Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.21 @ 00:35:10 Player: perambulator Result: Destroyed by as-93526 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (217) 217 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 697 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 246/300 Energy 22/100 System Corruption 0% Temperature Warm (156) Movement Core (450) Ox8 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Pulse Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Heat Sink Large Storage Unit Sensor Array Improved Power Shielding Light Armor Plating Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit Sensor Array Improved Power Shielding Pulse Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 2 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 85 92 Engine 9 | . 14 8 Treads 27 | . 28 27 Storage 14 | . 14 14 Protection 9 | . . 14 Ballistic Gun 27 | . 28 27 Peak Build Rating 9 | 6 8 9 Average Rating 7 | 4 6 7 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 30 | 14 30 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 15 | 4 12 15 Average Carried 11 | 2 7 13 Final Capacity 15 | 8 15 15 Final Carried 12 | 4 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 545 | 263 137 145 Remotely . | . . . Salvage Created 450 | 84 157 209 Parts 31 | . 22 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 9 9 Guns 17 | . 9 8 AOE 1 | . . 1 Classes Destroyed 5 | 1 2 2 Worker 1 | . 1 . Recycler 1 | 1 . . Swarmer 12 | . 9 3 Sentry 2 | . . 2 Assembled 4 | . . 4 Best Kill Streak 7 | 1 7 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 144 | . 50 94 Missed 37 | . 15 22 Damage Taken 1170 | . 303 867 Core 251 | . 42 209 Absorbed by Shields . | . . . Redirected to Shielding 41 | . . 41 Core Remaining (%) 100 | 100 . . Volleys Fired 68 | 3 28 37 Largest 2 | 2 2 2 Hottest 83 | 40 40 83 Shots Fired 126 | 6 56 64 Gun 124 | 6 56 62 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 118 | 6 56 56 Thermal 6 | . . 6 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 8 | 6 8 7 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 73 | 6 23 44 Core Hits 34 | 2 10 22 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 974 | 79 291 604 Guns 815 | 76 291 448 Cannons . | . . . Explosions 143 | . . 143 Melee . | . . . Ramming 16 | 3 . 13 Kinetic 763 | 76 291 396 Thermal 52 | . . 52 Explosive 143 | . . 143 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles . | . . . Explosions 15 | . . 15 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 7 | 3 . 4 Targets Rammed 7 | 3 . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 156 | . . 156 Average Temperature 45 | . . 45 Received Heat Transfer 401 | . . 401 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 111 | . . 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 273 | 5 273 95 Initial 45 | . 3 45 Average 56 | 3 110 35 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 97 100 Level 1 . | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 19 14 Peak Tracking Total 6 | . 6 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 3 | . 2 1 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Open Door 1 | . . 1 Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1877 | 95 578 1204 Spaces Moved 1026 | 47 297 682 Core 7 | 7 . . Treads 1019 | 40 297 682 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 145 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 5 51 86 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 19 | . . 19 Melee . | . . . Projectile . | . . . AOE 19 | . . 19 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1143 | 63 344 736 Wait 8 | . 8 . Move 1024 | 46 296 682 Hop . | . . . Pick Up 20 | 5 9 6 Fast Attach 6 | 5 1 . Attach 6 | 1 1 4 Detach . | . . . Swap 1 | . . 1 Drop 3 | . 1 2 Fire 68 | 3 28 37 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | 3 . 4 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 7) 674 | -10/Materials | Entered Mines 845 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1016 | -10/Mines | Learned location of Zion (-7) 1019 | -10/Mines | Met a Derelict shopkeep closing up shop 1055 | -10/Mines | Discovered new exit (range 12) 1159 | -10/Mines | Discovered new exit (range 9) 1332 | -10/Mines | Learned Materials emergency access door positions 1411 | -10/Mines | Lost 3 parts (1p2w) 1813 | -10/Mines | Assembled infested the area 1855 | -10/Mines | Core integrity fell below 50% 1874 | -10/Mines | Core integrity fell below 20% 1878 | -10/Mines | Destroyed by as-93526 with Assembled Rifle Last Messages --------------- destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." ALERT: Infestation in the mines, dispatching Demolisher response squad. Slammed into T-07 Excavator. U-05 Engineer destroyed. Lgt. Treads destroyed. as-63296 destroyed. Switching to secondary target: as-02828. as-02828 destroyed. Lgt. Treads destroyed. Lgt. Assault Rifle destroyed. Destroyed Asb. F-torch. as-09983 destroyed. Destroyed Asb. Hover Unit. as-64788 destroyed. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ##?????????????????????????? | | ##????????????????????????? | | ##???????????????????????? | | #???????????????????????? | | # #???????????????????????? | | # #???????????????????????? | | ##??????????????????????? | | ### #??????????????????????? | | ##?# # #??????????????????????? | | ##### # #??????????????????????? | | ## # ##?????????????????????? | | ## #?????????????????????? | | ## ## #?????????????????????? | | ## ##????????????????#????? | | ### ### ????????????? ????? | | < #?###### ???????????? #????? | | #??????# ??????????? #????? | | """ ##??????# ????????### ?????? | | # """ #???????# #??????? [ ?????? | | # """ #????????# ???????! ??????? | | # """ #???????## a ##?????# ??????? | | # ##??????## #????# #??????? | | #% ##???????# #???# #??????? | | % #????????# ??# #??????? | | # #??????????# a ### #??????? | | ## ##??????????# * %@%a #??????? | | ?####????????????# ! ### #??????? | | ?????????????????# ??# #??????? | | ###??????????????### #??# #??????? | | ##??????????????# ##??# #??????? | | #??????????????# ##??# #??????? | | ##?????????????# #### #??????? | | ####??????????## #??????? | | #???????###?## #??????? | | #?????# ##?## ######??????? | | # #????# #??## #???????????? | | ## ##????# #???# #???????????? | | ?#######????## #????# #???????????? | | ???????????## #?????# #???????????? | | ???????????# #??????# #???????????? | | #########?## #??????# #???????????? | | ### ##?????# #???????????? | | ####### ## ####### #???????????? | | ####### # #???????????? | | # #???????????? | | # ##### # ####### ######???????????? | | ??????# ####?##### #????????????????? | | ??????#[#????# #????????????????? | | ??????# ###??# ## ##????????????????? | | ?????## ! #### ## ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveMediumArray Manual? 0 Play Time 00:15:15 Cumulative 20.5 hours Start 2025.02.21 @ 00:16:06 End 2025.02.21 @ 00:35:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 25x20 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: f6b91144-acbb-423f-b8a9-832ebb64b9f0