Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 01:22:50 Player: CrossedViper Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (420) 2100 Value Destroyed (23388) 23388 Prototype IDs (303) 6060 Alien Tech Used (14) 2800 Bonus (36695) 36695 TOTAL SCORE: 81743 Bonus ------- High Alert Combat Kills 4808 Follower Combat Kills 169 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1434 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Win 3000 Friendly Fire -5716 Cogmind --------- Core Integrity 200/1600 Matter 243/300 Energy 754/766 System Corruption 0% Temperature Cool (14) Movement Walking (130) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- ZP-Quantum Reactor > --- PROPULSION (8) --- Biometal Exoskeleton > --- UTILITY (10) ----- Advanced Heat Sink Experimental Cooling System Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Graphene Brace > --- WEAPON (4) ------- Hpw. Ballistic Rail Construct/C > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ ZP-Quantum Reactor > --- PROPULSION ------- Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Graphene Brace Advanced Force Field > --- WEAPON ----------- Hpw. Ballistic Rail Construct/C > --- INVENTORY -------- Zero-point Reactor Experimental Biometal Leg Experimental Optical Array Spectral Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Powered Armor Experimental Powered Armor Beam Splitter Experimental Hardlight Generator Improved Energy Mantle Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Spacefold Activator Multitool [Rating: 238] Favorites ----------- Power Constructs Engine Ion Engine Power Core Hybrid Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Subdweller Monowheel Hover Unit Combat Linear Gravjet Flight Unit Cesium-ion Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Quantum Router Protection Medium Regenerative Plating Artifact Spacefold Activator Weapon Constructs Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Constructs Launcher Precision Rocket Launcher Special Weapon Multitool Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . 8 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . 2 . . Power 2 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . -1 . . Propulsion 6 | . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . Utility 8 | . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 1 . . 2 . . 1 . . Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 373 | 6 10 18 7 15 6 2 . . 10 1 8 1 1 7 1 4 3 2 1 1 8 4 8 17 14 5 24 47 8 120 14 Power 20 | 1 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . 3 4 . 6 1 Engine 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 4 . 6 1 Propulsion 29 | 2 2 5 1 1 . . . . . . 1 . . . . . . . . . . . 1 2 . . . 4 . 10 . Treads 11 | 2 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Leg 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . 2 . 3 . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 201 | 1 2 2 1 7 1 1 . . 7 . 3 1 . 4 1 3 3 2 . . 5 3 5 11 6 5 18 32 5 59 13 Device 153 | . 1 1 1 4 . . . . 5 . 1 . . 2 1 3 3 1 . . 4 2 5 10 5 3 15 30 1 43 12 Storage 13 | 1 1 . . 1 1 1 . . 1 . . . . 1 . . . 1 . . 1 . . . . . . 1 . 3 . Processor 13 | . . . . 1 . . . . 1 . 1 1 . . . . . . . . . 1 . . . 1 1 . . 5 1 Hackware 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 3 1 . Protection 14 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 2 . . 7 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Weapon 123 | 2 5 10 4 5 5 1 . . 3 1 4 . 1 3 . 1 . . 1 1 3 1 2 4 8 . 3 7 3 45 . Energy Gun 27 | 1 1 6 . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 5 . . 3 . 7 . Energy Cannon 26 | . . 2 3 3 . . . . 1 . . . . . . . . . . . 1 . 1 1 1 . . 1 3 9 . Ballistic Gun 11 | 1 1 . 1 1 . . . . . 1 1 . . 1 . . . . . . . . 1 . . . . 1 . 2 . Ballistic Cannon 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Launcher 18 | . 2 1 . 1 2 1 . . . . . . 1 . . . . . 1 1 1 1 . 2 1 . . . . 3 . Special Weapon 14 | . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . 10 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 18 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 13 . Piercing Weapon 5 | . . . . . 1 . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . 1 . 2 . . . . 3 . 1 . . 3 . 1 . . . . 4 . . 6 7 1 7 6 3 5 . Parts Lost 56 | . . 6 . 4 . . . . . . . . . . . . . . . . 1 1 . 4 1 . . 6 1 18 14 Power 13 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . 2 1 3 3 Propulsion 6 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 24 | . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . 2 . 10 7 Weapon 13 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 4 3 Highest Loss Streak 5 | . . 2 . 2 . . . . . . . . . . . . . . . . 1 1 . 2 1 . . 1 1 5 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 48 | . 83 91 53 49 56 50 40 40 45 47 47 52 52 43 52 40 40 39 42 42 42 46 45 41 37 50 47 49 49 39 50 Engine 2 | . 13 12 9 . . 1 6 6 5 5 5 5 5 5 5 . . . . . . . . . . . . . . . . Reactor 2 | . . . . 3 6 4 . . . . . . . . . 3 4 . . . 2 5 2 3 . . 3 5 3 3 4 Treads 3 | . 27 22 . 2 1 . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 1 . Leg 2 | . . . 10 4 . . . . . . . . . . . 2 . 2 5 5 5 5 . . . . . 1 1 1 3 Device 12 | . . 7 10 11 13 13 13 13 16 17 12 11 11 10 11 15 18 19 21 21 21 19 16 17 12 15 14 14 5 12 20 Storage 5 | . 14 14 11 5 6 6 6 6 5 5 5 5 5 5 5 4 4 4 5 5 5 5 4 4 4 4 4 4 4 2 . Processor 4 | . . . . 2 . . . . . . 1 2 5 5 5 1 . . . . . 1 4 4 4 4 7 8 7 7 16 Energy Gun 2 | . 8 17 1 2 5 . . . . . . . . . . . . . . . . . . . . 8 1 . 1 . . Energy Cannon 2 | . . 9 3 5 . . . . . . . . . . . . . 3 1 . . . 2 1 4 4 1 . 1 1 . Ballistic Cannon 2 | . . . . 1 5 5 6 6 4 5 5 11 11 5 5 4 4 1 3 5 5 5 2 2 . . 2 2 . 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 222 | 14 30 41 38 119 109 60 48 48 61 67 93 93 98 87 88 88 78 96 90 98 150 150 162 152 127 140 179 205 158 222 107 Greatest Support 357 | 40 40 40 55 98 74 74 74 96 96 96 120 120 120 120 120 134 134 176 176 176 216 225 225 225 266 266 313 357 170 355 196 Greatest Overweight (x) 13 | 1 1 13 . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 20 | 6 12 15 15 19 11 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 2 5 15 15 16 16 15 15 15 15 15 15 15 14 15 15 15 15 15 14 13 25 25 25 25 25 25 25 25 25 25 5 Average Carried 16 | . 3 10 11 13 10 13 15 14 14 14 14 14 14 14 15 14 14 14 11 12 17 24 24 24 23 24 24 24 22 18 4 Final Capacity 25 | 8 15 15 15 25 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 2 4 15 11 14 10 15 15 14 15 15 15 14 14 15 15 15 15 15 12 13 24 25 25 24 25 25 25 25 24 4 2 Scrap Engine Consumption 632 | . . . 16 55 3 15 . 2 12 3 7 . . 4 . 15 2 5 4 . 18 5 20 26 4 3 21 34 7 351 . Constructs Created 13 | . . . 2 4 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 5 . Constructs Modified 282 | . . . 4 22 2 7 . 1 4 . 4 . . . . 6 2 4 1 . 7 3 9 10 5 1 9 13 5 163 . Class Distribution -------------------- 41% | Generator-Construct 20% | Construct 17% | Mutant 4% | Alien-Mutant 4% | Generator-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Generator-Construct | -4/Factory Generator-Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Generator-Construct | -3/Research Generator-Construct | -3/Armory Construct | -3/Lab Gunner | -2/Research Generator-Construct | -2/Quarantine Alien-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Generator-Construct | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 11235 | 241 171 327 190 174 92 10 . 25 121 . 218 85 5 143 112 48 . 50 27 421 352 475 297 441 87 184 283 599 50 5390 617 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29131 | . 251 540 1130 2104 154 549 . . 801 . 232 86 237 110 358 954 248 336 44 689 617 1402 1145 3020 87 631 1114 3507 138 5013 3634 Parts 1341 | . 24 41 18 78 6 29 . . 34 . 14 1 11 4 18 43 5 11 6 25 19 51 65 159 7 17 47 169 12 197 230 Haulers Intercepted 16 | . . . . 3 . . . . 3 . 1 . . . . 2 . 2 . . . 1 . . . 2 . 2 . . . Recyclers Shooed 20 | . . . 6 8 . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 126 | . . 19 . . . 6 . . . . . 3 8 . 13 . . . 3 23 . 51 . . . . . . . . . Prevented 9 | . . . . . . . . . . . . 6 . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 327 | . 6 8 1 27 . 3 . . 6 . 4 2 8 . 6 9 1 2 5 11 10 27 18 48 1 5 10 48 3 19 39 Melee 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Guns 28 | . 3 4 . 8 . . . . . . . . . . . . . . . . . . . . . . . 12 . 1 . Cannons 241 | . . 4 1 17 . . . . 6 . 3 2 3 . 6 9 1 2 . 7 10 13 16 41 1 5 9 34 2 10 39 AOE 50 | . 3 . . . . 3 . . . . . . 5 . . . . . 5 4 . 14 2 6 . . . 1 . 7 . Classes Destroyed 28 | . 6 3 . 6 2 1 . . . . . . . . . 1 1 . . . 2 . 1 2 . . 1 1 1 . . Worker 15 | . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . 3 1 . 6 . Builder 12 | . 1 . . 1 . . . . 1 . . . . . . 3 . . . . . . 1 . . . 1 4 . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . . . . 3 . . . . 3 . 1 . . . . 2 . 2 . . . 1 . . . 2 . 2 . . . Recycler 25 | . 1 . 13 3 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 6 . Operator 5 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . Watcher 9 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 3 . . . 2 1 . . Swarmer 77 | . 3 . . 9 . 3 . . . . 4 . 5 . 2 . . . 5 5 . 7 8 6 . . . 15 . 5 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . 1 . . . Grunt 67 | . 3 . . 7 . . . . . . . 2 2 . 3 2 . . . 3 4 12 1 10 . 5 . 9 . 4 . Brawler 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Duelist 5 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 29 | . . 1 1 4 . . . . 1 . . . . . 1 4 . 1 . 1 . 1 5 4 . . . 5 . . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Specialist 9 | . . . . 2 . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Hunter 11 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 4 2 . . . . . . 2 . Programmer 46 | . . . . 4 . . . . 5 . . . . . . 1 . . . 1 3 3 1 9 . . 5 10 . 4 . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 30 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 29 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 11 | . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Samaritan 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Thug 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 2 6 8 . 3 . . 4 . 3 2 5 . 2 4 1 2 5 7 2 6 9 14 1 5 4 10 2 8 8 Combat Bots Only 13 | . 3 2 1 4 . 3 . . 2 . 3 2 5 . 2 4 1 1 5 7 2 6 7 13 1 5 4 10 2 5 8 Max Kills in Single Turn 7 | . 2 1 1 2 1 3 . . 1 . 1 1 2 1 1 2 1 1 3 3 2 3 2 5 1 1 3 1 1 7 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . . 3 . . . . . . 2 . . . . . 3 3 . 3 2 5 . . . 1 . 4 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3349 | . 11 40 22 335 . 3 . . 24 1 16 16 19 . 68 77 . 65 6 27 52 172 80 239 33 60 39 532 123 543 746 Missed 1042 | . 2 12 6 97 . . . . 13 . 4 6 5 . 20 30 . 32 1 6 17 55 21 93 6 24 8 149 30 137 268 Intercepted 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Damage Taken 43242 | . 186 675 240 3484 . 42 . . 234 50 177 190 247 . 700 626 . 302 36 198 621 1169 1044 2809 714 826 879 5890 2155 8497 11251 Core 3640 | . 12 116 32 533 . 14 . . . . 18 . 20 . 58 80 . 23 . 21 83 126 49 118 27 71 11 386 199 239 1404 Absorbed by Shields 12936 | . . . . . . . . . . . . . . . . 334 . 316 37 207 604 1189 489 527 . . 135 1729 . 3257 4112 Reduced by Siege Mode 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . Redirected to Shielding 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Ignored by Resistances 5267 | . . . . . . . . . . . . . . . . . . . . . . 39 . 95 . . 21 2821 . 2291 . Regen/Repaired (Parts) 18231 | . . . . 803 385 305 . 71 40 . 118 20 . 51 14 967 184 256 31 . 507 521 1202 1012 436 90 1950 3397 1297 4574 . Core Remaining (%) 60 | 100 . . 36 . . . . 35 . . . . . . 90 . . . . . . 71 . . 79 . . 63 . . 12 Volleys Fired 2131 | . 14 95 61 137 6 4 . . 27 . 15 14 15 11 28 50 19 22 4 31 58 79 73 133 40 25 50 261 21 513 325 Largest 4 | . 2 2 2 4 2 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 Hottest 283 | . 70 140 110 249 164 116 . . 232 . 232 219 219 219 219 219 219 219 219 219 283 283 120 163 119 72 72 81 200 268 254 Shots Fired 2335 | . 24 143 86 236 10 4 . . 27 . 15 14 15 11 28 50 19 22 4 30 58 79 73 133 40 25 50 259 26 529 325 Gun 399 | . 20 98 77 64 6 . . . . . . . . . 2 . . . . . . . . . . . . 106 1 25 . Cannon 1586 | . . 31 9 172 2 3 . . 27 . 15 14 11 2 26 50 19 22 2 28 58 69 73 132 38 25 50 153 25 205 325 Launcher 30 | . 4 1 . . . 1 . . . . . . 4 . . . . . 2 2 . 10 . 1 . . . . . 5 . Special 320 | . . 13 . . 2 . . . . . . . . 9 . . . . . . . . . . 2 . . . . 294 . Kinetic 1247 | . 10 4 60 68 3 3 . . 27 . 15 14 11 2 28 50 . . 2 28 58 69 55 115 . . 3 210 6 81 325 Thermal 916 | . 10 138 26 168 7 . . . . . . . . 9 . . 19 22 . . . . 18 17 40 25 47 31 1 338 . Explosive 24 | . 4 1 . . . 1 . . . . . . 4 . . . . . 2 2 . 10 . . . . . . . . . Electromagnetic 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 11 32 . Entropic 87 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 78 . Robot Hit Streak 59 | . 7 19 11 17 17 1 . . 7 . 5 2 5 4 9 6 8 4 1 4 7 12 19 16 5 10 10 16 10 59 17 Robot Miss Streak 7 | . 3 3 3 5 1 1 . . 4 . 5 2 1 1 4 4 2 2 . 3 3 6 2 6 2 2 2 4 4 3 7 Penetration Max 2 | . . . . 1 . . . . 1 . . . . . 1 1 . . . 1 1 1 1 2 . . . 1 . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 160 | . . . . . . . . . . . . . . . . . . . . . . . 32 12 38 25 26 27 . . . Shots Hit Robots 1630 | . 13 52 48 163 11 17 . . 31 1 13 7 10 9 10 25 15 11 1 16 29 45 54 86 20 17 28 173 15 507 203 Core Hits 747 | . 12 18 16 99 10 11 . . 18 . 7 2 12 5 7 15 2 6 5 15 11 52 24 42 5 4 19 78 6 162 84 Critical Kills 66 | . . . 1 2 . . . . 1 . . 1 1 . 3 8 . 1 . 7 8 8 10 9 . . 1 5 . . . Critical Parts Destroyed 77 | . . . . . . 1 . . . . . 2 3 . 1 7 2 1 . 4 11 12 11 9 . 1 . 11 . 1 . Critical Strikes 187 | . . 1 2 3 . 3 . . 4 . . 3 4 . 4 15 5 3 . 11 22 24 29 19 . 1 1 22 . 11 . Meltdown 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 168 | . . 1 2 . . 1 . . 1 . . 3 4 . 4 15 5 3 . 11 22 24 29 19 . 1 1 21 . 1 . Blast 12 | . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . 8 . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impale 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 121 | . 1 . . . 3 21 . . 13 1 7 . . 2 . 1 . . . . . . . . . . 1 3 3 65 . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 72 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 65 . Piercing 48 | . . . . . 3 21 . . 13 1 7 . . 2 . 1 . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . 3 13 . . 3 . . . . 2 . . . . . . . . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 125145 | . 389 953 1244 3952 415 1251 . . 1733 17 687 470 1107 175 973 2009 1282 748 518 1223 2356 4697 4668 14180 1127 1998 3567 12169 967 24276 35994 Guns 6024 | . 156 474 1029 800 110 . . . . . . . . . 41 . . . . . . . . . . . . 2870 . 544 . Cannons 95829 | . . 309 205 2847 57 11 . . 1474 . 623 470 628 . 932 1676 1282 748 . 886 1994 2378 4322 12920 1121 1998 3347 8920 807 9880 35994 Explosions 9614 | . 227 105 . 238 . 229 . . . . . . 479 . . 333 . . 518 337 362 2319 346 1260 . . 220 150 24 2467 . Melee 11416 | . . . . . 238 1011 . . 259 17 64 . . 144 . . . . . . . . . . . . . 229 136 9318 . Ramming 83 | . 6 . 10 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 77933 | . 90 49 773 939 57 11 . . 1474 . 623 470 628 . 973 1676 . . . 886 1994 2378 3412 11615 . . 363 10538 . 2990 35994 Thermal 20827 | . 66 799 461 2946 120 . . . . . . . . 31 . 333 1282 748 . . 362 188 1256 1514 1127 1998 2984 1014 . 3598 . Explosive 4396 | . 227 105 . . . 229 . . . . . . 479 . . . . . 518 337 . 2131 . . . . 220 150 . . . Electromagnetic 1109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 238 180 691 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9683 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229 136 9318 . Piercing 1733 | . . . . . 238 1011 . . 259 17 64 . . 144 . . . . . . . . . . . . . . . . . Entropic 9381 | . . . . . . . . . . . . . . . . . . . . . . . . 1051 . . . . 651 7679 . Highest Corruption 9 | . . . . . . . . . 1 6 6 6 6 6 6 1 1 3 3 3 3 9 . 4 9 1 5 5 . . . Average Corruption 4 | . . . . . . . . . 1 4 6 6 6 6 6 1 1 1 3 3 1 8 . 3 6 1 4 5 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 33 | . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . 5 . Effects 172 | . . . . . . . . . 3 1 17 4 5 2 6 . . 4 4 5 3 25 . 19 17 . 14 43 . . . Message Errors 39 | . . . . . . . . . . . 5 . 3 1 1 . . 1 2 1 1 9 . 5 3 . 3 4 . . . Matter Fused 45 | . . . . . . . . . 1 . 6 . 1 . 1 . . 1 . . 2 2 . 3 7 . 4 17 . . . Heat Flow Errors 14 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . 2 . 1 1 . 3 4 . . . Energy Discharges 26 | . . . . . . . . . 1 1 3 2 . 1 2 . . . . 1 . 4 . 4 4 . . 3 . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Data Loss (minor) 24 | . . . . . . . . . . . 1 1 . . 2 . . . 1 . . 4 . 4 1 . 1 9 . . . Data Loss (major) 8 | . . . . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . 3 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alerts 7 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . 3 1 . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 9595 | . . 14 . 167 100 148 . . 123 . 49 71 37 . 33 228 . 41 16 40 115 130 191 1804 39 363 639 1042 . 1993 2212 Projectiles 7147 | . . . . 52 . . . . 51 . 49 71 17 . 33 128 . 41 . 24 115 103 181 1691 39 363 609 1042 . 326 2212 Explosions 684 | . . 14 . 115 . . . . . . . . 20 . . 100 . . 16 16 . 27 10 113 . . 30 . . 223 . Melee 1764 | . . . . . 100 148 . . 72 . . . . . . . . . . . . . . . . . . . . 1444 . Knockbacks 270 | . . . . 7 . . . . 8 . 2 5 5 . 3 9 . . . 8 10 12 10 21 . . 1 19 . 16 134 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 258 | . . . . 7 . . . . 7 . 2 5 5 . 3 8 . . . 5 8 11 10 19 . . 1 17 . 16 134 Secondary 12 | . . . . . . . . . 1 . . . . . . 1 . . . 3 2 1 . 2 . . . 2 . . . Self-Inflicted Damage 1437 | . 101 36 . 245 . . . . . . . . . . . . . . . . 38 59 89 152 . . 211 98 . 408 . Shots 18 | . 3 1 . 3 . . . . . . . . . . . . . . . . 1 2 1 1 . . 2 1 . 3 . Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 2 . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 8 | . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 620 | . 45 90 273 402 118 110 . . 480 . 620 397 500 183 374 325 273 267 163 329 326 382 300 354 283 295 176 242 108 418 406 Average Temperature 115 | . 16 27 124 92 57 61 . . 151 . 172 182 226 90 168 137 135 120 97 118 120 100 86 102 114 143 113 61 47 134 103 Received Heat Transfer 2995 | . 24 99 81 705 . . . . . . . 81 81 . 48 124 . 25 . 35 20 80 60 207 . 81 9 794 . 441 . Effects 42 | . . . 3 1 . . . . 1 . 11 2 2 . 1 6 2 3 . . . . . 2 2 . . . . 4 2 Shutdowns 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . Energy Bleed 8 | . . . 1 . . . . . . . 2 2 1 . . 1 1 . . . . . . . . . . . . . . Interference 26 | . . . 2 . . . . . . . 6 . . . 1 5 1 3 . . . . . 1 2 . . . . 3 2 Matter Decay 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . Total Turns 54 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 46 . Longest Duration 31 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 31 . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Parts Fried 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 28 | . . 3 2 18 . . . . 1 . . . . . . . . . . . 1 . . . . . 1 2 . . . Heat Transferred 17221 | . 185 1255 584 5505 543 . . . . . . . . 175 . 200 . . . . 126 150 200 447 639 900 1146 925 . 4241 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 3 1 . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 1764 | . 266 . 164 923 . . . . 211 83 252 . . . . 720 286 520 . . . . 850 1764 . 211 555 1265 1127 913 . Initial 758 | . . . 39 300 . . . . . 38 58 . . . . 113 252 200 . . . . 273 445 . . 118 191 758 592 . Average 481 | . 144 . 57 613 . . . . 48 56 106 . . . . 389 280 365 . . . . 598 1163 . 65 358 703 912 467 . Maximum Alert Level 5 | . 1 . . 3 . . . . 1 . 1 . . . . 3 1 2 . . . . 3 5 . 1 2 4 4 3 . Low Security (%) 12 | 100 57 . 100 . . . . . 99 100 89 . . . . 25 . . . . . . . . . 94 15 3 . . . Level 1 13 | . 42 . . 28 . . . . . . 10 . . . . 15 100 57 . . . . 7 . . 5 48 16 . 11 . Level 2 57 | . . . . 22 . . . . . . . . . . . 53 . 42 . . . . 61 13 . . 36 29 . 84 . Level 3 11 | . . . . 48 . . . . . . . . . . . 5 . . . . . . 30 29 . . . 29 81 3 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . 21 18 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 2 . . 10 . . . . 2 . 1 . . . . 5 . 4 . . . . 3 8 . 2 5 16 6 16 . Investigation 8 | . 2 . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . 1 1 . Extermination 28 | . . . . 4 . . . . 2 . . . . . . 1 . 1 . . . . 1 3 . . 2 5 . 9 . Reinforcement 19 | . . . . 3 . . . . . . . . . . . 3 . . . . . . 1 3 . 2 . 3 2 2 . Assault 12 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 5 . 4 . Garrison 4 | . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 28 | . . . 1 3 . . . . 1 . . . . . . . . . . . 2 . 1 3 . 4 . 2 1 10 . Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Times Spotted 660 | . 7 22 4 45 . 3 . . 10 5 9 9 8 . 13 19 4 14 4 11 60 29 24 81 1 18 10 76 11 81 82 Peak Tracking Total 16 | . 3 3 2 4 . 3 . . 3 5 4 4 5 . 9 5 4 8 5 4 13 6 5 13 1 16 3 11 8 9 7 Tactical Retreats 42 | . . 1 . 5 . . . . 1 . 2 5 . . 2 3 . 4 . . . 1 1 8 . 1 . 3 1 4 . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 17 | . 3 2 . 1 . . . . 1 . 1 . . . . 2 . 2 . . . . . 1 . . . 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . 3 . . . . . . . 1 13 3 . . . . . . . 2 . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 83 | . 1 2 . 8 . . . . 2 . 2 . . 1 . 10 . 1 . . 3 . 3 10 4 . 8 15 1 4 8 Max in Single Turn 4 | . 1 1 . 4 . . . . 1 . 1 . . 1 . 4 . 1 . . 1 . 1 1 1 . 3 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 62 | . 6 2 9 3 . 1 4 . 4 . 3 . . 5 . 2 . 4 . . 4 . 1 2 . 1 . 4 2 5 . Terminals 33 | . 5 . 3 2 . . . . 4 . 3 . . . . . . 3 . . . . 1 1 . 1 . 4 1 5 . Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Total Hacks 198 | . 16 4 21 11 . 5 30 . 4 . 11 . . 26 . 4 . 12 . . 10 . 2 3 . 3 . 11 9 16 . Successful 116 | . 8 4 12 4 . 5 30 . . . 3 . . 26 . 2 . . . . 10 . . 2 . . . 3 2 5 . Failed 82 | . 8 . 9 7 . . . . 4 . 8 . . . . 2 . 12 . . . . 2 1 . 3 . 8 7 11 . Catastrophic 18 | . 1 . . . . . . . 3 . 2 . . . . 1 . 4 . . . . . 1 . . . 1 2 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 18 . 18 7 . . . . 1 . 8 . . . . . . 3 . . 1 . . . 1 3 . 3 1 6 . Terminals 96 | . 15 . 11 9 . . . . 4 . 11 . . . . . . 9 . . . . 2 1 . 3 . 11 4 16 . Fabricators 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . 5 . . Terminal Hacks 97 | . 5 4 4 3 . 5 30 . . . 2 . . 26 . . . . . . 10 . . . . . . 3 1 4 . Record 43 | . . 3 . . . 5 11 . . . . . . 15 . . . . . . 9 . . . . . . . . . . Part Schematic 16 | . . . 1 . . . 12 . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Branch Access Points 4 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Terminal Index 6 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 3 . 8 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Terminals 7 | . 2 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Botnet 6 | . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . 5 3 . . . . 4 . 3 . . . . . . 4 . . . . 1 1 . 1 . 4 2 3 . Full Trace Events 6 | . 2 . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . 12 . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 340 | . . . . . . . . . . . . . . . . 278 . . . . . . . 62 . . . . . . . Total Part Build Rating 25 | . . . . . . . . . . . . . . . . 18 . . . . . . . 7 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 13 | . . 10 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Largest Group 6 | . . 6 6 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Highest-Rated Group 138 | . . 114 114 19 . . . . . . . . . . . 138 . . . . . . . . . . . . . . . Highest-Rated Ally 46 | . . 19 19 19 . . . . . . . . . . . 46 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . 26 20 10 . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Total Damage 1083 | . . 448 316 122 . . . . . . . . . . . 197 . . . . . . . . . . . . . . . Kills 8 | . . 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . 2 1 . 1 . . . 1 1 . 1 . . . 1 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Items 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 39417 | 80 424 3875 1624 2576 270 780 48 309 706 61 568 110 179 187 209 685 95 299 144 255 1174 724 663 1014 500 186 908 1768 631 16857 1508 Spaces Moved 22217 | 50 225 1689 752 1296 304 660 79 356 1111 111 572 148 329 274 297 897 110 372 227 468 1292 450 524 676 257 213 570 752 327 6059 770 Core 22 | 11 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4942 | 39 225 1658 28 83 58 . . . . . . . . . . . . . . . . . . 33 7 . 136 462 105 2108 . Legs 9697 | . . . 724 886 . . . . . . . . . . . 514 . 189 227 468 1292 450 122 10 . . . 290 216 3539 770 Wheels 75 | . . 20 . . . . . . . . . . . . . . . . . . . . 55 . . . . . . . . Hover 5624 | . . . . 327 246 660 79 295 . . 97 148 329 274 297 383 110 183 . . . . 347 633 250 213 434 . . 319 . Flight 1851 | . . . . . . . . 61 1111 111 475 . . . . . . . . . . . . . . . . . . 93 . Fastest Speed 40 | 50 160 120 130 130 61 61 61 40 40 40 40 40 40 40 40 40 40 40 40 40 40 100 61 54 66 66 66 111 119 55 130 Average Speed 100 | 140 160 194 131 151 65 61 61 57 40 40 40 40 40 40 40 40 40 40 40 40 40 100 74 78 67 66 76 149 155 123 130 Slowest Speed 700 | 160 240 700 160 319 152 61 61 61 40 40 40 40 40 40 40 40 40 40 40 40 40 100 100 161 109 66 111 164 164 380 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 50 | 4 47 83 97 36 49 46 68 56 33 84 18 27 56 77 53 15 68 12 46 66 81 73 23 44 94 12 51 41 6 85 57 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 15 | . 1 2 6 . . . 1 . . . . . . 3 . . . . . . 2 . . . . . . . . . . Known Exits Taken 12 | . . . . 1 . . . 1 . . 1 1 . . 1 . . 1 . . . . 1 . 1 1 1 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 . 1 1 1 . . . . . 1 1 . . . . 1 1 1 1 . 1 . . . . . 1 . Scrap Searched 36 | . . 14 . . 2 6 . 2 . . . 2 . . . . . . 2 4 . 4 . . . . . . . . . Spaces Dug 147 | . 5 1 . 1 . 6 . . 5 . 5 . 38 . 9 6 . . 4 13 5 3 2 4 . 2 4 16 2 8 8 Terrain Destroyed 1445 | . 24 10 5 54 . 17 . . 19 . 21 26 77 5 52 130 2 8 22 46 36 175 83 119 5 7 51 87 8 68 288 Melee 16 | . . . . . . 6 . . 5 . 2 . . . . 1 . . . . . . . . . . . . . 2 . Projectile 883 | . . 2 5 5 . . . . 14 . 19 26 14 5 52 48 2 8 4 19 25 76 42 96 5 7 14 71 8 28 288 AOE 546 | . 24 8 . 49 . 11 . . . . . . 63 . . 81 . . 18 27 11 99 41 23 . . 37 16 . 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 37341 | 57 257 2146 1310 1698 359 992 78 461 1318 123 883 184 360 338 358 1177 140 503 277 505 1895 646 761 1087 586 257 1024 1153 423 14850 1135 Wait 11781 | . 2 295 465 178 26 295 . 103 143 9 266 21 16 27 33 208 7 99 42 4 514 105 138 232 243 11 324 58 57 7850 10 Move 22174 | 49 224 1688 751 1295 303 659 78 355 1105 107 571 147 328 273 296 897 109 371 226 467 1291 449 523 675 256 212 569 751 322 6058 769 Hop 4 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Pick Up 279 | 2 3 29 8 32 8 5 . 1 7 1 7 . . 7 . 6 1 3 . 1 14 5 8 11 14 3 19 8 2 69 5 Fast Attach 168 | 6 6 4 . 6 3 . . . 6 1 4 . . 4 . 3 . . . . 2 . 3 7 9 . 14 19 . 64 7 Attach 130 | . 1 7 4 9 1 1 . . 1 . 3 1 . 3 . 1 . 1 1 1 4 2 4 6 5 3 10 9 3 43 6 Detach 68 | . . 3 2 . 1 2 . . . 1 1 . . 1 . 1 . . 1 1 3 1 2 3 1 . 3 3 5 33 . Swap 89 | . 3 7 3 . 2 1 . . 3 . 1 . 1 1 1 . 3 1 . . 2 2 1 5 1 2 2 22 5 15 5 Drop 381 | . 1 18 15 34 6 4 . 2 10 2 8 1 . 9 . 10 1 5 3 . 7 3 9 15 17 1 32 19 5 136 8 Fire 2131 | . 14 95 61 137 6 4 . . 27 . 15 14 15 11 28 50 19 22 4 31 58 79 73 133 40 25 50 261 21 513 325 Melee 121 | . 1 . . . 3 21 . . 13 1 7 . . 2 . 1 . . . . . . . . . . 1 3 3 65 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Arm) -3/Armory -3/Lab -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 5) 319 | -10/Materials | Build established: Mutant 361 | -10/Materials | Identified exit to Mines 499 | -10/Materials | Discovered new exit (range 3) 505 | -10/Materials | Entered Subcaves 509 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 554 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 560 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 578 | -10/Subcaves | Discovered new exit (range 10) 884 | -10/Subcaves | Learned location of Zion (-7) 884 | -10/Subcaves | Met a Zionite searching for "candidates" 961 | -10/Subcaves | Shifting Twisted Machinery released Flamer 962 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2300 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2400 | -10/Subcaves | Visited 4L-MR0's lab 2448 | -10/Subcaves | Found Cargo Legs 3002 | -10/Subcaves | Visited triangular shrine 3018 | -10/Subcaves | Found Prototype Device 3018 | -10/Subcaves | Identified V3-11A's Pendant 3023 | -10/Subcaves | Befriended Subdweller 3046 | -10/Subcaves | Learned 2 Materials zone layouts 3125 | -10/Subcaves | A Subdweller sparked back to life 3128 | -10/Subcaves | Befriended Subdweller 3128 | -10/Subcaves | Befriended Subdweller 3128 | -10/Subcaves | Befriended Subdweller 3204 | -10/Subcaves | Found Power Bank 3333 | -10/Subcaves | Befriended Subdweller 3368 | -10/Subcaves | Befriended Subdweller 3880 | -10/Subcaves | Visited Clippyterm 3933 | -10/Subcaves | Befriended Subdweller 3938 | -10/Subcaves | Befriended Subdweller 3943 | -10/Subcaves | Befriended Subdweller 3948 | -10/Subcaves | Befriended Subdweller 3962 | -10/Subcaves | Discovered new exit (range 13) 3992 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4064 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4079 | -10/Subcaves | Discovered new exit (range 16) 4080 | -10/Subcaves | Core integrity fell below 50% 4253 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4380 | -10/Subcaves | Entered Recycling 4380 | -8/Recycling | Accompanied by 6 allies 4392 | -8/Recycling | Found Scrap Engine 4435 | -8/Recycling | Attached Cargo Legs, gained temporary slots: Utility x2 5071 | -8/Recycling | Lost 4 allies 5083 | -8/Recycling | Discovered new exit (range 15) 5827 | -8/Recycling | Build established: Construct 6004 | -8/Recycling | Entered Factory 6004 | -6/Factory | Accompanied by 1 ally 6004 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x2, Weapon x2 6312 | -6/Factory | Build established: Mutant 6474 | -6/Factory | Identified exit to Lower Caves 6758 | -6/Factory | Garrison activated, responded to threat 7182 | -6/Factory | Build established: Gunner 7477 | -6/Factory | Core integrity fell below 50% 7532 | -6/Factory | Build established: Mutant 7839 | -6/Factory | Build established: Construct 8055 | -6/Factory | Spotted B-75 Beast 8580 | -6/Factory | Entered Lower Caves 8725 | -6/Lower Caves | Learned Factory stockpile data 8743 | -6/Lower Caves | Learned 8 Factory zone layouts 8758 | -6/Lower Caves | Encountered a Warlord checkpoint 8786 | -6/Lower Caves | Discovered new exit (range 10) 8850 | -6/Lower Caves | Entered another Lower Caves area 9052 | -6/Lower Caves | Discovered new exit (range 5) 9058 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9133 | -6/Lower Caves | Learned 8 Factory zone layouts 9133 | -6/Lower Caves | Learned Armory security intel 9133 | -6/Lower Caves | Learned Research terminal intel 9133 | -6/Lower Caves | Learned Factory garrison access intel 9153 | -6/Lower Caves | Destroyed H8-UF4(g) 9217 | -6/Lower Caves | Murdered 7 allies 9630 | -6/Lower Caves | Entered Data Miner 9630 | -6/Data Miner | Discovered new exit (range 6) 9642 | -6/Data Miner | Met Data Miner 9659 | -6/Data Miner | Learned location of Section 7 (-2) 9659 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9665 | -6/Data Miner | Received God Mode back door access code from Data Miner 9678 | -6/Data Miner | Entered Proximity Caves 9679 | -5/Proximity Caves | Identified exit to Factory 9682 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 9987 | -5/Proximity Caves | Entered Factory 9987 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9990 | -5/Factory | Loaded intel: 4 garrison access locations 10643 | -5/Factory | Discovered new exit (range 13) 10649 | -5/Factory | Identified exit to Factory 10693 | -5/Factory | Sucked down chute 10693 | -5/Factory | Entered Waste 10706 | -5/Waste | Spotted C-40 Crusher 10706 | -5/Waste | Spotted C-40 Crusher 10708 | -5/Waste | EMP discharged 10713 | -5/Waste | Spotted C-40 Crusher 10738 | -5/Waste | Spotted C-40 Crusher 10740 | -5/Waste | Spotted C-40 Crusher 10741 | -5/Waste | Discovered new exit (range 16) 10754 | -5/Waste | Entered Factory 11185 | -5/Factory | Discovered exit to Factory (range 5) 11276 | -5/Factory | Identified exit to Upper Caves 11322 | -5/Factory | Entered Upper Caves 11323 | -5/Upper Caves | Identified exit to Upper Caves 11347 | -5/Upper Caves | Learned 8 Factory zone layouts 11432 | -5/Upper Caves | Entered another Upper Caves area 11603 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11609 | -5/Upper Caves | Learned Factory stockpile data 11609 | -5/Upper Caves | Discovered new exit (range 8) 11611 | -5/Upper Caves | Entered Zhirov 11612 | -5/Zhirov | Discovered new exit (range 3) 11630 | -5/Zhirov | Found Alien Artifact 11630 | -5/Zhirov | Identified Integrated Dissipator 11630 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11666 | -5/Zhirov | Found Alien Artifact 11685 | -5/Zhirov | Learned location of Command (-1) 11700 | -5/Zhirov | Cloak Generator disabled 11798 | -5/Zhirov | Entered Proximity Caves 11831 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11863 | -4/Proximity Caves | Spotted B-86 Titan 11901 | -4/Proximity Caves | Learned Research terminal intel 11986 | -4/Proximity Caves | Discovered exit to Factory (range 14) 12007 | -4/Proximity Caves | Entered Factory 12007 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12008 | -4/Factory | Identified exit to Upper Caves 12008 | -4/Factory | Attached Power Bank, gained temporary slots: Power x3 12217 | -4/Factory | Fabricated Cmb. Linear Gravjet? 12257 | -4/Factory | First assault squad dispatched 12312 | -4/Factory | Build established: Generator-Construct 12382 | -4/Factory | Allied Derelicts emerged from ambush trap array 12570 | -4/Factory | Fabricated Rnf. Quantum Reactor? 12635 | -4/Factory | Found Quantum Capacitor 12692 | -4/Factory | Sucked down chute 12692 | -4/Factory | Entered Waste 12696 | -4/Waste | Spotted C-40 Crusher 12700 | -4/Waste | Spotted C-40 Crusher 12703 | -4/Waste | Spotted C-40 Crusher 12741 | -4/Waste | Spotted C-40 Crusher 12742 | -4/Waste | Discovered new exit (range 12) 12743 | -4/Waste | Spotted C-40 Crusher 12753 | -4/Waste | Destroyed C-40 Crusher 12787 | -4/Waste | Entered Factory 12959 | -4/Factory | Discovered exit to Upper Caves (range 15) 13079 | -4/Factory | Search patrols dispatched 13086 | -4/Factory | Entered Upper Caves 13142 | -4/Upper Caves | Learned Research terminal intel 13205 | -4/Upper Caves | Build established: Construct 13222 | -4/Upper Caves | Discovered new exit (range 7) 13230 | -4/Upper Caves | Entered another Upper Caves area 13357 | -4/Upper Caves | Destroyed 7 combat bots 13418 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13449 | -4/Upper Caves | Learned location of 1 exit from Research 13453 | -4/Upper Caves | Discovered new exit (range 16) 13485 | -4/Upper Caves | Entered Warlord 13499 | -4/Warlord | System corruption cleaned by Quarantine Array 13612 | -4/Warlord | Learned location of Armory (-3) 13612 | -4/Warlord | Learned Research stockpile data 13613 | -4/Warlord | Learned 4 Armory zone layouts 13613 | -4/Warlord | Learned 4 Access zone layouts 13613 | -4/Warlord | Learned 4 Research zone layouts 13613 | -4/Warlord | Learned Factory fabricator intel 13613 | -4/Warlord | Learned Research fabricator intel 13688 | -4/Warlord | Warlord's base attacked by MAIN.C 13703 | -4/Warlord | Met Warlord 13777 | -4/Warlord | Opened Warlord's prototype stash 13784 | -4/Warlord | Found Prototype Device 13784 | -4/Warlord | Identified Thermal Barrier 13790 | -4/Warlord | Found Exp. Targeting Computer 14038 | -4/Warlord | Warlord forces counterattacked 14092 | -4/Warlord | Spotted Striker 14121 | -4/Warlord | Spotted Striker 14160 | -4/Warlord | Lost 3 allies 14166 | -4/Warlord | Found Prototype Energy Gun 14167 | -4/Warlord | Found Prototype Energy Gun 14170 | -4/Warlord | Found Prototype Energy Cannon 14171 | -4/Warlord | Found Prototype Energy Cannon 14173 | -4/Warlord | Found Prototype Launcher 14178 | -4/Warlord | Identified Vortex Driver (x2) 14179 | -4/Warlord | Identified Vortex Rifle (x2) 14181 | -4/Warlord | Identified Vortex Catalyst Activator 14345 | -4/Warlord | Spotted Striker 14363 | -4/Warlord | Warlord base infiltrated, sounded retreat 14558 | -4/Warlord | Spotted Executioner 14569 | -4/Warlord | Destroyed Executioner 14577 | -4/Warlord | Spotted Striker 14591 | -4/Warlord | Lost 4 allies 14616 | -4/Warlord | Found Prototype Device 14620 | -4/Warlord | Found Prototype Launcher 14621 | -4/Warlord | Spotted Executioner 14624 | -4/Warlord | Spotted Executioner 14654 | -4/Warlord | Discovered new exit (range 14) 14659 | -4/Warlord | Entered Proximity Caves 14687 | -3/Proximity Caves | Lost 14 allies 14790 | -3/Proximity Caves | Ambushed by research squad 15214 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15333 | -3/Proximity Caves | Spotted B-86 Titan 15347 | -3/Proximity Caves | Discovered new exit (range 9) 15383 | -3/Proximity Caves | Entered Research 15383 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15384 | -3/Research | Identified exit to Research 15385 | -3/Research | Identified exit to Armory 15387 | -3/Research | Loaded intel: 20 terminal locations 15388 | -3/Research | Loaded intel: 4 fabricator locations 15671 | -3/Research | Build established: Generator-Construct 15837 | -3/Research | Destroyed 7 combat bots 15963 | -3/Research | Garrison activated, responded to threat 16046 | -3/Research | Entered Armory 16246 | -3/Armory | Destroyed 13 combat bots 16423 | -3/Armory | Identified Exp. Shock Absorption System 16583 | -3/Armory | Fabricated Exp. Optical Array? 16586 | -3/Armory | First assault squad dispatched 16788 | -3/Armory | Destroyed 10 combat bots 16841 | -3/Armory | Identified Transdimensional Reconstructor 16841 | -3/Armory | Warped through subspace to slip node 16841 | -3/Armory | Discovered new exit (range 1) 17060 | -3/Armory | Entered Lab 17062 | -3/Lab | Discovered exit to Research (range 8) 17142 | -3/Lab | Build established: Construct 17259 | -3/Lab | Unable to decrypt terminal 17259 | -3/Lab | Opened the door to a hidden lab 17260 | -3/Lab | Gained access to the hidden lab's interior 17265 | -3/Lab | Detected by scanners 17265 | -3/Lab | Found Alien Artifact 17277 | -3/Lab | Confronted by A5 17329 | -3/Lab | Destroyed A5 17352 | -3/Lab | Found Prototype Energy Cannon 17352 | -3/Lab | Identified Potential Cannon 17355 | -3/Lab | Found Prototype Energy Gun 17355 | -3/Lab | Identified Tachyon Dispersion Ray 17360 | -3/Lab | Found Prototype Hackware 17389 | -3/Lab | Found Alien Artifact 17389 | -3/Lab | Identified Core Expander 17389 | -3/Lab | Installed Core Expander, added new Power slot 17403 | -3/Lab | Found Prototype Protection 17478 | -3/Lab | Found Integrated Dissipator 17485 | -3/Lab | Identified Med. Regenerative Plating 17489 | -3/Lab | Found Transdimensional Reconstructor 17522 | -3/Lab | Found Prototype Hackware 17524 | -3/Lab | Found Prototype Hackware 17530 | -3/Lab | Found Med. Regenerative Plating 17532 | -3/Lab | Identified Chain Missile Launcher 17560 | -3/Lab | Entered Research 17560 | -2/Research | Warlord forces began assault on 0b10 17560 | -2/Research | Evolved 2 slots: Utility x2 17561 | -2/Research | Identified exit to Quarantine 17562 | -2/Research | Loaded intel: 20 terminal locations 17646 | -2/Research | Found Prototype Processor 17647 | -2/Research | Identified Exp. Signal Interpreter 17651 | -2/Research | Found Exp. Signal Interpreter 17670 | -2/Research | Research machine network offline 17746 | -2/Research | Entered Quarantine 17768 | -2/Quarantine | Identified Core Reset Matrix 17768 | -2/Quarantine | Used Core Reset Matrix 17772 | -2/Quarantine | Detected hypermatrix surge 17772 | -2/Quarantine | Sensed 18 artifacts in vicinity 17782 | -2/Quarantine | Murdered 5 allies 17922 | -2/Quarantine | Installed Integrated Dissipator, increased core heat dissipation (+20) 17929 | -2/Quarantine | Found Transdimensional Reconstructor 17931 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 17933 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 17934 | -2/Quarantine | Found Transdimensional Reconstructor 17939 | -2/Quarantine | Found Dimensional Node Initializer 17981 | -2/Quarantine | Found Sigix Broadsword 18019 | -2/Quarantine | Intercept squad dispatched 18030 | -2/Quarantine | Spotted Tracker 18031 | -2/Quarantine | Destroyed Tracker 18031 | -2/Quarantine | Spotted Tracker 18038 | -2/Quarantine | Destroyed Tracker 18056 | -2/Quarantine | Spotted Combat Programmer 18058 | -2/Quarantine | Destroyed Combat Programmer 18066 | -2/Quarantine | Spotted Combat Programmer 18068 | -2/Quarantine | Destroyed Combat Programmer 18113 | -2/Quarantine | Found Subatomic Replicator 18128 | -2/Quarantine | Found Core Stripper 18172 | -2/Quarantine | Spotted Fortress 18175 | -2/Quarantine | Destroyed Fortress 18196 | -2/Quarantine | Found Prototype Device 18196 | -2/Quarantine | Identified Exp. Force Field 18204 | -2/Quarantine | Found Prototype Protection 18204 | -2/Quarantine | Identified Centrium Heavy Armor Plating 18284 | -2/Quarantine | Found Prototype Device 18284 | -2/Quarantine | Identified Exp. EM Disruption Field 18510 | -2/Quarantine | Found Thermal Barrier 18645 | -2/Quarantine | Discovered new exit (range 6) 18652 | -2/Quarantine | Identified exit to Section 7 18654 | -2/Quarantine | Entered Section 7 18655 | -2/Section 7 | Sensed 19 artifacts in vicinity 18726 | -2/Section 7 | Found Integrity Redistributor 18771 | -2/Section 7 | Spotted S7 Guard 18840 | -2/Section 7 | Destroyed S7 Guard 18857 | -2/Section 7 | Found Core Membrane 18857 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19130 | -2/Section 7 | Build established: Alien-Construct 19287 | -2/Section 7 | Found Integrated Reactor 19287 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19441 | -2/Section 7 | First assault squad dispatched 19548 | -2/Section 7 | Destroyed 10 combat bots 19594 | -2/Section 7 | Spotted B-90 Cyclops 19652 | -2/Section 7 | Destroyed B-90 Cyclops 19709 | -2/Section 7 | Found Quantum Capacitor 19969 | -2/Section 7 | Intercept squad dispatched 19975 | -2/Section 7 | Spotted Tracker 19979 | -2/Section 7 | Spotted Tracker 19983 | -2/Section 7 | Spotted Combat Programmer 19990 | -2/Section 7 | Destroyed Tracker 19996 | -2/Section 7 | Spotted Combat Programmer 20004 | -2/Section 7 | Destroyed Tracker 20008 | -2/Section 7 | Build established: Alien-Mutant 20032 | -2/Section 7 | Destroyed Combat Programmer 20058 | -2/Section 7 | Destroyed Combat Programmer 20061 | -2/Section 7 | Found Prototype Device 20061 | -2/Section 7 | Identified Exp. Phase Shifter 20065 | -2/Section 7 | Found Prototype Energy Gun 20065 | -2/Section 7 | Identified Immobilizer 20200 | -2/Section 7 | Warped through subspace 20219 | -2/Section 7 | Spotted S7 Guard 20267 | -2/Section 7 | Destroyed S7 Guard 20292 | -2/Section 7 | Found Core Physics Calibrator 20375 | -2/Section 7 | Found Spacefold Activator 20413 | -2/Section 7 | Discovered new exit (range 5) 20418 | -2/Section 7 | Identified exit to Access 20422 | -2/Section 7 | Entered Access 20422 | -1/Access | Evolved 2 slots (calibrated): -Power x1, Propulsion x2, Utility x1 20457 | -1/Access | Identified Quantum Router 20458 | -1/Access | Identified Exp. Hacking Suite 20459 | -1/Access | Identified Exp. System Shield 20460 | -1/Access | Identified exit to Command 20766 | -1/Access | Build established: Hacker-Mutant 21005 | -1/Access | Intercept squad dispatched 21033 | -1/Access | Spotted Tracker 21033 | -1/Access | Spotted Tracker 21045 | -1/Access | Spotted B-99 Colossus 21045 | -1/Access | Spotted B-99 Colossus 21053 | -1/Access | Entered Command 21288 | -1/Command | Lost 5 parts (3p1u1w) 21308 | -1/Command | Disengaged cave seal 21308 | -1/Command | Derelicts emerged from the dark tunnel 21308 | -1/Command | Welcomed Warlord to Command 21348 | -1/Command | First assault squad dispatched 21363 | -1/Command | Incoming assault squad redirected 21367 | -1/Command | Incoming assault squad redirected 21419 | -1/Command | Incoming assault squad redirected 21662 | -1/Command | Lost 3 allies 21897 | -1/Command | Lost 3 allies 21926 | -1/Command | Disengaged cave seal 21926 | -1/Command | Derelicts emerged from the dark tunnel 21973 | -1/Command | Lost 7 allies 22076 | -1/Command | Spotted WQ-QY4(L) 22199 | -1/Command | Lost 3 allies 22258 | -1/Command | Build established: Alien-Mutant 23316 | -1/Command | Build established: Generator-Mutant 23657 | -1/Command | Lost 3 allies 23819 | -1/Command | Build established: Generator-Construct 23878 | -1/Command | Lost 3 allies 24365 | -1/Command | Spotted M Guard 24365 | -1/Command | Spotted M Guard 24365 | -1/Command | Spotted Combat Programmer 24366 | -1/Command | Warlord commented on Warlord statues 24369 | -1/Command | Spotted Combat Programmer 24387 | -1/Command | Combat Programmer assimilated allied 23-CRL(l) 24430 | -1/Command | Destroyed M Guard 24430 | -1/Command | All MAIN.C guards destroyed 24439 | -1/Command | Lost 5 allies 25168 | -1/Command | Met MAIN.C 25186 | -1/Command | Warlord shut down involuntarily 25193 | -1/Command | 0b10 Conduit disabled 25244 | -1/Command | Destroyed MAIN.C Shell 25246 | -1/Command | MAIN.C activated Command garrisons 25255 | -1/Command | Found Centrium Heavy Armor Plating 25310 | -1/Command | Lost 5 parts (5u) 25314 | -1/Command | Found Prototype Reactor 25323 | -1/Command | Destroyed MAIN.C 25342 | -1/Command | Found Prototype Energy Cannon 25342 | -1/Command | Identified Hpw. Disruptor Cannon 25489 | -1/Command | Spotted B-99 Colossus 25520 | -1/Command | Discovered new exit (range 10) 25553 | -1/Command | Lost 3 parts (3u) 26262 | -1/Command | Discovered new exit (range 42) 26262 | -1/Command | Discovered new exit (range 83) 26262 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26401 | -1/Command | Found Beam Splitter 26678 | -1/Command | Attacked by Warlord forces 27492 | -1/Command | Found Prototype Ballistic Cannon 27492 | -1/Command | Identified Blast Cannon 29896 | -1/Command | Found Exp. Core Analyzer 30637 | -1/Command | Found Exp. Core Analyzer 30863 | -1/Command | Found Multirail 32522 | -1/Command | Found Exp. Target Analyzer 34366 | -1/Command | Found Multirail 34395 | -1/Command | Found Quantum Capacitor 34397 | -1/Command | Found Exp. Powered Armor 34412 | -1/Command | Found Exp. Powered Armor 34553 | -1/Command | Found Multirail 34558 | -1/Command | Found Multirail 34685 | -1/Command | Found Spectral Analyzer 35004 | -1/Command | Found Exp. Hardlight Generator 35006 | -1/Command | Found Zero-point Reactor 37856 | -1/Command | Used Subatomic Replicator to replicate Adv. Force Field 37905 | -1/Command | Warped through subspace to slip node 37905 | -1/Command | Discovered new exit (range 4) 37910 | -1/Command | Entered Access_0 37911 | -1/Access_0 | Sensed 4 artifacts in vicinity 37912 | -1/Access_0 | Met Architect 37921 | -1/Access_0 | Destroyed A8 37923 | -1/Access_0 | Architect warped through subspace 37959 | -1/Access_0 | Architect warped through subspace 37980 | -1/Access_0 | Found Exp. Focal Shield 37996 | -1/Access_0 | Architect warped through subspace 38042 | -1/Access_0 | Architect warped through subspace 38043 | -1/Access_0 | Build established: Generator-Gunner 38074 | -1/Access_0 | Architect warped through subspace 38103 | -1/Access_0 | Architect warped through subspace 38137 | -1/Access_0 | Architect warped through subspace 38182 | -1/Access_0 | Architect warped through subspace 38224 | -1/Access_0 | Architect warped through subspace 38227 | -1/Access_0 | A6 warped into view 38239 | -1/Access_0 | Destroyed A6 38264 | -1/Access_0 | Architect warped through subspace 38331 | -1/Access_0 | Architect warped through subspace 38362 | -1/Access_0 | Architect warped through subspace 38386 | -1/Access_0 | Core integrity fell below 50% 38395 | -1/Access_0 | Destroyed 7 combat bots 38405 | -1/Access_0 | Architect warped through subspace 38419 | -1/Access_0 | Lost 3 parts (3u) 38430 | -1/Access_0 | Found Exp. Weapon Cycler 38452 | -1/Access_0 | Architect warped through subspace 38470 | -1/Access_0 | Architect warped through subspace 38518 | -1/Access_0 | Architect warped through subspace 38552 | -1/Access_0 | Found Exp. Targeting Computer 38554 | -1/Access_0 | Found Exp. Weapon Cycler 38564 | -1/Access_0 | Architect warped through subspace 38608 | -1/Access_0 | Architect warped through subspace 38625 | -1/Access_0 | Found Integrated Dissipator 38625 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38649 | -1/Access_0 | Architect warped through subspace 38713 | -1/Access_0 | Architect warped through subspace 38761 | -1/Access_0 | Architect warped through subspace 38773 | -1/Access_0 | Destroyed 8 combat bots 38809 | -1/Access_0 | Architect warped through subspace 38849 | -1/Access_0 | Architect warped through subspace 38878 | -1/Access_0 | Architect warped through subspace 38905 | -1/Access_0 | Found Core Regenerator 38905 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 38917 | -1/Access_0 | Architect warped through subspace 38940 | -1/Access_0 | Architect warped through subspace 38950 | -1/Access_0 | Subspace Access Node disabled 38970 | -1/Access_0 | A4 warped into view 38975 | -1/Access_0 | Architect warped through subspace 38981 | -1/Access_0 | Destroyed A4 39004 | -1/Access_0 | Architect warped through subspace 39026 | -1/Access_0 | Architect warped through subspace 39062 | -1/Access_0 | Architect warped through subspace 39081 | -1/Access_0 | Architect warped through subspace 39106 | -1/Access_0 | Architect warped through subspace 39136 | -1/Access_0 | Architect warped through subspace 39150 | -1/Access_0 | Subspace Access Node disabled 39160 | -1/Access_0 | Architect warped through subspace 39180 | -1/Access_0 | Architect warped through subspace 39199 | -1/Access_0 | Architect warped through subspace 39218 | -1/Access_0 | Architect warped through subspace 39254 | -1/Access_0 | Architect warped through subspace 39271 | -1/Access_0 | Architect warped through subspace 39309 | -1/Access_0 | Architect warped through subspace 39331 | -1/Access_0 | Subspace Access Node disabled 39336 | -1/Access_0 | Core integrity fell below 20% 39341 | -1/Access_0 | Architect warped through subspace 39366 | -1/Access_0 | Architect warped through subspace 39408 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity to core (+161) 39409 | -1/Access_0 | Warped through subspace to slip node 39409 | -1/Access_0 | Discovered new exit (range 8) 39418 | *** | Heading to fleet! Last Messages --------------- 39388_ Penetrated by Quantum Shear. 39394_ Quantum Shear penetrates Wall. 39398_ Penetrated by Quantum Shear. 39401_ Spectral Analyzer destroyed. 39401_ Penetrated by Quantum Shear. 39403_ Hpw. Ballistic Rail Construct/C destroyed. 39403_ Hpw. Ballistic Rail Construct/C core remains intact and functional. 39405_ Quantum Shear penetrates Wall. 39405_ Penetrated by Quantum Shear. 39408_ Quantum Shear penetrates Wall. 39408_ Penetrated by Quantum Shear. 39408_ Integrity redistributed to core (+161). 39409_ Warped through subspace, drawn to slip node. 39409_ EXIT=FOUND 39410_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Coolant Potential 100 Energy Generation 194 Energy Capacity 1746 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 EM Shielding 4 Armor Coverage 1200 Resistance: TH 50 Resistance: EX 75 Resistance: EM 75 Core Shielding 20 Weapon Shielding 90 Point Defense Rating 400 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 24 Core Analysis 12 Recoil Reduction 8 Offensive Hacking 26 Defensive Hacking 41 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Exp. Optical Array | x1 | -3/Armory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Core Reset Matrix Sigix Broadsword Core Stripper Core Membrane Integrated Reactor High-powered Transdimensional Reconstructor Core Physics Calibrator Spacefold Activator Subatomic Replicator Core Regenerator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterGreatSteel Manual? 0 Play Time 05:31:08 Cumulative 850.4 hours Start 2024.07.28 @ 19:39:39 End 2024.07.29 @ 01:22:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 536 Rogue 529 Adventurer 0 Explorer 7 Win Type 2 Total 57 Types 21/5/20/2/0/1/6/1/1 Lore% 90 Gallery% 97 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3948e9b9-67ef-46ef-8512-881d79011af1