Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 02:08:17 // Winter2019/RPGLIKE Player: Nikolayag Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (430) 2150 Value Destroyed (11460) 11460 Prototype IDs (43) 860 Alien Tech Used (1) 200 Bonus (5662) 5662 TOTAL SCORE: 24832 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4955 Follower Combat Kills 30 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -923 Cogmind --------- Core Integrity 0/600 Matter 168/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Flying (26) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Backup Power VII Backup Power VII > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (7) ------ Advanced Signal Interpreter Experimental Targeting Computer Energy Filter Advanced Weapon Cycler Hardlight Generator Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- Improved Lightning Gun 8R-AWN's Boregun 8R-AWN's Boregun Makeshift Spear > --- INVENTORY (6) ---- 8R-AWN's Armor/TH Phasing AFG Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler Hardlight Generator Makeshift Hacking Suite Advanced Hacking Suite Phasing AFG > --- WEAPON ----------- Improved Lightning Gun 8R-AWN's Boregun 8R-AWN's Boregun Makeshift Spear > --- INVENTORY -------- 8R-AWN's Armor/TH Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Advanced Myomer Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Weapon Cycler Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Flamer Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Slots Evolved 12 | 1 2 2 3 . 2 1 1 . . . . . . . . Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 3 | . 1 . 2 . . . . . . . . . . . . Utility 5 | . . 2 . . 2 . 1 . . . . . . . . Weapon 3 | 1 . . 1 . . 1 . . . . . . . . . Parts Attached 117 | 4 20 5 17 . 14 2 6 10 2 10 9 3 15 . . Power 14 | 1 5 1 1 . . . . 4 . . . . 2 . . Engine 4 | 1 2 . . . . . . . . . . . 1 . . Core 10 | . 3 1 1 . . . . 4 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 14 | 1 4 . 4 . 2 . . . 1 2 . . . . . Treads . | . . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . Hover 3 | . 2 . . . . . . . . 1 . . . . . Flight 9 | . 2 . 4 . 1 . . . 1 1 . . . . . Utility 28 | . 1 4 3 . 6 . 2 2 . 2 2 1 5 . . Device 14 | . . 1 . . 3 . 1 . . 2 2 1 4 . . Storage . | . . . . . . . . . . . . . . . . Processor 6 | . . 2 2 . 1 . 1 . . . . . . . . Hackware 5 | . 1 . 1 . . . . 2 . . . . 1 . . Protection 3 | . . 1 . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 61 | 2 10 . 9 . 6 2 4 4 1 6 7 2 8 . . Energy Gun 23 | 1 . . 3 . 2 . 3 3 . 4 3 1 3 . . Energy Cannon 7 | . 3 . 3 . 1 . . . . . . . . . . Ballistic Gun 15 | 1 4 . . . 1 2 1 . . . 4 1 1 . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . Launcher 8 | . 1 . 3 . 2 . . . . . . . 2 . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 1 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . 6 . 1 1 . 2 1 . 3 . . Parts Lost . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 97 99 99 100 100 100 99 100 100 99 98 99 99 100 100 Engine 4 | . 11 7 . . . . . . . . . . . . . Core 13 | . 13 16 17 16 15 13 12 12 12 12 11 11 11 11 11 Flight 26 | . 27 24 29 33 32 27 25 25 25 25 23 23 23 23 23 Device 4 | . . . . . . 6 7 12 12 12 15 17 16 17 17 Processor 8 | . . 13 11 16 16 20 19 14 12 12 11 11 11 11 11 Hackware 11 | . 13 12 13 8 7 6 6 9 12 12 11 11 11 11 11 Energy Gun 5 | . . . 12 16 15 13 12 8 7 6 6 4 4 5 5 Energy Cannon 12 | . 24 24 12 8 7 4 . . . . . . . . . Ballistic Gun 5 | . 1 . . . . 4 12 12 12 12 9 11 10 11 11 Piercing Weapon 1 | . . . . . . . . . . 3 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 38 | 9 16 18 22 20 21 29 36 38 38 38 36 36 36 36 36 Greatest Support 39 | 15 21 18 34 34 34 34 39 39 39 39 39 39 39 39 39 Greatest Overweight (x) 1 | 1 1 . . . 1 . 1 . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 3 3 3 4 4 5 5 5 5 5 5 6 6 6 Average Capacity 3 | 1 2 2 3 3 3 4 4 5 5 5 5 5 5 6 6 Most Carried 6 | 2 2 3 3 2 4 4 5 5 5 5 5 5 6 6 6 Average Carried 3 | . 1 2 2 2 2 3 4 5 5 4 5 5 5 6 6 Final Capacity 6 | 2 2 3 3 3 4 4 5 5 5 5 5 5 6 6 6 Final Carried 6 | 1 2 3 2 2 4 4 5 5 5 5 5 5 6 6 6 Class Distribution -------------------- 34% | Scavenger-Mutant 20% | Wizard-Sprinter 13% | Scavenger-Sprinter 12% | Hacker-Sprinter 10% | Sprinter 8% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Zion Wizard-Sprinter | -7/Deep Caves Wizard-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Matter Collected 5182 | 230 845 74 210 . . 68 1534 662 . 982 307 217 53 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 16011 | 62 3427 483 4460 107 62 216 3141 1617 . 1729 459 216 32 . . Parts 948 | 1 212 5 198 11 9 12 218 130 . 103 23 20 . . 6 Haulers Intercepted 21 | . 2 . 6 . . . 6 3 . 4 . . . . . Recyclers Shooed 7 | . 2 . 3 . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . 9 10 . . . Prevented 13 | . . . . . . . . . . . 3 10 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 241 | . 15 8 65 5 4 6 59 36 . 29 9 4 . . 1 Melee 1 | . . . . . . . . . . 1 . . . . . Guns 157 | . 7 . 21 2 1 4 53 30 . 26 8 4 . . 1 Cannons 37 | . 7 5 24 1 . . . . . . . . . . . AOE 31 | . 1 . 12 2 2 2 5 6 . 1 . . . . . Classes Destroyed 19 | 1 8 . 5 . 1 . 1 1 . . 1 1 . . . Worker 66 | . 50 . 10 . . . 4 . . 2 . . . . . Builder 43 | . 30 . 8 . . . 4 . . 1 . . . . . Tunneler 5 | . 2 . 2 . . . 1 . . . . . . . . Hauler 21 | . 2 . 6 . . . 6 3 . 4 . . . . . Recycler 22 | 1 12 . 6 . . . 1 . . 2 . . . . . Mechanic 2 | . . . 2 . . . . . . . . . . . . Operator 10 | . 1 . 4 . . . 2 2 . 1 . . . . . Watcher 11 | . 3 . 4 . . . 3 . . 1 . . . . . Swarmer 36 | . 3 . 4 3 . 3 13 3 . . 4 3 . . . Grunt 129 | . 12 9 42 2 . 2 27 16 . 16 3 . . . . Brawler 4 | . . . 2 . . . 1 . . 1 . . . . . Duelist 9 | . . . 5 . . 1 1 2 . . . . . . . Protector 5 | . . . 2 . . . 1 1 . 1 . . . . . Sentry 45 | . . . 10 . . . 15 13 . 5 1 . . . 1 Hunter 6 | . . . . . . . 1 . . 5 . . . . . Programmer 2 | . . . . . . . . 1 . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . Assembled 7 | . . . . . 7 . . . . . . . . . . Butcher 4 | . . . . . . . . . . . 4 . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 24 | 1 9 2 14 3 2 3 24 17 . 9 7 3 . . 1 Combat Bots Only 17 | . 3 2 9 3 2 3 9 17 . 7 7 3 . . 1 Max Kills in Single Turn 4 | 1 2 1 4 2 4 2 3 4 . 2 2 1 . . 1 Gunslinging 1 | . . . . . . . 1 1 . 1 . . . . . Exploded 3 | . 1 . 3 2 2 1 2 3 . 1 . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Damage Taken 6528 | . 500 142 1442 49 700 59 698 713 43 1184 249 347 . 337 65 Core 5258 | . 421 116 1156 43 560 45 554 568 32 959 193 277 . 283 51 Absorbed by Shields 732 | . . . . . . . 27 243 . 309 57 45 . 36 15 Redirected to Core 4188 | . 264 84 923 16 501 45 458 455 32 733 183 248 . 195 51 Core Remaining (%) 88 | 100 . 93 . . . 61 100 . . . . . . . . Volleys Fired 864 | 7 261 26 180 4 104 10 116 58 . 58 22 16 . . 2 Largest 4 | 1 2 2 3 3 3 3 4 4 . 3 3 3 . . 3 Hottest 180 | 40 112 112 168 146 146 146 160 160 . 120 180 120 . . 120 Shots Fired 2082 | 7 493 52 498 12 228 30 330 178 . 140 62 46 . . 6 Gun 1291 | 7 89 . 201 8 204 20 330 178 . 140 62 46 . . 6 Cannon 757 | . 378 52 292 4 21 10 . . . . . . . . . Launcher 34 | . 26 . 5 . 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 635 | . 117 . . . . . 232 116 . 104 32 30 . . 4 Thermal . | . . . . . . . . . . . . . . . . Explosive 4 | . . . 2 . 2 . . . . . . . . . . Electromagnetic 1443 | 7 376 52 496 12 226 30 98 62 . 36 30 16 . . 2 Robot Hit Streak 53 | 3 48 16 32 13 51 23 36 44 . 30 53 14 . . 20 Robot Miss Streak 5 | 2 5 1 3 1 2 3 5 3 . 2 2 3 . . . Penetration Max 2 | . . . . . . . 2 2 . 1 2 . . . . Secondary Targets 27 | . . . . . . . 14 5 . 6 2 . . . . Max Gunslinging Chain 2 | . . . . . . . 2 1 . 1 1 . . . . Shots Hit Robots 1417 | 5 280 40 296 8 222 20 207 129 . 130 43 30 1 . 6 Core Hits 680 | 1 119 11 158 8 75 11 123 74 . 68 20 8 1 . 3 Critical Hits 193 | . 4 . 4 1 1 . 71 49 . 42 14 5 . . 2 Critical Kills 72 | . 1 . 1 1 . . 29 21 . 14 4 . . . 1 Critical Parts Destroyed 110 | . 3 . 2 . . . 40 26 . 27 10 1 . . 1 Melee Attacks 66 | . . . . . . . . 7 1 41 3 . 14 . . Impact . | . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . 7 1 17 . . . . . Piercing 41 | . . . . . . . . . . 24 3 . 14 . . Sneak Attacks 4 | . . . . . . . . . . 4 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 29151 | 65 5722 975 7581 176 697 439 4487 3209 . 3866 1164 557 90 . 123 Guns 14725 | 65 646 . 2189 98 270 135 4112 2639 . 2727 1164 557 . . 123 Cannons 9114 | . 4408 918 3719 22 25 22 . . . . . . . . . Explosions 4377 | . 668 57 1673 56 402 282 375 570 . 294 . . . . . Melee 935 | . . . . . . . . . . 845 . . 90 . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 8068 | . 768 . . . . . 2819 1603 . 1848 577 353 . . 100 Thermal 2948 | . 486 57 909 56 6 282 375 570 . 207 . . . . . Explosive 1169 | . . . 764 . 318 . . . . 87 . . . . . Electromagnetic 16031 | 65 4468 918 5908 120 373 157 1293 1036 . 879 587 204 . . 23 Impact . | . . . . . . . . . . . . . . . . Slashing 387 | . . . . . . . . . . 387 . . . . . Piercing 548 | . . . . . . . . . . 458 . . 90 . . Highest Corruption 11 | . 4 4 2 2 2 2 . 2 10 11 11 11 11 . . Average Corruption 4 | . 3 4 2 2 2 2 . 1 7 10 11 11 11 . . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 264 | . 98 10 10 1 11 1 . 7 2 76 28 19 1 . . Message Errors 44 | . 26 . 1 . 3 . . . . 12 1 1 . . . Matter Fused 37 | . 19 5 . . . . . . . 9 3 1 . . . Heat Flow Errors 28 | . 15 1 2 1 . . . 2 . 3 1 3 . . . Energy Discharges 21 | . 11 . 1 . 2 . . 1 . 5 . 1 . . . Parts Rejected 2 | . . . . . . . . . 1 . 1 . . . . Data Loss (minor) 27 | . 14 1 1 . 1 1 . . 1 6 2 . . . . Data Loss (major) 4 | . . . . . . . . . . 2 1 . 1 . . Alerts 1 | . . . . . . . . . . . . 1 . . . Misdirections 33 | . . . . . . . . . . 19 9 5 . . . Targeting Errors 53 | . 10 3 3 . 5 . . 3 . 15 9 5 . . . Weapon Failures 14 | . 3 . 2 . . . . 1 . 5 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 595 | . 208 13 142 . 4 6 23 59 . 140 . . . . . Projectiles 237 | . 157 13 67 . . . . . . . . . . . . Explosions 218 | . 51 . 75 . 4 6 23 59 . . . . . . . Melee 140 | . . . . . . . . . . 140 . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 506 | . 10 . 84 11 . . 61 86 . 254 . . . . . Shots 14 | . 2 . 3 1 . . 3 1 . 4 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 272 | . 255 231 260 119 13 108 119 121 . 272 85 242 . . 30 Average Temperature 34 | . 30 42 31 36 8 46 46 40 . 32 23 85 . . 19 Received Heat Transfer 1896 | . 210 81 654 18 40 9 231 187 . 299 49 22 . 96 . Effects 2 | . . . 2 . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 22 | . 5 3 10 . 1 . 1 . . 1 1 . . . . Combat Hostiles 14 | . . 2 8 . 1 . 1 . . 1 1 . . . . Parts Fried 96 | . 26 5 42 . 3 . 7 7 . 3 2 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . 1 . . . . . . . Heat Transferred 3149 | . 500 50 1137 . 12 350 300 550 . 250 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 59 | . 26 1 14 1 1 3 8 4 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Peak Influence 2955 | 5 392 417 1851 860 . 171 2096 2955 1162 1186 . . . . . Average Influence 630 | 1 191 341 1239 799 . 91 1238 1674 1118 622 . . . . . Maximum Alert Level 5 | . 1 2 5 3 . . 5 5 4 4 . . . . . Low Security (%) 29 | 100 52 3 1 . . 100 5 . . 10 . . . . . Level 1 29 | . 47 52 6 . . . 5 . . 22 . . . . . Level 2 6 | . . 44 11 . . . 12 . . 18 . . . . . Level 3 9 | . . . 19 100 . . 13 . . 36 . . . . . Level 4 11 | . . . 21 . . . 27 47 100 11 . . . . . Level 5 9 | . . . 39 . . . 19 10 . . . . . . . High Security 4 | . . . . . . . 16 42 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 4 . 14 . . . 12 12 . 7 . . . . . Investigation 15 | . 3 . 4 . . . 2 4 . 2 . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 . 4 . . . 2 . . 3 . . . . . Assault 20 | . . . 6 . . . 4 8 . 2 . . . . . Garrison 4 | . . . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Distress Signals 9 | . 2 . 3 . . . 3 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 337 | . 25 8 96 5 4 5 74 53 4 41 8 2 . 7 5 Peak Tracking Total 14 | . 4 2 7 3 7 3 8 14 3 5 4 1 . 6 10 Tactical Retreats 24 | . 2 . 6 . 2 . 2 7 . 4 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Traps Triggered 9 | . 3 . 2 . . . 1 2 . 1 . . . . . Indirectly 1 | . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Machines Disabled 114 | . 23 3 19 . 3 1 19 36 . 8 2 . . . . Max in Single Turn 21 | . 2 1 1 . 1 1 2 21 . 5 1 . . . . Garrison Access 4 | . . . . . . . 1 . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Machines Accessed 50 | . 9 . 6 1 2 . 6 8 . 17 . . 1 . . Terminals 30 | . 6 . 4 1 . . 3 6 . 10 . . . . . Fabricators 4 | . . . . . . . . 1 . 3 . . . . . Repair Stations 3 | . 1 . . . . . . 1 . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 3 . . . . . Total Hacks 124 | . 24 . 11 1 2 . 12 21 . 48 . . 5 . . Successful 87 | . 16 . 5 1 2 . 10 8 . 40 . . 5 . . Failed 36 | . 7 . 6 . . . 2 13 . 8 . . . . . Catastrophic 5 | . . . 1 . . . 2 1 . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 73 | . 13 . 4 . 1 . 8 17 . 30 . . . . . Terminals 82 | . 19 . 6 1 . . 8 18 . 30 . . . . . Fabricators 15 | . . . . . . . . 2 . 13 . . . . . Repair Stations 3 | . 1 . . . . . . 1 . 1 . . . . . Recycling Units 7 | . 4 . 3 . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 3 . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 4 . . . . . Terminal Hacks 45 | . 11 . 2 1 2 . 4 3 . 17 . . 5 . . Record 3 | . 1 . . . 1 . . . . 1 . . . . . Part Schematic 8 | . . . . . . . . 1 . 2 . . 5 . . Prototype ID Bank 4 | . 4 . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . 1 . 1 . . . . . Terminal Index 2 | . . . . . . . . 1 . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 4 | . 4 . . . . . . . . . . . . . . Unreport Threat 9 | . 1 . . . . . . . . 8 . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . . . 1 . . . . . Hauler Manifests 7 | . 1 . 1 . . . 3 . . 2 . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 2 . 9 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Load Schematic 4 | . . . . . . . . 1 . 3 . . . . . Build 6 | . . . . . . . . 1 . 5 . . . . . Repair Station Hacks 3 | . 1 . . . . . . 1 . 1 . . . . . Refit 3 | . 1 . . . . . . 1 . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . 3 . . . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 3 . . . . . Seal Access 4 | . . . . . . . 1 . . 3 . . . . . Unauthorized Hacks 45 | . 6 . 2 . . . 4 13 . 20 . . . . . Terminals 13 | . 2 . 1 . . . 2 2 . 6 . . . . . Assimilate 4 | . . . . . . . 1 1 . 2 . . . . . Botnet 9 | . 2 . 1 . . . 1 1 . 4 . . . . . Fabricators 4 | . . . . . . . . . . 4 . . . . . Report 1 | . . . . . . . . . . 1 . . . . . Siphon 3 | . . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 34 | . 7 . 3 1 . . 3 7 . 13 . . . . . Full Trace Events 14 | . 5 . 2 . . . 1 4 . 2 . . . . . Feedback Events 2 | . . . . . . . . 2 . . . . . . . Corruption 2 | . . . . . . . . 2 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . 1 1 . 2 . . 5 . . Parts Built 5 | . . . . . . . . 1 . 4 . . . . . Matter 1064 | . . . . . . . . 212 . 852 . . . . . Time 357 | . . . . . . . . 53 . 304 . . . . . Total Part Build Rating 26 | . . . . . . . . 6 . 20 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 12 | . 12 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Total Allies 24 | . . 1 . . . . 1 1 19 2 . . . . . Largest Group 19 | . . 1 . . . . 1 1 19 2 . . . . . Highest-Rated Group 477 | . . 13 . . . . 10 26 477 36 . . . . . Highest-Rated Ally 35 | . . 13 . . . . 10 26 35 26 . . . . . Total Orders 5 | . . . . . . . . . . 5 . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . GOTO 1 | . . . . . . . . . . 1 . . . . . FOLLOW 3 | . . . . . . . . . . 3 . . . . . Ally Attacks 64 | . . . . . . . . . 64 . . . . . . Total Damage 2398 | . . . . . . . . . 2398 . . . . . . Kills 6 | . . . . . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . 2 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Turns Passed 11618 | 94 4531 335 1683 77 586 115 894 581 45 945 276 161 1208 71 16 Spaces Moved 13422 | 119 2029 624 1889 210 701 313 1582 1172 147 1767 622 413 1524 268 42 Core 105 | 101 1 . . . 2 . . . . 1 . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 27 | 18 9 . . . . . . . . . . . . . . Hover 43 | . 43 . . . . . . . . . . . . . . Flight 13247 | . 1976 624 1889 210 699 313 1582 1172 147 1766 622 413 1524 268 42 Fastest Speed 26 | 50 37 37 26 26 26 26 26 26 26 26 26 26 26 26 26 Average Speed 28 | 57 37 37 28 26 26 26 26 26 26 26 26 26 26 26 26 Slowest Speed 100 | 100 100 37 37 26 100 26 96 26 26 100 26 26 26 26 26 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 76 | . 10 3 26 . . 7 13 5 . 11 . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 99 99 97 30 63 69 94 27 84 37 71 59 89 66 6 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . . 1 2 . . Known Exits Taken 10 | . . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 12 | . . 2 . 1 . 1 . . . . 3 3 1 . 1 Spaces Dug 49 | . 9 . 9 . . . . 6 1 20 2 . 2 . . Terrain Destroyed 782 | . 165 12 140 5 19 17 133 161 1 107 16 4 2 . . Melee 31 | . . . . . . . . 6 1 20 2 . 2 . . Projectile 142 | . . . . . . . 68 32 . 24 14 4 . . . AOE 609 | . 165 12 140 5 19 17 65 123 . 63 . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Total 19403 | 136 5284 671 2619 222 889 323 1884 1348 150 2107 696 442 2321 267 44 Wait 4596 | 5 2939 10 482 . 39 3 125 45 1 167 20 5 754 1 . Move 13265 | 118 2010 617 1839 209 700 299 1556 1162 146 1746 621 412 1523 265 42 Hop 67 | . 8 3 23 . . 6 12 5 . 9 . . . 1 . Pick Up 25 | 2 5 1 1 . 6 1 3 . . 5 . . 1 . . Fast Attach 80 | 3 18 5 8 . 7 . 3 6 1 7 6 3 13 . . Attach 6 | 1 . . 2 . 1 1 . . . . . . 1 . . Detach 9 | . 3 . 3 . 1 . . 1 . . . . 1 . . Swap 32 | . 2 . 7 . 6 1 3 4 1 3 4 . 1 . . Drop 85 | . 21 3 5 . 10 . 4 8 . 15 3 3 13 . . Fire 864 | 7 261 26 180 4 104 10 116 58 . 58 22 16 . . 2 Melee 66 | . . . . . . . . 7 1 41 3 . 14 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 290 | . 17 6 69 9 15 2 62 34 . 56 17 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Upgraded with Weapon slot (x1) 95 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 15) 106 | -10/Materials | Upgraded with Propulsion slot (x1) 245 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 15) 563 | -10/Materials | Discovered new exit (range 13) 616 | -10/Materials | Reached level 2 692 | -10/Materials | Discovered new exit (range 5) 721 | -10/Materials | Central database locked down 752 | -10/Materials | Upgraded with Power slot (x1) 1322 | -10/Materials | Build established: Scavenger-Mutant 1380 | -10/Materials | Reached level 3 4626 | -10/Materials | Entered Mines 4653 | -10/Mines | Learned location of Storage (-9) 4653 | -10/Mines | Learned Materials emergency access door positions 4689 | -10/Mines | Reached level 4 4702 | -10/Mines | Discovered new exit (range 5) 4715 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4721 | -10/Mines | Upgraded with Utility slot (x1) 4736 | -10/Mines | Discovered new exit (range 10) 4788 | -10/Mines | Upgraded with Utility slot (x1) 4819 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4913 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4961 | -10/Mines | Entered Materials 4963 | -9/Materials | Reached level 5 5054 | -9/Materials | Upgraded with Propulsion slot (x1) 5068 | -9/Materials | Reached level 6 5083 | -9/Materials | Upgraded with Weapon slot (x1) 5239 | -9/Materials | Reached level 7 5303 | -9/Materials | Discovered new exit (range 5) 5355 | -9/Materials | Build established: Hacker-Sprinter 5361 | -9/Materials | First assault squad dispatched 5382 | -9/Materials | Reached level 8 5609 | -9/Materials | Discovered new exit (range 15) 5702 | -9/Materials | Discovered new exit (range 15) 5710 | -9/Materials | Identified exit to Mines 5760 | -9/Materials | Reached level 9 5782 | -9/Materials | Upgraded with Propulsion slot (x1) 5829 | -9/Materials | Destroyed 9 combat bots 5919 | -9/Materials | Discovered exit to Mines (range 2) 5971 | -9/Materials | Destroyed 7 combat bots 5982 | -9/Materials | Discovered new exit (range 15) 5993 | -9/Materials | Discovered new exit (range 14) 6006 | -9/Materials | Identified exit to Storage 6143 | -9/Materials | Reached level 10 6306 | -9/Materials | Build established: Sprinter 6644 | -9/Materials | Entered Mines 6702 | -9/Mines | Discovered new exit (range 4) 6709 | -9/Mines | Identified exit to Materials 6714 | -9/Mines | Discovered new exit (range 13) 6715 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6721 | -9/Mines | Identified exit to Exiles 6721 | -9/Mines | Entered Exiles 6740 | -9/Exiles | Met 8R-AWN 6744 | -9/Exiles | Met EX-HEX 6752 | -9/Exiles | Met EX-BIN 6755 | -9/Exiles | Aligned with FarCom system 6755 | -9/Exiles | Given EX-Vault access code 6762 | -9/Exiles | Opened EX-Vault 6769 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6793 | -9/Exiles | Met EX-DEC 6798 | -9/Exiles | Learned location of Zion (-7) 6838 | -9/Exiles | Attacked by the Exiles 6923 | -9/Exiles | Core integrity fell below 50% 6939 | -9/Exiles | Core integrity fell below 20% 7229 | -9/Exiles | Destroyed 8R-AWN 7246 | -9/Exiles | Found Prototype Protection 7248 | -9/Exiles | Found Prototype Ballistic Gun 7250 | -9/Exiles | Found Prototype Ballistic Gun 7253 | -9/Exiles | Upgraded with Utility slot (x2) 7253 | -9/Exiles | Identified 8R-AWN's Armor/TH 7255 | -9/Exiles | Found Prototype Protection 7255 | -9/Exiles | Identified 8R-AWN's Armor/EX 7257 | -9/Exiles | Found Prototype Processor 7257 | -9/Exiles | Identified Exp. Targeting Computer 7270 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 7274 | -9/Exiles | Found Prototype Device 7274 | -9/Exiles | Identified AS-neutralizer No. 17b 7303 | -9/Exiles | Discovered new exit (range 15) 7307 | -9/Exiles | Identified exit to Mines 7307 | -9/Exiles | Entered Mines 7328 | -8/Mines | Reached level 11 7386 | -8/Mines | Upgraded with Weapon slot (x1) 7417 | -8/Mines | Discovered exit to Materials (range 16) 7422 | -8/Mines | Entered Materials 7424 | -8/Materials | Reached level 12 7473 | -8/Materials | Garrison activated, responded to threat 7528 | -8/Materials | Destroyed 7 combat bots 7541 | -8/Materials | Build established: Scavenger-Sprinter 7654 | -8/Materials | Garrison activated, responded to threat 7664 | -8/Materials | Reached level 13 7702 | -8/Materials | Discovered new exit (range 8) 7907 | -8/Materials | Discovered new exit (range 5) 7912 | -8/Materials | Destroyed 7 combat bots 8028 | -8/Materials | Discovered new exit (range 16) 8029 | -8/Materials | Reached level 14 8034 | -8/Materials | Upgraded with Utility slot (x1) 8168 | -8/Materials | High security lockdown imminent 8248 | -8/Materials | High security lockdown engaged 8314 | -8/Materials | Identified exit to Factory 8316 | -8/Materials | Entered Factory 8332 | -7/Factory | Destroyed 9 combat bots 8372 | -7/Factory | Reached level 15 8624 | -7/Factory | Discovered new exit (range 5) 8651 | -7/Factory | High security lockdown imminent 8711 | -7/Factory | Reached level 16 8731 | -7/Factory | High security lockdown engaged 8738 | -7/Factory | Fabricated Adv. Hacking Suite? 8852 | -7/Factory | Destroyed 17 combat bots 8878 | -7/Factory | Reached level 17 8897 | -7/Factory | Manually triggered Chute Trap 8897 | -7/Factory | Sucked down chute 8897 | -7/Factory | Entered Waste 8900 | -7/Waste | Spotted C-40 Crusher 8911 | -7/Waste | Met Warlord forces unprepared to attack 8912 | -7/Waste | EMP discharged 8912 | -7/Waste | System corruption reached 10% 8916 | -7/Waste | Spotted C-40 Crusher 8927 | -7/Waste | Allies destroyed C-40 Crusher 8929 | -7/Waste | Spotted C-40 Crusher 8929 | -7/Waste | Spotted C-40 Crusher 8932 | -7/Waste | Spotted C-40 Crusher 8938 | -7/Waste | Discovered new exit (range 14) 8942 | -7/Waste | Identified exit to Factory 8942 | -7/Waste | Entered Factory 9053 | -7/Factory | Build established: Hacker-Sprinter 9127 | -7/Factory | Discovered new exit (range 16) 9131 | -7/Factory | Identified exit to Factory 9218 | -7/Factory | Core integrity fell below 50% 9288 | -7/Factory | Discovered new exit (range 16) 9335 | -7/Factory | Fabricated Imp. Lightning Gun? 9342 | -7/Factory | First assault squad dispatched 9371 | -7/Factory | Fabricated Imp. Lightning Gun? 9377 | -7/Factory | Core integrity fell below 20% 9476 | -7/Factory | Destroyed 7 combat bots 9558 | -7/Factory | Fabricated Imp. Lightning Gun? 9569 | -7/Factory | Build established: Wizard-Sprinter 9601 | -7/Factory | Fabricated Imp. Lightning Gun? 9756 | -7/Factory | Discovered new exit (range 7) 9765 | -7/Factory | Identified exit to Lower Caves 9844 | -7/Factory | Local fabrication network quarantined 9887 | -7/Factory | Entered Lower Caves 9899 | -7/Lower Caves | Found Alien Artifact 9899 | -7/Lower Caves | Identified Core Expander 9899 | -7/Lower Caves | Installed Core Expander, added new Utility slot 9927 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9966 | -7/Lower Caves | Learned Factory security intel 10095 | -7/Lower Caves | Destroyed 7 combat bots 10107 | -7/Lower Caves | Reached level 18 10135 | -7/Lower Caves | Discovered new exit (range 15) 10138 | -7/Lower Caves | Identified exit to Lower Caves 10163 | -7/Lower Caves | Entered another Lower Caves area 10202 | -7/Lower Caves | Discovered exit to Factory (range 7) 10230 | -7/Lower Caves | Spotted B-75 Beast 10259 | -7/Lower Caves | Destroyed B-75 Beast 10298 | -7/Lower Caves | Discovered new exit (range 6) 10299 | -7/Lower Caves | Identified exit to Zion 10324 | -7/Lower Caves | Entered Zion 10340 | -7/Zion | System corruption cleaned by Quarantine Array 10408 | -7/Zion | Found Prototype Launcher 10408 | -7/Zion | Identified Rocket Array 10446 | -7/Zion | Learned Factory emergency access door positions 10499 | -7/Zion | Learned 4 Factory zone layouts 10550 | -7/Zion | Learned location of Warlord (-5) 10638 | -7/Zion | Found Prototype Device 10640 | -7/Zion | Identified Phasing AFG 10973 | -7/Zion | Discovered new exit (range 16) 11052 | -7/Zion | Discovered new exit (range 3) 11054 | -7/Zion | Identified exit to Deep Caves 11054 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11532 | -7/Zion | Entered Deep Caves 11582 | -7/Deep Caves | Attacked by Z-Imprinter 11599 | -7/Deep Caves | Discovered new exit (range 6) 11600 | -7/Deep Caves | Identified exit to Proximity Caves 11603 | -7/Deep Caves | Entered Proximity Caves 11607 | -6/Proximity Caves | Learned Factory terminal intel 11619 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 11599_ EXIT=FOUND 11600_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 11607_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 11609_ Searching scrap... 11609_ Found 36 Matter. 11609_ Found Component Analysis Suite. 11609_ Found Arm. Leg. 11609_ Found Imp. Particle Charger. 11614_ HV Slug penetrates Wall. 11617_ HV Slug penetrates Y-64 Sentinel. 11617_ HV Slug penetrates Wall. 11617_ HV Slug penetrates Y-64 Sentinel. 11617_ Y-64 Sentinel suffers critical hit. 11617_ Y-64 Sentinel destroyed. 11617_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# $??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????######???# @#ggg?gg???????Y????????? | | ?????????????## #####*%/[????g????????????????? | | ?????????????# # !s! #???????????????????? | | ?????????????# #ss#???????????????????? | | ?????????????# # s#???????????????????? | | ?????????????## #? ???????????????????? | | ??????????????##### #? ??????????????????? | | ??????????????????# ## #?? " ?????????????????? | | ?????????????????# ### #??""" ????????????????? | | ?????????????????# #?# ######++++###### #????? | | ?????????????????# ##?# ! #????? | | ????????????????# #??# =%! #????? | | ????????????????# #??########## ### ###???????? | | ????????????????## ????????????# ?????????????? | | ?????????????????###????????????# ????????????? | | ????????????????????????????????## ???????????? | | ?????????????????????????????????? ?????????? | | ?????????????????????????????????? ????????? | | ?????????????????????????????????? ???????? | | ?????????????????????????????????? ?????? | | ?????????????????????????????????? ##????? | | ?????????????????????????????????? ##?????? | | ?????????????????????????????????? #??????? | | ??????????????????????????????????? ???????? | | ??????????????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 39 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 12 Armor Integrity Analysis 33 Energy Filtering 30 Particle Charging 15 Offensive Hacking 50 Defensive Hacking 15 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Imp. Lightning Gun | -7/Factory | Hacked Hvy. Shock Bomb Launcher | -7/Factory | Hacked Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Imp. Lightning Gun | x1 | -7/Factory Imp. Lightning Gun | x1 | -7/Factory Imp. Lightning Gun | x1 | -7/Factory Imp. Lightning Gun | x1 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Levels Raised 17 | . 2 1 6 . . 1 3 3 . . 1 . . . . XP Earned 29483 | 3000 3725 1680 8541 373 117 1059 4443 4219 48 982 325 162 105 167 537 XP Spent 28410 | 1350 3870 2050 4215 . 3500 1100 6325 3000 . 1500 . . 1500 . . Upgrades 55 | 4 12 3 14 . 3 1 9 5 . 3 . . 1 . . Power Slot 1 | . 1 . . . . . . . . . . . . . . Propulsion Slot 3 | . 1 . 2 . . . . . . . . . . . . Utility Slot 5 | . . 2 . . 2 . 1 . . . . . . . . Weapon Slot 3 | 1 . . 1 . . 1 . . . . . . . . . Heat Dissipation 8 | . 4 . 4 . . . . . . . . . . . . Energy Generation 2 | . 2 . . . . . . . . . . . . . . Mass Support 3 | 1 1 . . . . . 1 . . . . . . . . Inventory Capacity 6 | 2 . 1 . . 1 . 1 . . . . . 1 . . Sensor Range 9 | . . . 7 . . . 2 . . . . . . . . Ranged Accuracy 3 | . 3 . . . . . . . . . . . . . . Hack Attack % 5 | . . . . . . . . 5 . . . . . . . Hack Defense % 3 | . . . . . . . . . . 3 . . . . . KI Damage % 4 | . . . . . . . 4 . . . . . . . . Protomatter Created 4378 | . 162 85 678 79 109 43 1106 1002 . 765 240 24 . . 85 Integrity Restored 5776 | . 366 132 1431 152 324 48 1110 654 . 1186 331 42 . . . Core 4657 | . 366 132 1179 59 324 48 787 516 . 1005 231 10 . . . Parts 1119 | . . . 252 93 . . 323 138 . 181 100 32 . . . Protomatter Decayed 1623 | . . 41 146 10 1 . 561 536 . 251 68 9 . . . Game ------ Seed SniperLatentFrame Manual? 0 Play Time 02:15:13 Cumulative 229.7 hours Start 2019.12.19 @ 23:15:24 End 2019.12.20 @ 02:08:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0 Lore% 64 Gallery% 76 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5c012e96-2c71-4e96-b7ce-72f26b665e1c