Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 20:36:09 Player: saltine Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (335) 1675 Value Destroyed (19094) 19094 Prototype IDs (79) 1580 Alien Tech Used (2) 400 Bonus (13911) 13911 TOTAL SCORE: 46160 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8725 Follower Combat Kills 222 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -136 Cogmind --------- Core Integrity 0/1600 Matter 0/300 Energy 85/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Experimental Cooling System Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Core Analyzer Advanced Transmission Jammer Advanced Phase Shifter SHELL Armor Graphene Brace Experimental Force Field > --- WEAPON ----------- Enhanced Nova Cannon Helical Railgun Compact Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Heavy Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Centrium Heavy Treads Experimental Cooling System Experimental Cooling System Advanced Energy Well Advanced Target Analyzer Heavy Regenerative Plating High-powered Tractor Beam Compact HERF Cannon Potential Cannon Point Singularity Launcher [Rating: 235] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Hover Unit Cooled Gravmag System Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Heavy Plasma Cannon Energy Gun Vortex Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Helical Railgun Ballistic Cannon Mini Assault Cannon Launcher Point Singularity Launcher Special Weapon Multitool Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . . 4 . 2 . . . . 2 2 . . . . 2 . . . . 2 2 . 2 Power 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Propulsion 4 | . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . . Utility 10 | . . . . 2 . 1 . . . . 2 1 . . . . 2 . . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 468 | 1 2 3 23 17 24 32 6 6 2 7 7 22 20 4 13 5 34 9 18 29 6 26 35 46 71 Power 34 | . . . 2 2 1 1 . . . . 1 3 1 . 2 1 1 . 1 1 . 2 5 3 7 Engine 4 | . . . 1 . . 1 . . . . 1 1 . . . . . . . . . . . . . Core 9 | . . . 1 2 1 . . . . . . 2 1 . 1 1 . . . . . . . . . Reactor 21 | . . . . . . . . . . . . . . . 1 . 1 . 1 1 . 2 5 3 7 Propulsion 79 | . . . 1 4 5 10 . 2 . 2 1 5 4 1 3 . 5 2 1 8 3 6 8 4 4 Treads 65 | . . . . . 3 8 . 2 . 2 1 5 4 1 2 . 5 2 1 5 3 6 7 4 4 Leg 12 | . . . 1 4 2 2 . . . . . . . . . . . . . 2 . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 157 | . . 1 1 5 2 6 2 2 . 3 4 8 5 . 4 4 18 5 8 12 2 5 17 14 29 Device 92 | . . 1 . 1 1 3 1 1 . 1 3 4 1 . 2 3 9 3 5 7 1 4 6 8 27 Storage 9 | . . . . 2 . . . . . . . . 1 . 1 . 2 . . 2 . . 1 . . Processor 13 | . . . . 1 . 1 . . . . . . . . . 1 1 . . 1 1 1 5 . 1 Hackware 7 | . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . 1 2 . Protection 36 | . . . 1 1 1 2 1 1 . 2 1 4 2 . . . 5 2 3 1 . . 4 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 198 | 1 2 2 19 6 16 15 4 2 2 2 1 6 10 3 4 . 10 2 8 8 1 13 5 25 31 Energy Gun 7 | . 1 . . . . . . . . . . . . . . . . . . 5 . . . 1 . Energy Cannon 62 | . . . 2 . . 1 . . 1 2 . 2 2 1 2 . 6 . 6 2 . 10 1 11 13 Ballistic Gun 48 | 1 . 1 8 4 8 6 . . . . . . . . . . . . . . . 1 2 11 6 Ballistic Cannon 26 | . . . 2 . . 2 2 1 1 . . 2 4 1 1 . 1 . . 1 1 . . 1 6 Launcher 27 | . 1 1 2 1 2 1 . 1 . . . . 3 1 . . 2 . 2 . . 2 2 1 5 Special Weapon 20 | . . . 4 . 2 5 2 . . . 1 2 1 . 1 . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 1 4 . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 1 1 . 2 . . . . . . . . 5 . . . . 12 . 2 7 10 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . 4 2 . . 1 . Parts Lost 112 | . . . 5 7 5 1 . . . 3 1 12 8 1 . . 12 . 14 . . 9 1 6 27 Power 18 | . . . 2 2 1 . . . . . . 2 1 . . . . . 2 . . 2 1 1 4 Propulsion 35 | . . . . 2 3 . . . . 1 1 5 2 1 . . 5 . 3 . . 4 . 1 7 Utility 41 | . . . 1 2 . . . . . 1 . 4 4 . . . 6 . 7 . . 2 . 4 10 Weapon 18 | . . . 2 1 1 1 . . . 1 . 1 1 . . . 1 . 2 . . 1 . . 6 Highest Loss Streak 16 | . . . 3 4 3 1 . . . 3 1 7 2 1 . . 11 . 10 . . 7 1 4 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 99 79 72 94 95 92 92 77 92 97 90 69 82 83 93 88 79 77 42 60 67 49 74 68 Engine 2 | . 14 14 4 . . 3 7 7 7 7 6 2 . . . . . . . . . . . . . Core 3 | . . . 6 6 8 3 . . . . . 7 7 11 8 4 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 5 7 10 9 4 5 7 5 11 14 Treads 18 | . . . . . 15 35 38 38 38 35 33 23 14 23 22 23 19 9 10 10 16 12 13 16 11 Leg 3 | . 28 28 12 23 17 2 . . . . . . . . . . . . . 6 . . 1 . . Device 16 | . . 13 11 5 7 14 9 7 7 9 20 26 22 17 20 28 25 31 25 5 15 22 7 8 21 Storage 6 | . 14 14 11 10 9 7 7 7 7 7 6 5 5 5 5 5 5 10 7 2 5 3 2 4 3 Processor 2 | . . . . 4 9 3 . . . . . . . . . . 2 . . . 6 7 5 6 4 Hackware 1 | . . . . . . . . . . . . . . 5 7 5 4 . . 4 5 3 2 4 . Protection 7 | . . . 7 3 7 7 12 14 15 15 16 11 4 5 5 5 8 9 12 . . . 6 10 4 Energy Cannon 4 | . . . 4 . . 6 7 7 . 7 6 5 5 5 4 11 9 5 9 1 . 6 . 3 3 Ballistic Gun 3 | . 14 28 10 12 11 4 . . . . . . . . . . . . . . . . 2 6 3 Ballistic Cannon 2 | . . . 7 3 . 2 6 7 . 7 5 4 4 4 . . . . . 2 5 . . . . Peak Build Rating 235 | 6 6 10 32 38 46 42 44 46 46 46 56 70 79 82 109 109 130 126 129 121 130 161 175 217 235 Average Rating 83 | 6 6 9 28 33 32 38 43 44 36 44 53 62 63 79 89 107 117 106 105 79 123 138 88 189 208 On Entrance 65 | 6 6 6 10 25 37 31 42 44 46 46 45 51 70 78 81 109 108 91 126 2 121 130 2 175 214 Naked Turns 248 | . . . . . . . . . . . . . . . . . . . 47 82 . 111 7 . 1 Heaviest Build 267 | 13 14 13 40 32 52 70 73 73 73 74 95 119 85 65 93 94 135 110 123 112 112 143 178 216 267 Greatest Support 235 | 20 20 20 55 85 85 100 100 100 100 100 100 100 112 140 154 154 172 173 126 136 167 200 200 235 235 Greatest Overweight (x) 4 | . . . . . 2 . . . . . . 2 2 . . . 1 1 1 2 . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 8 15 15 15 15 15 15 15 15 15 35 15 15 15 20 20 20 20 20 20 25 25 25 Average Capacity 16 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 19 20 19 12 20 18 15 25 23 Most Carried 25 | 6 8 8 8 13 15 15 15 15 15 15 15 14 15 15 15 15 20 20 20 20 20 20 25 25 25 Average Carried 14 | 6 7 7 7 8 14 14 14 14 15 14 11 11 14 15 14 15 18 18 19 8 19 16 9 24 21 Final Capacity 25 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 20 20 20 25 25 25 Final Carried 25 | 6 8 8 8 13 15 15 15 15 15 11 15 13 15 15 15 15 18 20 4 20 20 19 25 23 24 Class Distribution -------------------- 46% | Scavenger-Mutant 38% | Mutant 5% | Scavenger-Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Tank | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 11163 | 196 9 106 576 441 558 760 202 226 . 179 125 516 646 218 297 79 427 183 281 303 196 598 639 756 2646 Remotely 1656 | . . . . . . . . . . . . . . . . . . . . . . . . . 1656 Salvage Created 16190 | . 14 77 673 610 520 1079 197 405 . 113 29 437 347 155 325 66 1212 90 613 . 60 2015 336 1438 5379 Parts 639 | . 4 4 57 23 20 39 10 15 . 5 5 15 21 7 12 3 49 3 16 . 5 70 18 59 179 Haulers Intercepted 5 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 1 Recyclers Shooed 6 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . 19 . . . 7 13 . 5 . . 12 5 9 3 . 3 12 . 7 . . . . Prevented 5 | . . . . . . . . 2 . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 316 | . 3 2 22 14 12 20 2 7 . 3 1 8 13 4 . 1 26 . 11 . 1 36 6 18 106 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Guns 61 | . 1 1 6 7 11 3 . . . . . . . . . . . . . . . 1 4 6 21 Cannons 138 | . . . 11 2 . 14 2 6 . 2 1 7 5 1 . 1 16 . 7 . 1 24 . 7 31 AOE 90 | . 2 1 4 3 1 . . 1 . . . . 8 3 . . 6 . 3 . . 7 2 4 45 Classes Destroyed 28 | . 2 1 2 4 2 2 1 1 . . . 2 1 . . . 2 . . . . . 1 1 6 Worker 9 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 5 Builder 12 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 8 Tunneler 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hauler 5 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 1 Recycler 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Mechanic 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 8 Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 43 | . 3 . 6 . . . . . . . . . 9 . . . 8 . 1 . . 4 . . 12 Cutter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 130 | . . 2 1 11 10 13 . 4 . 1 . . . 3 . . 2 . 7 . . 17 2 8 49 Brawler 11 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . 8 Duelist 15 | . . . . 1 . . . . . 1 . . . . . . . . 1 . . 3 . . 9 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 15 | . . . . 1 . 2 1 . . . . 1 1 . . 1 3 . . . . 4 . . 1 Specialist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 21 | . . . . 1 . 1 . . . . . 1 2 1 . . 4 . . . . . . 2 9 Programmer 42 | . . . . . . 4 1 1 . 1 1 5 . . . . 8 . 1 . 1 6 . 7 6 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Behemoth 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Superbehemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . Samaritan 10 | . . . . . . . 2 2 . . . . 2 1 . . . . 3 . . . . . . Best Kill Streak 21 | . 4 2 4 5 3 4 1 3 . 2 2 2 4 3 . 1 9 . 4 . 1 10 3 5 21 Combat Bots Only 18 | . 3 2 4 5 3 3 1 3 . 2 1 2 4 3 . 1 8 . 4 . 1 10 3 5 18 Max Kills in Single Turn 5 | . 2 1 2 2 1 1 1 1 . 1 1 1 3 2 . 1 3 . 2 . 1 3 2 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 2 2 1 . . 1 . . . . 3 2 . . 3 . 2 . . 3 2 2 3 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 3290 | . 10 8 80 98 108 167 17 22 . 51 161 90 96 34 . 2 311 . 116 . 4 483 98 236 1098 Missed 989 | . 4 5 17 35 39 64 10 4 . 10 55 23 27 10 . . 85 . 27 . 1 138 38 54 343 Damage Taken 38825 | . 62 63 1298 986 948 1125 85 332 . 779 1115 1379 1080 355 . 48 3277 . 2224 . 69 6168 1686 4223 11523 Core 4733 | . 12 7 184 159 101 86 . 27 . 17 45 128 104 . . . 223 . 663 . . 1172 86 111 1608 Absorbed by Shields 9775 | . . . . . . . . . . . . . . . . . 800 . . . . 1993 . . 6982 Reduced by Siege Mode 1430 | . . . . . . . . . . . . . . . . . 124 . 104 . . 787 . 46 369 Redirected to Shielding 199 | . . . . 54 . . . . . . . . . . . . . . . . . . . 145 . Ignored by Resistances 1367 | . . . . . 34 70 . 39 . 96 291 277 229 47 . 3 153 . 128 . . . . . . Regen/Repaired (Parts) 3384 | . . . . . . . . . . . . . . . . . . . . . . . . 1143 2241 Core Remaining (%) 59 | 100 . . 18 . 52 . . . . 81 94 . . . . 76 . . . . 22 5 . 86 . Volleys Fired 984 | . 6 5 86 49 46 76 18 22 . 18 9 52 47 17 15 2 76 4 42 . 7 102 20 58 207 Largest 3 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 2 1 2 2 1 2 . 1 2 2 3 3 Hottest 320 | . 70 40 119 59 50 138 138 138 . 138 138 147 147 147 105 210 210 30 210 . 90 218 94 238 320 Shots Fired 1706 | . 9 9 132 87 88 136 24 34 . 39 11 100 70 29 15 7 124 5 74 . 9 178 30 100 396 Gun 507 | . 6 8 47 71 85 44 . . . . . . . . . . . . . . . 8 26 66 146 Cannon 1079 | . . . 64 10 . 92 18 32 . 39 11 100 52 27 5 7 119 1 69 . 9 162 1 31 230 Launcher 75 | . 3 1 6 6 3 . . 2 . . . . 8 2 . . 5 . 5 . . 8 3 3 20 Special 45 | . . . 15 . . . 6 . . . . . 10 . 10 . . 4 . . . . . . . Kinetic 770 | . 3 8 95 81 85 58 6 12 . 21 2 48 23 12 . . 4 . . . 9 16 26 66 195 Thermal 822 | . 3 . 31 . . 78 18 20 . 18 9 52 39 15 15 7 115 5 69 . . 127 . 31 170 Explosive 75 | . 3 1 6 6 3 . . 2 . . . . 8 2 . . 5 . 5 . . 8 3 3 20 Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 Entropic 27 | . . . . . . . . . . . . . . . . . . . . . . 27 . . . Robot Hit Streak 25 | . 3 11 25 9 10 19 15 10 . 9 1 9 17 5 9 6 11 8 14 . 1 19 14 13 22 Robot Miss Streak 6 | . 2 . 3 3 2 5 3 1 . 3 4 3 3 5 1 . 3 . 1 . 4 3 1 4 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 12 | . . . 1 3 3 . . . . . . . . . . . . . . . . . . 2 3 Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1063 | . 5 8 78 59 64 78 19 25 . 23 2 60 44 17 13 3 74 4 58 . 1 118 24 53 233 Core Hits 638 | . 6 5 38 34 23 28 6 13 . 5 1 14 29 11 7 2 44 3 30 . 1 79 15 39 205 Critical Kills 32 | . . . 1 . . 3 . . . 1 . 2 . . . . 5 . 1 . . 4 1 3 11 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Critical Strikes 64 | . 1 . 3 2 . 5 . 1 . 1 1 3 4 . . . 5 . 1 . . 14 3 6 14 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 25 | . . . 1 . . 3 . . . 1 . 2 . . . . 5 . 1 . . 4 . 1 7 Destroy 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 Blast 14 | . . . 2 . . 2 . 1 . . 1 1 4 . . . . . . . . 1 . . 2 Sever 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sunder 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . Melee Attacks 24 | . . . 1 8 12 . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . 1 8 12 . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68501 | . 258 126 1668 1424 1454 2232 495 936 . 787 93 1996 2203 766 244 137 5527 38 3214 . 112 7227 1604 3676 32284 Guns 7390 | . 41 45 346 773 1081 615 . . . . . . . . . . . . . . . 143 560 1123 2663 Cannons 31332 | . . . 877 97 . 1590 447 748 . 787 73 1993 1070 435 165 137 3728 . 2038 . 112 5557 . 1005 10473 Explosions 29030 | . 217 81 373 367 373 . . 188 . . . . 1108 331 . . 1799 . 1169 . . 1476 991 1516 19041 Melee 312 | . . . 72 176 . . . . . . . . . . . . . . . . . . . . 64 Ramming 247 | . . . . 11 . 27 . . . . 20 3 . . . . . . 7 . . 51 53 32 43 Kinetic 12216 | . 17 45 815 870 1081 782 132 235 . 369 73 865 378 148 . . 237 . . . 112 714 560 1123 3660 Thermal 35189 | . 24 . 408 . . 1423 363 513 . 418 . 1128 717 287 244 137 3491 38 2038 . . 3517 . 1908 18535 Explosive 18684 | . 217 81 373 367 373 . . 188 . . . . 1108 331 . . 1799 . 1169 . . 1476 991 613 9598 Electromagnetic 384 | . . . . . . . . . . . . . . . . . . . . . . . . . 384 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 248 | . . . 72 176 . . . . . . . . . . . . . . . . . . . . . Piercing 64 | . . . . . . . . . . . . . . . . . . . . . . . . . 64 Entropic 1469 | . . . . . . . . . . . . . . . . . . . . . . 1469 . . . Highest Corruption 22 | . . . . . . 5 6 6 6 6 1 9 10 10 10 10 5 5 6 6 8 9 . 20 22 Average Corruption 6 | . . . . . . 3 5 6 6 6 1 7 9 10 10 10 3 5 5 4 5 5 . 8 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . Effects 424 | . . . . . . 32 24 26 7 24 . 36 49 30 13 21 5 31 40 13 14 10 . 18 31 Message Errors 88 | . . . . . . 6 3 5 1 2 . 7 11 10 2 2 2 11 10 4 . 3 . 5 4 Matter Fused 108 | . . . . . . 8 7 5 2 6 . 10 11 8 3 6 . 7 11 4 4 2 . 5 9 Heat Flow Errors 54 | . . . . . . 2 5 5 1 2 . 4 9 4 2 4 1 3 4 1 2 1 . 2 2 Energy Discharges 52 | . . . . . . 2 4 5 2 4 . 7 3 4 4 3 . 3 2 2 5 1 . 1 . Parts Rejected 5 | . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . 2 Parts Fused 3 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 44 | . . . . . . 3 2 3 . 2 . 4 4 2 . 1 1 1 8 1 1 2 . 3 6 Data Loss (major) 28 | . . . . . . 4 1 . 1 3 . . 4 1 2 . 1 3 2 1 . 1 . 1 3 Misfires 22 | . . . . . . 3 . . . 3 . 2 5 1 . 3 . 1 1 . 2 . . . 1 Alerts 11 | . . . . . . 1 1 2 . . . 1 1 . . 2 . 2 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . 1 . 1 . . . 1 1 . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4497 | . . . 27 . 15 6 78 55 . 49 . 124 149 . . . 372 . 138 . . 167 47 377 2893 Projectiles 2315 | . . . . . . 6 78 35 . 49 . 124 12 . . . 301 . 118 . . 116 . 190 1286 Explosions 2174 | . . . 27 . 15 . . 20 . . . . 137 . . . 71 . 20 . . 43 47 187 1607 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . Knockbacks 31 | . . . 5 . . 1 . . . 8 . 8 3 . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . 5 . . 1 . . . 7 . 8 3 . . . . . . . . . . . 6 Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 996 | . 18 21 4 . 52 . . 58 . . . . 57 . . . 171 . 32 . . 83 . . 500 Shots 21 | . 1 1 1 . 2 . . 1 . . . . 1 . . . 4 . 1 . . 2 . . 7 Rammed 41 | . . . . . . 4 . . . . 2 1 . . . . . . 2 . . 2 24 2 4 Targets Rammed 45 | . . . . 3 . 4 . . . . 3 1 . . . . . . 2 . . 2 24 2 4 Kicked 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 300 | . 60 9 . 115 162 183 258 234 79 213 . 209 182 197 128 153 120 137 196 102 126 127 32 204 300 Average Temperature 61 | . 27 9 . 50 50 29 61 62 39 59 . 107 88 39 78 53 34 68 100 55 64 42 17 55 68 Received Heat Transfer 5202 | . . 27 168 405 405 381 . 126 . 306 273 36 54 18 . 9 280 . 322 . . 971 144 414 863 Siege Activations 28 | . . . . . . . . . . . . . . . 1 1 3 . 4 . . 7 . 2 10 Total Turns 886 | . . . . . . . . . . . . . . . 1 3 86 . 90 . . 194 . 32 480 Longest Duration 234 | . . . . . . . . . . . . . . . 1 3 42 . 47 . . 59 . 19 234 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 26 | . . . 1 . . 3 . . . 1 . 2 . . . . 5 . 1 . . 4 . 1 8 Combat Hostiles 23 | . . . 1 . . 3 . . . 1 . 1 . . . . 4 . 1 . . 4 . 1 7 Parts Melted 84 | . 1 . 3 . . 12 6 . . . . 7 4 1 . . 8 . 3 . . 15 . 6 18 Heat Transferred 31727 | . 148 . 555 . . 2100 600 800 . 650 . 1600 1175 450 342 111 2664 100 2072 . . 3182 . 1579 13599 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Peak Influence 3834 | . 121 100 . 424 726 719 . . . . 180 155 . . . . 679 . . . . 1462 976 771 3834 Initial 822 | . . 46 . 50 271 380 . . . . 9 83 . . . . . . . . . 600 822 477 433 Average 590 | . 87 98 . 227 475 501 . . . . 38 57 . . . . 272 . . . . 829 805 486 1777 Maximum Alert Level 5 | . . . . 2 3 3 . . . . . . . . . . 2 . . . . 4 3 3 5 Low Security (%) 24 | 100 100 100 . 31 . . . . . . 100 100 . . . . 34 . . . . . . . . Level 1 13 | . . . . 64 24 16 . . . . . . . . . . 29 . . . . . . 29 . Level 2 35 | . . . . 4 69 68 . . . . . . . . . . 36 . . . . 40 21 63 7 Level 3 16 | . . . . . 5 14 . . . . . . . . . . . . . . . 39 78 7 28 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 19 . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 7 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . . . . 2 . 7 . . . . 3 6 . . . . 8 . 1 . . 7 4 6 33 Investigation 10 | . . . . . . 2 . . . . 3 . . . . . 1 . . . . . 2 1 1 Extermination 13 | . . . . . . 2 . . . . . 2 . . . . 3 . . . . 2 . 2 2 Reinforcement 19 | . . . . 1 . 2 . . . . . 2 . . . . 3 . . . . 3 2 3 3 Assault 31 | . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . 1 . . 26 Garrison 4 | . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 16 | . . . . 3 . 2 . . . . . . . . . . 1 . . . . 2 1 4 3 Communications Jammed 57 | . . . . . . . . . . . . . . . . . . . . . . . . . 57 Distress Signals 57 | . . . . . . . . . . . . . . . . . . . . . . . . . 57 Times Spotted 554 | . 4 2 23 23 18 24 2 7 . 6 23 8 15 4 . 1 43 . 17 5 5 72 22 27 203 Peak Tracking Total 35 | . 4 1 4 6 4 3 1 3 . 3 13 2 4 3 . . 7 . 11 5 3 14 5 7 35 Tactical Retreats 29 | . . . . . . 2 . . . 3 2 . 2 . . . 2 . 1 . . 6 2 1 8 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 13 | . . . 3 . 1 . . . . . . 1 2 . . . 1 . . . . 2 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 41 | . . . 1 . . . . 3 . . . 2 . 1 . 2 . 3 . 28 1 . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 31 | . . . . 1 2 3 . . . . . . . . 1 . 7 . 3 . . 3 1 7 3 Max in Single Turn 2 | . . . . 1 1 1 . . . . . . . . 1 . 2 . 2 . . 1 1 2 1 Garrison Access 7 | . . . . . . 1 . . . . 1 1 . . . . . . . . . 1 3 . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 64 | . 2 . 2 2 2 11 1 1 4 . 4 4 2 1 4 . 7 1 . 3 . 3 2 8 . Terminals 24 | . 2 . . 1 2 5 . . . . 1 3 . . . . 2 . . . . 2 1 5 . Fabricators 7 | . . . . . . 2 . . . . 1 1 . . . . 1 . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . Garrison Access 4 | . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . Total Hacks 149 | . 6 . 5 5 2 18 1 1 23 . 7 5 2 1 17 . 18 1 . 9 . 7 5 16 . Successful 92 | . 1 . 5 2 1 9 1 1 23 . 1 . 2 1 17 . 10 1 . 9 . 1 . 7 . Failed 57 | . 5 . . 3 1 9 . . . . 6 5 . . . . 8 . . . . 6 5 9 . Catastrophic 16 | . 1 . . 1 . 2 . . . . 2 3 . . . . 1 . . . . 2 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 3 . . . 2 6 . . . . 4 2 . . . . 7 . . 1 . 2 . . . Terminals 42 | . 6 . . 3 2 6 . . . . 2 3 . . . . 4 . . . . 4 2 10 . Fabricators 17 | . . . . . . 4 . . . . 2 2 . . . . 2 . . . . 3 . 4 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . . . . . . 6 . . . . . . . . . . 10 . . . . . . . . Scanalyzers 6 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . 2 . Garrison Access 8 | . . . . 2 . . . . . . 3 . . . . . . . . . . . 3 . . Terminal Hacks 71 | . 1 . 5 1 1 3 1 1 23 . . . 2 1 17 . 1 1 . 9 . . . 4 . Record 14 | . . . 4 . . . . . 3 . . . . . 5 . . . . 2 . . . . . Part Schematic 17 | . . . . . . 1 . . 12 . . . . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . 3 . . . . . 4 . . . . 6 . . . . . Open Door 8 | . . . . . . . 1 1 . . . . 2 1 . . . 1 . 1 . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 3 . . . . . . . . . . 1 . . . . 1 . 2 . Network Status 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Build 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Scanalyzer 5 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . 1 . Insert Component 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Analyze 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . . 1 . 5 . . . . 3 2 . . . . 5 . . . . 3 2 7 . Full Trace Events 7 | . . . . . . 2 . . . . 2 . . . . . . . . . . . 2 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . 2 . . 12 . . . . . 4 . 1 . . . . . . 3 . Parts Built 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 166 | . . . . . . 73 . . . . . . . . . . . . . . . . . 93 . Total Part Build Rating 13 | . . . . . . 6 . . . . . . . . . . . . . . . . . 7 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . 3 2 . . . . . . . . . . . . . . . 6 7 . . Machine Destruction 14 | . . . . . 3 2 . . . . . . . . . . . . . . . 2 7 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total Allies 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Largest Group 3 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Highest-Rated Group 138 | . . . . . . . . . . . . . . . . . . . . 65 . 138 . . . Highest-Rated Ally 65 | . . . . . . . . . . . . . . . . . . . . 65 . 46 . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 5 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . RETURN 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . Ally Attacks 39 | . . . . . . . . . . . . . . . . . . . . . . 7 . 32 . Total Damage 915 | . . . . . . . . . . . . . . . . . . . . . . 147 . 768 . Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . . 2 . . . 1 2 . 1 . . 2 . . 1 . 1 2 . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 10 . Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 8 . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 25011 | 2 158 349 2190 398 1614 1923 866 975 165 930 750 1285 1252 778 394 657 1149 1217 1351 1129 638 970 905 1339 1627 Spaces Moved 12501 | 1 115 93 1376 176 488 1002 501 560 100 531 433 489 511 440 195 366 507 481 602 726 316 522 847 638 485 Core 1104 | . . . . . . . . . . . . . . . . . . . 84 156 . 217 523 . 124 Treads 8960 | . . . . . 212 1002 501 560 100 531 433 489 511 440 195 366 507 481 518 231 316 305 263 638 361 Legs 2437 | 1 115 93 1376 176 276 . . . . . . . . . . . . . . 339 . . 61 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 123 103 160 162 162 162 162 164 158 163 164 163 165 162 160 50 50 163 50 50 150 50 Average Speed 157 | 120 120 120 129 124 151 160 162 162 162 162 164 223 215 164 164 165 165 237 196 140 163 116 86 161 138 Slowest Speed 330 | 120 120 120 130 130 270 162 162 162 162 164 164 325 330 165 165 165 240 240 260 252 168 166 160 245 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 2 29 20 73 23 71 28 73 68 72 77 15 11 71 65 62 61 22 71 79 91 57 22 23 50 16 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 10 | . . . 2 . . . 2 . 1 . . . . . 3 1 . 1 . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . . . . 1 . . . . . . . 1 . 1 1 . . . Unknown Exits Taken 18 | 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 1 1 1 . 1 . . 1 1 . Scrap Searched 33 | . . 2 7 . . . 1 4 . 1 . . 5 1 . 1 . 4 4 . 3 . . . . Spaces Dug 76 | . . . . . 3 16 . . . . 7 6 11 . . . 7 . . . 2 6 . 4 14 Terrain Destroyed 1155 | . 22 4 22 25 25 36 2 41 . 9 9 27 95 36 . 3 109 1 69 . 8 64 31 82 435 Melee 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Projectile 317 | . . . 2 2 . 36 2 7 . 9 9 27 16 12 . 3 34 1 10 . 8 38 4 27 70 AOE 834 | . 22 4 20 23 22 . . 34 . . . . 79 24 . . 75 . 59 . . 26 27 54 365 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total 16141 | 1 126 322 1615 281 1287 1193 531 593 103 564 457 572 589 465 253 415 689 552 692 832 433 710 973 846 1047 Wait 1649 | . . 218 113 9 703 37 . . . 5 . 2 . . 10 38 35 51 21 38 90 30 7 35 207 Move 12475 | . 114 92 1375 176 485 1001 500 559 99 530 432 488 510 439 194 365 506 480 601 725 315 521 846 637 485 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 192 | . 3 2 6 10 11 13 3 1 . 2 4 4 6 2 6 . 17 4 2 12 6 10 24 27 17 Fast Attach 183 | . . 1 4 10 4 9 1 2 2 2 1 8 10 2 10 5 10 6 4 28 3 7 27 17 10 Attach 138 | . . . 4 3 5 3 . . . 4 2 9 2 . 2 . 10 3 5 1 3 18 6 17 41 Detach 54 | . . . . 1 . 1 . . . . 1 1 . . 1 . 3 1 3 4 . 7 3 4 24 Swap 149 | 1 2 2 15 4 15 20 5 4 . 1 4 5 8 2 2 . 14 . 9 . . 2 2 12 20 Drop 218 | . 1 2 7 8 4 24 4 5 2 2 . . 6 3 13 5 17 3 3 18 9 11 14 37 20 Fire 984 | . 6 5 86 49 46 76 18 22 . 18 9 52 47 17 15 2 76 4 42 . 7 102 20 58 207 Melee 24 | . . . 1 8 12 . . . . . . . . . . . . . . . . . . . 3 Ram 5 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 2 Kick 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Crush 37 | . . . . . . 4 . . . . 3 1 . . . . . . . . . 1 24 2 2 Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Rewire 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . 4 . 2 5 . . . . 1 2 . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: [*Acc] / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 14) 161 | -10/Materials | Entered Mines 195 | -10/Mines | Discovered new exit (range 9) 199 | -10/Mines | Met a Derelict bent on vengeance 317 | -10/Mines | Build established: Mutant 488 | -10/Mines | Discovered new exit (range 5) 510 | -10/Mines | Entered Subcaves 525 | -10/Subcaves | Learned Materials interactive machine intel 590 | -10/Subcaves | A Subdweller sparked back to life 590 | -10/Subcaves | A Subdweller sparked back to life 590 | -10/Subcaves | A Subdweller sparked back to life 634 | -10/Subcaves | Found Prototype Leg 634 | -10/Subcaves | Identified Cargo Legs 635 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 717 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 766 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 806 | -10/Subcaves | Discovered new exit (range 14) 874 | -10/Subcaves | Learned location of Zion (-6) 874 | -10/Subcaves | Met a Zionite searching for "candidates" 1146 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1149 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1418 | -10/Subcaves | Visited Clippyterm 1422 | -10/Subcaves | Learned Factory trap positions 1444 | -10/Subcaves | Learned location of Recycling (-7) 1967 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1970 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2218 | -10/Subcaves | Discovered new exit (range 7) 2254 | -10/Subcaves | Core integrity fell below 50% 2305 | -10/Subcaves | Lost 3 parts (1p1u1w) 2444 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2558 | -10/Subcaves | Visited 4L-MR0's lab 2592 | -10/Subcaves | Core integrity fell below 20% 2700 | -10/Subcaves | Entered Materials 2700 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2701 | -8/Materials | Loaded intel: 19 interactive machine locations 2899 | -8/Materials | Lost 4 parts (2n1u1w) 3010 | -8/Materials | Garrison activated, responded to threat 3098 | -8/Materials | Identified exit to Garrison 3098 | -8/Materials | Entered Garrison 3200 | -8/Garrison | Triggered checkpoint 3239 | -8/Garrison | Discovered new exit (range 53) 3239 | -8/Garrison | Discovered new exit (range 37) 3239 | -8/Garrison | Discovered new exit (range 34) 3250 | -8/Garrison | Triggered checkpoint 3301 | -8/Garrison | Lost 3 parts (1p2n) 3404 | -8/Garrison | Triggered checkpoint 3499 | -8/Garrison | Garrison Relay disabled 3570 | -8/Garrison | Build established: Scavenger-Mutant 4298 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4454 | -8/Garrison | Triggered checkpoint 4496 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4600 | -8/Garrison | Triggered checkpoint 4712 | -8/Garrison | Entered Factory 4712 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4713 | -7/Factory | Loaded intel: 75 trap records 5315 | -7/Factory | Discovered new exit (range 12) 5540 | -7/Factory | Identified exit to Storage 5540 | -7/Factory | Identified exit to Lower Caves 5998 | -7/Factory | Fabricated Arm. Treads? 6635 | -7/Factory | Entered Lower Caves 6641 | -7/Lower Caves | Met a Warlord Commander 6642 | -7/Lower Caves | Learned location of Warlord (-4) 6643 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6647 | -7/Lower Caves | Found Encrypted Comm Array 6893 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6948 | -7/Lower Caves | Build established: Mutant 7358 | -7/Lower Caves | Discovered new exit (range 9) 7501 | -7/Lower Caves | Entered another Lower Caves area 7610 | -7/Lower Caves | Discovered new exit (range 6) 7808 | -7/Lower Caves | Learned Factory garrison access intel 7906 | -7/Lower Caves | Learned 8 Factory zone layouts 8244 | -7/Lower Caves | Discovered new exit (range 6) 8476 | -7/Lower Caves | Entered Data Miner 8477 | -7/Data Miner | Discovered new exit (range 6) 8508 | -7/Data Miner | Met Data Miner 8541 | -7/Data Miner | Learned location of Section 7 (-2) 8541 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8565 | -7/Data Miner | Received God Mode back door access code from Data Miner 8641 | -7/Data Miner | Entered Proximity Caves 8646 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9338 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 9391 | -6/Proximity Caves | Discovered new exit (range 15) 9571 | -6/Proximity Caves | Entered Factory 9571 | -6/Factory | Evolved 2 slots: Utility x2 9572 | -6/Factory | Identified exit to Factory 9573 | -6/Factory | Loaded intel: 4 garrison access locations 10057 | -6/Factory | Joined by Warlord Muscle squad 10247 | -6/Factory | Cargo convoy interrupted 10321 | -6/Factory | Entered another Factory area 10321 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10742 | -5/Factory | Lost 7 parts (2p3n2u) 10812 | -5/Factory | Discovered new exit (range 2) 11003 | -5/Factory | Build established: Scavenger-Mutant 11196 | -5/Factory | Cargo convoy interrupted 11219 | -5/Factory | Garrison activated, responded to threat 11463 | -5/Factory | Build established: Mutant 11533 | -5/Factory | Lost 3 parts (2n1u) 11606 | -5/Factory | Entered Upper Caves 11667 | -5/Upper Caves | System corruption reached 10% 11707 | -5/Upper Caves | Learned Factory stockpile data 11728 | -5/Upper Caves | Encountered a Warlord checkpoint 11825 | -5/Upper Caves | Build established: Scavenger-Mutant 11842 | -5/Upper Caves | Learned location of 1 exit from Factory 11843 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12312 | -5/Upper Caves | Spotted B-75 Beast 12335 | -5/Upper Caves | Destroyed B-75 Beast 12682 | -5/Upper Caves | Discovered new exit (range 16) 12858 | -5/Upper Caves | Entered another Upper Caves area 13607 | -5/Upper Caves | Discovered new exit (range 10) 13636 | -5/Upper Caves | Entered Zhirov 13637 | -5/Zhirov | Discovered new exit (range 3) 13667 | -5/Zhirov | Met Zhirov 13705 | -5/Zhirov | Learned location of Quarantine (-3) 13705 | -5/Zhirov | Learned location of Testing (-2) 13705 | -5/Zhirov | Learned location of Command (-1) 13730 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13758 | -5/Zhirov | Found Alien Artifact 13758 | -5/Zhirov | Identified Integrated Dissipator 13758 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13938 | -5/Zhirov | Found Alien Artifact 14030 | -5/Zhirov | Entered Proximity Caves 14167 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14643 | -4/Proximity Caves | Discovered new exit (range 8) 14687 | -4/Proximity Caves | Entered Factory 14687 | -4/Factory | Evolved 2 slots: Utility x2 14688 | -4/Factory | Identified exit to Research 15357 | -4/Factory | Destroyed 8 combat bots 15674 | -4/Factory | Discovered new exit (range 15) 15687 | -4/Factory | First assault squad dispatched 15836 | -4/Factory | Entered Upper Caves 15853 | -4/Upper Caves | Lost 11 parts (4n6u1w) 15868 | -4/Upper Caves | Build established: Mutant 16294 | -4/Upper Caves | Encountered a Warlord checkpoint 16308 | -4/Upper Caves | Build established: Scavenger-Mutant 16606 | -4/Upper Caves | Learned location of Armory (-3) 16990 | -4/Upper Caves | Discovered new exit (range 10) 17053 | -4/Upper Caves | Entered another Upper Caves area 17104 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 18213 | -4/Upper Caves | Spotted B-86 Titan 18264 | -4/Upper Caves | Destroyed B-86 Titan 18282 | -4/Upper Caves | Lost 10 parts (2p1n6u1w) 18346 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18357 | -4/Upper Caves | Released all parts (7) 18360 | -4/Upper Caves | Core integrity fell below 50% 18381 | -4/Upper Caves | Identified exit to Warlord 18404 | -4/Upper Caves | Entered Warlord 18423 | -4/Warlord | System corruption cleaned by Quarantine Array 18470 | -4/Warlord | Found Prototype Device 18470 | -4/Warlord | Identified Minesniffer Drone Bay 18476 | -4/Warlord | Met Warlord 18481 | -4/Warlord | Opened Warlord's prototype stash 18486 | -4/Warlord | Found Prototype Device 18486 | -4/Warlord | Identified Exp. Phase Shifter 18501 | -4/Warlord | Warlord's base attacked by MAIN.C 18501 | -4/Warlord | Found Prototype Hackware 18501 | -4/Warlord | Identified Ghost Barrier 18512 | -4/Warlord | Found Prototype Reactor 18512 | -4/Warlord | Identified Vortex Chain Reactor 18626 | -4/Warlord | Met EX-DEC 18632 | -4/Warlord | Found Prototype Energy Cannon 18632 | -4/Warlord | Identified Vortex Cannon 18646 | -4/Warlord | Found Prototype Energy Gun 18646 | -4/Warlord | Identified Vortex Rifle 18649 | -4/Warlord | Found Vortex Rifle 18658 | -4/Warlord | Found Vortex Cannon 18774 | -4/Warlord | Build established: Hacker-Mutant 18851 | -4/Warlord | Warlord forces counterattacked 18979 | -4/Warlord | Found Prototype Ballistic Cannon 18979 | -4/Warlord | Identified Hvy. Autocannon 19176 | -4/Warlord | Warlord base infiltrated, sounded retreat 19423 | -4/Warlord | Spotted B-90 Cyclops 19454 | -4/Warlord | Lost 4 allies 19503 | -4/Warlord | Found Prototype Processor 19503 | -4/Warlord | Identified Exp. Core Analyzer 19520 | -4/Warlord | Discovered new exit (range 9) 19528 | -4/Warlord | Build established: Scavenger-Mutant 19533 | -4/Warlord | Entered Proximity Caves 19536 | -3/Proximity Caves | Spotter reported a threat 19536 | -3/Proximity Caves | Spotter reported a threat 19732 | -3/Proximity Caves | Spotter reported a threat 19864 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19979 | -3/Proximity Caves | Spotter reported a threat 20171 | -3/Proximity Caves | Entered Research 20171 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 20257 | -3/Research | Spotted B-86 Titan 20284 | -3/Research | Destroyed B-86 Titan 20370 | -3/Research | Spotted B-86 Titan 20392 | -3/Research | Destroyed B-86 Titan 20421 | -3/Research | Search patrols dispatched 20452 | -3/Research | Destroyed 9 combat bots 20671 | -3/Research | Search patrols dispatched 20765 | -3/Research | Discovered new exit (range 16) 20838 | -3/Research | Identified exit to Research 20925 | -3/Research | Spotted B-86 Titan 20967 | -3/Research | Identified Transdimensional Reconstructor 20967 | -3/Research | Warped through subspace 20996 | -3/Research | Lost 7 parts (1p3n2u1w) 21006 | -3/Research | Destroyed 10 combat bots 21021 | -3/Research | Allied Derelicts emerged from ambush trap array 21030 | -3/Research | Released all parts (13) 21038 | -3/Research | Core integrity fell below 50% 21059 | -3/Research | Lost 3 allies 21097 | -3/Research | Core integrity fell below 20% 21141 | -3/Research | Entered another Research area 21141 | -2/Research | Warlord forces began assault on 0b10 21141 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21176 | -2/Research | Met up with Warlord 21234 | -2/Research | Found Prototype Launcher 21234 | -2/Research | Identified Point Singularity Launcher 21251 | -2/Research | Research machine network offline 21282 | -2/Research | Lost 5 allies 21331 | -2/Research | Build established: Mutant 21379 | -2/Research | Discovered new exit (range 8) 21402 | -2/Research | Found Prototype Device 21402 | -2/Research | Identified Adv. Kinecellerator 21536 | -2/Research | Discovered new exit (range 10) 21593 | -2/Research | Spotted Striker 21618 | -2/Research | Found Prototype Processor 21618 | -2/Research | Identified Exp. Targeting Computer 21624 | -2/Research | Spotted Striker 21636 | -2/Research | Found Exp. Core Analyzer 21676 | -2/Research | Borebot progress halted 21692 | -2/Research | Found Prototype Processor 21692 | -2/Research | Identified Exp. Melee Analysis Suite 21704 | -2/Research | Found Exp. Core Analyzer 21710 | -2/Research | Borebot progress halted 21813 | -2/Research | Found Hvy. Reflective Plating 21822 | -2/Research | Borebot progress halted 21875 | -2/Research | Spotted Executioner 21878 | -2/Research | Spotted Executioner 21881 | -2/Research | Destroyed Executioner 21899 | -2/Research | Destroyed Executioner 21914 | -2/Research | Spotted Executioner 21923 | -2/Research | Build established: Scavenger-Mutant 21926 | -2/Research | Spotted Executioner 21929 | -2/Research | Destroyed Executioner 21948 | -2/Research | Found Exp. Core Analyzer 21967 | -2/Research | Destroyed Executioner 21985 | -2/Research | Found Hvy. Reflective Plating 22014 | -2/Research | Spotted Striker 22046 | -2/Research | Entered Testing 22147 | -2/Testing | Found Prototype Energy Cannon 22147 | -2/Testing | Identified Disintegrator 22256 | -2/Testing | Found Prototype Energy Gun 22256 | -2/Testing | Identified Hyp. EM Gauss Rifle 22304 | -2/Testing | Lost 5 allies 22328 | -2/Testing | Fabricated Assault Drone Bay (x1) 22387 | -2/Testing | Build established: Scavenger-Tank 22493 | -2/Testing | Spotted Superbehemoth 22605 | -2/Testing | Found Prototype Protection 22605 | -2/Testing | Identified Hvy. Regenerative Plating 22611 | -2/Testing | Found Prototype Protection 22617 | -2/Testing | Found Lgt. Regenerative Plating 22720 | -2/Testing | Found Prototype Hackware 22720 | -2/Testing | Identified Exp. System Shield 22767 | -2/Testing | Found Prototype Energy Cannon 22767 | -2/Testing | Identified Potential Cannon 22870 | -2/Testing | Identified SHELL Armor 23029 | -2/Testing | Superbehemoth self-activated to run performance analysis 23073 | -2/Testing | Destroyed Superbehemoth 23093 | -2/Testing | Found Corrupted Prototype Device 23095 | -2/Testing | System corruption reached 10% 23109 | -2/Testing | Scanned by Researcher 23147 | -2/Testing | Lost 4 parts (1n3u) 23308 | -2/Testing | Discovered new exit (range 3) 23371 | -2/Testing | Identified Exp. Force Field 23385 | -2/Testing | Entered Access 23385 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23418 | -1/Access | Spotted IA-R1C(K) 23728 | -1/Access | Spotted B-99 Colossus 23737 | -1/Access | Spotted B-99 Colossus 23914 | -1/Access | First assault squad dispatched 24157 | -1/Access | Incoming assault squad redirected 24162 | -1/Access | Incoming assault squad redirected 24413 | -1/Access | System corruption reached 10% 24422 | -1/Access | High security lockdown imminent 24502 | -1/Access | High security lockdown engaged 24636 | -1/Access | Destroyed 12 combat bots 24692 | -1/Access | Spotted Investigator 24696 | -1/Access | Destroyed Investigator 24747 | -1/Access | Spotted Executioner 24749 | -1/Access | Spotted Striker 24749 | -1/Access | Spotted Executioner 24753 | -1/Access | Destroyed Striker 24757 | -1/Access | Destroyed Executioner 24757 | -1/Access | Destroyed Executioner 24778 | -1/Access | Destroyed 13 combat bots 24832 | -1/Access | Build established: Generator-Gunner 24847 | -1/Access | Spotted Executioner 24892 | -1/Access | Destroyed Executioner 24924 | -1/Access | Destroyed 18 combat bots 24956 | -1/Access | Lost 16 parts (3p5n7u1w) 24979 | -1/Access | Spotted Striker 24979 | -1/Access | Spotted Executioner 24988 | -1/Access | Core integrity fell below 50% 24992 | -1/Access | Spotted Investigator 24996 | -1/Access | Garrison activated, responded to threat 25004 | -1/Access | Core integrity fell below 20% 25012 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 25008_ Point Singularity Launcher destroyed. 25008_ Graphene Brace destroyed. 25008_ K-01 Serf stasis bubble bursts. 25009_ I-47 Archangel stasis bubble strength at 60. 25009_ Slug penetrates Wall. 25009_ G-73 Enforcer stasis bubble strength at 131. 25009_ M-36 Artificer repairs Unknown Leg. 25009_ Held in stasis. 25009_ Investigator is analyzing... 25010_ I-47 Archangel stasis bubble strength at 50. 25010_ Slug penetrates L-61 Swordsman. 25010_ G-73 Enforcer stasis bubble strength at 108. 25010_ Stasis bubble strength at 182. 25011_ Enh. Force Lance severed. 25011_ I-47 Archangel stasis bubble strength at 40. 25011_ G-73 Enforcer stasis bubble strength at 85. 25011_ Com. Linear Accelerator blown off. 25012_ I-47 Archangel stasis bubble strength at 30. 25012_ Slug penetrates Wall. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ??????????????????????????????# #????## | | ????????????????????????????? # #?????# | | ????????????????????????????### #?????# | | ??????????????????????????????# """" #????## | | ??????????????????????????????# """"""" #????## | | ??????????????????????????????# """""""" #???? # | | ??????????????????????????????# """"" #??? # | | ????????????? ???????????????# #??# | | ??????????# #??????????????# #??## | | ???????? ??????????????##+###########??? | | ?????? # % ######?????????# #?????????????# | | ?????? # ##""####????????# #?????????????? | | ????? #?????####+#########???????? | | ????? #?????# #???????? | | ???? #?????# #???????? | | ???# ""#?????# #???????? | | ???# "#?????# #???????? | | ???# ""#?????# "" #???????? | | ???# T#?????# " #???????? | | ???+ [ ""#?????# " """ #???????? | | ???# "#?????# " """" #???????? | | ???# ""#???### "" #???????? | | ???#^% #??# ## h "" #???????? | | ???# ^ #?## # g #???????? | | ???# #?#] p #???????? | | #### ^ ###@l g +#########???????? | | = ebK gg%g ##???????????? | | % u g c ;#???????????? | | % % il g g g ##???????????? | | % = % m % #????????????? | | ############+##########E## g ####+########?????? | | ??????# %=*% ## # #######i #?????? | | ??????# = [! ####Y#?????# % % ! #?????? | | ??????# ! [= #??# #?????# #?????? | | ??????# #??# ?????# #?????? | | ??? + = #??# ?????# #?????? | | ?T # [ * #??# ????# #?????? | | ?"" ?# *%[%= + ? ???%/" #?????? | | ??"???# [!=! # # #?????? | | ??????# "" "% # # " #?????? | | ??????# " " " " ?# """ #?????? | | ??????# # """ ?# """ #?????? | | ??????# # G ??# " #?????? | | ??????#####"#####""# """???##############?????? | | ??????????# ?????# #? "??????????????????????? | | ??????????##??????##?? ???????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ????""???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Coolant Potential 200 Energy Generation 89 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Power Amplification 60 Corruption Block 10 Armor Coverage 3000 Resistance: KI 30 Resistance: TH 25 Resistance: EX 25 Resistance: EM 15 Propulsion Shielding 33 Utility Shielding 90 Phase Shifting 15 Evasion (%) 57 Targeting Accuracy 12 Target Analysis 8 Core Analysis 12 Recoil Reduction 6 Matter Filtering 30 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Med. Reactive Plating | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Enh. Optical Array | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Heavy Treads | -4/Factory | Scanalyzed Enh. Biometal Leg | -2/Testing | Archive Imp. Energy Well | -2/Testing | Archive Exp. Matter Compressor | -2/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-74 Champion | -2/Testing | Archive Fabricated ------------ Arm. Treads | x2 | -7/Factory Assault Drone Bay | x1 | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Preemptive Strike Pyromaniac Torch Challenges ------------ None Game ------ Seed TrackerCoolingWings Manual? 0 Play Time 06:56:01 Cumulative 169.6 hours Start 2024.08.25 @ 16:36:46 End 2024.08.29 @ 20:36:09 Sessions 33 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 7 Types 2/0/3/1/0/0/1/0/0 Lore% 71 Gallery% 67 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1af61a9-dcfd-4580-8d37-1bb5dfc7e9ec