Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 12:34:09 Player: jumpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (882) 882 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1028) 1028 TOTAL SCORE: 5305 Bonus ------- Follower Combat Kills 28 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Hardened Heavy Armor Plating > --- WEAPON (2) ------- Axe > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Light Angular Momentum Engine Improved Sensor Array Improved Signal Interpreter Ion Cannon Assault Cannon Assault Cannon Field Lobotomy Kit (5) Mining Laser Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Hardened Heavy Armor Plating > --- WEAPON ----------- Ion Cannon Axe > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Angular Momentum Engine Improved Sensor Array Improved Signal Interpreter Assault Cannon Assault Cannon Missile Launcher Field Lobotomy Kit Mining Laser Katana [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . 2 . . . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 2 | . . 1 . . . 1 . . Weapon . | . . . . . . . . . Parts Attached 33 | 7 1 4 . . . 7 5 9 Power 3 | 1 . . . . . . 1 1 Engine 3 | 1 . . . . . . 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | 2 . 1 . . . 3 3 4 Treads 13 | 2 . 1 . . . 3 3 4 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 2 1 1 . . . 2 . 3 Device 2 | 1 . 1 . . . . . . Storage 3 | 1 1 . . . . 1 . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 4 | . . . . . . 1 . 3 Artifact . | . . . . . . . . . Weapon 8 | 2 . 2 . . . 2 1 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 13 | . . . . . . 7 1 5 Power 1 | . . . . . . 1 . . Propulsion 8 | . . . . . . 4 1 3 Utility 2 | . . . . . . 1 . 1 Weapon 2 | . . . . . . 1 . 1 Highest Loss Streak 5 | . . . . . . 4 1 5 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 3 6 7 8 8 9 10 9 13 Power 1 | . 1 1 1 1 1 1 . 2 Propulsion 2 | 1 2 3 3 3 3 2 2 2 Utility 1 | . 2 1 1 1 1 1 1 2 Weapon 3 | . 1 1 3 3 3 4 4 4 Tool/Special . | . . . . . . . . . Unused Backups 13 | . . . . . . 2 . 11 Power 3 | . . . . . . . . 3 Propulsion 3 | . . . . . . 2 . 1 Utility 3 | . . . . . . . . 3 Weapon 3 | . . . . . . . . 3 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 99 100 100 100 92 83 82 Engine 9 | . 14 11 11 11 11 9 8 9 Treads 34 | . 28 33 33 33 33 35 35 35 Device 16 | . 14 21 22 22 22 18 18 9 Storage 9 | . 14 11 11 11 11 9 9 9 Protection 1 | . . . . . . 2 . 3 Energy Gun 1 | . 14 5 . . . . . . Energy Cannon 2 | . . . . . . . 3 8 Ballistic Gun 1 | . 14 5 . . . . . . Ballistic Cannon 10 | . . 11 22 22 22 17 . . Launcher 1 | . . . . . . . 9 . Slashing Weapon 2 | . . . . . . . . 7 Peak Build Rating 35 | 7 8 16 16 17 17 20 20 35 Average Rating 17 | 5 7 13 16 16 17 18 17 23 On Entrance 12 | . 7 8 16 16 17 17 13 20 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 14 19 27 27 27 27 41 39 52 Greatest Support 80 | 40 40 60 60 60 60 80 80 80 Greatest Overweight (x) 1 | . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 Average Capacity 12 | 7 9 10 10 10 10 12 15 15 Most Carried 15 | 6 8 8 8 9 9 13 12 15 Average Carried 10 | 3 6 7 8 8 9 10 9 13 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 Final Carried 13 | 6 8 8 8 9 9 13 8 11 Class Distribution -------------------- 32% | Scavenger-Skirmisher 29% | Mutant 20% | Scavenger-Assassin 9% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Assassin | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Matter Collected 981 | 262 78 . . . 10 262 36 333 Remotely . | . . . . . . . . . Salvage Created 1328 | 116 96 . . . 13 477 36 590 Parts 102 | 16 5 . . . 3 38 . 40 Haulers Intercepted 7 | . 2 . . . . 3 . 2 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 21 | . . . . . 1 12 1 7 Melee 7 | . . . . . . . . 7 Cannons 13 | . . . . . 1 11 1 . AOE 1 | . . . . . . 1 . . Classes Destroyed 14 | 3 1 . . . 1 5 . 4 Worker 3 | 1 . . . . . 1 . 1 Builder 2 | . . . . . . 1 . 1 Tunneler 4 | 3 . . . . . . . 1 Hauler 7 | . 2 . . . . 3 . 2 Recycler 3 | 1 . . . . . 1 . 1 Mechanic 1 | . . . . . . . . 1 Operator 1 | . . . . . . . . 1 Watcher 1 | . . . . . . 1 . . Swarmer 7 | . . . . . 1 6 . . Grunt 7 | . . . . . . 2 . 5 Brawler 2 | . . . . . . 2 . . Sentry 3 | . . . . . . 2 1 . Hunter 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . . 1 Best Kill Streak 6 | 2 1 . . . 1 6 1 5 Combat Bots Only 4 | . . . . . 1 4 1 2 Max Kills in Single Turn 4 | 1 1 . . . 1 4 1 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 234 | . . . . . . 124 14 96 Missed 57 | . . . . . . 33 3 21 Hits 177 | . . . . . . 91 11 75 Projectile 177 | . . . . . . 91 11 75 Critical Strikes 6 | . . . . . . 2 . 4 Damage Taken 3075 | . . . . . 6 1212 154 1703 Core 558 | . . . . . 6 136 24 392 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 99 | 100 100 . . . 98 . . . Volleys Fired 110 | 12 8 . . . 1 49 8 32 Largest 2 | 2 2 . . . 2 2 1 1 Hottest 100 | 60 60 . . . 74 100 60 60 Shots Fired 171 | 23 16 . . . 2 90 8 32 Gun 39 | 23 16 . . . . . . . Cannon 122 | . . . . . 2 82 8 30 Launcher 6 | . . . . . . 4 . 2 Special 4 | . . . . . . 4 . . Kinetic 104 | 12 8 . . . 2 82 . . Thermal 61 | 11 8 . . . . 4 8 30 Explosive 6 | . . . . . . 4 . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | 5 6 . . . 2 18 7 6 Robot Miss Streak 6 | 2 3 . . . . 6 . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 121 | 14 9 . . . 1 49 7 41 Core Hits 60 | 6 4 . . . 1 28 1 20 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . . 1 2 . 1 Blast 3 | . . . . . 1 2 . . Sever 1 | . . . . . . . . 1 Melee Attacks 25 | . . . . . . . . 25 Impact . | . . . . . . . . . Slashing 25 | . . . . . . . . 25 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles 2 | . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4014 | 165 122 . . . 35 1751 179 1762 Guns 285 | 163 122 . . . . . . . Cannons 1877 | . . . . . 26 1271 165 415 Explosions 997 | . . . . . . 468 . 529 Melee 818 | . . . . . . . . 818 Ramming 37 | 2 . . . . 9 12 14 . Kinetic 1451 | 97 57 . . . 26 1271 . . Thermal 711 | 66 65 . . . . . 165 415 Explosive 997 | . . . . . . 468 . 529 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 818 | . . . . . . . . 818 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 102 | . . . . . . 3 . 99 Projectiles . | . . . . . . . . . Explosions 28 | . . . . . . 3 . 25 Melee 74 | . . . . . . . . 74 Knockbacks 7 | . . . . . . 7 . . Impact . | . . . . . . . . . Kinetic 7 | . . . . . . 7 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 55 | . . . . . . . . 55 Shots 2 | . . . . . . . . 2 Rammed 11 | . . . . . 1 5 5 . Targets Rammed 12 | 1 . . . . 1 5 5 . Kicked . | . . . . . . . . . Crushed 1 | 1 . . . . . . . . Highest Temperature 180 | . . . . . 3 72 92 180 Average Temperature 29 | . . . . . 2 14 47 43 Received Heat Transfer 1053 | . . . . . . 477 45 531 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . Heat Transferred 1225 | 150 150 . . . . . 259 666 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 99 | 100 100 100 100 . 100 97 100 100 Level 1 . | . . . . . . 2 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 233 | 5 7 . . . 87 233 109 60 Initial 94 | . . . . . . . 94 52 Average 31 | . . . . . 37 46 98 14 Influence Increases 941 | 25 19 . . . 87 512 25 273 Destroy 0b10 Robot/C 500 | . . . . . 60 280 20 140 Destroy 0b10 Robot/NC 110 | 25 10 . . . . 35 . 40 Destroy Leader 126 | . 4 . . . 10 68 . 44 Allied During Kill 20 | . . . . . 11 9 . . Successful Hack 27 | . 5 . . . 5 5 . 12 Disable Machine 45 | . . . . . . 30 . 15 Destroy Structure 68 | . . . . . 1 40 5 22 Lose Combat Pursuer 45 | . . . . . . 45 . . Influence Decreases 891 | 25 19 . . . 87 367 61 332 Entered New Map 108 | . . . . . . . 51 57 Time Decay 621 | 25 19 . . . 87 257 . 233 Lost Part 122 | . . . . . . 70 10 42 Lost Ally 40 | . . . . . . 40 . . Squads Dispatched 6 | . . . . . . 3 . 3 Investigation 1 | . . . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . . . 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Distress Signals 5 | . . . . . . 2 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 50 | . 1 1 . . 3 26 1 18 Peak Tracking Total 7 | . 1 1 . . 3 5 1 7 Tactical Retreats 3 | . . . . . . 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . . . . . . 2 . 1 Max in Single Turn 1 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Accessed 11 | . 1 . . 2 1 3 . 4 Terminals 8 | . 1 . . . 1 2 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 45 | . 3 . . 24 3 3 . 12 Successful 37 | . 1 . . 24 2 3 . 7 Failed 8 | . 2 . . . 1 . . 5 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 6 | . 3 . . 1 . . . 2 Terminals 20 | . 3 . . . 3 2 . 12 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 34 | . . . . 24 2 2 . 6 Record 24 | . . . . 23 1 . . . Prototype ID Bank 3 | . . . . . . 1 . 2 Emergency Access Points 1 | . . . . . . . . 1 Locate Traps 2 | . . . . . . 1 . 1 Hauler Manifests 1 | . . . . . . . . 1 Zone Layout 2 | . . . . . 1 . . 1 Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 2 | . 1 . . . . . . 1 Terminals 2 | . 1 . . . . . . 1 Botnet 2 | . 1 . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 6 | . 1 . . . 1 1 . 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 3 3 3 . . Highest-Rated Group 40 | . . . 40 40 40 40 . . Highest-Rated Ally 16 | . . . 16 16 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 17 | . . . . . 8 9 . . Total Damage 129 | . . . . . 70 59 . . Kills 4 | . . . . . 2 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 3338 | 104 243 108 66 374 212 969 309 953 Terrain 2990 | . . 107 66 374 212 969 309 953 Seismic 2403 | 104 243 108 66 374 212 969 309 18 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Turns Passed 3457 | 223 243 108 66 374 212 969 309 953 Spaces Moved 1611 | 109 125 64 39 233 43 375 170 453 Core 3 | 3 . . . . . . . . Treads 1608 | 106 125 64 39 233 43 375 170 453 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 162 Average Speed 160 | 156 160 160 160 160 160 160 160 162 Slowest Speed 245 | 160 160 160 160 160 160 160 162 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 8 30 6 11 61 12 30 26 35 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 4 | . . . . . . 4 . . Terrain Destroyed 69 | . . . . . 1 36 . 32 Melee . | . . . . . . . . . Projectile 14 | . . . . . 1 8 . 5 AOE 55 | . . . . . . 28 . 27 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total 2248 | 134 152 69 43 234 184 640 195 597 Wait 425 | . 16 . 5 1 140 194 9 60 Move 1602 | 108 124 63 38 232 42 374 168 453 Hop . | . . . . . . . . . Pick Up 28 | 6 2 2 . 1 . 7 . 10 Fast Attach 13 | 7 . . . . . 4 . 2 Attach 13 | . . 2 . . . 1 5 5 Detach 1 | . . . . . . . . 1 Swap 9 | . 1 2 . . . 3 . 3 Drop 10 | . 1 . . . . 3 . 6 Fire 110 | 12 8 . . . 1 49 8 32 Melee 25 | . . . . . . . . 25 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 12 | 1 . . . . 1 5 5 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [Fac] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 224 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 13) 433 | -10/Materials | Discovered new exit (range 16) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 469 | -9/Materials | Discovered new exit (range 7) 575 | -9/Materials | Entered Mines 577 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 628 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 630 | -9/Mines | Discovered new exit (range 5) 641 | -9/Mines | Entered Exiles 641 | -9/Exiles | Accompanied by 3 allies 681 | -9/Exiles | Met 8R-AWN 707 | -9/Exiles | Met EX-HEX 750 | -9/Exiles | Met EX-BIN 789 | -9/Exiles | Aligned with FarCom system 790 | -9/Exiles | Given EX-Vault access code 829 | -9/Exiles | Opened EX-Vault 841 | -9/Exiles | Found Field Lobotomy Kit 874 | -9/Exiles | Warned to stay clear of 0b10 Research branches 926 | -9/Exiles | Met EX-DEC 953 | -9/Exiles | Learned location of Zion (-6) 998 | -9/Exiles | Discovered new exit (range 12) 1015 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1015 | -9/Exiles | Entered Mines 1015 | -8/Mines | Accompanied by 3 allies 1030 | -8/Mines | Discovered new exit (range 18) 1227 | -8/Mines | Entered Materials 1227 | -8/Materials | Accompanied by 3 allies 1227 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1412 | -8/Materials | Lost 3 allies 1523 | -8/Materials | Build established: Scavenger-Skirmisher 1647 | -8/Materials | Discovered new exit (range 15) 1981 | -8/Materials | Garrison activated, responded to threat 2184 | -8/Materials | Lost 3 parts (2n1u) 2194 | -8/Materials | Identified exit to Garrison 2196 | -8/Materials | Entered Garrison 2226 | -8/Garrison | Lost 4 parts (1p2n1w) 2310 | -8/Garrison | Triggered checkpoint 2368 | -8/Garrison | Triggered checkpoint 2438 | -8/Garrison | Installed Relay Interface Framework 2488 | -8/Garrison | Discovered new exit (range 10) 2505 | -8/Garrison | Entered Materials 2995 | -8/Materials | Build established: Scavenger-Assassin 3385 | -8/Materials | Core integrity fell below 50% 3425 | -8/Materials | Core integrity fell below 20% 3458 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03433_ The unstable cave ceiling collapses. 03433_ U-05 Engineer lays Concrete. 03433_ T-07 Excavator destroyed. 03433_ K-01 Serf destroyed. 03433_ Missile Launcher destroyed. 03434_ U-05 Engineer builds a Wall. 03437_ U-05 Engineer lays Concrete. 03438_ Destroyed Aluminum Leg. 03438_ U-05 Engineer lays Concrete. 03440_ U-05 Engineer builds a Wall. 03440_ U-05 Engineer lays Concrete. 03442_ U-05 Engineer builds a Wall. 03444_ U-05 Engineer lays Concrete. 03446_ The unstable cave ceiling collapses. 03446_ G-47 Trooper destroyed. 03450_ U-05 Engineer builds a Wall. 03452_ Lgt. Treads destroyed. 03453_ U-05 Engineer lays Concrete. 03455_ U-05 Engineer builds a Wall. 03455_ U-05 Engineer lays Concrete. 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[## ?? | | ?????????????????????????????????#?## ###+######## | | ??????????????????????????#???????## | | ??????????????????????????????#????# ! | | ?????????????????????????????#?????# % | | ???????????????????????????????????# ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechShrapnelLeg Manual? 0 Play Time 00:16:19 Cumulative 175.3 hours Start 2025.07.21 @ 12:17:46 End 2025.07.21 @ 12:34:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 429 Rogue 429 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 72 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 1edcb9c2-920c-43e3-8d53-f81059f04b6d