Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.14 @ 14:23:48 Player: zapruda Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1041) 1041 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3109 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 73/100 System Corruption 1% Temperature Cool (18) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON (4) ------- Flail Heavy Hammer Heavy Hammer > --- INVENTORY (12) --- Heat Shielding Improved Sensor Array Advanced Signal Interpreter Transport Network Coupler Transmission Jammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Flail Heavy Hammer Heavy Hammer Heavy Hammer > --- INVENTORY -------- Heat Shielding Improved Sensor Array Advanced Signal Interpreter Transport Network Coupler Hardened Light Armor Plating Flail Heavy Hammer [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . 2 . . Parts Attached 34 | . 9 15 . 10 Power 3 | . 1 2 . . Engine 3 | . 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | . 3 8 . 1 Treads 10 | . 3 7 . . Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 8 | . 2 2 . 4 Device 1 | . . . . 1 Storage 2 | . . 2 . . Processor 3 | . 1 . . 2 Hackware 1 | . 1 . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | . 3 3 . 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 10 | . 2 3 . 5 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 19 | . 3 7 . 9 Power 2 | . . 1 . 1 Propulsion 8 | . 1 5 . 2 Utility 3 | . . . . 3 Weapon 6 | . 2 1 . 3 Highest Loss Streak 8 | . 2 4 . 8 Average Slot Usage (%) 96 | . 93 98 100 93 Engine 10 | . 14 10 11 8 Treads 20 | . 24 20 22 16 Device 1 | . . . . 8 Storage 11 | . 14 11 11 9 Processor 3 | . 5 . . 9 Hackware 9 | . 7 11 11 8 Energy Gun 2 | . 8 . . . Ballistic Gun 3 | . 13 . . . Impact Weapon 31 | . . 44 44 32 Naked Turns . | . . . . . Heaviest Build 51 | 11 13 51 48 49 Greatest Support 46 | 20 46 46 40 40 Greatest Overweight (x) 14 | . . 2 1 14 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 12 | . 6 12 12 12 Average Capacity 8 | . 6 8 12 12 Most Carried 12 | . 6 12 9 9 Average Carried 7 | . 5 7 9 7 Final Capacity 12 | 6 6 12 12 12 Final Carried 9 | 6 6 9 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 715 | 154 317 177 . 67 Remotely . | . . . . . Salvage Created 1657 | . 631 758 . 268 Parts 69 | . 35 26 . 8 Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 9 17 . 3 Melee 14 | . . 12 . 2 Guns 8 | . 8 . . . AOE 1 | . 1 . . . Classes Destroyed 9 | . 5 2 . 2 Builder 6 | . 2 2 . 2 Hauler 3 | . 2 1 . . Recycler 3 | . 1 1 . 1 Operator 2 | . 1 1 . . Swarmer 6 | . . 6 . . Grunt 18 | . 9 8 . 1 Duelist 1 | . . . . 1 Sentry 3 | . . 3 . . Hunter 1 | . . . . 1 Best Kill Streak 6 | . 5 6 . 3 Combat Bots Only 5 | . 5 5 . 1 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded 1 | . 1 . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3486 | . 586 1415 . 1485 Core 942 | . 58 325 . 559 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 76 . 18 . Volleys Fired 68 | . 68 . . . Largest 2 | . 2 . . . Hottest 70 | . 70 . . . Shots Fired 100 | . 100 . . . Gun 98 | . 98 . . . Cannon . | . . . . . Launcher 2 | . 2 . . . Special . | . . . . . Kinetic 68 | . 68 . . . Thermal 30 | . 30 . . . Explosive 2 | . 2 . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 . . . Robot Miss Streak 3 | . 3 . . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 161 | . 69 70 . 22 Core Hits 48 | . 27 15 . 6 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 148 | . . 117 . 31 Impact 148 | . . 117 . 31 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 15 | . . 11 . 4 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 41 | . . 33 . 8 Damage Inflicted 4039 | . 978 2327 . 734 Guns 896 | . 896 . . . Cannons . | . . . . . Explosions 82 | . 82 . . . Melee 3061 | . . 2327 . 734 Ramming . | . . . . . Kinetic 633 | . 633 . . . Thermal 263 | . 263 . . . Explosive 82 | . 82 . . . Electromagnetic . | . . . . . Impact 3061 | . . 2327 . 734 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 3 1 Average Corruption 2 | . . 3 3 1 Corruption Purged . | . . . . . Effects 18 | . . 14 3 1 Message Errors 8 | . . 6 1 1 Matter Fused 5 | . . 4 1 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 4 | . . 4 . . Overload Shots . | . . . . . Overflow Damage 599 | . . 462 . 137 Projectiles . | . . . . . Explosions . | . . . . . Melee 599 | . . 462 . 137 Knockbacks 17 | . . 13 . 4 Impact 16 | . . 12 . 4 Kinetic . | . . . . . Secondary 1 | . . 1 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 272 | . 225 . 272 2 Average Temperature 68 | . 61 . 151 1 Received Heat Transfer 1383 | . 318 471 . 594 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 12 | . . 9 . 3 Impact Corruptions 28 | . . 21 . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 777 | . 777 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 323 | . 284 323 89 183 Initial 89 | . . 35 89 34 Average 141 | . 91 187 89 102 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 78 | . 90 60 100 100 Level 1 21 | . 9 39 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 4 2 . 1 Investigation 4 | . 2 2 . . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . . 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 17 30 . 11 Peak Tracking Total 7 | . 7 6 . 6 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 1 4 . 2 Terminals 6 | . 1 4 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 2 13 . 7 Successful 14 | . . 7 . 7 Failed 8 | . 2 6 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 3 | . 2 . . 1 Terminals 18 | . 2 13 . 3 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . 7 . 3 Level Access Points 2 | . . 1 . 1 Branch Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Investigation Status 1 | . . . . 1 Recall Reinforcements 1 | . . 1 . . Registered Components 2 | . . 1 . 1 Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 4 . 2 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 64 | . . . . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 21 | . . . . 21 Highest-Rated Ally 21 | . . . . 21 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 160 | . . . . 160 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1889 | . 453 929 72 435 Spaces Moved 713 | 1 171 389 41 111 Core 2 | . . . . 2 Treads 681 | . 143 389 41 108 Legs 30 | 1 28 . . 1 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 180 180 Average Speed 167 | 120 153 166 180 189 Slowest Speed 750 | 120 160 200 180 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 2 34 42 24 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 18 | . . 14 . 4 Terrain Destroyed 34 | . 16 14 . 4 Melee 18 | . . 14 . 4 Projectile . | . . . . . AOE 16 | . 16 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1111 | . 264 513 40 294 Wait 165 | . . 22 . 143 Move 709 | . 170 388 40 111 Hop . | . . . . . Pick Up 25 | . 7 13 . 5 Fast Attach 10 | . 6 4 . . Attach 18 | . 2 7 . 9 Detach . | . . . . . Swap 6 | . 1 4 . 1 Drop 18 | . 10 8 . . Fire 68 | . 68 . . . Melee 87 | . . 67 . 20 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 5 | . . . . 5 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 15) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Weapon x2 480 | -9/Materials | Identified exit to Materials 789 | -9/Materials | Identified exit to Mines 1196 | -9/Materials | Core integrity fell below 50% 1358 | -9/Materials | Core integrity fell below 20% 1370 | -9/Materials | Lost 4 parts (1p2n1w) 1383 | -9/Materials | Entered Mines 1408 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1443 | -9/Mines | Discovered exit to Materials (range 8) 1455 | -9/Mines | Entered Materials 1455 | -8/Materials | Evolved 2 slots: Utility x2 1620 | -8/Materials | Identified exit to Factory 1698 | -8/Materials | Repaired Hvy. Hammer 1731 | -8/Materials | Repaired Hvy. Hammer 1860 | -8/Materials | Core integrity fell below 50% 1878 | -8/Materials | Core integrity fell below 20% 1890 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01850_ Katana fried. 01851_ Lgt. Treads destroyed. 01854_ K-01 Serf collects debris. 01854_ G-47 Trooper destroyed. 01855_ Ion Engine destroyed. 01857_ K-01 Serf collects debris. 01862_ Imp. Terrain Scanner destroyed. 01863_ Hvy. Hammer destroyed. 01864_ K-01 Serf collects debris. 01868_ Flail destroyed. 01869_ Hacking Suite destroyed. 01870_ Acquired Aluminum Leg. 01871_ K-01 Serf collects debris. 01881_ Hvy. Hammer follow-up attack on G-47 Trooper. 01881_ G-47 Trooper destroyed. 01885_ Acquired 39 matter. 01886_ K-01 Serf collects debris. 01887_ Flail follow-up attack on Y-45 Defender. 01888_ Hrd. Light Armor Plating destroyed. 01890_ Flail follow-up attack on Y-45 Defender. 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