Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.18 @ 14:23:17 Player: agagamemnon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (163) 815 Value Destroyed (4711) 4711 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 9539 Bonus ------- High Alert Combat Kills 85 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -52 Cogmind --------- Core Integrity 0/700 Matter 149/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Transmission Jammer ECM Suite Hardened Heavy Armor Plating System Restoration Module > --- WEAPON ----------- Lightning Gun Segregator > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Improved Medium Armor Plating Reflective Plating Relay Coupler [Heavy] Heavy Particle Gun Gatling Laser Mini Grenade Launcher Missile Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Segregator Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Sto Gar Fac Was Fac Slots Evolved 6 | . . 2 2 . . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . 2 1 . . 2 . . Weapon . | . . . . . . . . . Parts Attached 147 | 4 27 23 30 4 16 28 2 13 Power 12 | 1 2 1 4 . 1 2 . 1 Engine 10 | 1 2 1 3 . 1 1 . 1 Core 2 | . . . 1 . . 1 . . Reactor . | . . . . . . . . . Propulsion 32 | 1 9 7 4 . 4 3 . 4 Treads 14 | . . . 3 . 4 3 . 4 Leg 2 | . 2 . . . . . . . Wheel 16 | 1 7 7 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 47 | 1 4 8 10 2 6 13 . 3 Device 22 | . 1 3 4 1 4 8 . 1 Storage 10 | 1 3 2 2 . . 1 . 1 Processor 5 | . . 1 2 . . 1 . 1 Hackware 3 | . . 1 . 1 . 1 . . Protection 7 | . . 1 2 . 2 2 . . Artifact . | . . . . . . . . . Weapon 56 | 1 12 7 12 2 5 10 2 5 Energy Gun 16 | . 3 1 1 2 2 5 . 2 Energy Cannon 5 | . . 2 3 . . . . . Ballistic Gun 19 | 1 7 4 3 . 1 1 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 13 | . . . 5 . 2 3 2 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 2 | . . . . . . 2 . . Parts Lost 27 | . . 4 2 . 4 5 5 7 Power 6 | . . 1 1 . . 2 1 1 Propulsion 8 | . . 1 1 . 1 1 1 3 Utility 7 | . . 2 . . 1 1 3 . Weapon 6 | . . . . . 2 1 . 3 Highest Loss Streak 5 | . . 4 1 . 2 2 5 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 95 97 98 100 94 86 54 46 Engine 7 | . 13 11 7 9 9 4 . 6 Core 1 | . . . 1 . . 2 5 . Treads 14 | . . . 20 27 24 20 13 10 Wheel 7 | . 26 21 5 . . . . . Device 9 | . . 8 7 3 17 16 12 5 Storage 13 | . 25 26 9 9 9 10 3 2 Processor 8 | . . 3 17 18 2 6 5 5 Hackware 3 | . . 3 9 13 2 1 . . Protection 3 | . . . . . 10 7 3 . Energy Gun 5 | . 4 4 1 4 6 9 1 6 Energy Cannon 2 | . . 4 5 . . . . . Ballistic Gun 5 | . 16 8 5 7 3 . 1 5 Launcher 3 | . . . 5 6 7 3 6 1 Special Melee Weapon 1 | . 5 4 . . . . . . Naked Turns 25 | . . . . . . . 25 . Heaviest Build 98 | 12 23 31 42 42 51 67 44 98 Greatest Support 62 | 16 32 32 62 62 62 62 60 60 Greatest Overweight (x) 26 | . 6 1 2 . 9 1 2 26 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 25 Average Capacity 12 | 7 8 10 12 15 15 15 9 12 Most Carried 15 | 5 10 10 13 15 15 15 12 5 Average Carried 9 | 3 7 8 9 13 10 11 8 3 Final Capacity 25 | 8 10 10 15 15 15 15 5 25 Final Carried 15 | 5 9 10 13 15 8 12 5 3 Class Distribution -------------------- 47% | Mutant 33% | Hacker-Mutant 9% | Scavenger-Mutant 9% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Sto Gar Fac Was Fac Matter Collected 2830 | 233 584 448 475 40 356 424 . 270 Remotely 125 | . 125 . . . . . . . Salvage Created 4959 | . 608 884 1251 98 499 1067 . 552 Parts 307 | . 34 67 66 6 34 56 . 44 Haulers Intercepted 2 | . . . 1 . . 1 . . Recyclers Shooed 3 | . 1 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Sto Gar Fac Was Fac Combat Hostiles Destroyed 110 | . 12 16 25 1 21 22 . 13 Guns 57 | . 12 14 3 1 7 12 . 8 Cannons 9 | . . 2 7 . . . . . AOE 41 | . . . 12 . 14 10 . 5 Classes Destroyed 12 | . 5 3 2 . . 1 . 1 Worker 14 | . 2 5 2 . . 2 . 3 Builder 9 | . . 1 1 . . 5 . 2 Tunneler 2 | . . . 1 . . . . 1 Hauler 2 | . . . 1 . . 1 . . Recycler 7 | . 2 2 2 . . 1 . . Mechanic 1 | . . . . . . . . 1 Watcher 18 | . 3 5 5 1 . 3 . 1 Swarmer 32 | . 6 7 6 . 10 . . 3 Grunt 55 | . 6 4 11 . 11 15 . 8 Brawler 2 | . . 1 1 . . . . . Sentry 16 | . . 4 7 1 . 2 . 2 Programmer 5 | . . . . . . 5 . . Best Kill Streak 10 | . 5 10 7 2 8 9 . 6 Combat Bots Only 8 | . 3 3 4 1 8 3 . 3 Max Kills in Single Turn 4 | . 1 2 4 1 2 2 . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . 2 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Sto Gar Fac Was Fac Damage Taken 5615 | 6 346 658 918 12 683 1381 309 1302 Core 1184 | . 121 156 147 . 51 140 116 453 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 314 | . . . 45 . . 269 . . Core Remaining (%) 69 | 100 51 61 . . 64 . . . Volleys Fired 321 | . 51 77 64 3 32 57 4 33 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 150 | . 60 150 150 105 105 135 69 116 Shots Fired 527 | . 90 112 98 6 55 100 8 58 Gun 399 | . 90 106 30 6 39 77 3 48 Cannon 63 | . . 6 57 . . . . . Launcher 65 | . . . 11 . 16 23 5 10 Special . | . . . . . . . . . Kinetic 174 | . 56 53 25 2 15 2 3 18 Thermal 174 | . . 59 14 1 15 55 . 30 Explosive 65 | . . . 11 . 16 23 5 10 Electromagnetic 114 | . 34 . 48 3 9 20 . . Robot Hit Streak 80 | . 8 51 48 53 80 16 20 32 Robot Miss Streak 4 | . 2 3 3 . 4 2 . 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 2 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 431 | . 66 95 84 5 42 80 8 51 Core Hits 290 | . 28 40 59 3 35 75 3 47 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 8 | . . 4 . . 1 2 . 1 Burn 7 | . . 4 . . 1 2 . . Destroy 1 | . . . . . . . . 1 Melee Attacks 9 | . 4 4 . . . 1 . . Thermal 1 | . . . . . . 1 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . 4 4 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13920 | 13 930 1208 3625 95 1803 3500 663 2083 Guns 5611 | . 916 1158 351 95 618 1493 57 923 Cannons 1288 | . . 50 1238 . . . . . Explosions 6993 | . . . 2036 . 1185 2007 606 1159 Melee . | . . . . . . . . . Ramming 28 | 13 14 . . . . . . 1 Kinetic 1888 | . 511 538 265 28 197 54 57 238 Thermal 4096 | . . 670 1057 21 344 1131 . 873 Explosive 5801 | . . . 1254 . 1096 1874 606 971 Electromagnetic 2107 | . 405 . 1049 46 166 441 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . 2 . . 1 1 2 7 9 Average Corruption 2 | . 2 . . 1 1 1 5 5 Corruption Purged 9 | . . . . . 1 6 2 . Corruption Blocked . | . . . . . . . . . Effects 30 | . 7 . . . 1 3 3 16 Message Errors 7 | . 4 . . . . 1 1 1 Matter Fused 10 | . 2 . . . 1 1 1 5 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 4 | . 1 . . . . 1 . 2 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . 1 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 347 | . . . 177 . 71 53 . 46 Projectiles 37 | . . . 37 . . . . . Explosions 310 | . . . 140 . 71 53 . 46 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 952 | 6 7 . 96 . 137 409 150 147 Shots 29 | . . . 3 . 6 13 5 2 Rammed 5 | 2 2 . . . . . . 1 Targets Rammed 5 | 2 2 . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 420 | . 51 170 420 33 288 321 . 259 Average Temperature 76 | . 24 57 89 19 96 80 . 77 Received Heat Transfer 2442 | . 186 333 531 9 378 468 . 537 Effects 4 | . . . 2 . 1 1 . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 2 | . . . . . 1 1 . . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . . Combat Hostiles 3 | . . . 3 . . . . . Parts Fried 10 | . 2 . 7 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | . . 3 2 . 1 4 . 2 Heat Transferred 8005 | . . 2220 1057 37 655 2311 . 1725 Parts Sabotaged 10 | . . . . . 10 . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . 3 . 1 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Sto Gar Fac Was Fac Peak Influence 624 | . 326 439 414 99 624 443 58 406 Initial 283 | . . 12 102 62 56 283 50 2 Average 182 | . 111 197 107 69 353 257 31 137 Maximum Alert Level 2 | . 1 2 2 . 2 2 . 2 Low Security (%) 59 | 100 86 36 89 100 18 29 100 76 Level 1 34 | . 13 62 7 . 42 64 . 23 Level 2 6 | . . 1 2 . 38 5 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 3 2 . . . 9 . 5 Investigation 6 | . 3 1 . . . 1 . 1 Extermination 4 | . . . . . . 4 . . Reinforcement 7 | . . 1 . . . 4 . 2 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Sto Gar Fac Was Fac Distress Signals 9 | . . 3 3 1 . 1 . 1 Communications Jammed 8 | . . . . . . 8 . . Distress Signals 6 | . . . . . . 6 . . Times Spotted 172 | . 20 34 36 2 23 31 5 21 Peak Tracking Total 9 | . 4 7 5 2 9 3 5 4 Tactical Retreats 11 | . 1 4 3 . 2 1 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Sto Gar Fac Was Fac Traps Triggered 14 | . 6 2 . 2 2 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Sto Gar Fac Was Fac Machines Disabled 20 | . . . 3 . 1 8 . 8 Max in Single Turn 7 | . . . 2 . 1 3 . 7 Garrison Relay 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Sto Gar Fac Was Fac Machines Accessed 51 | . 9 10 12 2 2 12 . 4 Terminals 33 | . 7 6 8 . 2 8 . 2 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 4 | . . 1 2 . . 1 . . Recycling Units 8 | . 2 1 1 1 . 2 . 1 Scanalyzers 3 | . . 2 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 114 | . 18 22 38 8 3 19 . 6 Successful 79 | . 10 18 28 6 1 11 . 5 Failed 35 | . 8 4 10 2 2 8 . 1 Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 68 | . 12 13 24 . 3 13 . 3 Fabricators 4 | . . . . . . 2 . 2 Repair Stations 10 | . . 1 7 . . 2 . . Recycling Units 16 | . 6 1 2 4 . 2 . 1 Scanalyzers 12 | . . 7 5 . . . . . Garrison Access 4 | . . . . 4 . . . . Terminal Hacks 39 | . 4 10 16 . 1 6 . 2 Record 8 | . . 3 3 . . 1 . 1 Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 5 | . 1 . 3 . . 1 . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 3 | . . 1 1 . . 1 . . Terminal Index 1 | . . . . . . 1 . . Fabricator Index 1 | . . . . . . 1 . . Alert Level 4 | . 1 . 2 . . 1 . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 2 | . . 1 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . . Security Status 1 | . . . 1 . . . . . Patrol Status 2 | . . 2 . . . . . . Investigation Status 2 | . . 1 1 . . . . . Reinforcement Status 1 | . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . Security Stations 1 | . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . 2 . 2 Load Schematic 2 | . . . . . . 1 . 1 Build 2 | . . . . . . 1 . 1 Repair Station Hacks 7 | . . . 5 . . 2 . . Scan Component 5 | . . . 4 . . 1 . . Repair 2 | . . . 1 . . 1 . . Recycling Unit Hacks 15 | . 6 1 2 4 . 1 . 1 Process 2 | . 1 . . 1 . . . . Report Inventory 8 | . 3 1 1 2 . 1 . . Retrieve Matter 3 | . 1 . . 1 . . . 1 Retrieve Components 2 | . 1 . 1 . . . . . Scanalyzer 12 | . . 7 5 . . . . . Insert Component 7 | . . 4 3 . . . . . Analyze 5 | . . 3 2 . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . Unlock Access 1 | . . . . 1 . . . . Coupler Status 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 33 | . 5 8 8 . 1 8 . 3 Full Trace Events 5 | . 2 . . . 1 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . 3 2 . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 82 | . . . . . . 31 . 51 Total Part Build Rating 4 | . . . . . . 4 . . Parts Repaired 2 | . . . 1 . . 1 . . Time 44 | . . . 32 . . 12 . . Parts Recycled . | . . . . . . . . . Recycled Matter 8 | . 4 . . 4 . . . . Retrieved Matter 8 | . 4 . . 4 . . . . Retrieved Components 19 | . 10 . 9 . . . . . Parts Scanalyzed 5 | . . 3 2 . . . . . Part Schematics Acquired 5 | . . 3 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Sto Gar Fac Was Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 3 | . 2 1 . . . . . . Non-combat 3 | . 2 1 . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 4 | . 3 1 . . . . . . parse_system 1 | . 1 . . . . . . . no_distress 2 | . 2 . . . . . . . find_recycling 1 | . . 1 . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . Machine Destruction 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Sto Gar Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . . 6 . Total Damage 104 | . . . . . . . 104 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Sto Gar Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Sto Gar Fac Was Fac Turns Passed 8401 | 66 1138 1024 2195 125 807 2240 109 697 Spaces Moved 4862 | 50 898 734 1304 65 405 1025 98 283 Core 80 | 5 2 . . . 2 . 69 2 Treads 2754 | . . . 951 65 403 1025 29 281 Legs 5 | . 5 . . . . . . . Wheels 2023 | 45 891 734 353 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 95 80 161 158 158 50 160 Average Speed 141 | 95 98 97 142 161 168 184 94 202 Slowest Speed 1350 | 100 350 115 170 161 500 245 165 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 3 99 64 91 16 39 23 85 7 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 408 | . . 2 114 . 92 87 39 74 Melee . | . . . . . . . . . Projectile 7 | . . 2 3 . 1 . . 1 AOE 401 | . . . 111 . 91 87 39 73 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Sto Gar Fac Was Fac Total 5851 | 68 1064 928 1538 77 471 1262 104 339 Wait 337 | 4 44 52 97 3 14 122 1 . Move 4856 | 49 897 733 1303 65 404 1025 97 283 Hop . | . . . . . . . . . Pick Up 111 | 9 24 23 24 2 5 18 . 6 Fast Attach 18 | . 4 . 3 . 2 3 . 6 Attach 65 | 4 17 9 8 . 12 9 . 6 Detach 6 | . 4 . 1 . . 1 . . Swap 64 | . 6 14 19 4 2 16 2 1 Drop 59 | . 11 16 19 . . 10 . 3 Fire 321 | . 51 77 64 3 32 57 4 33 Melee 9 | . 4 4 . . . 1 . . Ram 5 | 2 2 . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -8/Garrison -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 67 | -11/Junkyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 12) 269 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 716 | -10/Materials | Discovered new exit (range 15) 922 | -10/Materials | Discovered new exit (range 16) 1101 | -10/Materials | Discovered new exit (range 3) 1205 | -10/Materials | Entered another Materials area 1205 | -9/Materials | Evolved 2 slots: Utility x2 1396 | -9/Materials | Discovered new exit (range 16) 1608 | -9/Materials | Lost 4 parts (1p1n2u) 2008 | -9/Materials | Discovered new exit (range 18) 2181 | -9/Materials | Build established: Hacker-Mutant 2204 | -9/Materials | Discovered new exit (range 17) 2205 | -9/Materials | Discovered new exit (range 6) 2229 | -9/Materials | Entered another Materials area 2229 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2511 | -8/Materials | Identified exit to Storage 2511 | -8/Materials | Discovered new exit (range 12) 2599 | -8/Materials | Build established: Scavenger-Mutant 2952 | -8/Materials | Build established: Hacker-Mutant 3474 | -8/Materials | Discovered new exit (range 14) 3823 | -8/Materials | Discovered new exit (range 17) 3979 | -8/Materials | Repaired Imp. Ion Engine 4424 | -8/Materials | Entered Storage 4549 | -8/Storage | Identified exit to Garrison 4549 | -8/Storage | Entered Garrison 4586 | -8/Garrison | Triggered checkpoint 4680 | -8/Garrison | Garrison Relay disabled 4962 | -8/Garrison | Triggered checkpoint 4979 | -8/Garrison | Build established: Mutant 5025 | -8/Garrison | Triggered checkpoint 5074 | -8/Garrison | Destroyed 8 combat bots 5134 | -8/Garrison | Triggered checkpoint 5198 | -8/Garrison | Learned Factory security intel 5252 | -8/Garrison | Triggered checkpoint 5325 | -8/Garrison | Installed Relay Interface Framework 5337 | -8/Garrison | Discovered new exit (range 13) 5356 | -8/Garrison | Entered Factory 5356 | -7/Factory | Evolved 2 slots: Utility x2 5932 | -7/Factory | Repaired Arm. Treads 6153 | -7/Factory | Build established: Infiltrator-Mutant 6652 | -7/Factory | Fabricated Imp. Ion Engine? 6938 | -7/Factory | Build established: Hacker-Mutant 7324 | -7/Factory | Build established: Mutant 7596 | -7/Factory | Sucked down chute 7596 | -7/Factory | Entered Waste 7597 | -7/Waste | Met a frightened Derelict 7610 | -7/Waste | Spotted C-40 Crusher 7611 | -7/Waste | EMP discharged 7618 | -7/Waste | Spotted C-40 Crusher 7649 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7660 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7663 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7671 | -7/Waste | Spotted C-40 Crusher 7675 | -7/Waste | Spotted C-40 Crusher 7680 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7681 | -7/Waste | Spotted C-40 Crusher 7698 | -7/Waste | Discovered new exit (range 15) 7705 | -7/Waste | Entered Factory 7711 | -7/Factory | Lost 5 parts (1p1n3u) 8206 | -7/Factory | Build established: Scavenger-Mutant 8275 | -7/Factory | Garrison activated, responded to threat 8337 | -7/Factory | Core integrity fell below 50% 8386 | -7/Factory | Core integrity fell below 20% 8400 | -7/Factory | Lost 5 parts (1p1n3w) 8402 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. Slammed into O-16 Technician. System corrupted: Imp. Sensor Array rejected. U-05 Engineer lays Concrete. A-02 Transporter destroyed. G-47 Trooper destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Wheel. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ???? ???????????????????? | | ??????????????????? ??? ???? ???????????????????? | | ??????????????????? ?? ??? ???????????????????? | | ???????????????" ??" """ """ "???""??????????????? | | ???????????? ?"" 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"" ?????????# # | | ??????????????? ?? ?????????########### | | ???????????????##??##???????????????????########## | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Ion Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed ForceTransmissionBroadsword Manual? 0 Play Time 03:35:09 Cumulative 23.9 hours Start 2023.03.09 @ 12:37:07 End 2023.03.18 @ 14:23:17 Sessions 29 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 4 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5b6a67a7-388c-4055-a158-158bbb78263d