Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 20:33:01

Player: Sunvar

Result: Self-destructed

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (17)      85
Value Destroyed (478)      478
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (25)                 25
              TOTAL SCORE: 1688

 Bonus
-------
Follower Combat Kills      25

 Cogmind 
---------
Core Integrity             330/400
Matter                     221/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (200) Ox8
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (3) ---
     Light Treads
           Wheel
>          --- UTILITY (3) ------
           Huge Storage Unit
>          --- WEAPON (2) -------
     Light Assault Rifle
     Light Cannon
>          --- INVENTORY (25) ---
     Light Nuclear Core
     Light Treads
  Improved Heat Sink
    Medium Storage Unit
  Improved Targeting Computer
           Assault Rifle
     Light Assault Rifle
     Light Assault Rifle
           Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
   Compact Wheel
>          --- UTILITY ----------
    Medium Storage Unit
     Light Armor Plating
>          --- WEAPON -----------
     Light Assault Rifle
     Light Cannon
>          --- INVENTORY --------
     Light Nuclear Core
           Wheel
  Improved Heat Sink
           Huge Storage Unit
           Assault Rifle
     Light Assault Rifle
     Light Assault Rifle
           Grenade Launcher
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Light Armor Plating
  Storage                  Medium Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Slots Evolved              2    | .   .   .   2   
  Power                    .    | .   .   .   .   
  Propulsion               1    | .   .   .   1   
  Utility                  1    | .   .   .   1   
  Weapon                   .    | .   .   .   .   
Parts Attached             16   | .   11  2   3   
  Power                    1    | .   1   .   .   
    Engine                 1    | .   1   .   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               6    | .   3   1   2   
    Treads                 3    | .   1   1   1   
    Leg                    1    | .   1   .   .   
    Wheel                  2    | .   1   .   1   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | .   2   1   1   
    Device                 .    | .   .   .   .   
    Storage                2    | .   1   .   1   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             2    | .   1   1   .   
    Artifact               .    | .   .   .   .   
  Weapon                   5    | .   5   .   .   
    Energy Gun             .    | .   .   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          3    | .   3   .   .   
    Ballistic Cannon       1    | .   1   .   .   
    Launcher               1    | .   1   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 4    | .   .   2   2   
  Power                    .    | .   .   .   .   
  Propulsion               2    | .   .   1   1   
  Utility                  2    | .   .   1   1   
  Weapon                   .    | .   .   .   .   
  Highest Loss Streak      2    | .   .   2   2   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     92   | .   91  100 84  
  Engine                   13   | .   13  14  11  
  Treads                   11   | .   10  14  11  
  Leg                      4    | .   7   .   .   
  Wheel                    12   | .   9   14  20  
  Storage                  13   | .   14  14  11  
  Protection               9    | .   6   14  8   
  Ballistic Gun            19   | .   24  14  11  
  Ballistic Cannon         7    | .   2   14  11  
Peak Build Rating          9    | .   8   8   9   
  Average Rating           7    | .   7   7   8   
  On Entrance              7    | 6   6   8   8   
Naked Turns                .    | .   .   .   .   
Heaviest Build             92   | 12  22  22  92  
  Greatest Support         26   | 20  20  16  26  
  Greatest Overweight (x)  8    | .   1   1   8   
  Average Overweight (x)   .    | .   .   1   2   
Largest Inventory Capacity 25   | .   10  10  25  
  Average Capacity         11   | .   8   10  23  
  Most Carried             10   | .   10  10  9   
  Average Carried          8    | .   8   9   8   
  Final Capacity           25   | 8   10  10  25  
  Final Carried            10   | 6   10  9   9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -9/Materials

 Resources                      | -11 -10 -10 -9  
-----------                Run  | Yrd Mat Min Mat 
Matter Collected           535  | 200 224 111 .   
  Remotely                 .    | .   .   .   .   
Salvage Created            533  | .   433 100 .   
  Parts                    32   | .   27  5   .   
Haulers Intercepted        2    | .   2   .   .   
Recyclers Shooed           5    | .   5   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Combat Hostiles Destroyed  13   | .   9   4   .   
  Guns                     4    | .   4   .   .   
  Cannons                  6    | .   2   4   .   
  AOE                      3    | .   3   .   .   
Classes Destroyed          5    | .   5   .   .   
  Hauler                   2    | .   2   .   .   
  Recycler                 1    | .   1   .   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  3    | .   3   .   .   
  Grunt                    10   | .   6   4   .   
Best Kill Streak           4    | .   4   2   .   
  Combat Bots Only         3    | .   3   2   .   
Max Kills in Single Turn   3    | .   3   1   .   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   3   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Min Mat 
Hostile Shots Fired        76   | .   28  34  14  
  Missed                   20   | .   7   9   4   
Damage Taken               852  | .   272 331 249 
  Core                     163  | .   69  24  70  
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         81   | 100 .   62  .   
Volleys Fired              81   | .   49  26  6   
  Largest                  2    | .   2   2   2   
  Hottest                  55   | .   40  55  55  
Shots Fired                157  | .   93  52  12  
  Gun                      120  | .   88  26  6   
  Cannon                   36   | .   4   26  6   
  Launcher                 1    | .   1   .   .   
  Special                  .    | .   .   .   .   
  Kinetic                  156  | .   92  52  12  
  Thermal                  .    | .   .   .   .   
  Explosive                1    | .   1   .   .   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         8    | .   8   5   7   
  Robot Miss Streak        5    | .   5   3   4   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           107  | .   64  35  8   
  Core Hits                42   | .   30  10  2   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed 1    | .   .   1   .   
  Critical Strikes         3    | .   1   2   .   
    Destroy                1    | .   .   1   .   
    Blast                  2    | .   1   1   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1222 | .   667 456 99  
  Guns                     668  | .   498 140 30  
  Cannons                  432  | .   47  316 69  
  Explosions               122  | .   122 .   .   
  Melee                    .    | .   .   .   .   
  Ramming                  .    | .   .   .   .   
  Kinetic                  1100 | .   545 456 99  
  Thermal                  .    | .   .   .   .   
  Explosive                122  | .   122 .   .   
  Electromagnetic          .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            .    | .   .   .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 4    | .   .   3   1   
  Impact                   .    | .   .   .   .   
  Kinetic                  4    | .   .   3   1   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        153  | .   30  153 23  
  Average Temperature      36   | .   8   56  8   
  Received Heat Transfer   363  | .   123 186 54  
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         .    | .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Peak Influence             182  | .   150 182 157 
  Initial                  27   | .   .   27  .   
  Average                  61   | .   47  85  69  
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | .   100 100 100 
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          4    | .   1   .   3   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            4    | .   1   .   3   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Distress Signals           4    | .   2   .   2   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              32   | .   16  6   10  
  Peak Tracking Total      7    | .   4   2   7   
  Tactical Retreats        3    | .   .   3   .   

 Traps                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 6    | .   6   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -9  
----------                 Run  | Yrd Mat Min Mat 
Machines Disabled          3    | .   .   .   3   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Machines Accessed          4    | .   3   .   1   
  Terminals                4    | .   3   .   1   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                7    | .   4   .   3   
  Successful               4    | .   2   .   2   
  Failed                   3    | .   2   .   1   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   2    | .   .   .   2   
  Terminals                7    | .   4   .   3   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             4    | .   2   .   2   
  Robot Analysis           1    | .   .   .   1   
  Locate Traps             1    | .   .   .   1   
  Disarm Traps             1    | .   1   .   .   
  Hauler Manifests         1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         1    | .   1   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  
------------               Run  | Yrd Mat Min Mat 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Min Mat 
Total Allies               3    | .   .   3   .   
  Largest Group            3    | .   .   3   3   
  Highest-Rated Group      40   | .   .   40  40  
  Highest-Rated Ally       16   | .   .   16  16  
Total Orders               .    | .   .   .   .   
Ally Attacks               24   | .   .   .   24  
  Total Damage             422  | .   .   .   422 
  Kills                    5    | .   .   .   5   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Robot Analysis Total       1    | .   .   .   1   
Derelict Logs Recovered    2    | .   .   2   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -9  
-------------              Run  | Yrd Mat Min Mat 
Turns Passed               1501 | .   857 436 208 
Spaces Moved               1019 | 1   579 304 135 
  Core                     .    | .   .   .   .   
  Treads                   .    | .   .   .   .   
  Legs                     168  | 1   167 .   .   
  Wheels                   851  | .   412 304 135 
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            100  | 120 100 115 115 
  Average Speed            116  | 120 112 115 134 
  Slowest Speed            200  | 120 120 115 200 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       45   | 2   86  72  21  
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     1    | .   .   1   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             1    | .   .   1   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          7    | .   7   .   .   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      7    | .   7   .   .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Total                      1202 | .   709 343 150 
  Wait                     62   | .   46  11  5   
  Move                     1016 | .   578 303 135 
  Hop                      .    | .   .   .   .   
  Pick Up                  14   | .   12  1   1   
  Fast Attach              5    | .   5   .   .   
  Attach                   6    | .   3   2   1   
  Detach                   2    | .   2   .   .   
  Swap                     5    | .   3   .   2   
  Drop                     11   | .   11  .   .   
  Fire                     81   | .   49  26  6   
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / [*Min x2])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  220 | -10/Materials | Discovered new exit (range 9)
  309 | -10/Materials | Build established: Mutant
  373 | -10/Materials | Discovered new exit (range 12)
  659 | -10/Materials | Discovered new exit (range 15)
  847 | -10/Materials | Discovered new exit (range 8)
  858 | -10/Materials | Entered Mines
  912 | -10/Mines     | Learned location of Zion (-6)
  995 | -10/Mines     | Learned Materials stockpile data
  997 | -10/Mines     | Discovered new exit (range 15)
 1266 | -10/Mines     | Discovered new exit (range 10)
 1286 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1294 | -10/Mines     | Entered Materials
 1294 | -9/Materials  | Accompanied by 3 allies
 1294 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1411 | -9/Materials  | Discovered new exit (range 15)
 1502 | -9/Materials  | Self-destructed

 Last Messages 
---------------
01463_ Destroyed Lgt. Armor Plating.
01463_ Trooper 1a destroyed.
01463_ Fusion Modulator explodes.
01463_ Lgt. Armor Plating destroyed.
01463_ Y-45 Defender destroyed.
01463_ U-05 Engineer builds a Wall.
01465_ U-05 Engineer lays Concrete.
01467_ U-05 Engineer builds a Door.
01470_ U-05 Engineer builds a Wall.
01472_ The unstable cave ceiling collapses.
01473_ K-01 Serf collects debris.
01474_ Critical hit (Burn: +37).
01481_ K-01 Serf cleans the Repair Station.
01482_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
  M012.
01484_ K-01 Serf cleans the Repair Station.
01487_ G-34 Mercenary knocked back.
01487_ K-01 Serf cleans the Neutrino Reactor.
01491_ Com. Wheel destroyed.
01491_ K-01 Serf cleans the Neutrino Reactor.

 Map 
-----
+----------------------------------------------------+
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|   ##"           "##      ????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BeamDisruptorKit
  Manual?         0
Play Time         00:16:56
  Cumulative      119.1 hours
  Start           2024.10.15 @ 19:45:03
  End             2024.10.16 @ 20:33:01
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          83
  Rogue           83
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           3/0/1/0/0/0/0/0/0
Lore%             44
Gallery%          59
Achievement%      51
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: bed1eef8-cf75-41c7-acb8-b41da45af00d