Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.14 @ 01:39:40 Player: Finestep Result: Destroyed by as-91302 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (219) 1095 Value Destroyed (5534) 5534 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (14740) 14740 TOTAL SCORE: 24729 Bonus ------- High Alert Combat Kills 565 Follower Combat Kills 185 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 11500 Friendly Fire -110 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 310/325 System Corruption 5% Temperature Cool (6) Movement Treading (240) Ox4 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (3) --- Medium Treads Armored Wheel Armored Wheel > --- UTILITY (7) ------ Experimental Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Zionite Weapon Casing Layered Medium Armor Plating > --- WEAPON (2) ------- Zionite Phaser-S Bore Cannon > --- INVENTORY (26) --- Cooled Deuterium Engine Cooled Deuterium Engine Medium Treads Medium Treads Advanced Heat Sink Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Advanced Targeting Computer Advanced Particle Charger Makeshift Transmission Jammer Makeshift Cloaking Device Zionite Heavy Carapace Powered Armor Makeshift Hacking Suite Makeshift Hacking Suite GOLEM Unit Cooled Pulse Rifle Cooled Pulse Rifle Advanced Assault Cannon Bore Cannon Proton Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Armored Wheel Armored Wheel > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Zionite Weapon Casing Layered Medium Armor Plating > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Armored Wheel Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Advanced Targeting Computer Makeshift Transmission Jammer Makeshift Cloaking Device Zionite Weapon Casing Zionite Heavy Carapace Powered Armor Makeshift Hacking Suite Makeshift Hacking Suite Cooled Pulse Rifle Cooled Pulse Rifle Advanced Assault Cannon Bore Cannon Bore Cannon Proton Missile Launcher Chainsword [Rating: 65] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Wheel Utility Medium Storage Unit Device Makeshift Cloaking Device Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 5 | . . 1 2 2 . . . Weapon . | . . . . . . . . Parts Attached 223 | 7 15 32 71 44 . 5 49 Power 19 | 1 1 4 7 4 . . 2 Engine 8 | 1 1 3 . 3 . . . Core 9 | . . 1 7 1 . . . Reactor 2 | . . . . . . . 2 Propulsion 52 | 2 3 9 20 8 . 3 7 Treads 32 | . . 6 17 3 . 3 3 Leg 1 | . . . . . . . 1 Wheel 19 | 2 3 3 3 5 . . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 66 | 2 5 5 13 20 . 2 19 Device 6 | 1 . . 1 1 . 1 2 Storage 13 | 1 4 1 2 3 . . 2 Processor 5 | . . . . 5 . . . Hackware . | . . . . . . . . Protection 42 | . 1 4 10 11 . 1 15 Artifact . | . . . . . . . . Weapon 86 | 2 6 14 31 12 . . 21 Energy Gun 24 | 1 4 2 8 1 . . 8 Energy Cannon . | . . . . . . . . Ballistic Gun 35 | 1 2 9 13 8 . . 2 Ballistic Cannon 2 | . . . . . . . 2 Launcher 17 | . . 1 7 1 . . 8 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 8 | . . 2 3 2 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 15 | . . 1 3 1 . . 10 Parts Lost 26 | . 1 4 11 1 . . 9 Power 2 | . . 1 1 . . . . Propulsion 6 | . . . 2 1 . . 3 Utility 10 | . . 2 4 . . . 4 Weapon 8 | . 1 1 4 . . . 2 Highest Loss Streak 5 | . 1 1 5 1 . . 4 Average Slot Usage (%) 97 | . 99 98 97 99 92 96 96 Engine 4 | . 14 10 2 2 7 7 . Core 2 | . . . 5 4 . . . Reactor 1 | . . . . . . . 6 Treads 12 | . . 17 17 8 7 10 12 Wheel 11 | . 28 15 8 13 15 11 5 Device 2 | . 2 . 2 . . 4 2 Storage 25 | . 24 22 30 24 23 23 23 Processor 8 | . . . . 20 15 15 12 Protection 9 | . . 9 11 6 7 7 13 Energy Gun 3 | . 14 4 6 . . . 3 Ballistic Gun 11 | . 13 17 11 14 15 15 2 Naked Turns . | . . . . . . . . Heaviest Build 122 | 12 24 41 59 105 104 105 122 Greatest Support 68 | 20 32 32 40 24 24 68 68 Greatest Overweight (x) 9 | . . 4 5 8 4 8 9 Average Overweight (x) 3 | . . 1 3 3 4 3 5 Largest Inventory Capacity 26 | 6 12 14 22 26 26 26 26 Average Capacity 20 | 5 8 13 19 23 26 26 26 Most Carried 26 | 5 12 14 22 25 25 26 26 Average Carried 20 | 3 8 13 18 22 25 25 25 Final Capacity 26 | 6 12 14 22 26 26 26 26 Final Carried 26 | 5 12 14 22 25 25 26 26 Class Distribution -------------------- 57% | Hauler-Mutant 28% | Mutant 10% | Scavenger-Mutant 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Zio Dee Matter Collected 4748 | 291 232 996 1379 1047 . 46 757 Remotely . | . . . . . . . . Salvage Created 8571 | 87 415 2180 2804 1232 . . 1853 Parts 431 | 4 30 141 157 57 . . 42 Haulers Intercepted 12 | . . 5 5 2 . . . Recyclers Shooed 10 | . 1 3 4 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Dee Combat Hostiles Destroyed 156 | . 12 40 44 15 . . 45 Melee 3 | . . . . . . . 3 Guns 105 | . 12 36 34 13 . . 10 Cannons 1 | . . . . . . . 1 AOE 44 | . . 4 10 2 . . 28 Classes Destroyed 20 | 2 4 6 3 1 . . 4 Worker 12 | . 1 4 5 2 . . . Builder 5 | . . 1 4 . . . . Tunneler 3 | 1 . 1 1 . . . . Hauler 12 | . . 5 5 2 . . . Recycler 12 | 1 . 4 2 5 . . . Mechanic 1 | . . . 1 . . . . Operator 4 | . . 1 2 1 . . . Watcher 12 | . 2 4 5 1 . . . Swarmer 26 | . 6 8 9 3 . . . Grunt 56 | . 6 23 21 6 . . . Brawler 1 | . . . 1 . . . . Duelist 5 | . . 2 3 . . . . Protector 1 | . . 1 . . . . . Sentry 17 | . . 6 9 2 . . . Hunter 3 | . . . 1 2 . . . Programmer 2 | . . . . 2 . . . Z-Light 6 | . . . . . . . 6 Assembler 2 | . . . . . . . 2 Assembled 34 | . . . . . . . 34 Golem 5 | . . . . . . . 5 Best Kill Streak 32 | 2 5 7 10 5 . . 32 Combat Bots Only 32 | . 3 6 7 3 . . 32 Max Kills in Single Turn 9 | 1 2 5 2 2 . . 9 Gunslinging 1 | . 1 1 . . . . . Exploded 9 | . . 4 2 1 . . 9 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Zio Dee Damage Taken 9649 | . 445 1117 3571 1032 . . 3484 Core 1353 | . 77 136 405 195 . . 540 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 65 | 100 69 66 26 . . . . Volleys Fired 551 | 7 46 150 198 73 . . 77 Largest 2 | 2 2 2 2 2 . . 2 Hottest 120 | 70 90 73 89 53 . . 120 Shots Fired 1039 | 14 90 293 379 144 . . 119 Gun 976 | 14 90 292 366 142 . . 72 Cannon 8 | . . . . . . . 8 Launcher 55 | . . 1 13 2 . . 39 Special . | . . . . . . . . Kinetic 645 | 7 43 222 210 142 . . 21 Thermal 270 | 7 37 70 156 . . . . Explosive 1 | . . 1 . . . . . Electromagnetic 64 | . 10 . 13 2 . . 39 Phasic 59 | . . . . . . . 59 Robot Hit Streak 25 | 10 23 25 19 19 . . 10 Robot Miss Streak 8 | 1 3 3 4 3 . . 8 Penetration Max 1 | . . . 1 1 . . 1 Secondary Targets 16 | . 1 5 6 . . . 4 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 702 | 11 57 205 256 102 . . 71 Core Hits 401 | 3 23 90 115 44 . . 126 Critical Hits 12 | . . 2 . 2 . . 8 Critical Kills 4 | . . 1 . . . . 3 Critical Parts Destroyed 8 | . . 1 . 2 . . 5 Melee Attacks 31 | . . 3 6 4 . . 18 Impact . | . . . . . . . . Slashing 31 | . . 3 6 4 . . 18 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 18058 | 133 662 3097 6056 2111 . . 5999 Guns 11482 | 133 662 2863 4258 1915 . . 1651 Cannons 135 | . . . . . . . 135 Explosions 5697 | . . 234 1793 97 . . 3573 Melee 739 | . . . . 99 . . 640 Ramming 5 | . . . 5 . . . . Kinetic 7449 | 69 378 2361 2458 1915 . . 268 Thermal 3781 | 64 250 502 1890 . . . 1075 Explosive 729 | . . 234 495 . . . . Electromagnetic 3837 | . 34 . 1208 97 . . 2498 Impact . | . . . . . . . . Slashing 739 | . . . . 99 . . 640 Piercing . | . . . . . . . . Phasic 1518 | . . . . . . . 1518 Highest Corruption 5 | . . . 1 4 4 4 5 Average Corruption 3 | . . . 1 3 4 4 4 Corruption Purged . | . . . . . . . . Effects 35 | . . . 2 18 . 3 12 Message Errors 4 | . . . 1 2 . 1 . Matter Fused 8 | . . . . 4 . 1 3 Heat Flow Errors 5 | . . . . 3 . 1 1 Energy Discharges 5 | . . . . 4 . . 1 Data Loss (minor) 3 | . . . . 1 . . 2 Data Loss (major) 1 | . . . . . . . 1 Targeting Errors 8 | . . . 1 4 . . 3 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 351 | . . . 83 69 . . 199 Projectiles . | . . . . . . . . Explosions 282 | . . . 83 . . . 199 Melee 69 | . . . . 69 . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 290 | . . . 197 . . . 93 Shots 8 | . . . 5 . . . 3 Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 400 | 54 117 400 265 261 . 147 293 Average Temperature 62 | 25 37 52 55 28 . 81 108 Received Heat Transfer 2666 | . 171 408 1170 276 . . 641 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . 1 . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 10 | . . . 2 . . . 8 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 2 . 5 . . . . Heat Transferred 6835 | 185 740 1480 3480 . . . 950 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . . . 2 . . . 8 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Dee Peak Influence 789 | 10 311 672 789 540 . . . Average Influence 348 | 4 123 296 492 303 . . . Maximum Alert Level 3 | . 1 2 3 2 . . . Low Security (%) 25 | 100 69 31 2 31 . . . Level 1 32 | . 30 37 26 38 . . . Level 2 34 | . . 30 52 30 . . . Level 3 6 | . . . 19 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . 6 4 10 6 . . . Investigation 10 | . 5 1 2 2 . . . Extermination 2 | . . . . 2 . . . Reinforcement 9 | . 1 2 4 2 . . . Assault 2 | . . 1 1 . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Dee Distress Signals 9 | . 1 1 7 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 280 | . 17 54 87 26 . . 96 Peak Tracking Total 41 | . 4 8 5 3 . . 41 Tactical Retreats 23 | . . 3 6 2 . . 12 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Dee Traps Triggered 8 | . 3 . 1 4 . . . Indirectly 1 | . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Zio Dee Machines Disabled 17 | . . 2 11 2 . . 2 Max in Single Turn 3 | . . 1 3 1 . . 1 Garrison Access 2 | . . . . 2 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Dee Machines Accessed 43 | . 9 9 9 15 . 1 . Terminals 29 | . 7 8 7 7 . . . Fabricators 5 | . . . . 5 . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 1 1 . . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 2 | . . . . 2 . . . Total Hacks 136 | . 32 29 30 42 . 3 . Successful 75 | . 15 18 20 19 . 3 . Failed 60 | . 16 11 10 23 . . . Catastrophic 3 | . . . . 3 . . . Database Lockouts 1 | . 1 . . . . . . Manual 72 | . 15 13 17 18 . 9 . Terminals 104 | . 28 27 22 27 . . . Fabricators 9 | . . . . 9 . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 4 2 1 . . . . Scanalyzers 10 | . . . 7 3 . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 37 | . 10 8 10 6 . 3 . Part Schematic 4 | . . . . 1 . 3 . Robot Schematic 1 | . 1 . . . . . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 4 | . 1 . 1 2 . . . Branch Access Points 2 | . 1 1 . . . . . Terminal Index 2 | . 1 . . 1 . . . Alert Level 3 | . . . 2 1 . . . Unreport Threat 6 | . 2 2 2 . . . . Locate Traps 2 | . 1 . 1 . . . . Recall Investigation 2 | . 2 . . . . . . Hauler Manifests 2 | . . . 1 1 . . . Registered Components 1 | . . 1 . . . . . Zone Layout 7 | . 1 3 3 . . . . Fabricator Hacks 6 | . . . . 6 . . . Network Status 1 | . . . . 1 . . . Load Schematic 3 | . . . . 3 . . . Build 2 | . . . . 2 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . Retrieve Components 2 | . 1 1 . . . . . Scanalyzer 8 | . . . 6 2 . . . Insert Component 4 | . . . 3 1 . . . Analyze 4 | . . . 3 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 50 | . 10 19 13 8 . . . Terminals 16 | . 2 8 3 3 . . . Track 5 | . . 3 1 1 . . . Botnet 11 | . 2 5 2 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 1 1 . . . . Tunnel 4 | . 2 1 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Jam 1 | . . . . 1 . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 35 | . 7 8 7 13 . . . Full Trace Events 4 | . 1 1 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . . 3 2 . 3 . Parts Built 3 | . . . . 3 . . . Matter 226 | . . . . 226 . . . Time 113 | . . . . 113 . . . Total Part Build Rating 5 | . . . . 5 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 1 9 . . . . . Parts Scanalyzed 4 | . . . 3 1 . . . Part Schematics Acquired 4 | . . . 3 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Zio Dee Total Allies 6 | . . . . . . 6 . Largest Group 6 | . . . . . . 6 3 Highest-Rated Group 340 | . . . . . . 340 225 Highest-Rated Ally 94 | . . . . . . 94 94 Total Orders . | . . . . . . . . Ally Attacks 85 | . . . . . . . 85 Total Damage 2275 | . . . . . . . 2275 Kills 16 | . . . . . . . 16 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Dee Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Zio Dee Turns Passed 10727 | 84 667 1674 2525 2178 9 1624 1966 Spaces Moved 6270 | 61 524 935 1251 1486 6 1136 871 Core 5 | 5 . . . . . . . Treads 935 | . . 151 229 5 . 195 355 Legs . | . . . . . . . . Wheels 5330 | 56 524 784 1022 1481 6 941 516 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 100 110 110 130 130 130 Average Speed 134 | 77 89 122 136 123 130 141 185 Slowest Speed 270 | 80 100 180 210 270 130 192 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 5 83 75 83 37 2 91 83 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 8 | . 2 1 1 . 1 3 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 . Spaces Dug 11 | . . 3 6 2 . . . Terrain Destroyed 75 | . . 9 53 5 . . 8 Melee 11 | . . 3 6 2 . . . Projectile 5 | . . . . 3 . . 2 AOE 59 | . . 6 47 . . . 6 Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Dee Total 7511 | 79 633 1193 1678 1687 8 1157 1076 Wait 190 | . 29 32 78 36 2 12 1 Move 6263 | 60 523 934 1250 1485 5 1135 871 Hop . | . . . . . . . . Pick Up 103 | 5 9 16 30 19 . 1 23 Fast Attach 77 | 7 5 8 18 18 . 3 18 Attach 51 | . 2 7 18 9 . . 15 Detach 10 | . . . 5 2 . 1 2 Swap 95 | . 8 17 35 17 . 2 16 Drop 139 | . 11 26 39 24 1 3 35 Fire 551 | 7 46 150 198 73 . . 77 Melee 31 | . . 3 6 4 . . 18 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Discovered new exit (range 3) 325 | -10/Materials | Build established: Mutant 390 | -10/Materials | Central database locked down 542 | -10/Materials | Discovered new exit (range 9) 556 | -10/Materials | Identified exit to Mines 752 | -10/Materials | Entered another Materials area 752 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1422 | -9/Materials | Identified exit to Mines 1422 | -9/Materials | Identified exit to Storage 1549 | -9/Materials | Discovered new exit (range 16) 1982 | -9/Materials | Discovered new exit (range 11) 2352 | -9/Materials | First assault squad dispatched 2410 | -9/Materials | Discovered new exit (range 14) 2426 | -9/Materials | Entered another Materials area 2426 | -8/Materials | Evolved 2 slots: Utility x2 2872 | -8/Materials | Discovered new exit (range 13) 3362 | -8/Materials | Build established: Scavenger-Mutant 3501 | -8/Materials | Discovered new exit (range 10) 4267 | -8/Materials | Discovered new exit (range 9) 4426 | -8/Materials | First assault squad dispatched 4440 | -8/Materials | Garrison activated, responded to threat 4464 | -8/Materials | Core integrity fell below 50% 4499 | -8/Materials | Destroyed 7 combat bots 4509 | -8/Materials | Lost 5 parts (1p1n1u2w) 4742 | -8/Materials | Build established: Hauler-Mutant 4951 | -8/Materials | Entered Factory 4951 | -7/Factory | Evolved 2 slots: Utility x2 5539 | -7/Factory | Discovered new exit (range 12) 5580 | -7/Factory | Fabricated Arm. Wheel (x2) 5669 | -7/Factory | Found Powered Armor 5993 | -7/Factory | Identified exit to Factory 6189 | -7/Factory | Discovered new exit (range 6) 6664 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7129 | -7/Factory | Entered Lower Caves 7130 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7138 | -7/Lower Caves | Entered Zion 7190 | -6/Zion | Given A8's code to call for help 7300 | -6/Zion | Discovered new exit (range 9) 7374 | -6/Zion | System corruption cleaned by Quarantine Array 7665 | -6/Zion | Received a visual enhancement algorithm 7817 | -6/Zion | Learned location of Quarantine (-3) 8054 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8510 | -6/Zion | Imprinted 8512 | -6/Zion | Declared Zion's savior 8691 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8694 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8704 | -6/Zion | Opened final containment barrier to the Deep Caves 8744 | -6/Zion | Discovered new exit (range 3) 8744 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8762 | -6/Zion | Entered Deep Caves 8762 | -6/Deep Caves | Accompanied by 6 allies 8796 | -6/Deep Caves | Build established: Messiah-Mutant 8894 | -6/Deep Caves | Attacked by Z-Imprinter 8921 | -6/Deep Caves | Allies destroyed Z-Imprinter 9154 | -6/Deep Caves | Z-Facility disabled 9182 | -6/Deep Caves | Found Prototype Protection 9182 | -6/Deep Caves | Identified Zio. Weapon Casing 9191 | -6/Deep Caves | Found Zio. Weapon Casing 9224 | -6/Deep Caves | Build established: Hauler-Mutant 9312 | -6/Deep Caves | Found Zio. Weapon Casing 9377 | -6/Deep Caves | Found Zio. Weapon Casing 9488 | -6/Deep Caves | Found Prototype Protection 9488 | -6/Deep Caves | Identified Zio. Heavy Carapace 9526 | -6/Deep Caves | Found Zio. Weapon Casing 10014 | -6/Deep Caves | Discovered new exit (range 6) 10216 | -6/Deep Caves | Spotted as-58510 10228 | -6/Deep Caves | Core integrity fell below 50% 10228 | -6/Deep Caves | Exposed GOLEM chamber 10229 | -6/Deep Caves | Destroyed as-58510 10266 | -6/Deep Caves | Triggered Deep Caves wall 10310 | -6/Deep Caves | Lost 4 parts (1n2u1w) 10310 | -6/Deep Caves | Spotted AS-11503 10331 | -6/Deep Caves | Spotted AS-59255 10344 | -6/Deep Caves | Destroyed 32 combat bots 10368 | -6/Deep Caves | Destroyed AS-59255 10392 | -6/Deep Caves | Destroyed AS-11503 10398 | -6/Deep Caves | Triggered Deep Caves wall 10409 | -6/Deep Caves | Core integrity fell below 20% 10417 | -6/Deep Caves | Spotted as-08131 10434 | -6/Deep Caves | Destroyed as-08131 10454 | -6/Deep Caves | Lost 4 parts (1n2u1w) 10694 | -6/Deep Caves | Found GOLEM Unit 10711 | -6/Deep Caves | Spotted as-27075 10715 | -6/Deep Caves | Spotted as-91302 10726 | -6/Deep Caves | Spotted as-59867 10728 | -6/Deep Caves | Destroyed by as-91302 with Assembled Focal Cannon Last Messages --------------- 10671_ Acquired 84 matter. 10673_ Dropped Zio. Light DM Reactor. 10675_ A GOLEM Unit tumbles out of the Wall Chamber. 10677_ GOLEM Unit springs to life. 10678_ as-76894 GOLEM Unit beginning Prototype Leg integration. 10678_ as-76894 suffers critical hit. 10678_ Destroyed GOLEM Unit. 10688_ as-76894 suffers critical hit. 10688_ as-76894 destroyed. 10690_ A GOLEM Unit tumbles out of the Wall Chamber. 10692_ System corrupted: Component data lost. 10694_ Acquired GOLEM Unit. 10697_ Acquired 60 matter. 10721_ as-91302 Prototype Energy Cannon integration complete. 10722_ as-91302 GOLEM Unit beginning Prototype Device integration. 10725_ as-89966 Prototype Leg integration complete. 10726_ as-89966 GOLEM Unit beginning Prototype Storage integration. 10727_ HV Slug penetrates as-91302. 10727_ as-91302 suffers critical hit. 10727_ Destroyed Prototype Leg. 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G ####### | | ????????" #????# | | ????????"" ##????# | | ????????" # # #?????# | | ????????" #### ## ## ##?????## | | ????????""" ##???# ## ####???????# | | ?????????" ?????#### #??????????? | | ?????????#####?????????#???????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 1200 Resistance: TH 10 Resistance: EM 20 Weapon Shielding 100 Evasion (%) 44 Targeting Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Hacked Powered Armor | -7/Factory | Scanalyzed Hvy. Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Barrage Gun | -6/Zion | Free Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Arm. Wheel | x2 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderSurgeDiverter Manual? 0 Play Time 01:29:28 Cumulative 266.1 hours Start 2019.11.13 @ 21:21:16 End 2019.11.14 @ 01:39:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 74 Gallery% 78 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3d79c9d-b7ff-40bb-84ec-89100327a38a