Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.26 @ 01:42:57 Player: Chaussettes Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (119) 595 Value Destroyed (4831) 4831 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 10520 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 976/1150 Matter 285/300 Energy 69/670 System Corruption 10% Temperature Cool (-25) Movement Core (1000) Ox19 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Cryofiber Web Advanced Heat Sink Small Storage Unit Large Storage Unit Energy Well Improved Targeting Computer Advanced Focal Shield Force Field > --- WEAPON (3) ------- Tesla Rifle Faulty Heavy Tesla Rifle Variable Charge Gun > --- INVENTORY (12) --- Faulty Precision Matter Filter Improved Hardlight Generator Advanced Shield Generator Faulty Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle Faulty Heavy Tesla Rifle Variable Charge Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Thermal Generator Cryofiber Web Advanced Heat Sink Small Storage Unit Large Storage Unit Energy Well Improved Targeting Computer Hardened Medium Armor Plating Advanced Focal Shield Force Field > --- WEAPON ----------- Improved Arc Projector Variable Charge Gun Advanced Plasma Cannon > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Hardened Medium Armor Plating Improved Hardlight Generator Advanced Shield Generator Force Field Tesla Rifle Variable Charge Gun Variable Charge Gun Advanced Plasma Cannon [Rating: 82] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Insulated Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . Utility 8 | . . 2 . . 2 1 . . 2 1 Weapon 1 | . . . . . . 1 . . . . Parts Attached 118 | 6 9 15 18 4 28 6 2 . 13 17 Power 10 | 1 . 1 2 . 3 . . . . 3 Engine 4 | 1 . . 2 . 1 . . . . . Core 5 | . . 1 . . 2 . . . . 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 25 | 2 1 2 7 1 5 1 1 . 3 2 Treads 25 | 2 1 2 7 1 5 1 1 . 3 2 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 41 | 1 4 8 3 1 11 2 1 . 5 5 Device 19 | . 1 2 1 . 8 1 1 . 3 2 Storage 9 | 1 3 2 . . 2 . . . 1 . Processor 2 | . . . . . . . . . 1 1 Hackware . | . . . . . . . . . . . Protection 11 | . . 4 2 1 1 1 . . . 2 Artifact . | . . . . . . . . . . . Weapon 42 | 2 4 4 6 2 9 3 . . 5 7 Energy Gun 35 | 2 4 3 6 2 7 3 . . 3 5 Energy Cannon 6 | . . 1 . . 1 . . . 2 2 Ballistic Gun 1 | . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 Parts Lost 52 | . 4 2 2 3 17 1 . . 3 20 Power 6 | . . 1 . . 2 . . . . 3 Propulsion 12 | . . . . 1 6 . . . . 5 Utility 10 | . . . . . 4 . . . 1 5 Weapon 24 | . 4 1 2 2 5 1 . . 2 7 Highest Loss Streak 12 | . 2 1 1 2 8 1 . . 2 12 Average Slot Usage (%) 96 | . 98 99 99 99 87 97 100 100 99 91 Engine 2 | . 14 4 2 9 2 . . . . . Core 5 | . . 6 6 . 4 6 6 6 5 9 Treads 24 | . 27 22 36 36 18 23 26 26 22 16 Device 18 | . 6 11 9 9 20 20 20 20 28 24 Storage 19 | . 19 23 18 18 23 20 20 20 17 15 Protection 4 | . . 9 9 9 1 6 6 6 4 3 Energy Gun 13 | . 28 13 17 17 9 12 13 13 11 9 Energy Cannon 3 | . . 7 . . 3 6 6 6 5 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 12 26 40 38 38 43 51 55 55 73 89 Greatest Support 112 | 40 40 40 112 112 104 96 96 96 96 96 Greatest Overweight (x) 3 | . . . . . 1 . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 12 | 6 10 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 8 12 12 12 12 12 12 12 12 12 Most Carried 12 | 2 10 12 12 12 12 12 12 12 12 12 Average Carried 10 | 1 7 11 11 11 11 11 12 12 11 9 Final Capacity 12 | 6 10 12 12 12 12 12 12 12 12 12 Final Carried 12 | 2 10 11 12 12 12 12 12 12 10 10 Class Distribution -------------------- 40% | Tank 34% | Mutant 20% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Matter Collected 1407 | 256 84 109 195 30 345 81 70 14 134 89 Remotely . | . . . . . . . . . . . Salvage Created 4877 | . 364 291 703 532 1034 492 170 . 427 864 Parts 250 | . 20 25 39 23 54 21 9 . 23 36 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 98 | . 12 10 12 9 21 7 6 . 10 11 Guns 67 | . 12 6 10 8 15 6 3 . 3 4 Cannons 26 | . . 4 . . 6 1 3 . 6 6 AOE 3 | . . . 2 1 . . . . . . Classes Destroyed 11 | . 3 1 2 . 3 . 1 . . 1 Worker 3 | . . . . . 1 . . . . 2 Builder 2 | . . . . . 1 1 . . . . Tunneler 1 | . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . Watcher 14 | . 1 . 1 2 1 3 . . 3 3 Swarmer 28 | . 6 7 . . 7 . 3 . 5 . Grunt 31 | . 6 . 5 7 10 2 . . . 1 Sentry 17 | . . 3 6 2 2 2 . . 2 . Hunter 8 | . . . 1 . . 1 1 . 1 4 Programmer 13 | . . . . . 2 2 1 . 2 6 Thief 1 | . . . . . . . 1 . . . Best Kill Streak 8 | . 4 4 3 3 8 4 3 . 6 5 Combat Bots Only 7 | . 4 4 3 3 7 3 3 . 5 4 Max Kills in Single Turn 3 | . 2 1 1 1 2 1 1 . 1 3 Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . . . 1 1 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Damage Taken 8107 | . 562 370 910 424 1836 463 173 . 874 2495 Core 973 | . 83 81 146 26 269 44 17 . 133 174 Absorbed by Shields 1402 | . . . . . 165 5 39 . 355 838 Core Remaining (%) 78 | 100 66 79 . 68 61 . . 92 86 . Volleys Fired 346 | . 39 26 55 28 73 31 12 . 31 51 Largest 3 | . 2 2 2 2 2 3 3 . 3 3 Hottest 403 | . 95 121 120 119 149 229 223 . 395 403 Shots Fired 728 | . 77 52 99 54 137 81 33 . 84 111 Gun 581 | . 77 28 99 54 102 55 22 . 55 89 Cannon 147 | . . 24 . . 35 26 11 . 29 22 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 28 | . . . . . 28 . . . . . Thermal 521 | . 61 26 44 38 70 81 33 . 84 84 Explosive . | . . . . . . . . . . . Electromagnetic 179 | . 16 26 55 16 39 . . . . 27 Robot Hit Streak 24 | . 11 14 24 13 17 6 11 . 19 13 Robot Miss Streak 6 | . 6 4 3 1 4 4 2 . 3 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 3 . 1 . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . Shots Hit Robots 509 | . 50 38 74 48 104 51 20 . 53 71 Core Hits 258 | . 21 13 29 27 62 29 11 . 24 42 Critical Hits 3 | . . . . . . . . . 2 1 Critical Kills 2 | . . . . . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10888 | . 513 608 1291 824 1828 1073 510 . 1690 2551 Guns 7194 | . 513 272 1044 744 1275 727 295 . 898 1426 Cannons 2885 | . . 336 . . 516 346 215 . 792 680 Explosions 809 | . . . 247 80 37 . . . . 445 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 399 | . . . . . 399 . . . . . Thermal 8323 | . 400 246 618 600 992 1073 510 . 1690 2194 Explosive 26 | . . . . 26 . . . . . . Electromagnetic 2140 | . 113 362 673 198 437 . . . . 357 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . 1 3 1 3 4 4 3 10 Average Corruption 2 | . . . 1 1 1 2 3 4 1 2 Corruption Purged . | . . . . . . . . . . . Effects 62 | . . . 4 5 . 9 18 4 11 11 Message Errors 16 | . . . 2 1 . 1 3 1 4 4 Matter Fused 14 | . . . . . . 3 8 . 3 . Heat Flow Errors 10 | . . . . 1 . 2 2 1 . 4 Energy Discharges 8 | . . . 1 2 . . 2 2 . 1 Data Loss (minor) 6 | . . . . 1 . 3 1 . 1 . Targeting Errors 8 | . . . 1 . . . 2 . 3 2 Overload Shots 22 | . . . . . . . . . 10 12 Effects 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Overflow Damage 157 | . . . 33 9 . 15 . . 54 46 Projectiles 69 | . . . . . . 15 . . 54 . Explosions 88 | . . . 33 9 . . . . . 46 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 134 | . . . 64 . . . . . . 70 Shots 3 | . . . 2 . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 330 | . 207 207 235 115 246 239 242 30 165 330 Average Temperature 80 | . 55 90 65 26 88 93 96 30 67 127 Received Heat Transfer 1195 | . 204 45 279 144 438 51 . . 25 9 Effects 2 | . . . 1 . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 9 | . . 1 1 4 2 . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 34 | . 1 . 3 2 6 10 3 . 4 5 Heat Transferred 14301 | . 1030 592 1323 1308 2049 2118 1048 . 2058 2775 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 1 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Peak Influence 444 | . 196 214 389 444 190 221 . . 312 301 Initial 135 | . . 44 89 100 135 77 . . . 98 Average 119 | . 65 104 243 249 99 72 . . 91 109 Maximum Alert Level 2 | . . 1 1 2 . 1 . . 1 1 Low Security (%) 81 | 100 100 75 31 32 100 98 . . 84 92 Level 1 17 | . . 24 68 58 . 1 . . 15 7 Level 2 . | . . . . 8 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 2 . 2 1 7 7 . . 3 2 Investigation 4 | . 1 . 1 . 2 . . . . . Extermination 8 | . . . . . 2 2 . . 2 2 Reinforcement 5 | . 1 . 1 1 . 1 . . 1 . Assault . | . . . . . . . . . . . Garrison 7 | . . . . . 3 4 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Distress Signals 8 | . 2 . 2 1 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 154 | . 17 14 20 16 28 12 8 . 17 22 Peak Tracking Total 6 | . 4 5 3 3 5 3 3 . 6 5 Tactical Retreats 11 | . . 3 2 2 2 . . . 1 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Traps Triggered 6 | . . . 1 4 . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 9 | . 9 . . . . . . . . . Reused 1 | . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . 1 . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Machines Disabled 16 | . . 2 1 2 2 . . . 2 7 Max in Single Turn 4 | . . 1 1 2 1 . . . 1 4 Garrison Access 1 | . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Machines Accessed 42 | . 7 6 6 3 5 4 1 . 7 3 Terminals 18 | . 5 4 3 2 1 . . . 1 2 Fabricators 4 | . . . . . 1 1 . . 2 . Repair Stations 4 | . 1 1 . . . . . . 2 . Recycling Units 7 | . 1 1 2 1 . 1 . . 1 . Scanalyzers 4 | . . . . . 1 2 . . 1 . Garrison Access 4 | . . . 1 . 2 . . . . 1 Total Hacks 114 | . 27 24 15 4 11 10 3 . 14 6 Successful 58 | . 14 13 6 3 5 5 3 . 6 3 Failed 56 | . 13 11 9 1 6 5 . . 8 3 Catastrophic 7 | . 1 3 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 37 | . 14 11 5 . 2 . . . 2 3 Terminals 57 | . 18 15 10 3 2 . . . 4 5 Fabricators 11 | . . . . . 3 4 . . 4 . Repair Stations 13 | . 4 6 . . . . . . 3 . Recycling Units 13 | . 5 3 2 1 . 1 . . 1 . Scanalyzers 9 | . . . . . 2 5 . . 2 . Garrison Access 8 | . . . 3 . 4 . . . . 1 Terminal Hacks 29 | . 8 7 3 2 1 . 3 . 2 3 Record 6 | . . 2 . . . . 3 . . 1 Part Schematic 5 | . 3 1 . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . Emergency Access Points 2 | . . 1 1 . . . . . . . Alert Level 3 | . . . 1 . . . . . 1 1 Unreport Threat 1 | . . . . . . . . . . 1 Locate Traps 8 | . 3 3 1 . 1 . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . 2 2 . . 2 . Network Status 1 | . . . . . 1 . . . . . Load Schematic 3 | . . . . . 1 1 . . 1 . Build 2 | . . . . . . 1 . . 1 . Repair Station Hacks 9 | . 4 3 . . . . . . 2 . Scan Component 5 | . 2 2 . . . . . . 1 . Repair 4 | . 2 1 . . . . . . 1 . Recycling Unit Hacks 8 | . 2 3 2 1 . . . . . . Process 1 | . . 1 . . . . . . . . Report Inventory 5 | . 1 1 2 1 . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 5 | . . . . . 2 3 . . . . Insert Component 3 | . . . . . 1 2 . . . . Analyze 2 | . . . . . 1 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 7 4 3 1 4 4 . . 7 3 Full Trace Events 5 | . 2 1 . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . 3 1 . 1 1 . . . . . Parts Built 4 | . . . . . . 2 . . 2 . Matter 204 | . . . . . . 102 . . 102 . Time 50 | . . . . . . 25 . . 25 . Total Part Build Rating 4 | . . . . . . 2 . . 2 . Parts Repaired 4 | . 2 1 . . . . . . 1 . Time 106 | . 52 32 . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . Recycled Matter 11 | . . 11 . . . . . . . . Retrieved Matter 11 | . . 11 . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Turns Passed 9711 | 72 902 732 926 634 1847 1071 1164 140 1273 950 Spaces Moved 4867 | 42 410 359 424 311 921 566 667 88 658 421 Core 5 | 5 . . . . . . . . . . Treads 4862 | 37 410 359 424 311 921 566 667 88 658 421 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 Average Speed 162 | 146 160 160 160 160 165 160 160 160 160 174 Slowest Speed 220 | 160 160 160 160 160 180 160 160 160 180 220 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 5 54 36 38 50 25 15 91 13 22 12 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . . . . 3 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 82 | . . . 6 23 2 . . . 11 40 Melee . | . . . . . . . . . . . Projectile 17 | . . . . . . . . . 11 6 AOE 65 | . . . 6 23 2 . . . . 34 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Total 6021 | 49 579 469 584 393 1122 665 735 87 802 536 Wait 527 | . 105 47 45 49 68 45 53 . 85 30 Move 4857 | 41 409 358 423 310 920 565 666 87 657 421 Hop . | . . . . . . . . . . . Pick Up 91 | 2 14 9 17 2 18 9 1 . 5 14 Fast Attach 33 | 6 3 3 3 . 8 3 1 . 3 3 Attach 53 | . 4 4 4 3 16 3 . . 5 14 Detach 10 | . . 2 . . 3 1 . . 2 2 Swap 32 | . 2 8 11 1 4 . 1 . 5 . Drop 72 | . 3 12 26 . 12 8 1 . 9 1 Fire 346 | . 39 26 55 28 73 31 12 . 31 51 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 458 | -10/Materials | Repaired Lgt. Treads 486 | -10/Materials | Repaired Med. Battery 559 | -10/Materials | Discovered new exit (range 16) 975 | -10/Materials | Entered another Materials area 975 | -9/Materials | Evolved 2 slots: Utility x2 1601 | -9/Materials | Discovered new exit (range 12) 1672 | -9/Materials | Repaired Particle Gun 1707 | -9/Materials | Entered another Materials area 1707 | -8/Materials | Evolved 2 slots: Propulsion x2 1996 | -8/Materials | Build established: Scavenger-Mutant 2428 | -8/Materials | Discovered new exit (range 4) 2633 | -8/Materials | Entered Storage 2711 | -8/Storage | Build established: Mutant 3238 | -8/Storage | Discovered new exit (range 16) 3267 | -8/Storage | Entered Factory 3267 | -7/Factory | Evolved 2 slots: Utility x2 3289 | -7/Factory | Build established: Scavenger-Mutant 3641 | -7/Factory | Garrison activated, responded to threat 3727 | -7/Factory | Lost 8 parts (1p3n2u2w) 3731 | -7/Factory | Destroyed 7 combat bots 3898 | -7/Factory | Lost 4 parts (1p2u1w) 4487 | -7/Factory | Discovered new exit (range 7) 4685 | -7/Factory | Build established: Mutant 5075 | -7/Factory | Discovered new exit (range 11) 5114 | -7/Factory | Entered another Factory area 5114 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5388 | -6/Factory | Build established: Tank 5471 | -6/Factory | Garrison activated, responded to threat 5521 | -6/Factory | Fabricated Lgt. Treads (x2) 5608 | -6/Factory | Discovered new exit (range 9) 6035 | -6/Factory | Garrison activated, responded to threat 6185 | -6/Factory | Entered Lower Caves 6253 | -6/Lower Caves | Med. Treads stolen by Master Thief 6531 | -6/Lower Caves | Learned 12 Factory zone layouts 6889 | -6/Lower Caves | Encountered a Warlord checkpoint 7333 | -6/Lower Caves | Discovered new exit (range 10) 7349 | -6/Lower Caves | Entered another Lower Caves area 7463 | -6/Lower Caves | Discovered new exit (range 5) 7489 | -6/Lower Caves | Entered Factory 7489 | -5/Factory | Evolved 2 slots: Utility x2 7490 | -5/Factory | Identified exit to Factory 7490 | -5/Factory | Identified exit to Upper Caves 8051 | -5/Factory | Fabricated Lgt. Treads (x2) 8344 | -5/Factory | Repaired Med. Treads 8762 | -5/Factory | Entered another Factory area 8762 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8836 | -4/Factory | Lost 3 parts (2n1w) 9256 | -4/Factory | Spotted B-86 Titan 9387 | -4/Factory | Lost 3 parts (1u2w) 9601 | -4/Factory | Lost 12 parts (3p2n4u3w) 9712 | -4/Factory | System corruption reached 10% 9712 | -4/Factory | Self-destructed Last Messages --------------- 09598_ U-05 Engineer builds a Wall. 09600_ K-01 Serf cleans the Matter Pump. 09606_ U-05 Engineer lays Concrete. 09609_ U-05 Engineer builds a Wall. 09609_ K-01 Serf cleans the Megafabricator. 09613_ U-05 Engineer repairs door. 09615_ K-01 Serf cleans the Megafabricator. 09627_ Acquired Prototype Device. 09637_ ALERT: Rogue bot located, Programmers report to Factory Zone 6I. 09639_ Acquired Prototype Energy Gun. 09658_ System corrupted: Heat flow error (+105). 09660_ Acquired Prototype Energy Gun. 09696_ Destroyed Imp. Heat Sink. 09703_ Critical hit. 09703_ Adv. Plasma Cannon destroyed. 09706_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09707_ LDH8IM2,OP#<9589Q&>FVDZK,RKDZC|B 09707_ Lgt. Treads destroyed. 09711_ Identified Hvy. Tesla Rifle. 09711_ Malfunction: System corrupted (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????" ?##############???????????? | | ?????????????????"" ?# #???????????? | | ?????????????????"" ?# #???????????? | | ?????????????????"" ?# #???????????? | | ???????????????"""" ?# #???????????? | | ???????????????"""" ?# #???????????? | | ???????????????? ?# #???????????? | | ????????????????""" ## #???????????? | | ????????????????""" # """""" #???????????? | | ???????????????"""" # """""" #???????????? | | ??????????????""""" #@ """""" #???????????? | | ?????????????"""""" #p """""" #???????????? | | ????????? """"""""" + p #???????????? | | ???????? ########################?? | | ???????? #??????????# #? | | ??????????####### #??????????# #? | | ????????????????# #??????????# #? | | ????????????????# ############ #? | | ?????????????? ?# # #? | | ??????????????" # # #? | | ?????????????"" # "" " % # #? | | ?????????????"" + " " % # #? | | ???????????? # " % % # #? | | ??????????? # # #? | | ?????????? ] ?# " %%%% # #? | | ???????????###??# " % "%%% # #? | | ????????????? "" % "%% ###+########### | | ???????????? % | | ??? ????? " """ | | ? ?????? """ """ | | ??????? """ """ "T" | | ???????? | | ????????? ############## | | ????####??#####+#### ## ??????? | | ????# ? # #####+###### ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 34 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Med. Laser | -10/Materials | Hacked Heat Sink | -10/Materials | Hacked Particle Cannon | -9/Materials | Hacked Force Rifle | -8/Storage | Hacked Imp. EM Shotgun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -6/Factory Lgt. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed SuperchargedFlightSegregator Manual? 0 Play Time 02:47:00 Cumulative 16.3 hours Start 2021.05.25 @ 22:54:21 End 2021.05.26 @ 01:42:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/X11Bold Map View 84x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: c32890de-b877-45a0-953e-6bfa3480032d