Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.05 @ 13:55:42

Player: Hermelin

Result: Destroyed by Y-45 Defender with Heavy Assault Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (34)      170
Value Destroyed (874)      874
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2244

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     217/300
Energy                     143/265
System Corruption          0%
Temperature                Cool (32)
Movement                   Hovering (120) Ox1
Location                   -9/Storage

 Parts 
-------
>          --- POWER (1) --------
  Improved Ion Engine
>          --- PROPULSION (2) ---
           Hover Unit
>          --- UTILITY (4) ------
     Large Storage Unit
           Weight Redist. System
           Signal Interpreter
>          --- WEAPON (2) -------
      Mini Grenade Launcher
>          --- INVENTORY (10) ---
           Wheel
           Wheel
           Hover Unit
           Hover Unit
           Sensor Array
           Propulsion Shielding
  Improved Utility Shielding
           Welding Torch

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
   Armored Wheel
  Improved Flight Unit
>          --- UTILITY ----------
     Large Storage Unit
           Weight Redist. System
           Signal Interpreter
    Medium Armor Plating
>          --- WEAPON -----------
  Improved EM Shotgun
      Mini Grenade Launcher
>          --- INVENTORY --------
           Hover Unit
           Hover Unit
           Hover Unit
           Hover Unit
           Visual Processing Unit
           Sensor Array
           Propulsion Shielding
           Utility Shielding
  Improved Medium Laser
      Mini Grenade Launcher
[Rating: 18]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Armored Wheel
  Wheel                    Armored Wheel
  Hover Unit               Hover Unit
  Flight Unit              Improved Flight Unit
Utility                    Large Storage Unit
  Device                   Weight Redist. System
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
  Protection               Light Armor Plating
Weapon                     Mini Grenade Launcher
  Energy Gun               Small Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Sto 
Slots Evolved              2    | .   .   2   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  2    | .   .   2   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             39   | 7   8   18  6   
  Power                    5    | 1   .   3   1   
    Engine                 5    | 1   .   3   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               9    | 2   2   3   2   
    Treads                 .    | .   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  6    | 2   2   2   .   
    Hover                  2    | .   .   .   2   
    Flight                 1    | .   .   1   .   
  Utility                  10   | 2   3   5   .   
    Device                 2    | .   1   1   .   
    Storage                3    | 1   1   1   .   
    Processor              2    | 1   .   1   .   
    Hackware               .    | .   .   .   .   
    Protection             3    | .   1   2   .   
    Artifact               .    | .   .   .   .   
  Weapon                   15   | 2   3   7   3   
    Energy Gun             9    | 1   1   6   1   
    Energy Cannon          2    | .   .   1   1   
    Ballistic Gun          1    | 1   .   .   .   
    Ballistic Cannon       1    | .   1   .   .   
    Launcher               2    | .   1   .   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  5    | .   .   5   .   
Parts Lost                 14   | .   .   5   9   
  Power                    2    | .   .   1   1   
  Propulsion               4    | .   .   1   3   
  Utility                  2    | .   .   1   1   
  Weapon                   6    | .   .   2   4   
  Highest Loss Streak      8    | .   .   2   8   
Average Slot Usage (%)     98   | .   100 99  88  
  Engine                   11   | .   14  11  10  
  Wheel                    22   | .   28  22  14  
  Device                   8    | .   2   11  11  
  Storage                  11   | .   14  11  11  
  Processor                8    | .   1   11  11  
  Protection               10   | .   9   10  8   
  Energy Gun               11   | .   14  11  8   
  Ballistic Gun            1    | .   5   .   .   
  Launcher                 9    | .   7   11  10  
Naked Turns                .    | .   .   .   .   
Heaviest Build             30   | 10  28  30  30  
  Greatest Support         30   | 26  26  30  28  
  Greatest Overweight (x)  1    | .   1   1   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 10   | 6   10  10  10  
  Average Capacity         9    | 5   7   10  10  
  Most Carried             10   | 5   10  10  10  
  Average Carried          8    | 2   6   9   9   
  Final Capacity           10   | 6   10  10  10  
  Final Carried            10   | 5   10  10  8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials
 Mutant | -9/Storage

 Resources                      | -11 -10 -9  -9  
-----------                Run  | Scr Mat Mat Sto 
Matter Collected           593  | 234 127 180 52  
  Remotely                 79   | .   79  .   .   
Salvage Created            1107 | 44  127 722 214 
  Parts                    76   | 5   13  45  13  
Haulers Intercepted        4    | .   .   4   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Sto 
Combat Hostiles Destroyed  24   | .   4   10  10  
  Guns                     13   | .   4   9   .   
  AOE                      10   | .   .   .   10  
Classes Destroyed          8    | 1   2   4   1   
  Worker                   2    | .   .   .   2   
  Tunneler                 2    | 2   .   .   .   
  Hauler                   4    | .   .   4   .   
  Operator                 1    | .   .   1   .   
  Watcher                  1    | .   .   1   .   
  Swarmer                  4    | .   1   .   3   
  Grunt                    15   | .   3   7   5   
  Sentry                   5    | .   .   3   2   
Best Kill Streak           11   | 2   2   4   11  
  Combat Bots Only         9    | .   2   2   9   
Max Kills in Single Turn   3    | 1   1   1   3   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   .   .   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -9   -9   
--------                   Run  | Scr  Mat  Mat  Sto  
Damage Taken               1820 | .    208  635  977  
  Core                     445  | .    39   87   319  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         92   | 100  84   .    .    
Volleys Fired              133  | 5    18   81   29   
  Largest                  2    | 1    2    1    1    
  Hottest                  70   | 50   70   56   68   
Shots Fired                143  | 5    28   81   29   
  Gun                      130  | 5    28   81   16   
  Cannon                   2    | .    .    .    2    
  Launcher                 11   | .    .    .    11   
  Special                  .    | .    .    .    .    
  Kinetic                  11   | .    11   .    .    
  Thermal                  90   | 5    17   50   18   
  Explosive                11   | .    .    .    11   
  Electromagnetic          31   | .    .    31   .    
  Robot Hit Streak         11   | 5    6    11   6    
  Robot Miss Streak        5    | .    4    5    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           94   | 5    17   57   15   
  Core Hits                57   | 2    8    25   22   
  Critical Hits            1    | .    .    1    .    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed 1    | .    .    1    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2312 | 61   166  807  1278 
  Guns                     1235 | 61   166  807  201  
  Cannons                  .    | .    .    .    .    
  Explosions               1077 | .    .    .    1077 
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  44   | .    44   .    .    
  Thermal                  838  | 61   122  454  201  
  Explosive                1077 | .    .    .    1077 
  Electromagnetic          353  | .    .    353  .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            54   | .    .    .    54   
  Projectiles              .    | .    .    .    .    
  Explosions               54   | .    .    .    54   
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      117  | .    .    .    117  
  Shots                    4    | .    .    .    4    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        321  | 30   138  198  321  
  Average Temperature      66   | 15   41   44   149  
  Received Heat Transfer   663  | .    60   297  306  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           1    | .    .    1    .    
  Combat Hostiles          1    | .    .    1    .    
  Parts Fried              1    | .    .    1    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             2    | 1    .    .    1    
  Heat Transferred         1970 | 185  334  1007 444  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Sto 
Peak Influence             255  | 10  89  151 255 
  Average Influence        32   | 2   40  32  18  
Maximum Alert Level        1    | .   .   .   1   
  Low Security (%)         99   | 100 100 100 98  
  Level 1                  .    | .   .   .   1   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          13   | .   4   7   2   
  Investigation            7    | .   2   4   1   
  Extermination            .    | .   .   .   .   
  Reinforcement            6    | .   2   3   1   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Scr Mat Mat Sto 
Distress Signals           4    | .   2   2   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              46   | .   13  20  13  
  Peak Tracking Total      13   | .   13  2   10  
  Tactical Retreats        2    | .   .   2   .   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Sto 
Traps Triggered            6    | .   3   2   1   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Scr Mat Mat Sto 
Machines Disabled          3    | .   .   .   3   
  Max in Single Turn       2    | .   .   .   2   
Machines Sabotaged         .    | .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Scr Mat Mat Sto 
Machines Accessed          13   | .   4   9   .   
  Terminals                10   | .   4   6   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          1    | .   .   1   .   
  Recycling Units          1    | .   .   1   .   
  Scanalyzers              1    | .   .   1   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                29   | .   11  18  .   
  Successful               16   | .   8   8   .   
  Failed                   13   | .   3   10  .   
    Catastrophic           3    | .   .   3   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   25   | .   11  14  .   
  Terminals                23   | .   11  12  .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          2    | .   .   2   .   
  Recycling Units          2    | .   .   2   .   
  Scanalyzers              2    | .   .   2   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             6    | .   5   1   .   
  Part Schematic           2    | .   2   .   .   
  Unreport Threat          1    | .   .   1   .   
  Investigation Status     1    | .   1   .   .   
  Recall Investigation     2    | .   2   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       2    | .   .   2   .   
  Scan Component           1    | .   .   1   .   
  Repair                   1    | .   .   1   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 2    | .   .   2   .   
  Insert Component         1    | .   .   1   .   
  Analyze                  1    | .   .   1   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         18   | .   7   11  .   
  Terminals                5    | .   3   2   .   
    Botnet                 5    | .   3   2   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   .   1   .   
    Mask                   1    | .   .   1   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         12   | .   4   8   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Matter                 .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   3    | .   2   1   .   
  Parts Built              .    | .   .   .   .   
    Matter                 .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             1    | .   .   1   .   
  Time                     26   | .   .   26  .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           1    | .   .   1   .   
  Part Schematics Acquired 1    | .   .   1   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Scr Mat Mat Sto 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Scr Mat Mat Sto 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Sto 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -9   -9   
-------------              Run  | Scr  Mat  Mat  Sto  
Turns Passed               2269 | 79   625  1353 212  
Spaces Moved               1601 | 61   346  1157 37   
  Core                     2    | 2    .    .    .    
  Treads                   .    | .    .    .    .    
  Legs                     .    | .    .    .    .    
  Wheels                   1590 | 59   346  1157 28   
  Hover                    9    | .    .    .    9    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   85   90   56   
  Average Speed            91   | 88   91   90   95   
  Slowest Speed            116  | 90   100  100  116  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       45   | 4    74   89   15   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        1    | .    .    1    .    
  Unknown Exits Taken      2    | 1    1    .    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 4    | .    .    .    4    
Terrain Destroyed          58   | .    .    .    58   
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      58   | .    .    .    58   

 Actions                        | -11  -10  -9   -9   
---------                  Run  | Scr  Mat  Mat  Sto  
Total                      2274 | 77   633  1379 185  
  Wait                     446  | .    237  99   110  
  Move                     1598 | 60   345  1156 37   
  Hop                      .    | .    .    .    .    
  Pick Up                  31   | 5    12   11   3    
  Fast Attach              17   | 7    2    7    1    
  Attach                   9    | .    .    4    5    
  Detach                   .    | .    .    .    .    
  Swap                     14   | .    6    8    .    
  Drop                     26   | .    13   13   .    
  Fire                     133  | 5    18   81   29   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x3)
-9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2)
-9/Storage

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 15)
   80 | -11/Scrapyard | Entered Materials
  270 | -10/Materials | Discovered new exit (range 5)
  301 | -10/Materials | Build established: Mutant
  341 | -10/Materials | Discovered new exit (range 5)
  683 | -10/Materials | Discovered new exit (range 4)
  705 | -10/Materials | Entered another Materials area
  705 | -9/Materials  | Evolved 2 slots: Utility x2
  769 | -9/Materials  | Discovered new exit (range 13)
  853 | -9/Materials  | Identified exit to Mines
 1130 | -9/Materials  | Discovered new exit (range 10)
 1144 | -9/Materials  | Identified exit to Materials
 1232 | -9/Materials  | Discovered exit to Mines (range 6)
 1402 | -9/Materials  | Discovered exit to Materials (range 11)
 1555 | -9/Materials  | Discovered exit to Materials (range 15)
 1819 | -9/Materials  | Repaired Lgt. Armor Plating
 1841 | -9/Materials  | Discovered new exit (range 5)
 1844 | -9/Materials  | Identified exit to Storage
 1856 | -9/Materials  | Discovered exit to Storage (range 16)
 2058 | -9/Materials  | Entered Storage
 2240 | -9/Storage    | Core integrity fell below 50%
 2254 | -9/Storage    | Core integrity fell below 20%
 2268 | -9/Storage    | Lost 8 parts (1p2n1u4w)
 2270 | -9/Storage    | Destroyed by Y-45 Defender with Heavy Assault Rifle

 Last Messages 
---------------
02251_ Acquired 36 matter.
02252_ Acquired Imp. Ion Engine.
02254_ The unstable cave ceiling collapses.
02254_ Acquired 16 matter.
02256_ Acquired Wheel. <x2>
02259_ The unstable cave ceiling collapses.
02260_ Acquired Welding Torch.
02261_ The unstable cave ceiling collapses.
02261_ S-10 Pest destroyed. <x2>
02263_ Destroyed Lgt. Assault Rifle.
02266_ Compression Vault explodes.
02266_ Destroyed Lgt. Ion Engine.
02266_ S-10 Pest destroyed.
02267_ G-34 Mercenary destroyed.
02268_ Hover Unit destroyed.
02269_ G-47 Trooper destroyed.
02269_ Destroyed Sml. Laser.
02269_ G-34 Mercenary destroyed.
02269_ K-01 Serf destroyed.
[Achievement: Just Browsing]

 Map 
-----
+----------------------------------------------------+
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| ???????#     Y !%          ####??                  |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       60
Additional Mass Support    6
Armor Coverage             225
Evasion (%)                42

 Item Schematics 
-----------------
     Lgt. Armor Plating | -10/Materials | Hacked
             Hover Unit | -10/Materials | Hacked
 Imp. Utility Shielding | -9/Materials  | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Just Browsing

 Challenges 
------------
None

 Game 
------
Seed              NeutronShockMatrix
  Manual?         0
Play Time         00:31:01
  Cumulative      27.5 hours
  Start           2020.04.05 @ 13:24:05
  End             2020.04.05 @ 13:55:42
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          19
  Rogue           19
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             43
Gallery%          25
Achievement%      37
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              14/SmallcapsGlow
Map View          84x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6c7709a2-8a46-419a-81da-f7cd908c808f