Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 23:03:27 Player: Qvest Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1302) 1302 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3967 Bonus ------- None Cogmind --------- Core Integrity 637/700 Matter 47/300 Energy 470/470 System Corruption 0% Temperature Cool (0) Movement Hovering (182) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Light Treads Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Large Storage Unit High-capacity Battery Improved Sensor Array Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Improved Treads Armored Treads Armored Treads Heat Sink Large Storage Unit System Restoration Module High-powered Tractor Beam Ion Cannon Improved Assault Rifle High-powered Shotgun Gauss Rifle Flak Cannon Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Huge Storage Unit High-capacity Battery Improved Sensor Array Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Improved Treads Armored Treads Armored Treads Heat Sink Large Storage Unit Large Storage Unit Hardened Light Armor Plating System Restoration Module High-powered Tractor Beam Ion Cannon High-powered Shotgun Gauss Rifle Great Maul [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 71 | 6 14 19 26 6 Power 13 | 1 4 3 4 1 Engine 10 | 1 4 3 2 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 20 | 2 4 3 11 . Treads 13 | 2 2 3 6 . Leg 2 | . 2 . . . Wheel . | . . . . . Hover 4 | . . . 4 . Flight 1 | . . . 1 . Utility 21 | 1 3 9 6 2 Device 7 | . 1 3 2 1 Storage 7 | 1 2 1 2 1 Processor . | . . . . . Hackware . | . . . . . Protection 7 | . . 5 2 . Artifact . | . . . . . Weapon 17 | 2 3 4 5 3 Energy Gun 4 | 1 . 1 2 . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 8 | 1 2 2 1 2 Ballistic Cannon 3 | . 1 . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . 3 4 2 2 Power 2 | . 1 . 1 . Propulsion 2 | . 1 . . 1 Utility 6 | . . 4 1 1 Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 2 2 1 2 To Critical Strikes 1 | . 1 . . . Average Backups 14 | 3 13 14 14 13 Power 2 | . 1 2 2 1 Propulsion 4 | 2 5 4 4 3 Utility 3 | . 2 3 4 4 Weapon 3 | . 3 4 4 4 Tool/Special . | . . . . . Unused Backups 35 | . 12 7 6 10 Power 1 | . . . . 1 Propulsion 6 | . 3 2 1 . Utility 12 | . 6 1 2 3 Weapon 16 | . 3 4 3 6 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 96 99 98 98 Engine 10 | . 13 11 8 2 Treads 21 | . 25 15 25 1 Leg 2 | . 1 6 . . Hover 4 | . . . 9 27 Device 9 | . . 14 15 14 Storage 18 | . 26 14 11 15 Protection 6 | . . 14 8 7 Energy Gun 2 | . 4 . 4 . Energy Cannon 3 | . . 10 3 2 Ballistic Gun 10 | . 13 10 9 7 Ballistic Cannon 4 | . 9 . 1 3 Peak Build Rating 42 | 6 8 14 34 42 Average Rating 14 | 4 7 12 21 39 On Entrance 12 | . 6 8 13 34 Avg Prop Armor Cover (%) 4 | . . . 2 6 Naked Turns . | . . . . . Heaviest Build 109 | 12 34 42 47 109 Greatest Support 80 | 40 40 43 80 32 Greatest Overweight (x) 3 | 1 1 2 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 14 | 7 14 15 15 16 Most Carried 16 | 6 15 15 15 16 Average Carried 14 | 3 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 15 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1705 | 208 624 353 431 89 Remotely 43 | . 43 . . . Salvage Created 1647 | . 471 571 516 89 Parts 98 | . 21 42 24 11 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 43 | . 10 18 11 4 Guns 19 | . 6 3 8 2 Cannons 22 | . 4 14 2 2 Classes Destroyed 9 | . 4 1 4 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Hauler 2 | . 1 . 1 . Recycler 2 | . 2 . . . Swarmer 19 | . 3 9 3 4 Grunt 14 | . 7 4 3 . Brawler 1 | . . . 1 . Sentry 8 | . . 5 3 . Hunter 1 | . . . 1 . Best Kill Streak 6 | . 3 6 5 4 Combat Bots Only 6 | . 3 6 4 4 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 254 | . 85 81 77 11 Missed 68 | . 27 17 19 5 Hits 186 | . 58 64 58 6 Projectile 186 | . 58 64 58 6 Critical Strikes 6 | . 2 3 1 . Damage Taken 2607 | . 676 708 840 383 Core 370 | . 80 145 82 63 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 197 | . . 108 89 . Core Remaining (%) 79 | 100 68 63 85 . Volleys Fired 151 | . 59 40 45 7 Largest 2 | . 2 2 2 2 Hottest 124 | . 70 124 91 60 Shots Fired 301 | . 117 80 90 14 Gun 197 | . 94 40 56 7 Cannon 104 | . 23 40 34 7 Launcher . | . . . . . Special . | . . . . . Kinetic 179 | . 81 32 52 14 Thermal 122 | . 36 48 38 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 14 16 15 3 Robot Miss Streak 7 | . 6 3 6 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 200 | . 77 51 64 8 Core Hits 84 | . 23 22 30 9 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 5 1 1 . Burn 4 | . 3 . 1 . Meltdown 1 | . . 1 . . Destroy 1 | . 1 . . . Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3177 | . 1002 885 1151 139 Guns 1686 | . 828 212 583 63 Cannons 1392 | . 174 673 469 76 Explosions 99 | . . . 99 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1486 | . 679 140 528 139 Thermal 1592 | . 323 745 524 . Explosive 99 | . . . 99 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 6 . . . Average Corruption 5 | . 5 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 11 . . . Message Errors 2 | . 2 . . . Matter Fused 2 | . 2 . . . Energy Discharges 2 | . 2 . . . Parts Fused 1 | . 1 . . . Data Loss (minor) 3 | . 3 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 13 | . . . 13 . Projectiles 13 | . . . 13 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 12 | . 4 . 4 4 Impact . | . . . . . Kinetic 11 | . 3 . 4 4 Secondary 1 | . 1 . . . Self-Inflicted Damage 55 | . . . 55 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 324 | . 144 324 200 72 Average Temperature 61 | . 52 75 66 28 Received Heat Transfer 696 | . 228 252 216 . Effects 1 | . . 1 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Melted 9 | . 4 1 4 . Heat Transferred 3700 | . 1184 1406 1110 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 183 | . 106 183 137 114 Initial 72 | . . . 72 49 Average 49 | . 33 69 51 63 Influence Increases 1352 | . 343 512 392 105 Destroy 0b10 Robot/C 860 | . 200 360 220 80 Destroy 0b10 Robot/NC 30 | . 15 . 15 . Destroy Leader 204 | . 52 80 62 10 Successful Hack 8 | . . 8 . . Disable Machine 45 | . . . 45 . Destroy Structure 40 | . 1 4 35 . Lose Combat Pursuer 165 | . 75 60 15 15 Influence Decreases 1318 | . 343 341 455 179 Entered New Map 158 | . . . 99 59 Time Decay 1070 | . 313 321 336 100 Lost Part 90 | . 30 20 20 20 Squads Dispatched 6 | . 2 1 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 2 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 26 30 21 6 Peak Tracking Total 7 | . 6 7 5 5 Tactical Retreats 7 | . 3 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 10 | . 8 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 4 3 . Terminals 6 | . 2 2 2 . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 22 | . 2 12 8 . Successful 13 | . 2 6 5 . Failed 8 | . . 5 3 . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 10 | . 2 3 5 . Fabricators . | . . . . . Repair Stations 7 | . . 4 3 . Recycling Units . | . . . . . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 1 3 . Record 1 | . . . 1 . Prototype ID Bank 3 | . 1 1 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 3 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired 2 | . . 1 1 . Time 58 | . . 32 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1596 | . . 402 980 214 Sensors 1596 | . . 402 980 214 Terrain 213 | . . . . 213 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3395 | 73 1218 874 1016 214 Spaces Moved 1522 | 41 578 298 486 119 Core 9 | 9 . . . . Treads 1088 | 32 548 215 293 . Legs 113 | . 30 83 . . Wheels . | . . . . . Hover 312 | . . . 193 119 Flight . | . . . . . Fastest Speed 50 | 50 160 160 98 98 Average Speed 153 | 143 163 174 135 119 Slowest Speed 260 | 160 240 260 165 218 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 85 23 36 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . 38 . Melee . | . . . . . Projectile . | . . . . . AOE 38 | . . . 38 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2289 | 52 732 580 751 174 Wait 359 | . 21 175 156 7 Move 1518 | 40 577 297 485 119 Hop . | . . . . . Pick Up 74 | 6 26 18 8 16 Fast Attach 28 | 6 11 1 9 1 Attach 21 | . 5 8 3 5 Detach 2 | . 1 . . 1 Swap 67 | . 13 19 22 13 Drop 69 | . 19 22 23 5 Fire 151 | . 59 40 45 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 14) 786 | -10/Materials | Discovered new exit (range 8) 952 | -10/Materials | Discovered new exit (range 14) 1100 | -10/Materials | Discovered new exit (range 16) 1292 | -10/Materials | Entered another Materials area 1292 | -9/Materials | Evolved 2 slots: Utility x2 1565 | -9/Materials | Central database locked down 1825 | -9/Materials | Repaired Particle Cannon 2009 | -9/Materials | Build established: Scavenger-Mutant 2150 | -9/Materials | Discovered new exit (range 7) 2166 | -9/Materials | Entered another Materials area 2166 | -8/Materials | Evolved 2 slots: Propulsion x2 2621 | -8/Materials | Repaired Lgt. Armor Plating 3140 | -8/Materials | Discovered new exit (range 7) 3182 | -8/Materials | Entered Factory 3182 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3204 | -7/Factory | Build established: Mutant 3396 | -7/Factory | Self-destructed Last Messages --------------- 03331_ Aerolev Unit destroyed. 03331_ Fusion Modulator explodes. 03336_ Dropped Huge Storage Unit. 03338_ Acquired Lrg. Storage Unit. 03341_ Acquired Gauss Rifle. 03343_ Acquired Heat Sink. 03346_ Acquired Lgt. Nuclear Core. 03349_ Acquired Arm. Treads. 03351_ Acquired Ion Cannon. 03354_ Acquired Lgt. Nuclear Core. 03356_ Acquired Hpw. Tractor Beam. 03359_ Acquired Lgt. Treads. 03362_ Acquired Imp. Treads+. Drag warning: You are moving via airborne propulsion while non-airborne propulsion attached, which reduces your speed. See your non-airborne propulsion's Drag stat. 03382_ Acquired Gauss Rifle. 03385_ Acquired Flak Cannon. 03395_ Acquired Imp. Assault Rifle. 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Armor Plating | 1% | -8/Materials Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteNuclearCompanion Manual? 0 Play Time 02:20:27 Cumulative 18.2 hours Start 2026.01.01 @ 15:29:44 End 2026.01.01 @ 23:03:27 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8ecd5e5-d0e2-4cc2-96ff-9f462a79b3f3