Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 14:09:45 Player: canerib Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (629) 629 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2774 Bonus ------- None Cogmind --------- Core Integrity 360/550 Matter 291/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (5) --- Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Improved Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Disposable Heat Sink Signal Interpreter Small Laser Light Assault Rifle Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Disposable Heat Sink Signal Interpreter Small Laser Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 30 | 7 5 3 13 . 2 Power 7 | 1 2 2 2 . . Engine 7 | 1 2 2 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 . 7 . . Treads . | . . . . . . Leg 11 | 2 2 . 7 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 2 1 . . . 1 Device 2 | 1 . . . . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . 1 4 . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 1 2 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . . 2 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 3 . 7 . 6 Power 3 | . 2 . 1 . . Propulsion 8 | . . . 5 . 3 Utility 2 | . 1 . . . 1 Weapon 3 | . . . 1 . 2 Highest Loss Streak 6 | . 2 . 4 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 95 100 92 100 85 Engine 12 | . 13 14 10 11 9 Leg 31 | . 28 28 37 44 33 Device 3 | . 9 . . . 8 Storage 21 | . 15 28 22 22 18 Ballistic Gun 24 | . 28 28 20 22 17 Peak Build Rating 17 | 7 9 9 14 14 17 Average Rating 9 | 5 6 9 11 14 16 On Entrance 8 | . 7 9 9 14 14 Naked Turns . | . . . . . . Heaviest Build 33 | 13 30 30 32 32 33 Greatest Support 49 | 20 20 20 49 49 49 Greatest Overweight (x) 1 | 1 1 1 1 . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 12 | 7 8 15 15 15 15 Most Carried 15 | 5 13 15 15 13 15 Average Carried 10 | 2 5 14 13 12 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 13 15 12 13 14 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 652 | 282 101 74 187 8 . Remotely . | . . . . . . Salvage Created 809 | 103 217 94 291 49 55 Parts 53 | 4 10 11 23 4 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 26 | . 6 6 10 3 1 Guns 26 | . 6 6 10 3 1 Classes Destroyed 5 | 2 2 . 1 . . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Swarmer 14 | . 1 6 4 3 . Grunt 10 | . 5 . 4 . 1 Sentry 2 | . . . 2 . . Best Kill Streak 4 | 2 1 3 4 2 1 Combat Bots Only 4 | . 1 3 4 2 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 234 | . 49 26 80 18 61 Missed 63 | . 6 5 21 12 19 Damage Taken 2104 | . 537 166 704 44 653 Core 451 | . 106 36 103 16 190 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 43 . 70 . Volleys Fired 118 | 8 38 13 45 4 10 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 40 40 40 120 40 40 Shots Fired 227 | 12 76 26 86 8 19 Gun 218 | 12 76 26 77 8 19 Cannon . | . . . . . . Launcher . | . . . . . . Special 9 | . . . 9 . . Kinetic 218 | 12 76 26 77 8 19 Thermal 9 | . . . 9 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | 3 12 3 18 3 13 Robot Miss Streak 4 | 1 4 4 3 1 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 151 | 7 52 10 60 5 17 Core Hits 63 | 4 18 8 23 4 6 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1307 | 64 418 90 563 36 136 Guns 1224 | 64 418 79 491 36 136 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 11 | . . 11 . . . Kinetic 1224 | 64 418 79 491 36 136 Thermal 72 | . . . 72 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 2 4 . . . Message Errors 1 | . . 1 . . . Matter Fused 2 | . 1 1 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 180 | . 25 180 159 . 12 Average Temperature 43 | . 10 123 46 . 5 Received Heat Transfer 768 | . 288 . 291 . 189 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . . 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 289 | 15 139 100 289 227 103 Initial 112 | . 9 9 39 112 88 Average 82 | 4 40 53 170 197 91 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 86 | 100 100 100 55 27 100 Level 1 13 | . . . 44 72 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 12 8 20 5 4 Peak Tracking Total 8 | . 4 3 8 4 4 Tactical Retreats 3 | . 1 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 3 . 4 . . Successful 4 | . 2 . 2 . . Failed 3 | . 1 . 2 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . 2 . 3 . . Terminals 7 | . 3 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Botnet 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1725 | 93 500 543 386 76 127 Spaces Moved 861 | 50 273 260 144 54 80 Core 11 | 11 . . . . . Treads . | . . . . . . Legs 850 | 39 273 260 144 54 80 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 Average Speed 143 | 115 126 190 120 120 120 Slowest Speed 190 | 190 190 190 190 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 48 57 19 21 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 5 | . . . 5 . . Melee . | . . . . . . Projectile 5 | . . . 5 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1153 | 76 368 290 265 59 95 Wait 97 | . 36 4 56 1 . Move 856 | 49 272 259 143 53 80 Hop . | . . . . . . Pick Up 43 | 11 15 6 7 1 3 Fast Attach . | . . . . . . Attach 21 | 7 3 . 9 . 2 Detach . | . . . . . . Swap 9 | . 2 3 4 . . Drop 8 | 1 2 4 1 . . Fire 118 | 8 38 13 45 4 10 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 7) 594 | -10/Materials | Entered Mines 597 | -10/Mines | Received a Mining Laser from a helpful Derelict 663 | -10/Mines | Met a Derelict bent on vengeance 792 | -10/Mines | Discovered new exit (range 10) 989 | -10/Mines | Discovered new exit (range 14) 1034 | -10/Mines | Build established: Scavenger-Mutant 1062 | -10/Mines | Learned location of Mines (-9) 1084 | -10/Mines | Core integrity fell below 50% 1137 | -10/Mines | Entered Materials 1137 | -9/Materials | Evolved 2 slots: Propulsion x2 1446 | -9/Materials | Lost 4 parts (1p2n1w) 1512 | -9/Materials | Discovered new exit (range 7) 1523 | -9/Materials | Entered Mines 1593 | -9/Mines | Discovered new exit (range 5) 1599 | -9/Mines | Entered Materials 1599 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1699 | -8/Materials | Build established: Mutant 1726 | -8/Materials | Self-destructed Last Messages --------------- 01672_ K-01 Serf collects debris. 01674_ Penetrated by Slug. 01675_ K-01 Serf collects debris. 01678_ Slug penetrates Wall. 01682_ U-05 Engineer builds a Door. 01682_ Slug penetrates Door. 01682_ K-01 Serf collects debris. 01685_ Slug penetrates Wall. 01686_ K-01 Serf collects debris. 01688_ U-05 Engineer builds a Door. 01692_ Slug penetrates Wall. 01702_ Aluminum Leg destroyed. 01708_ Lgt. Assault Rifle destroyed. 01710_ G-47 Trooper destroyed. 01716_ Slug penetrates Door. 01716_ Imp. Aluminum Leg destroyed. 01722_ Penetrated by Slug. 01722_ Imp. Terrain Scanner destroyed. 01722_ Processing Tank disabled. 01725_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????##???? | | ??????????????????????#?#??????????????? | | ????????? ?????????????????????????????? | | ???????????#??????????????????????????#? | | ???????????????#?????????##########??### | | ???????????????#######???# ! *** #??# | | ??????????????? ! #???# ** #?## ! | | ??????????????? #?#?# = ** #??# ! | | ????????????#""" #???# #??# ! | | ???? ???????#""" #???# #??# | | ????????????#""" #???# #??# | | ???"?"?#????#""" #???? * ###### | | ?????? ?????# "" | #?? ??? # | | ????????????# g #??????? # | | ????????????# @%[ #??????###+### | | ??????????#?####;############ # | | ??????????????# h # | | ??????????#???# Y + ! | | ?????#????????# ! # | | ?????#????????############### # | | ????????#???????????????????## ######/ | | ?#????#??????????????????????# #???# | | ?????????????????#???????????# #???# | | ????????????????#????????????# T | | ?????????#???????????????????# | | ?????????????????????????????# | | ???????????????????????? ? ??# | | ???????????????????#????????? 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"?""" | | ??????????????????????????????? ???"" | | ????????????????????????????????????" ] | | ????????????????????????????#???????" | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorBiomechanicalBlade Manual? 0 Play Time 00:18:17 Cumulative 50.6 hours Start 2025.01.13 @ 14:39:31 End 2025.02.14 @ 14:09:45 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4b019f5-eac0-4a66-a8e0-77ca5b548baa