -8/Garrison | Discovered new exit (range 10) 10100 | -8/Garrison | Triggered checkpoint 10157 | -8/Garrison | Triggered checkpoint 10201 | -8/Garrison | Destroyed 9 combat bots 10262 | -8/Garrison | Discovered new exit (range 15) 10452 | -8/Garrison | Discovered new exit (range 15) 10527 | -8/Garrison | Installed Relay Interface Framework 10721 | -8/Garrison | Triggered checkpoint 10763 | -8/Garrison | Garrison Relay disabled 10872 | -8/Garrison | Triggered checkpoint 11009 | -8/Garrison | Garrison Relay disabled 11166 | -8/Garrison | Triggered checkpoint 11247 | -8/Garrison | Garrison Relay disabled 11378 | -8/Garrison | Triggered checkpoint 11505 | -8/Garrison | Entered Materials 11560 | -8/Materials | Build established: Bothacker-Mutant 12042 | -8/Materials | Garrison activated, responded to threat 12111 | -8/Materials | Lost 4 parts (1p1n1u1w) 12128 | -8/Materials | Core integrity fell below 50% 12177 | -8/Materials | Destroyed 7 combat bots 12395 | -8/Materials | Core integrity fell below 20% 12422 | -8/Materials | Identified exit to Garrison 12428 | -8/Materials | Entered Garrison 12440 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 12618 | -8/Garrison | Triggered checkpoint 12625 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12565_ Field strength at 10. 12566_ Stasis field depleted. 12566_ Triggered Stasis Trap. 12566_ A bubble of rippling energy engulfs the area. 12566_ Field strength at 70. 12568_ Field strength at 40. 12569_ Field strength at 10. 12570_ Stasis field depleted. 12599_ C-30 ARC bursts open, deploying its payload. 12599_ S-10 Pest unfolds itself. 12601_ Slug penetrates Wall. 12602_ Lgt. Treads destroyed. 12608_ Slug penetrates Wall. 12611_ S-10 Pest destroyed. 12611_ Switching to secondary target: S-10 Pest. 12611_ Slug penetrates S-10 Pest. 12614_ S-10 Pest destroyed. 12619_ Gauss Rifle destroyed. 12624_ Lgt. Armor Plating destroyed. 12624_ Dropped Stasis Trap. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????Y????????????????????????????????? | | ??????????????"??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ????????????????????????????????? | | ?????????????# ???????????????????????????????? | | ????????????## ##?????????????????????????????? | | ???????g????? ????????????????????????????? | | ???????g?????? ????????????????????????????? | | ???????g???????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ???????????????????# g??????????????????????????? | | ?????????????# ## ##########????????????????? | | ????????# % =g* #????????????????? | | ????????# [g=@ #????????????????? | | ????????# Y####### #????????????????? | | ?????????# ##""""## #??????# #????????????????? | | ???????????????????# g???????# #????????????????? | | ???????????????????# ???s????# #????????????????? | | ???????????????????# ????????# #????????????????? | | ???????????????????#?????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #???????####?????? | | ???????????????????????####### ######### ####??? | | ???????????????????# #??? | | ???????????????????# ##??? | | ???????????????????########### ##########" #??? | | ?????????????????????????????# #????????##[ #??? | | ?????????????????????????????# #?????????# ##??? | | ????????????????????????????g" "g????????# #???? | | ????????????????????????????g" "g????????# #???? | | ????????????????????????????g" "g????????# ##### | | ?????????????????????????????# #?????????# #"" | | ?????????????????????????????# ??????????# | | ?????????????????????????????# ??????????# #"" | | ?????????????????????????????# ??????????######## | | ?????????????????????????????# ?????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????????????????????##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 675 Resistance: EM 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Relay Coupler Types 25 Relay Coupler Value 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatGammaTerrabomb Manual? 0 Play Time 01:28:21 Cumulative 214.6 hours Start 2020.10.20 @ 16:54:32 End 2020.10.20 @ 18:26:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 51 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0370d1a1-018f-4a84-9fee-c54eb75433b2