Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 07:59:04 Player: Dr. Peter Lankton Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (77) 385 Value Destroyed (1861) 1861 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 4020 Bonus ------- High Alert Combat Kills 154 Cogmind --------- Core Integrity 0/550 Matter 55/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Small Storage Unit Visual Processing Unit Light Armor Plating Field Recycling Unit (4) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Light Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Hover Unit Improved Hover Unit Small Storage Unit Medium Battery Visual Processing Unit Light Armor Plating Field Recycling Unit [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 42 | 6 9 15 12 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 4 3 Treads 1 | . . . 1 Leg 5 | . 1 4 . Wheel 3 | 2 1 . . Hover 2 | . . . 2 Flight . | . . . . Utility 13 | 1 4 4 4 Device 7 | 1 4 1 1 Storage 3 | . . 1 2 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 13 | 2 2 5 4 Energy Gun 3 | 1 . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 2 | . 1 . 1 Launcher 4 | . 1 3 . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 2 | . . . 2 System Corruption 3 | . . . 3 Parts Lost 20 | . 2 4 14 Power 3 | . . 1 2 Propulsion 7 | . 1 1 5 Utility 2 | . . . 2 Weapon 8 | . 1 2 5 Highest Loss Streak 10 | . 1 1 10 To Critical Strikes 1 | . . . 1 Average Backups 5 | 1 4 6 7 Power 1 | . 1 1 . Propulsion . | . . 1 1 Utility 2 | . 1 2 4 Weapon 1 | 1 1 1 . Tool/Special . | . . . . Unused Backups 7 | . 2 4 1 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . 1 . 1 Weapon 4 | . 1 3 . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 93 90 67 Engine 10 | . 14 10 5 Leg 18 | . 9 28 17 Wheel 5 | . 14 . . Device 20 | . 26 17 12 Storage 5 | . . 7 12 Processor 1 | . . . 9 Protection 2 | . . 4 . Energy Gun 5 | . 10 2 . Energy Cannon 1 | . . 4 . Ballistic Gun 5 | . 12 . . Ballistic Cannon 3 | . 1 4 3 Launcher 6 | . 3 10 5 Peak Build Rating 15 | 6 7 13 15 Average Rating 8 | 3 6 10 10 On Entrance 5 | . 6 6 11 Avg Prop Armor Cover (%) 6 | . 6 . . Naked Turns . | . . . . Heaviest Build 31 | 7 13 27 31 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 6 | . 1 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 8 10 Average Capacity 6 | 5 5 7 9 Most Carried 9 | 4 5 8 9 Average Carried 5 | 1 4 6 7 Final Capacity 10 | 5 5 8 10 Final Carried 8 | 3 5 8 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1006 | 264 252 453 37 Remotely . | . . . . Salvage Created 1548 | 32 531 796 189 Parts 118 | 4 32 61 21 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled 16 | . . 7 9 Retrieved Matter 186 | . . 34 152 Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | 1 13 28 8 Guns 10 | 1 5 . 4 Cannons 9 | . . 6 3 AOE 31 | . 8 22 1 Classes Destroyed 11 | 1 4 5 1 Worker 8 | . 3 5 . Builder 7 | . 3 3 1 Tunneler 2 | . . 2 . Hauler 1 | . . 1 . Recycler 2 | . 1 1 . Operator 1 | . . . 1 Watcher 6 | . 2 4 . Swarmer 14 | . . 11 3 Grunt 28 | 1 13 10 4 Brawler 2 | . . 2 . Sentry 6 | . . 5 1 Best Kill Streak 18 | 1 11 18 5 Combat Bots Only 8 | 1 5 8 5 Max Kills in Single Turn 4 | 1 3 4 2 Gunslinging . | . . . . Exploded 3 | . 2 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 250 | 3 43 50 154 Missed 81 | 1 17 18 45 Hits 169 | 2 26 32 109 Projectile 169 | 2 26 32 109 Critical Strikes 8 | . . 1 7 Damage Taken 2750 | 23 430 752 1545 Core 785 | 23 119 78 565 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 39 | . 39 . . Core Remaining (%) 71 | 90 43 80 . Volleys Fired 132 | 4 43 47 38 Largest 2 | 2 2 2 2 Hottest 124 | 70 70 124 63 Shots Fired 212 | 8 75 88 41 Gun 96 | 8 60 10 18 Cannon 59 | . . 39 20 Launcher 57 | . 15 39 3 Special . | . . . . Kinetic 101 | 4 44 21 32 Thermal 48 | 4 16 28 . Explosive 57 | . 15 39 3 Electromagnetic 6 | . . . 6 Robot Hit Streak 9 | 2 6 9 6 Robot Miss Streak 9 | 1 4 9 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 112 | 4 40 38 30 Core Hits 132 | 2 44 58 28 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . 2 . 2 Burn 1 | . 1 . . Destroy 2 | . 1 . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5205 | 55 1238 2921 991 Guns 629 | 55 330 77 167 Cannons 619 | . . 300 319 Explosions 3954 | . 908 2544 502 Melee . | . . . . Ramming 3 | . . . 3 Kinetic 757 | 18 192 177 370 Thermal 656 | 37 138 200 281 Explosive 3673 | . 908 2544 221 Electromagnetic 116 | . . . 116 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 4 . 6 Average Corruption 3 | . 3 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 4 . 4 Message Errors 1 | . 1 . . Matter Fused 2 | . 1 . 1 Data Loss (minor) 3 | . 1 . 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 325 | . . 269 56 Projectiles 12 | . . 8 4 Explosions 313 | . . 261 52 Melee . | . . . . Knockbacks 8 | . . 1 7 Impact . | . . . . Kinetic 8 | . . 1 7 Secondary . | . . . . Self-Inflicted Damage 475 | . 102 372 1 Shots 18 | . 5 13 . Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 261 | 82 62 261 11 Average Temperature 33 | 35 19 38 5 Received Heat Transfer 879 | 12 180 129 558 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1236 | 111 481 444 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . 1 3 2 Low Security (%) 51 | 100 59 62 . Level 1 35 | . 40 10 86 Level 2 9 | . . 16 13 Level 3 4 | . . 10 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 844 | 20 306 844 421 Initial 353 | . 6 48 353 Average 224 | 4 166 248 330 Influence Increases 2022 | 20 475 1219 308 Destroy 0b10 Robot/C 1000 | 20 260 560 160 Destroy 0b10 Robot/NC 135 | . 45 80 10 Destroy Leader 244 | . 54 150 40 Successful Hack 48 | . 24 24 . Disable Machine 225 | . 15 165 45 Destroy Structure 355 | . 77 240 38 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 1699 | 10 370 496 823 Entered New Map 556 | . 4 67 485 Time Decay 943 | 10 346 389 198 Lost Part 200 | . 20 40 140 Squads Dispatched 10 | . 4 4 2 Investigation 6 | . 2 4 . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | 1 17 36 12 Peak Tracking Total 5 | 1 4 4 5 Tactical Retreats 3 | . 2 . 1 ECM-based Alert Blocks 3 | . 3 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 15 | . 1 11 3 Max in Single Turn 3 | . 1 3 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 7 1 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 43 | . 19 22 2 Successful 30 | . 13 17 . Failed 13 | . 6 5 2 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 10 13 2 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 7 | . 4 3 . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 18 | . 8 10 . Record 9 | . 5 4 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . . 1 . Investigation Status 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Registered Components 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 2 1 . Process 2 | . 1 1 . Report Inventory 1 | . 1 . . Scanalyzer 6 | . . 6 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 2 7 1 Full Trace Events 8 | . 2 5 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired 1 | . 1 . . Time 36 | . 36 . . Parts Recycled . | . . . . Recycled Matter 57 | . 6 51 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2171 | . 812 956 403 Optics 387 | . . . 387 Terrain 80 | . . . 80 Seismic 1473 | . 182 956 335 ECM 1214 | . 812 402 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2306 | 82 859 956 409 Spaces Moved 1428 | 76 514 621 217 Core 36 | 17 . . 19 Treads 1 | . . . 1 Legs 1085 | . 282 621 182 Wheels 291 | 59 232 . . Hover 15 | . . . 15 Flight . | . . . . Fastest Speed 50 | 50 80 120 56 Average Speed 129 | 73 139 124 136 Slowest Speed 350 | 80 190 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 6 67 60 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 433 | . 82 304 47 Melee . | . . . . Projectile . | . . . . AOE 433 | . 82 304 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1685 | 94 589 717 285 Wait 22 | . 10 12 . Move 1425 | 75 513 620 217 Hop . | . . . . Pick Up 34 | 9 6 12 7 Fast Attach 9 | . 4 5 . Attach 22 | 6 1 4 11 Detach 1 | . . . 1 Swap 17 | . 5 6 6 Drop 18 | . 7 11 . Fire 132 | 4 43 47 38 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 372 | -10/Materials | Core integrity fell below 50% 698 | -10/Materials | Repaired Broken Wheel? 833 | -10/Materials | Discovered new exit (range 16) 942 | -10/Materials | Entered another Materials area 942 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1523 | -9/Materials | Build established: Scavenger-Mutant 1691 | -9/Materials | Destroyed 8 combat bots 1870 | -9/Materials | Discovered new exit (range 15) 1898 | -9/Materials | Entered another Materials area 1898 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2176 | -8/Materials | Lost 4 parts (1p2n1w) 2267 | -8/Materials | Core integrity fell below 50% 2291 | -8/Materials | Core integrity fell below 20% 2307 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Slammed into G-47 Trooper. Acquired 20 matter. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. Visual Processing Unit broken. Destabilizing: Short circuit. U-05 Engineer builds a Wall. Penetrated by Slug. Slammed into G-47 Trooper. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Penetrated by Slug. M-13 Machinist repairs G-47 Trooper. Imp. Terrain Scanner destroyed. U-05 Engineer builds a Wall. M-13 Machinist repairs H-55 Commando. Penetrated by Slug. 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"####"##????? | | ?????????????????????????????#### # =###??#??? | | ????????????????????????????????# ########???????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ????????????????????????????? ?? %??????????????? | | ???????????????????????????????? ??????????????? | | ????????????????????????????????##+#?????????????? | | ?????????????????????????????????? ?????????#????? | | ??????????????????????????????????"??????????? ??? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Field Recycling Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 2% | -10/Materials | Broken Studied --------- Rocket Launcher | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% Novice Programmer Organ Harvest Overwhelming Remodeling Resistances Are Futile Safety First Shopping List Storm Trooper Challenges ------------ None Game ------ Seed VoltaicDecoyPropulsion Manual? 0 Play Time 00:42:01 Cumulative 1.2 hours Start 2026.04.28 @ 07:16:20 End 2026.04.28 @ 07:59:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 59795b57-b68d-4e0d-a9d1-93ad70511585