Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.13 @ 05:10:23 // AFD2019/Pay2Buy Player: PhenomPhear Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (216) 1080 Value Destroyed (8213) 8213 Prototype IDs (11) 220 Alien Tech Used (2) 400 Bonus (3002) 3002 TOTAL SCORE: 17515 Bonus ------- High Alert Combat Kills 2617 Follower Combat Kills 85 Met Imprinter 300 Cogmind --------- Core Integrity 830/850 Matter 300/300 Energy 198/200 System Corruption 0% Temperature Cool (4) Movement Flying (117) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Centrium Medium Armor Plating > --- WEAPON (2) ------- Neutron Cannon Lance > --- INVENTORY (10) --- Fission Core Matter Filter Advanced ECM Suite Remote Shield Hacking Drone Bay Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag Array Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Target Analyzer Advanced ECM Suite Reaction Control System Improved Weapon Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Nuclear Core Matter Filter Nanoactuators Remote Shield Improved Hacking Suite Proton Cannon Phase Cannon KE Penetrator Advanced EMP Blaster Lance [Rating: 73] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Target Analyzer Device Improved Cooling System Storage High-capacity Matter Pod Processor Target Analyzer Hackware Improved Hacking Suite Protection Improved Weapon Shielding Weapon Proton Cannon Energy Cannon Proton Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 5 | . . . 2 . 1 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 60 | . 2 2 1 . 10 2 2 13 19 5 . 1 3 Power 5 | . . 1 . . . . . 3 . 1 . . . Engine 1 | . . 1 . . . . . . . . . . . Core 3 | . . . . . . . . 3 . . . . . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 5 | . 1 . . . 1 . . 2 . . . . 1 Treads 3 | . 1 . . . 1 . . 1 . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 1 . . . . 1 Utility 13 | . 1 . 1 . 6 . . 1 3 1 . . . Device 5 | . . . . . 3 . . . 2 . . . . Storage 2 | . 1 . . . 1 . . . . . . . . Processor 2 | . . . 1 . . . . 1 . . . . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 3 | . . . . . 2 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 37 | . . 1 . . 3 2 2 7 16 3 . 1 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 21 | . . . . . 2 1 1 4 8 3 . 1 1 Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 13 | . . . . . 1 1 1 3 7 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 37 | . 1 2 5 . 5 . 5 4 7 1 . 6 1 Power 5 | . . 1 1 . . . 1 1 1 . . . . Propulsion 12 | . 1 . 2 . 1 . 3 . 2 . . 3 . Utility 12 | . . 1 . . 3 . 1 2 2 1 . 1 1 Weapon 8 | . . . 2 . 1 . . 1 2 . . 2 . Highest Loss Streak 5 | . 1 2 3 . 4 . 5 3 2 1 . 3 1 Average Slot Usage (%) 81 | . 97 81 68 66 94 91 77 76 72 99 92 67 54 Engine 3 | . 14 10 9 . 6 7 4 . . . . . . Core 2 | . . . . . . . . 7 7 5 . . . Reactor 1 | . . . . . . . . . . 1 7 7 6 Treads 17 | . 18 28 17 22 26 22 15 1 6 30 30 14 . Hover 3 | . 9 . . . . . . 8 10 . . . . Device 7 | . . . . . 8 7 4 17 12 14 7 7 2 Storage 4 | . 11 14 11 11 10 15 11 . . . . . . Processor 14 | . . . 10 11 9 7 7 11 21 23 23 23 20 Protection 6 | . 14 . . . 14 15 12 10 1 6 7 1 . Energy Cannon 6 | . . . . . . 1 2 7 5 15 15 12 4 Launcher 5 | . 14 14 9 11 8 5 2 6 1 . . . . Impact Weapon 1 | . 14 2 . . . . . . . . . . . Slashing Weapon 3 | . . 12 11 11 9 7 6 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 53 | 8 12 15 15 11 53 43 41 37 35 45 45 45 26 Greatest Support 80 | 14 44 44 44 40 60 70 70 40 80 80 80 80 26 Greatest Overweight (x) 2 | . . . 2 . 1 . 2 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 10 10 9 10 10 7 10 10 10 8 7 7 8 Average Carried 7 | . 5 9 8 9 9 7 10 9 7 6 6 6 6 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 10 9 8 10 7 7 10 9 5 6 7 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 2704 | 170 456 1 514 326 308 . . 275 574 55 . . 25 Remotely . | . . . . . . . . . . . . . . Salvage Created 8004 | 170 673 132 797 22 2394 105 . 1510 1044 552 . 538 67 Parts . | . . . . . . . . . . . . . . Haulers Intercepted 7 | . . . 3 . 3 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 160 | . 22 5 26 . 40 1 . 27 19 11 . 8 1 Melee 4 | . . . 2 . 1 . . . . . . . 1 Cannons 39 | . . . . . 3 1 . 9 12 10 . 4 . AOE 93 | . 22 5 24 . 27 . . 12 3 . . . . Classes Destroyed 19 | 2 6 . 4 . 3 . . 2 . 2 . . . Worker 16 | . 2 . 4 . 8 . . 2 . . . . . Builder 10 | . 2 . 6 . 2 . . . . . . . . Tunneler 7 | 5 . . . 1 1 . . . . . . . . Hauler 7 | . . . 3 . 3 1 . . . . . . . Recycler 6 | 1 2 1 1 . . . . 1 . . . . . Operator 4 | . 3 . . . 1 . . . . . . . . Watcher 6 | . 2 . 1 . 2 . . 1 . . . . . Swarmer 38 | . 6 3 7 . 7 . . 5 4 6 . . . Grunt 82 | . 16 2 14 . 20 . . 17 4 4 . 5 . Brawler 2 | . . . 1 . . . . 1 . . . . . Duelist 5 | . . . . . 3 . . . 1 . . 1 . Protector 2 | . . . 1 . 1 . . . . . . . . Sentry 13 | . . . 3 . 6 1 . 2 1 . . . . Specialist 5 | . . . . . 2 . . . 3 . . . . Hunter 4 | . . . . . . . . 1 2 . . . 1 Programmer 6 | . . . . . . . . 1 4 . . 1 . Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . 1 . Samaritan 1 | . . . . . . . . . . 1 . . . Best Kill Streak 19 | 6 13 4 6 1 19 1 . 5 3 4 . 3 1 Combat Bots Only 9 | . 8 3 5 . 9 1 . 4 3 4 . 3 1 Max Kills in Single Turn 4 | 1 3 2 4 1 2 1 . 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 2 2 3 . 2 . . 2 1 . . . . Melee 1 | . . . 1 . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Damage Taken 7432 | . 337 128 689 . 1737 52 183 956 1334 906 . 905 205 Core 1255 | . 73 15 321 . 197 . 88 121 249 84 . 87 20 Absorbed by Shields 2 | . . . . . . . . . 2 . . . . Core Remaining (%) 51 | 100 . 64 . 19 64 . . . . . . 10 . Volleys Fired 435 | . 44 8 47 . 88 7 5 95 87 27 . 26 1 Largest 2 | . 1 1 1 . 1 1 1 2 2 2 . 2 1 Hottest 188 | . 30 30 30 . 90 98 105 133 173 173 . 188 90 Shots Fired 487 | . 44 8 47 . 88 7 5 96 93 54 . 44 1 Gun . | . . . . . . . . . . . . . . Cannon 244 | . . . . . 9 5 5 58 68 54 . 44 1 Launcher 243 | . 44 8 47 . 79 2 . 38 25 . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 177 | . . . . . 9 5 5 58 61 18 . 20 1 Explosive 104 | . 44 8 47 . 5 . . . . . . . . Electromagnetic 206 | . . . . . 74 2 . 38 32 36 . 24 . Robot Hit Streak 21 | . 7 2 5 . 7 3 4 7 21 13 . 8 . Robot Miss Streak 4 | . 1 2 1 . 2 1 1 4 2 2 . 3 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 267 | 9 12 2 35 2 35 4 4 34 56 41 . 30 3 Core Hits 293 | 1 42 9 63 1 75 3 1 38 31 17 . 10 2 Critical Kills 1 | . . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . Critical Strikes 2 | 1 . . . . . . . 1 . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . Smash 1 | 1 . . . . . . . . . . . . . Melee Attacks 118 | 10 30 . 50 2 20 . . . . . . . 6 Impact 40 | 10 30 . . . . . . . . . . . . Slashing 72 | . . . 50 2 20 . . . . . . . . Piercing 6 | . . . . . . . . . . . . . 6 Sneak Attacks 22 | 6 2 . 10 2 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20729 | 545 1970 457 3607 183 4244 236 264 3502 3197 1262 . 1152 110 Guns . | . . . . . . . . . . . . . . Cannons 6904 | . . . . . 187 138 264 1508 2393 1262 . 1152 . Explosions 11197 | . 1754 457 2392 . 3700 98 . 1994 802 . . . . Melee 2614 | 545 216 . 1215 183 345 . . . . . . . 110 Ramming 14 | . . . . . 12 . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 5680 | . . . 74 . 306 236 264 1508 2230 521 . 541 . Explosive 5082 | . 1754 457 2318 . 314 . . 239 . . . . . Electromagnetic 7339 | . . . . . 3267 . . 1755 965 741 . 611 . Impact 761 | 545 216 . . . . . . . . . . . . Slashing 1743 | . . . 1215 183 345 . . . . . . . . Piercing 110 | . . . . . . . . . . . . . 110 Highest Corruption 2 | . . . . . 2 . . . . . . . . Average Corruption 1 | . . . . . 1 . . . . . . . . Corruption Purged 2 | . . . . . 2 . . . . . . . . Overload Shots 62 | . . . . . . . 5 36 21 . . . . Effects 3 | . . . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . Meltdown 2 | . . . . . . . . . 2 . . . . Overflow Damage 1482 | 259 152 . 324 47 40 . . 270 291 66 . 33 . Projectiles 585 | . . . . . 11 . . 235 240 66 . 33 . Explosions 145 | . 26 . 4 . 29 . . 35 51 . . . . Melee 752 | 259 126 . 320 47 . . . . . . . . . Knockbacks 2 | 2 . . . . . . . . . . . . . Impact 2 | 2 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 378 | . 90 25 12 . 119 . . 68 . . . . 64 Shots 19 | . 3 1 1 . 8 . . 5 . . . . 1 Rammed 3 | . . . . . 1 . . . 2 . . . . Targets Rammed 3 | . . . . . 1 . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 298 | . 12 5 11 . 159 32 50 40 298 84 . 58 . Average Temperature 42 | . 5 3 4 . 30 17 25 15 80 37 . 13 . Received Heat Transfer 1956 | . 102 30 357 . 540 12 . 225 342 114 . 234 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . . 10 . . 5 4 2 . 4 . Combat Hostiles 23 | . . . . . 9 . . 5 4 1 . 4 . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 12 | 8 4 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . Heat Transferred 6354 | . . . 50 . 322 198 320 1867 2572 555 . 470 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Peak Influence 1638 | 30 1638 700 1106 392 1377 919 321 1175 . . . . 61 Initial 626 | . 19 580 273 387 96 626 321 200 . . . . . Average 743 | 10 1074 650 725 316 785 864 309 829 . . . . 43 Maximum Alert Level 5 | . 5 3 4 1 4 3 1 4 . . . . . Low Security (%) 6 | 100 12 . . 7 7 . . . . . . . 100 Level 1 21 | . 7 . 10 92 19 . 100 2 . . . . . Level 2 16 | . 6 66 33 . 19 1 . 14 . . . . . Level 3 37 | . 2 33 52 . 15 98 . 76 . . . . . Level 4 17 | . 58 . 3 . 38 . . 6 . . . . . Level 5 1 | . 11 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 7 . 5 . 6 . . 12 . . . . . Investigation 4 | . 3 . . . . . . 1 . . . . . Extermination 2 | . . . . . . . . 2 . . . . . Reinforcement 16 | . 4 . 3 . 4 . . 5 . . . . . Assault 7 | . . . 2 . 1 . . 4 . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . 1 . . 4 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 10 | . . . 5 . 3 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 240 | . 30 6 42 . 53 2 6 49 31 11 . 9 1 Peak Tracking Total 6 | . 4 3 5 . 6 2 6 6 5 4 . 3 1 Tactical Retreats 16 | . . 1 . . 2 . . 2 10 . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 23 | . 3 . . . 5 1 . 14 . . . . . Indirectly 13 | . . . . . 5 . . 8 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . 3 . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 1 . . 2 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 137 | . 28 . 34 . 19 13 . 39 2 . . . 2 Max in Single Turn 5 | . 2 . 2 . 2 5 . 5 1 . . . 1 Garrison Access 2 | . . . . . 1 . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 5 | . . . . . . . . 4 1 . . . . Terminals 4 | . . . . . . . . 4 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 9 | . . . . . . . . 8 1 . . . . Successful 6 | . . . . . . . . 5 1 . . . . Failed 3 | . . . . . . . . 3 . . . . . Catastrophic 1 | . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . . . . . . . . 3 1 . . . . Terminals 8 | . . . . . . . . 8 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . . . . . . . . 5 1 . . . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . . 4 . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . . . Highest-Rated Group 40 | . . . . 40 24 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 33 | . . . . 22 11 . . . . . . . . Total Damage 318 | . . . . 210 108 . . . . . . . . Kills 4 | . . . . 3 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 10131 | 70 872 74 1229 770 1145 116 116 1679 1057 728 1397 828 50 Spaces Moved 5911 | 59 647 38 628 430 501 60 76 921 932 371 822 350 76 Core 138 | . . . 104 . . . 34 . . . . . . Treads 3647 | . 323 38 524 430 501 60 42 95 91 371 822 350 . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 2050 | 59 324 . . . . . . 826 841 . . . . Flight 76 | . . . . . . . . . . . . . 76 Fastest Speed 37 | 56 56 145 100 170 170 166 50 56 56 170 170 170 37 Average Speed 131 | 56 100 145 145 170 174 166 134 92 68 170 170 215 37 Slowest Speed 270 | 56 145 145 150 170 270 170 166 160 170 170 170 270 37 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 93 9 67 84 53 3 90 29 83 61 81 59 4 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 5 | . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 49 | . 17 . 18 . 10 . . 2 2 . . . . Terrain Destroyed 1259 | . 389 79 354 . 132 58 . 205 13 3 . 6 20 Melee 2 | . 2 . . . . . . . . . . . . Projectile 38 | . . . . . 3 1 . 12 13 3 . 6 . AOE 1219 | . 387 79 354 . 129 57 . 193 . . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Total 7586 | 75 768 49 807 466 655 69 82 1649 1261 413 822 381 89 Wait 997 | 7 35 . 82 34 17 . . 601 206 10 . 5 . Move 5899 | 58 646 37 627 429 500 60 75 920 931 370 821 349 76 Hop . | . . . . . . . . . . . . . . Pick Up 14 | . 3 . . 1 7 . . 2 . . 1 . . Fast Attach 6 | . 1 1 . . 2 . . 2 . . . . . Attach 40 | . 1 1 1 . 6 . . 7 19 1 . 1 3 Detach 22 | . . . . . . . . 3 16 1 . . 2 Swap 16 | . 1 . . . 3 2 2 4 . 4 . . . Drop 28 | . 7 2 . . 11 . . 7 . . . . 1 Fire 435 | . 44 8 47 . 88 7 5 95 87 27 . 26 1 Melee 118 | 10 30 . 50 2 20 . . . . . . . 6 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . . 1 . . . 2 . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 16) 374 | -10/Materials | Found Integrated Reactor 374 | -10/Materials | Installed Integrated Reactor, increased core energy generation (+10) 705 | -10/Materials | Discovered new exit (range 15) 736 | -10/Materials | Destroyed 8 combat bots 736 | -10/Materials | Discovered new exit (range 14) 943 | -10/Materials | Entered Mines 949 | -10/Mines | Discovered new exit (range 14) 1017 | -10/Mines | Entered Materials 1017 | -9/Materials | Evolved 2 slots: Utility x2 1417 | -9/Materials | First assault squad dispatched 1418 | -9/Materials | Discovered new exit (range 15) 1746 | -9/Materials | Discovered new exit (range 12) 2040 | -9/Materials | Core integrity fell below 50% 2074 | -9/Materials | Lost 3 parts (1p1n1w) 2091 | -9/Materials | Discovered new exit (range 11) 2246 | -9/Materials | Entered Mines 2247 | -9/Mines | Core integrity fell below 20% 2279 | -9/Mines | Met a Derelict bent on vengeance 2424 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2487 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2899 | -9/Mines | Discovered new exit (range 16) 3016 | -9/Mines | Entered Materials 3016 | -8/Materials | Accompanied by 2 allies 3016 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3365 | -8/Materials | Destroyed 9 combat bots 3636 | -8/Materials | Garrison activated, responded to threat 3780 | -8/Materials | Found Core Membrane 3780 | -8/Materials | Installed Core Membrane, gained immunity to corruption 3797 | -8/Materials | Destroyed 8 combat bots 3822 | -8/Materials | Discovered new exit (range 9) 4117 | -8/Materials | Lost 4 parts (1n2u1w) 4161 | -8/Materials | Entered Factory 4161 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4277 | -7/Factory | Sucked down chute 4277 | -7/Factory | Entered Waste 4301 | -7/Waste | Spotted C-40 Crusher 4314 | -7/Waste | Spotted C-40 Crusher 4314 | -7/Waste | Spotted C-40 Crusher 4349 | -7/Waste | Spotted C-40 Crusher 4350 | -7/Waste | Spotted C-40 Crusher 4352 | -7/Waste | Spotted C-40 Crusher 4353 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4356 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4359 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4383 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4388 | -7/Waste | Discovered new exit (range 11) 4393 | -7/Waste | Entered Factory 4414 | -7/Factory | Lost 5 parts (1p3n1u) 5593 | -7/Factory | First assault squad dispatched 5800 | -7/Factory | Identified exit to Lower Caves 5916 | -7/Factory | Lost 3 parts (1p1u1w) 6072 | -7/Factory | Entered Lower Caves 6086 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6566 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6625 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6847 | -7/Lower Caves | Core integrity fell below 50% 7108 | -7/Lower Caves | Discovered new exit (range 9) 7126 | -7/Lower Caves | Identified exit to Lower Caves 7129 | -7/Lower Caves | Entered another Lower Caves area 7160 | -7/Lower Caves | Discovered new exit (range 6) 7167 | -7/Lower Caves | Identified exit to Factory 7783 | -7/Lower Caves | Spotted B-75 Beast 7811 | -7/Lower Caves | Destroyed B-75 Beast 7848 | -7/Lower Caves | Discovered new exit (range 6) 7855 | -7/Lower Caves | Identified exit to Zion 7857 | -7/Lower Caves | Entered Zion 7975 | -7/Zion | Discovered new exit (range 13) 8129 | -7/Zion | Learned location of Quarantine (-3) 8252 | -7/Zion | Received a hallucinogenic algorithm 8602 | -7/Zion | Given the Hacking Drone Bay 8602 | -7/Zion | Found Prototype Device 8686 | -7/Zion | Given A8's code to call for help 9055 | -7/Zion | Learned Factory terminal intel 9252 | -7/Zion | Identified exit to Proximity Caves 9254 | -7/Zion | Entered Proximity Caves 9441 | -6/Proximity Caves | Core integrity fell below 20% 9467 | -6/Proximity Caves | Lost 3 parts (1u2w) 9635 | -6/Proximity Caves | Spotted B-75 Beast 9642 | -6/Proximity Caves | Destroyed B-75 Beast 10058 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10082 | -6/Proximity Caves | Entered Factory 10082 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10083 | -6/Factory | Loaded intel: 22 terminal locations 10128 | -6/Factory | Discovered new exit (range 12) 10132 | -6/Factory | Self-destructed Last Messages --------------- Loading Factory terminal intel (x22)... 10087_ Repair Station disabled. 10095_ Fusion Modulator explodes. 10098_ Fabricator completes H-66 Slayer. 10098_ Slug penetrates Fabricator. 10098_ Fabricator disabled. 10098_ K-01 Serf pushes L-41 Fighter. 10101_ Critical hit (Destroy). 10101_ Imp. Cooling System destroyed. 10101_ K-01 Serf pushes L-41 Fighter. 10104_ R-10 Processor collects Arm. Treads. 10104_ Slug penetrates Fabricator. 10107_ Penetrated by Slug. 10108_ H-66 Slayer destroyed. 10109_ U-05 Engineer lays Concrete. 10111_ Acquired 25 matter. 10112_ U-05 Engineer builds a Door. 10128_ EXIT=FOUND [You open your loot box...] [Congratulations on your very own Centrium Medium Armor Plating!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????T?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ??????????????????#########??????? ??????????? | | ??????????????????# ####### ???????????? | | ?????????? ####### ???????????? | | ????????? ??????????? | | ????? ???? < H???????????? | | ?????# ??????? ????????????? | | ??####/#########??# ?????????????????? | | ??# #??# @#??????????????????????? | | ??# #??### ###??????????????????????? | | ??# #????# #????????????????????????? | | ??# #????# #????????????????????????? | | ??# #????# #????????????????????????? | | ??# #???## ##???????????????????????? | | ??# #???# #???????????????????????? | | ??# ##### #???????????????????????? | | ??# + #???????????????????????? | | ??# ##### #???????????????????????? | | ??# #???# #???????????????????????? | | ??# #???# #???????????????????????? | | #########+########## #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | +???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #########+########## #???????????????????????? | | #??????# #???????????????????????? | | #??????# #???????????????????????? | | #??????# ##+##???????????????????? | | #??????# ???????????????????? | | ######## #????????????????????? | | + #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 28 Energy Capacity 660 Matter Stores 547 Matter Capacity 700 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: EM 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Membrane Achievements -------------- None Challenges ------------ None Cogshop Purchases (105) ------------------------- Imp. Hover Unit (874) Imp. Hover Unit (874) Mni. Grenade Launcher (1049) Hvy. Hammer (629) Lgt. Ion Engine (599) Propulsion Shielding (599) Hcp. Matter Pod (576) Imp. Ion Engine (Loot Box) Seismic Analyzer (Loot Box) System Backup Module (Loot Box) Integrated Reactor (Loot Box) Adv. Treads (Loot Box) Imp. VTOL Module (Loot Box) Adv. Treads (Loot Box) Terrain Scanner (Loot Box) Datajack (Loot Box) Imp. Treads (Loot Box) VSS Leg (Loot Box) Carbon-fiber Leg (Loot Box) Com. Battery (Loot Box) Imp. EM Shotgun (Loot Box) Target Analyzer (Loot Box) Particle Cannon (Loot Box) Imp. Heat Sink (Loot Box) System Shield (Loot Box) Carbon-fiber Leg (Loot Box) Axe (Loot Box) Med. Battery (Loot Box) Scythe (1287) Mni. Grenade Launcher (786) Arm. Treads (731) Arm. Treads (731) Arm. Treads (436) Hcp. Matter Pod (337) Adv. EMP Blaster (1898) Imp. Weapon Shielding (972) Matter Filter (843) Med. Reactive Plating (1094) Cld. Deuterium Engine (1492) Adv. Terrain Scanner (Loot Box) Imp. Assault Rifle (Loot Box) Remote Datajack (Loot Box) Shield Generator (Loot Box) Drone Bay (Loot Box) Med. Armor Plating (Loot Box) Phase Shifter (Loot Box) Nuclear Core (Loot Box) Matter Filter (Loot Box) Antigrav System (Loot Box) Hvy. Laser (Loot Box) Energy Well (Loot Box) Imp. VSS Leg (Loot Box) Lance (Loot Box) Imp. Titanium Leg (Loot Box) Visual Processing Unit (Loot Box) Med. Insulated Plating (Loot Box) Imp. VTOL Module (Loot Box) Spread Laser (Loot Box) Cooling System (Loot Box) Hvy. Phase Cannon (Loot Box) Adv. Heat Sink (Loot Box) Plasma Rifle (Loot Box) Angular Momentum Engine (Loot Box) Phase Cannon (Loot Box) Core Membrane (Loot Box) Adv. EMP Blaster (1176) Imp. Weapon Shielding (898) Imp. Medium Treads (1185) Field Propulsion Drive (Loot Box) Cld. Plasma Cannon (Loot Box) Imp. Hacking Suite (Loot Box) Remote Shield (Loot Box) Mic. Fission Core (Loot Box) Adv. Cooling System (Loot Box) Nanoactuators (Loot Box) Proton Cannon (Loot Box) Gravmag Array (Loot Box) Plasma Rifle (Loot Box) Adv. ECM Suite (Loot Box) Reaction Control System (Loot Box) KE Penetrator (Loot Box) Cld. Particle Cannon (Loot Box) Field Propulsion Array (Loot Box) Hrd. Medium Armor Plating (Loot Box) Enh. Flexi-carbon Leg (Loot Box) Adv. Signal Interpreter (1270) Adv. Sensor Array (710) Launcher Guidance Computer (1142) Gravmag Array (1781) Gui. EMP Blaster (2879) Fission Core (1267) Arm. Treads (805) Arm. Treads (805) Arm. Treads (805) Arm. Treads (805) Adv. Targeting Computer (1196) Imp. Weapon Shielding (665) Imp. Cooling System (692) Hvy. Armor Plating (395) Proton Cannon (1271) Cold Fusion Reactor (1375) Neutron Cannon (1037) Nuclear Pulse Array (615) Nuclear Pulse Array (615) Centrium Medium Armor Plating (Loot Box) Game ------ Seed SpliceFortressTrap Manual? 0 Play Time 01:41:42 Cumulative 1105.7 hours Start 2021.09.13 @ 03:13:19 End 2021.09.13 @ 05:10:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 704 Rogue 699 Adventurer 3 Explorer 2 Win Type - Total 18 Types 10/1/4/3/0/0/0/0/0 Lore% 89 Gallery% 91 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08a36002-b048-40a3-9751-2d0d163bef48