Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 23:00:36 Player: ChCbias Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (134) 670 Value Destroyed (4425) 4425 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (850) 850 TOTAL SCORE: 10105 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 33 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 156/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Encrypted Comm Array Advanced Targeting Computer Improved Target Analyzer Jamming Amplifier Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Kinecellerator Improved Medium Armor Plating Graphene Brace Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Jamming Amplifier Improved Utility Shielding Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Plasma Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Armored Treads Improved Sensor Array Improved Terrain Scanner Advanced Targeting Computer Kinecellerator Improved Medium Armor Plating Graphene Brace System Shield Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy Assault Cannon Long-range Missile Launcher Improved Datajack Plasma Cutter Chainsword [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Slots Evolved 10 | . . 2 2 2 . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 7 | . . 1 1 1 . 2 2 . Weapon 1 | . . . 1 . . . . . Parts Attached 113 | 6 9 20 21 4 11 8 30 4 Power 10 | 1 2 1 3 . . . 2 1 Engine 7 | 1 1 1 2 . . . 1 1 Core 3 | . 1 . 1 . . . 1 . Reactor . | . . . . . . . . . Propulsion 29 | 2 1 9 3 1 2 . 10 1 Treads 15 | 2 . 5 2 . 2 . 3 1 Leg 4 | . . 3 . . . . 1 . Wheel 10 | . 1 1 1 1 . . 6 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 38 | 1 3 4 6 3 7 5 7 2 Device 15 | . . . 4 . 4 1 5 1 Storage 3 | 1 2 . . . . . . . Processor 7 | . . 1 1 . . 3 2 . Hackware 2 | . . . 1 . . 1 . . Protection 11 | . 1 3 . 3 3 . . 1 Artifact . | . . . . . . . . . Weapon 36 | 2 3 6 9 . 2 3 11 . Energy Gun 25 | 1 1 6 6 . 1 3 7 . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . . 1 . . . 1 . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 3 | . 1 . 2 . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . . Corrupted Parts 7 | . . . . . 6 . 1 . System Corruption 32 | . . . . . 30 . 2 . Parts Lost 53 | . 3 8 3 . 3 2 33 1 Power 4 | . 1 1 . . . . 2 . Propulsion 17 | . 1 4 1 . . 1 10 . Utility 13 | . . 1 1 . 2 . 9 . Weapon 19 | . 1 2 1 . 1 1 12 1 Highest Loss Streak 8 | . 2 5 1 . 2 2 8 1 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 2 11 17 19 18 19 18 17 4 Power 2 | . 2 2 2 2 2 2 1 . Propulsion 1 | 1 3 1 1 . . . . . Utility 4 | . 2 4 4 4 6 8 6 2 Weapon 6 | . 2 6 10 10 9 6 6 . Tool/Special . | . . . . . . . . . Unused Backups 22 | . . 3 10 . 4 . 3 2 Power 4 | . . . 3 . . . . 1 Propulsion . | . . . . . . . . . Utility 7 | . . . 4 . . . 3 . Weapon 10 | . . 3 3 . 4 . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 94 | . 96 97 99 98 96 94 91 58 Engine 4 | . 7 10 1 7 7 6 3 3 Core 3 | . 7 . 7 . . . . . Treads 18 | . 26 20 23 15 15 13 12 3 Leg 1 | . . 8 . . . . 1 . Wheel 4 | . 1 3 3 14 15 8 4 . Device 8 | . . . 11 13 7 12 14 10 Storage 8 | . 14 11 9 7 7 6 4 . Processor 11 | . . 9 9 . . 14 18 29 Hackware 2 | . . . 1 7 . 6 5 5 Protection 7 | . 11 12 4 7 20 5 4 3 Energy Gun 17 | . 13 19 24 21 19 19 12 . Ballistic Gun 2 | . 14 1 . . . . . . Peak Build Rating 79 | 6 10 17 36 41 48 56 79 50 Average Rating 36 | 4 8 13 31 39 40 52 66 42 On Entrance 26 | . 6 8 17 32 39 47 53 35 Avg Prop Armor Cover (%) 13 | . 12 10 15 12 11 15 13 27 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 11 49 52 63 74 82 74 74 14 Greatest Support 101 | 40 40 60 60 28 28 28 101 23 Greatest Overweight (x) 18 | 1 4 2 5 2 4 6 18 . Average Overweight (x) 1 | . 1 . 2 2 2 4 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 17 20 20 20 20 20 19 5 Most Carried 20 | 6 15 20 20 20 20 20 20 5 Average Carried 16 | 2 11 17 19 18 19 19 18 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 Final Carried 20 | 6 15 20 20 19 19 20 4 5 Class Distribution -------------------- 35% | Mutant 16% | Skirmisher 13% | Scavenger-Tank 12% | Scavenger-Skirmisher 12% | Scavenger-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Matter Collected 2234 | 235 154 306 402 . 150 75 755 157 Remotely 60 | . . . . . . . 60 . Salvage Created 5646 | . 519 1148 1515 . 501 75 1845 43 Parts 322 | . 31 80 70 . 35 5 95 6 Haulers Intercepted 5 | . 1 3 1 . . . . . Recyclers Shooed 5 | . . . 3 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Combat Hostiles Destroyed 104 | . 12 26 29 . 9 1 23 4 Melee 6 | . . . . . . . 6 . Guns 71 | . 12 23 22 . 5 1 8 . Cannons 1 | . . . . . . . 1 . AOE 19 | . . 2 4 . 3 . 6 4 Classes Destroyed 15 | . 4 6 2 . 2 . 1 . Worker 6 | . . 2 . . . . 4 . Builder 6 | . . . 1 . . . 5 . Hauler 5 | . 1 3 1 . . . . . Recycler 7 | . . 1 1 . . . 5 . Operator 3 | . 1 . 1 . . . 1 . Watcher 3 | . . 2 . . . . 1 . Swarmer 30 | . 3 11 7 . . . 5 4 Grunt 43 | . 9 9 16 . 4 . 5 . Brawler 3 | . . 1 1 . . . 1 . Duelist 1 | . . 1 . . . . . . Sentry 8 | . . 4 3 . . 1 . . Specialist 5 | . . . 2 . 3 . . . Hunter 4 | . . . . . 1 . 3 . Programmer 9 | . . . . . . . 9 . Heavy 1 | . . . . . 1 . . . Best Kill Streak 8 | . 3 8 7 . 5 1 6 4 Combat Bots Only 8 | . 3 8 5 . 5 1 5 4 Max Kills in Single Turn 4 | . 2 4 3 . 3 1 3 4 Gunslinging 1 | . 1 . . . . . . . Exploded 4 | . . 2 1 . 2 . 2 4 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Hostile Shots Fired 726 | . 54 108 82 . 39 27 397 19 Missed 192 | . 9 24 21 . 7 10 113 8 Hits 534 | . 45 84 61 . 32 17 284 11 Melee 14 | . . 13 . . . . 1 . Projectile 520 | . 45 71 61 . 32 17 283 11 AOE 2 | . . . . . . . 2 . Critical Strikes 21 | . 1 3 1 . 2 . 14 . Part Disruptions 4 | . . . . . . . 4 . Damage Taken 9505 | . 564 1197 958 . 769 147 5683 187 Core 1527 | . 72 316 50 . 76 . 970 43 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 190 | . 26 7 . . 50 . 107 . Regen/Repaired (Parts) 416 | . . . 118 . . . 298 . Core Remaining (%) 78 | 100 71 21 90 . 89 100 . . Volleys Fired 253 | . 37 76 48 . 15 3 72 2 Largest 3 | . 2 2 3 . 3 3 3 1 Hottest 235 | . 60 105 150 . 150 150 235 43 Shots Fired 528 | . 75 135 138 . 45 8 125 2 Gun 503 | . 75 135 138 . 45 8 102 . Cannon 16 | . . . . . . . 16 . Launcher 8 | . . . . . . . 6 2 Special 1 | . . . . . . . 1 . Kinetic 83 | . 38 24 1 . . . 20 . Thermal 92 | . . 52 . . . . 40 . Explosive 8 | . . . . . . . 6 2 Electromagnetic 345 | . 37 59 137 . 45 8 59 . Robot Hit Streak 23 | . 9 23 14 . 10 7 22 11 Robot Miss Streak 6 | . 3 3 6 . 4 1 5 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 11 | . 3 1 5 . . . 2 . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . Shots Hit Robots 434 | . 54 93 107 . 33 8 137 2 Core Hits 267 | . 23 55 71 . 22 5 87 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 13 | . . 3 . . . . 10 . Burn 3 | . . 3 . . . . . . Destroy 1 | . . . . . . . 1 . Blast 3 | . . . . . . . 3 . Corrupt 1 | . . . . . . . 1 . Sever 5 | . . . . . . . 5 . Melee Attacks 100 | . 4 . 23 . 5 . 68 . Impact 29 | . 1 . 23 . 5 . . . Slashing 68 | . . . . . . . 68 . Piercing . | . . . . . . . . . Sneak Attacks 8 | . 3 . . . . . 5 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11675 | . 601 1536 2494 . 1037 145 5559 303 Guns 6537 | . 549 1332 2047 . 627 145 1837 . Cannons 667 | . . . . . . . 667 . Explosions 2753 | . . 199 439 . 410 . 1402 303 Melee 1695 | . 52 . . . . . 1643 . Ramming 13 | . . 5 8 . . . . . Kinetic 1042 | . 189 91 9 . . . 753 . Thermal 2948 | . . 689 439 . 410 . 1410 . Explosive 1298 | . . . . . . . 995 303 Electromagnetic 4679 | . 360 751 2038 . 627 145 758 . Impact 52 | . 52 . . . . . . . Slashing 1643 | . . . . . . . 1643 . Piercing . | . . . . . . . . . Highest Corruption 30 | . 3 4 1 . 30 . 29 30 Average Corruption 10 | . 1 4 1 . 16 . 16 29 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 102 | . 7 15 4 . 6 . 53 17 Message Errors 22 | . 1 6 1 . 2 . 7 5 Matter Fused 19 | . 3 3 1 . 1 . 8 3 Heat Flow Errors 20 | . . 2 1 . 1 . 11 5 Energy Discharges 11 | . . 1 . . . . 9 1 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 3 | . . . . . . . 3 . Data Loss (minor) 12 | . 1 3 1 . 1 . 4 2 Data Loss (major) 4 | . 1 . . . 1 . 2 . Misfires 3 | . 1 . . . . . 2 . Alerts 1 | . . . . . . . 1 . Misdirections 2 | . . . . . . . 2 . Weapon Failures 4 | . . . . . . . 4 . Overload Shots . | . . . . . . . . . Overflow Damage 239 | . 22 . 20 . 17 . 172 8 Projectiles 51 | . . . . . . . 51 . Explosions 87 | . . . 20 . 17 . 42 8 Melee 101 | . 22 . . . . . 79 . Knockbacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 306 | . . 68 120 . 106 . 12 . Shots 9 | . . 2 3 . 3 . 1 . Rammed 3 | . . 1 2 . . . . . Targets Rammed 5 | . . 3 2 . . . . . Kicked 1 | . . 1 . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 539 | . 276 227 539 . 223 143 329 203 Average Temperature 91 | . 85 48 137 . 130 83 90 88 Received Heat Transfer 2148 | . 327 225 369 . 135 36 1056 . Effects 12 | . 1 1 6 . . . 4 . Shutdowns 2 | . . . 2 . . . . . Energy Bleed 3 | . 1 1 . . . . 1 . Interference 3 | . . . . . . . 3 . Matter Decay 1 | . . . 1 . . . . . Damage (major) 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . 2 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Robots Corrupted 8 | . 1 1 3 . 1 . 2 . Combat Hostiles 7 | . . 1 3 . 1 . 2 . Parts Fried 29 | . 2 2 13 . 6 1 5 . Impact Corruptions 1 | . 1 . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 . . . . 2 . Heat Transferred 4512 | . . 1599 400 . 400 . 2113 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 15 | . . 2 7 . 3 . 3 . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Maximum Alert Level 2 | . . 1 1 . 1 . 2 . Low Security (%) 55 | 100 100 71 25 100 66 100 41 . Level 1 44 | . . 28 74 . 33 . 58 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Peak Influence 405 | . 88 240 367 142 283 148 405 . Initial 148 | . . 24 78 142 57 148 . . Average 161 | . 23 166 234 113 158 75 179 . Influence Increases 3529 | . 317 712 905 . 256 37 1212 90 Destroy 0b10 Robot/C 2100 | . 240 520 600 . 180 20 460 80 Destroy 0b10 Robot/NC 150 | . 10 40 20 . . . 80 . Destroy Leader 456 | . 62 110 132 . 30 10 102 10 Allied During Kill 4 | . . . 4 . . . . . Successful Hack 77 | . 5 11 13 . . 7 41 . Disable Machine 150 | . . . 60 . . . 90 . Destroy Structure 262 | . . 16 46 . 16 . 184 . Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 315 | . . 15 30 . 30 . 240 . Influence Decreases 3371 | . 260 583 778 231 55 320 848 296 Entered New Map 608 | . . 33 108 171 25 135 . 136 Time Decay 2053 | . 230 470 610 60 . 165 368 150 Lost Part 530 | . 30 80 30 . 30 20 330 10 Lost Ally 30 | . . . 30 . . . . . Purge Threat 150 | . . . . . . . 150 . Squads Dispatched 21 | . 2 1 7 . 2 . 9 . Investigation 7 | . . 1 5 . . . 1 . Extermination 3 | . . . . . . . 3 . Reinforcement 9 | . 2 . 2 . 2 . 3 . Assault 2 | . . . . . . . 2 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Distress Signals 8 | . 1 4 2 . . . 1 . Communications Jammed 58 | . . . . . . . 58 . Distress Signals 58 | . . . . . . . 58 . Times Spotted 159 | . 16 33 42 . 11 1 50 6 Peak Tracking Total 10 | . 5 10 5 . 5 1 8 4 Tactical Retreats 14 | . . 1 2 . 1 . 10 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Traps Triggered 9 | . 2 2 1 . 1 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Machines Disabled 10 | . . . 4 . . . 6 . Max in Single Turn 3 | . . . 1 . . . 3 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Machines Accessed 26 | . 2 5 9 2 . 3 5 . Terminals 17 | . 2 4 6 1 . 2 2 . Fabricators 2 | . . . . . . 1 1 . Repair Stations 3 | . . . 2 . . . 1 . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 3 | . . 1 1 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 78 | . 5 15 29 3 . 8 18 . Successful 47 | . 1 6 19 1 . 6 14 . Failed 30 | . 4 8 10 2 . 2 4 . Catastrophic 5 | . . 2 3 . . . . . Database Lockouts 1 | . . 1 . . . . . . Manual 31 | . 3 11 12 1 . 2 2 . Terminals 51 | . 5 13 19 2 . 5 7 . Fabricators 5 | . . . . . . 3 2 . Repair Stations 12 | . . . 5 . . . 7 . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 9 | . . 2 5 . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . . 3 8 1 . 4 4 . Record 1 | . . . . . . . 1 . Open DSF 2 | . . . . 1 . 1 . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 2 | . . 1 1 . . . . . Emergency Access Points 2 | . . 1 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 3 | . . . 1 . . 1 1 . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 2 | . . . 1 . . . 1 . Dispatch Records 1 | . . . . . . 1 . . Transport Status 1 | . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . Network Status 2 | . . . . . . 1 1 . Repair Station Hacks 10 | . . . 4 . . . 6 . Scan Component 5 | . . . 2 . . . 3 . Repair 5 | . . . 2 . . . 3 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . 1 5 . . . 1 . Insert Component 1 | . . . 1 . . . . . Analyze 3 | . . . 3 . . . . . Retrieve Study 3 | . . 1 1 . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 1 2 2 . . 1 2 . Terminals 7 | . 1 2 2 . . 1 1 . Botnet 7 | . 1 2 2 . . 1 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Mechanics 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 2 3 9 2 . 2 5 . Full Trace Events 5 | . . 1 4 . . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . 1 1 . . . 1 . Parts Repaired 5 | . . . 2 . . . 3 . Time 185 | . . . 77 . . . 108 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . Non-combat 1 | . 1 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . parse_system 1 | . 1 . . . . . . . check_alert 1 | . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . 2 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 . . . . . Highest-Rated Group 26 | . . . 26 . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 8 8 Total Orders 1 | . . . 1 . . . . . DROP 1 | . . . 1 . . . . . Ally Attacks 4 | . . . 4 . . . . . Total Damage 57 | . . . 57 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Active Infowar (turns) 3467 | . . . 1400 128 19 353 1567 . Sensors 2867 | . . . 1238 128 . 205 1296 . Terrain 1590 | . . . . . . 294 1296 . Structural 162 | . . . 162 . . . . . Jamming 907 | . . . . . 19 132 756 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Turns Passed 7206 | 109 952 1185 1980 131 206 353 1978 312 Spaces Moved 3087 | 66 414 467 739 101 86 205 759 250 Core 253 | 13 . . . . . . 125 115 Treads 1362 | 53 339 271 347 . . . 217 135 Legs 123 | . . 123 . . . . . . Wheels 1349 | . 75 73 392 101 86 205 417 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 140 110 150 120 120 120 50 50 Average Speed 162 | 143 190 179 186 120 120 152 143 109 Slowest Speed 950 | 160 240 320 240 120 150 180 950 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 56 45 54 3 60 5 20 38 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 5 | . . 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 34 | . . . 22 . 5 . 7 . Terrain Destroyed 209 | . . 15 48 . 21 . 97 28 Melee 34 | . . . 22 . 5 . 7 . Projectile 5 | . . . . . . . 5 . AOE 170 | . . 15 26 . 16 . 85 28 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Total 4642 | 77 506 681 1202 109 149 237 1395 286 Wait 827 | . 29 70 286 . 3 13 403 23 Move 3079 | 65 413 466 738 100 85 204 758 250 Hop . | . . . . . . . . . Pick Up 91 | 6 10 22 24 3 10 4 11 1 Fast Attach 36 | 6 3 3 4 . 2 . 15 3 Attach 49 | . 2 12 4 3 2 5 18 3 Detach 11 | . 1 3 1 . . 1 2 3 Swap 101 | . 5 12 30 3 13 7 31 . Drop 68 | . 2 14 29 . 14 . 8 1 Fire 253 | . 37 76 48 . 15 3 72 2 Melee 100 | . 4 . 23 . 5 . 68 . Ram 1 | . . . . . . . 1 . Kick 1 | . . 1 . . . . . . Crush 4 | . . 2 2 . . . . . Escape Stasis 8 | . . . . . . . 8 . Rewire 13 | . . . 13 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 7) 785 | -10/Materials | Discovered new exit (range 11) 955 | -10/Materials | Discovered new exit (range 10) 1062 | -10/Materials | Entered another Materials area 1062 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1186 | -9/Materials | Discovered new exit (range 5) 1201 | -9/Materials | Identified exit to Mines 1268 | -9/Materials | Lost 5 parts (1p2n2w) 1292 | -9/Materials | Destroyed 8 combat bots 1299 | -9/Materials | Core integrity fell below 50% 1473 | -9/Materials | Discovered exit to Mines (range 9) 1620 | -9/Materials | Central database locked down 1745 | -9/Materials | Discovered new exit (range 16) 1774 | -9/Materials | Identified exit to Materials 1969 | -9/Materials | Build established: Scavenger-Mutant 2247 | -9/Materials | Entered another Materials area 2247 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2372 | -8/Materials | Repaired Imp. EM Shotgun 2613 | -8/Materials | Repaired Lgt. Armor Plating 3892 | -8/Materials | Identified exit to Factory 4227 | -8/Materials | Entered Factory 4227 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4354 | -7/Factory | Identified exit to DSF 4358 | -7/Factory | Entered DSF 4390 | -7/DSF | Additional patrols routed to DSF 4460 | -7/DSF | System corruption reached 10% 4480 | -7/DSF | Discovered new exit (range 10) 4500 | -7/DSF | Sterilization system engaged 4504 | -7/DSF | Build established: Scavenger-Tank 4520 | -7/DSF | Ambient heat levels rising (+10) 4535 | -7/DSF | Ambient heat levels rising (+10) 4550 | -7/DSF | Ambient heat levels rising (+10) 4558 | -7/DSF | System corruption reached 30% 4564 | -7/DSF | Entered Factory 4564 | -6/Factory | Evolved 2 slots: Utility x2 4647 | -6/Factory | Discovered new exit (range 9) 4697 | -6/Factory | Identified exit to Factory 4917 | -6/Factory | Entered another Factory area 4917 | -5/Factory | Evolved 2 slots: Utility x2 5024 | -5/Factory | Repaired Lgt. Treads 5063 | -5/Factory | Repaired Arm. Treads 5109 | -5/Factory | Repaired Imp. Deuterium Engine 5415 | -5/Factory | Build established: Scavenger-Skirmisher 5875 | -5/Factory | System corruption reached 10% 6390 | -5/Factory | Build established: Assassin 6407 | -5/Factory | Lost 4 parts (1p1n1u1w) 6521 | -5/Factory | Lost 4 parts (1n3u) 6597 | -5/Factory | Lost 7 parts (3n1u3w) 6646 | -5/Factory | Core integrity fell below 50% 6724 | -5/Factory | Lost 8 parts (1p2n2u3w) 6757 | -5/Factory | Lost 3 parts (2n1w) 6815 | -5/Factory | Core integrity fell below 20% 6870 | -5/Factory | Lost 5 parts (1n1u3w) 6890 | -5/Factory | Discovered new exit (range 8) 6893 | -5/Factory | Identified exit to Upper Caves 6895 | -5/Factory | Entered Upper Caves 6907 | -5/Upper Caves | Encountered a Warlord checkpoint 6908 | -5/Upper Caves | Met a Warlord Commander 6909 | -5/Upper Caves | Learned location of Warlord (-5) 6910 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6910 | -5/Upper Caves | Found Encrypted Comm Array 6922 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7106 | -5/Upper Caves | Build established: Mutant 7199 | -5/Upper Caves | System corruption reached 30% 7207 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- repair. 07028_ Acquired Neutrino Core. 07029_ Acquired 13 matter. 07030_ Acquired 9 matter. 07032_ System corrupted: Heat flow error (+205). 07040_ Acquired derelict log, extracted data. Data stored: Warlord entrances (x1). 07045_ The unstable cave ceiling collapses. 07047_ &3T0FLKRBRC5UU/WDTDLT IO%