Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 02:09:55 // Winter2019/RPGLIKE Player: spruce (@macklemurr) Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (145) 725 Value Destroyed (5240) 5240 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 11125 Bonus ------- High Alert Combat Kills 843 Follower Combat Kills 241 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -1744 Cogmind --------- Core Integrity 0/1400 Matter 300/300 Energy 376/440 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -6/Garrison Parts ------- > --- POWER (2) -------- Nuclear Core Enhanced Nuclear Core > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Kinecellerator EM Shield Hacking Suite System Shield > --- WEAPON (4) ------- High-powered Shock Rifle High-powered Shock Rifle Heavy Plasma Cannon Great Axe > --- INVENTORY (4) ---- Enhanced Nuclear Core AWS/Autocannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Kinecellerator Hacking Suite System Shield Skeleton Box > --- WEAPON ----------- AWS/Autocannon Great Axe > --- INVENTORY -------- Enhanced Nuclear Core [Rating: 85] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Potential Leg Leg Potential Leg Flight Unit Flight Unit Utility Skeleton Box Device Skeleton Box Processor Advanced Signal Interpreter Hackware System Shield Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Slots Evolved 12 | 3 . . 1 . 1 4 2 . 1 . Power 1 | . . . . . . . . . 1 . Propulsion 1 | 1 . . . . . . . . . . Utility 7 | 1 . . . . 1 3 2 . . . Weapon 3 | 1 . . 1 . . 1 . . . . Parts Attached 75 | 3 5 1 4 4 8 25 9 1 15 . Power 9 | 1 1 . . 1 . 2 1 . 3 . Engine 4 | 1 1 . . . . 2 . . . . Core 5 | . . . . 1 . . 1 . 3 . Reactor . | . . . . . . . . . . . Propulsion 11 | . 2 . 2 . . 5 . . 2 . Treads . | . . . . . . . . . . . Leg 8 | . . . 2 . . 4 . . 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . 2 . . . . 1 . . . . Utility 15 | . 1 1 1 . 2 3 5 . 2 . Device 9 | . 1 1 1 . 1 2 2 . 1 . Storage . | . . . . . . . . . . . Processor 4 | . . . . . 1 1 1 . 1 . Hackware 2 | . . . . . . . 2 . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 40 | 2 1 . 1 3 6 15 3 1 8 . Energy Gun 15 | 2 . . . . 2 9 . . 2 . Energy Cannon 5 | . . . . . . . 1 . 4 . Ballistic Gun 4 | . . . . . . 3 1 . . . Ballistic Cannon 4 | . . . 1 1 1 . . 1 . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 . Slashing Weapon 9 | . 1 . . 2 1 3 1 . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 8 1 . . . Parts Lost 2 | . . . . . 1 . . 1 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . 1 . . 1 . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . 1 . . Average Slot Usage (%) 85 | . 57 88 84 74 87 90 93 80 89 100 Engine 5 | . 14 14 12 8 . 7 5 . . . Core 4 | . . . . 3 11 2 1 6 11 12 Leg 15 | . . . 17 25 22 19 14 13 12 12 Flight 2 | . 14 28 8 . . . . . . . Device 18 | . . 16 26 25 22 19 21 17 14 18 Processor 8 | . . . . . 9 8 12 13 17 18 Hackware 4 | . . . . . . . 8 13 12 12 Energy Gun 7 | . 27 14 5 . 10 19 . . 2 12 Energy Cannon 1 | . . . . . . . 2 1 11 6 Ballistic Gun 5 | . . . . . . 5 18 3 . . Slashing Weapon 6 | . . 14 5 10 9 5 6 6 5 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 7 10 13 68 68 68 23 32 79 48 44 Greatest Support 70 | 13 18 18 70 70 70 70 70 70 70 70 Greatest Overweight (x) 1 | . . . . . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 1 4 4 4 4 4 4 4 Average Capacity 3 | . 1 1 1 3 4 4 4 4 4 4 Most Carried 4 | . 1 1 1 4 4 4 4 4 4 4 Average Carried 3 | . . . . 3 3 4 3 1 4 4 Final Capacity 4 | 1 1 1 1 4 4 4 4 4 4 4 Final Carried 4 | . . 1 1 4 4 4 4 4 4 4 Class Distribution -------------------- 47% | Hacker-Assassin 22% | Assassin 14% | Mutant 8% | Skirmisher 4% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Assassin | -8/Materials Skirmisher | -8/Storage Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Garrison Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Matter Collected 1303 | 186 74 30 . 73 80 367 258 85 150 . Remotely . | . . . . . . . . . . . Salvage Created 5027 | . 451 145 . 273 575 1308 922 555 623 175 Parts 275 | . 32 3 . 20 42 74 52 19 22 11 Haulers Intercepted 4 | . 1 . . . 1 2 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Combat Hostiles Destroyed 110 | . 15 . . 12 11 29 17 17 4 5 Melee 30 | . . . . 8 1 6 12 2 1 . Guns 46 | . 13 . . . 7 16 5 1 1 3 Cannons 22 | . . . . 4 3 . . 13 2 . AOE 7 | . 2 . . . . 4 . . . 1 Classes Destroyed 17 | . 6 . . 1 2 5 2 . . 1 Worker 9 | . 1 . . . 1 2 1 . 4 . Builder 7 | . 2 . . . 1 2 . . 2 . Tunneler 2 | . . . . . 1 . 1 . . . Hauler 4 | . 1 . . . 1 2 . . . . Recycler 4 | . 1 . . . . 1 . . 2 . Operator 1 | . . . . . . . 1 . . . Watcher 6 | . . . . . . 1 2 . 3 . Swarmer 18 | . 9 . . 6 . . . . . 3 Saboteur 1 | . . . . . . . . . . 1 Grunt 61 | . 6 . . 5 7 17 14 12 . . Brawler 2 | . . . . . . 1 . 1 . . Duelist 5 | . . . . 1 1 1 . 2 . . Protector 2 | . . . . . . 2 . . . . Sentry 15 | . . . . . 3 5 3 1 2 1 Demolisher 1 | . . . . . . 1 . . . . Hunter 4 | . . . . . . 2 . 1 1 . Programmer 2 | . . . . . . . 1 . 1 . Best Kill Streak 10 | . 9 . . 2 3 10 4 5 8 4 Combat Bots Only 8 | . 5 . . 2 3 8 4 5 2 4 Max Kills in Single Turn 3 | . 3 1 . 1 2 2 1 1 3 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . . . . 2 . . . 1 Melee 1 | . . . . 1 1 1 1 1 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Damage Taken 6803 | . 326 16 . 735 654 1783 1235 1029 811 214 Core 5513 | . 269 12 . 614 535 1469 983 815 644 172 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 4288 | . 174 12 . 375 414 1109 816 722 522 144 Core Remaining (%) 63 | 100 . . . 40 . 77 . 35 . . Volleys Fired 200 | . 38 . . . 40 59 27 12 13 11 Largest 3 | . 2 . . . 2 3 3 3 3 3 Hottest 224 | . 80 . . . 134 116 119 119 224 210 Shots Fired 477 | . 76 . . 9 60 131 71 75 30 25 Gun 373 | . 76 . . . 47 131 63 24 10 22 Cannon 96 | . . . . 9 5 . 8 51 20 3 Launcher . | . . . . . . . . . . . Special 8 | . . . . . 8 . . . . . Kinetic 180 | . . . . 9 5 39 63 64 . . Thermal 82 | . . . . . 55 8 . . 16 3 Explosive . | . . . . . . . . . . . Electromagnetic 215 | . 76 . . . . 84 8 11 14 22 Robot Hit Streak 28 | . 10 . . 6 8 16 7 28 19 10 Robot Miss Streak 5 | . 3 . . 1 2 5 4 2 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 2 . . . . 4 . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 Autonomous 54 | . . . . 9 5 . . 40 . . Shots Hit Robots 455 | . 48 5 . 28 48 117 84 73 34 18 Core Hits 208 | . 24 1 . 13 24 64 36 21 20 5 Critical Hits 18 | . . . . 2 2 3 3 5 3 . Critical Kills 6 | . . . . 1 . 1 1 3 . . Critical Parts Destroyed 11 | . . . . 1 2 2 2 2 2 . Melee Attacks 151 | . . 5 . 38 12 21 50 14 11 . Impact . | . . . . . . . . . . . Slashing 151 | . . 5 . 38 12 21 50 14 11 . Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . 5 . 1 2 2 3 . 1 . Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16083 | . 833 363 . 955 1306 3175 2566 4545 1964 376 Guns 4495 | . 602 . . . 633 1919 669 188 214 270 Cannons 5481 | . . . . 507 343 . 81 4007 478 65 Explosions 1669 | . 224 . . . . 518 . . 886 41 Melee 4366 | . . 363 . 447 271 733 1816 350 386 . Ramming 13 | . 7 . . 1 . 5 . . . . Kinetic 5896 | . . . . 507 343 468 669 3909 . . Thermal 2085 | . 224 . . . 692 642 . . 421 106 Explosive 886 | . . . . . . . . . 886 . Electromagnetic 2837 | . 602 . . . . 1327 81 286 271 270 Impact . | . . . . . . . . . . . Slashing 4366 | . . 363 . 447 271 733 1816 350 386 . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 2 2 2 2 . . 3 4 . . Average Corruption 2 | . 2 2 2 2 . . 2 3 . . Corruption Purged . | . . . . . . . . . . . Effects 25 | . . 1 1 3 . . 6 14 . . Message Errors 7 | . . 1 . 1 . . 2 3 . . Matter Fused 1 | . . . . . . . . 1 . . Heat Flow Errors 4 | . . . . . . . . 4 . . Energy Discharges 6 | . . . . . . . 1 5 . . Data Loss (minor) 4 | . . . 1 1 . . 2 . . . Targeting Errors 3 | . . . . 1 . . 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 851 | . 6 27 . 37 . . 79 474 228 . Projectiles 493 | . . . . 23 . . . 446 24 . Explosions 147 | . 6 . . . . . . . 141 . Melee 211 | . . 27 . 14 . . 79 28 63 . Knockbacks 15 | . . . . 3 1 . . 11 . . Impact . | . . . . . . . . . . . Kinetic 13 | . . . . 2 1 . . 10 . . Secondary 2 | . . . . 1 . . . 1 . . Self-Inflicted Damage 258 | . 23 . . . . 126 . . 109 . Shots 6 | . 1 . . . . 3 . . 2 . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 4 | . 1 . . 2 . 1 . . . . Kicked 3 | . . . . 2 . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 328 | . 8 . . . 33 9 188 328 225 18 Average Temperature 52 | . 8 . . . 11 3 73 84 73 10 Received Heat Transfer 2166 | . 42 . . 111 297 603 546 399 156 12 Effects 1 | . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 3 . 1 . 1 Combat Hostiles 5 | . . . . . . 3 . 1 . 1 Parts Fried 15 | . 2 . . . . 8 1 2 1 1 Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . . . . 2 4 . . 4 . Heat Transferred 3148 | . 300 . . . 1480 709 . . 559 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . 2 . . . . 6 . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Peak Influence 1247 | . 420 193 . 220 364 1247 546 858 675 483 Average Influence 380 | . 258 166 . 106 179 682 330 654 247 389 Maximum Alert Level 4 | . 2 . . 1 1 4 2 3 2 2 Low Security (%) 33 | 100 35 100 . 95 63 8 . . 64 . Level 1 29 | . 37 . . 4 36 10 81 13 1 85 Level 2 20 | . 26 . . . . 28 18 37 34 15 Level 3 15 | . . . . . . 45 . 48 . . Level 4 1 | . . . . . . 6 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 1 8 8 . 2 . Investigation 6 | . 1 . . . . 3 2 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 7 | . 1 . . . 1 2 3 . . . Assault 3 | . . . . . . 2 . . 1 . Garrison 4 | . . . . . . 1 2 . 1 . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Distress Signals 3 | . . . . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 159 | . 16 2 . 15 18 43 23 21 12 9 Peak Tracking Total 8 | . 5 5 . 4 6 7 5 8 4 6 Tactical Retreats 11 | . . . . 1 3 1 1 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Traps Triggered 17 | . 1 . . . . 5 . 7 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 7 | . . . . . . 7 . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Machines Disabled 31 | . . . . . . 6 . . 25 . Max in Single Turn 8 | . . . . . . 2 . . 8 . Garrison Access 2 | . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Machines Accessed 26 | . 4 . 1 . 4 10 4 . 3 . Terminals 17 | . 3 . . . 3 8 1 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 2 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 59 | . 8 . 1 . 9 23 8 . 10 . Successful 33 | . 2 . 1 . 3 17 3 . 7 . Failed 26 | . 6 . . . 6 6 5 . 3 . Catastrophic 3 | . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 7 . 1 . 4 13 4 . 9 . Terminals 43 | . 6 . . . 7 20 1 . 9 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 2 . . . . 3 3 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . 4 . 1 . Terminal Hacks 25 | . 1 . 1 . 2 15 . . 6 . Open Door 3 | . . . . . . 3 . . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . 1 . Alert Level 3 | . . . . . 1 1 . . 1 . Unreport Threat 7 | . . . . . . 3 . . 4 . Locate Traps 1 | . . . . . . 1 . . . . Disarm Traps 3 | . . . . . . 3 . . . . Surveillance Status 1 | . . . . . . 1 . . . . Transport Status 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks 13 | . 3 . . . . 5 5 . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 2 2 . . . Tunnel 5 | . 1 . . . . 2 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 3 . . . 2 5 2 . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 2 . . 2 . Machine Destruction 4 | . . . . . . 2 . . 2 . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Total Allies 10 | . . . . . . 10 . . . . Largest Group 10 | . . . . . . 10 1 . . . Highest-Rated Group 173 | . . . . . . 173 29 . . . Highest-Rated Ally 29 | . . . . . . 29 29 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 58 | . . . . . . 57 1 . . . Total Damage 830 | . . . . . . 811 19 . . . Kills 9 | . . . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Turns Passed 4907 | 23 329 193 157 564 508 886 982 696 489 80 Spaces Moved 3628 | 35 398 186 234 346 363 536 702 315 462 51 Core 191 | 35 145 . 1 . . 10 . . . . Treads . | . . . . . . . . . . . Legs 2879 | . . . 114 346 363 526 702 315 462 51 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 558 | . 253 186 119 . . . . . . . Fastest Speed 37 | 50 37 37 37 90 90 50 90 90 45 90 Average Speed 80 | 50 41 37 62 90 90 89 90 116 81 90 Slowest Speed 130 | 50 50 37 90 90 90 100 90 130 90 90 Overloaded Moves 90 | . . . . . . . . . 90 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 3 73 24 62 73 26 76 21 66 23 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 6 | . 1 . . 1 . 2 2 . . . Known Exits Taken 5 | . 1 . . . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 2 | . . . . . . . 2 . . . Terrain Destroyed 92 | . 7 . . 3 1 22 2 1 47 9 Melee 2 | . . . . . . . 2 . . . Projectile 6 | . . . . 3 1 . . 1 . 1 AOE 84 | . 7 . . . . 22 . . 47 8 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Total 4958 | 38 483 296 245 523 456 794 931 604 523 65 Wait 645 | 1 26 107 . 116 18 56 95 212 11 3 Move 3608 | 34 397 179 233 345 359 535 701 313 461 51 Hop 3 | . . 3 . . . . . . . . Pick Up 9 | . 1 1 1 1 1 . 4 . . . Fast Attach 62 | 3 4 1 4 2 4 24 5 . 15 . Attach 10 | . 1 . . 2 3 . 3 1 . . Detach 5 | . . . 1 2 1 . . 1 . . Swap 3 | . . . . . 1 1 1 . . . Drop 39 | . 2 . 6 2 4 13 5 3 4 . Fire 200 | . 38 . . . 40 59 27 12 13 11 Melee 151 | . . 5 . 38 12 21 50 14 11 . Ram 1 | . 1 . . . . . . . . . Kick 3 | . . . . 2 . 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . 27 . . Rewire 2 | . . . . . . 2 . . . . Trap . | . . . . . . . . . . . Miscellaneous 190 | . 13 . . 13 13 82 40 21 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 3) 199 | -10/Materials | Discovered new exit (range 9) 227 | -10/Materials | Reached level 2 309 | -10/Materials | Build established: Mutant 324 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Discovered new exit (range 4) 353 | -10/Materials | Entered Mines 370 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 469 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 470 | -10/Mines | Discovered new exit (range 5) 500 | -10/Mines | Destroyed YI-UF0 518 | -10/Mines | Assembled infested the area 546 | -10/Mines | Entered Exiles 555 | -10/Exiles | Met 8R-AWN 562 | -10/Exiles | Met EX-HEX 574 | -10/Exiles | Met EX-BIN 578 | -10/Exiles | Aligned with FarCom system 578 | -10/Exiles | Given EX-Vault access code 588 | -10/Exiles | Opened EX-Vault 592 | -10/Exiles | Found Potential Leg 594 | -10/Exiles | Found Potential Leg 599 | -10/Exiles | Found Skeleton Box 604 | -10/Exiles | Upgraded with Weapon slot (x1) 604 | -10/Exiles | Found AWS/Autocannon 627 | -10/Exiles | Warned to stay clear of 0b10 Research branches 655 | -10/Exiles | Met EX-DEC 692 | -10/Exiles | Discovered new exit (range 12) 703 | -10/Exiles | Stole three prototypes: Potential Leg, Skeleton Box, AWS/Autocannon 703 | -10/Exiles | Entered Mines 705 | -9/Mines | Reached level 3 1036 | -9/Mines | Build established: Assassin 1193 | -9/Mines | Core integrity fell below 50% 1207 | -9/Mines | Reached level 4 1246 | -9/Mines | Discovered new exit (range 10) 1267 | -9/Mines | Entered Materials 1267 | -8/Materials | Upgraded with Utility slot (x1) 1268 | -8/Materials | Core integrity fell below 50% 1269 | -8/Materials | Reached level 5 1319 | -8/Materials | Identified exit to Storage 1479 | -8/Materials | Core integrity fell below 20% 1502 | -8/Materials | Discovered new exit (range 6) 1706 | -8/Materials | Identified exit to Garrison 1729 | -8/Materials | Reached level 6 1775 | -8/Materials | Entered Storage 1835 | -8/Storage | Reached level 7 1940 | -8/Storage | Garrison activated, responded to threat 1946 | -8/Storage | Reached level 8 1996 | -8/Storage | Build established: Skirmisher 2017 | -8/Storage | Discovered new exit (range 10) 2091 | -8/Storage | Reached level 9 2112 | -8/Storage | Destroyed 8 combat bots 2376 | -8/Storage | Identified exit to Factory 2378 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2404 | -8/Storage | Reached level 10 2425 | -8/Storage | Upgraded with Utility slot (x3) 2425 | -8/Storage | Upgraded with Weapon slot (x1) 2538 | -8/Storage | Reached level 11 2575 | -8/Storage | First assault squad dispatched 2661 | -8/Storage | Entered Factory 2661 | -7/Factory | Accompanied by 1 ally 2663 | -7/Factory | FarCom data flow suspended 2663 | -7/Factory | Reached level 12 2899 | -7/Factory | Build established: Hacker-Assassin 3303 | -7/Factory | Reached level 13 3305 | -7/Factory | Upgraded with Utility slot (x2) 3435 | -7/Factory | Discovered new exit (range 18) 3480 | -7/Factory | Garrison activated, responded to threat 3576 | -7/Factory | Core integrity fell below 50% 3592 | -7/Factory | Reached level 14 3635 | -7/Factory | Identified exit to Garrison 3643 | -7/Factory | Entered Garrison 3710 | -7/Garrison | Triggered checkpoint 3800 | -7/Garrison | Core integrity fell below 20% 3994 | -7/Garrison | Discovered new exit (range 15) 4060 | -7/Garrison | Reached level 15 4064 | -7/Garrison | Triggered checkpoint 4110 | -7/Garrison | Triggered checkpoint 4202 | -7/Garrison | Discovered new exit (range 19) 4322 | -7/Garrison | Discovered new exit (range 9) 4328 | -7/Garrison | Identified exit to Factory 4334 | -7/Garrison | Installed Relay Interface Framework 4339 | -7/Garrison | Entered Factory 4340 | -6/Factory | Core integrity fell below 50% 4341 | -6/Factory | Reached level 16 4398 | -6/Factory | Upgraded with Power slot (x1) 4434 | -6/Factory | Garrison activated, responded to threat 4441 | -6/Factory | Core integrity fell below 20% 4467 | -6/Factory | Reached level 17 4798 | -6/Factory | Spotted B-75 Beast 4818 | -6/Factory | Reached level 18 4827 | -6/Factory | Identified exit to Garrison 4828 | -6/Factory | Entered Garrison 4908 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Nuclear Reactor explodes. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE Upgraded: Core Integrity (+100) Y-54 Guardian misfires. Y-54 Guardian system terminally corrupted. VTOL Module fried. S-27 Virus destroyed. E-15 Imp destroyed. Switching to secondary target: S-27 Virus. Chain reaction triggered in Lgt. Nuclear Core. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?##??????????????????????????? | | ?????????????????????#?? ##????#?????????????????? | | ????????????????????### # ? ? ? ?#?????????????? | | ???????????????#?##?###? ##??##?#????????????????? | | ????????????#?###?##### ?## #### #?????????????? | | ??????????????#?#?#?#?# ###?#?#? ???????????? | | ????????#??############ ? ? ???????????? | | ?????????#?#####?######? ? ????????? | | ??????##?###############?######? ## #???????? | | ??????#####?#?########## ####### ## ? ??#??????? | | ????#?######?###########?##### " ? ??????? | | ??#?#?################## ? # " ??????? | | #??##??#########??########?### " ??????? | | ??#?#########?#######?######## " ? ? ?????? | | #???######?####?###########?#### ## ## ?????? | | ???############################# ## ## ???? | | ?##?#?############ ??? | | #??##########?#### != ??? | | ???##?############ [%= #??? | | ################## ####s#######+###"?""## ????? | | ###?#?############ ####%#######?###? ## #???? | | ####?#######?##### ####@######? ######### ????? | | #?################ ####%####### ### #####? ????? | | #####?#########?## ###;*;###### ##?##??????? | | ##?##?############ ###;%;###### ######### ????? | | ####?###### =[; ##### ######### ????? | | #?######### ###### ####;# ##### #####?### ?????? | | ?########## ###### #### ####### ######### ????? | | ##?######## " #### #### #####?# ######?## ?????? | | ######?#### " # # # ? ###########????? | | ?#?######## " #### ########## ###########??????? | | ########### ###### ########## ?##########??????? | | ########### ###### ######################??????? | | ########### ###### ####### #####?#???????? | | #####"""""" ?##### ####### ######????????? | | ?####" ###### ##### # # ###?#???????? | | #####" ###### ######? ####??????????? | | #######?########## ####### ###???????????? | | ######## ######### ##################??????????? | | ######## ######### ########## #######??????????? | | ?####### ########" ########## #######??????????? | | ?####### ######## # ######?#?????????? | | ####### ########[ ###################?????????? | | ??###?# ########% ###################?????????? | | ####### ########! ###################?????????? | | ###?##?#####?##### #################???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 31 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 710 Resistance: EX 25 Resistance: EM 25 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 5 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Levels Raised 17 | . 1 . . 2 2 5 3 1 3 . XP Earned 29128 | 3000 1929 500 350 1950 2975 7957 4044 1768 4096 559 XP Spent 26295 | 2770 . . 800 2250 1750 7825 5200 980 4380 340 Upgrades 72 | 12 . . 1 3 13 16 4 8 13 2 Power Slot 1 | . . . . . . . . . 1 . Propulsion Slot 1 | 1 . . . . . . . . . . Utility Slot 7 | 1 . . . . 1 3 2 . . . Weapon Slot 3 | 1 . . 1 . . 1 . . . . Core Integrity 16 | . . . . . 6 . . 6 2 2 Heat Dissipation 10 | 4 . . . . . . . . 6 . Energy Generation 1 | . . . . . . . . . 1 . Mass Support 2 | 2 . . . . . . . . . . Inventory Capacity 4 | 1 . . . 3 . . . . . . Sensor Range 10 | . . . . . . 10 . . . . Terrain Scan Density 7 | . . . . . 5 . . 2 . . Ranged Accuracy 2 | . . . . . . . 2 . . . Melee Accuracy 1 | . . . . . 1 . . . . . Hack Attack % 4 | 1 . . . . . 1 . . 2 . Hack Defense % 3 | 1 . . . . . 1 . . 1 . Protomatter Created 1810 | . 185 . . 89 161 714 362 194 62 43 Integrity Restored 4223 | . 269 . . 267 285 1875 876 465 186 . Core 4104 | . 269 . . 267 285 1875 757 465 186 . Parts 119 | . . . . . . . 119 . . . Protomatter Decayed 424 | . 53 . . . 66 175 68 62 . . Game ------ Seed StructuralMomentumMediator Manual? 0 Play Time 00:44:29 Cumulative 83.3 hours Start 2019.12.18 @ 01:24:06 End 2019.12.18 @ 02:09:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 76 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2d7b38aa-51c3-483f-afb9-3a9e9233dfb5