Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 15:51:49 Player: Zaz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (2052) 2052 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (896) 896 TOTAL SCORE: 5233 Bonus ------- High Alert Combat Kills 163 Follower Combat Kills 33 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 178/300 Energy 91/100 System Corruption 5% Temperature Cool (9) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Microactuators Microactuators Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Mace Heavy Mace > --- INVENTORY (10) --- Heavy Mace Heavy Mace Heavy Flail Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Mace Heavy Flail > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Medium Armor Plating Improved Light Armor Plating Rocket Launcher Rocket Launcher Heavy Mace Heavy Mace Heavy Mace [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Melee Analysis Suite Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 61 | 7 4 2 26 7 15 Power 7 | 1 . . 3 2 1 Engine 6 | 1 . . 3 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | 2 2 . 4 2 3 Treads . | . . . . . . Leg 13 | 2 2 . 4 2 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 1 . 4 2 5 Device 5 | 1 . . 1 . 3 Storage 2 | 1 1 . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 5 | . . . 2 1 2 Artifact . | . . . . . . Weapon 27 | 2 1 2 15 1 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 . 1 9 . . Ballistic Cannon . | . . . . . . Launcher 9 | . 1 1 4 . 3 Special Weapon . | . . . . . . Impact Weapon 6 | . . . 2 1 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 14 | . . . . 4 10 Power 3 | . . . . 1 2 Propulsion 4 | . . . . 1 3 Utility 5 | . . . . 2 3 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . . . 3 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 98 96 94 78 Engine 10 | . 14 14 11 7 . Leg 29 | . 28 28 30 35 26 Device 12 | . 14 14 11 9 18 Storage 11 | . 14 14 11 9 9 Processor 1 | . . . 2 5 . Protection 4 | . . . 8 7 2 Ballistic Gun 17 | . 28 14 20 . . Launcher 1 | . . 12 . . 3 Impact Weapon 4 | . . . . 18 13 Naked Turns . | . . . . . . Heaviest Build 32 | 14 22 22 32 32 31 Greatest Support 50 | 20 26 26 46 49 50 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 6 8 9 10 10 10 Average Carried 8 | 4 7 8 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 8 9 10 9 3 Class Distribution -------------------- 84% | Mutant 15% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1293 | 197 122 45 524 243 162 Remotely . | . . . . . . Salvage Created 1568 | 37 114 92 741 398 186 Parts 90 | 4 15 7 46 14 4 Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 42 | . 4 5 16 8 9 Melee 6 | . . . . 5 1 Guns 8 | . 1 . 7 . . AOE 21 | . 3 5 9 . 4 Classes Destroyed 10 | 1 3 . 4 2 . Builder 1 | . . . 1 . . Tunneler 3 | 2 1 . . . . Hauler 4 | . 1 . 3 . . Recycler 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 9 | . 3 3 . . 3 Grunt 24 | . 1 2 10 7 4 Duelist 1 | . . . 1 . . Sentry 8 | . . . 5 1 2 Best Kill Streak 7 | 1 3 3 7 6 3 Combat Bots Only 5 | . 3 3 5 2 3 Max Kills in Single Turn 3 | 1 3 3 3 1 3 Gunslinging . | . . . . . . Exploded 3 | . 3 3 2 . 3 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 266 | . 23 4 35 87 117 Missed 91 | . 13 . 12 31 35 Damage Taken 2764 | . 125 69 356 1047 1167 Core 677 | . 24 18 74 312 249 Absorbed by Shields 34 | . . . . . 34 Core Remaining (%) 88 | 100 . 83 81 . . Volleys Fired 82 | 15 18 4 36 . 9 Largest 2 | 2 2 1 2 . 2 Hottest 66 | 40 40 33 66 . 66 Shots Fired 149 | 30 38 4 64 . 13 Gun 120 | 30 38 . 52 . . Cannon . | . . . . . . Launcher 29 | . . 4 12 . 13 Special . | . . . . . . Kinetic 120 | 30 38 . 52 . . Thermal . | . . . . . . Explosive 29 | . . 4 12 . 13 Electromagnetic . | . . . . . . Robot Hit Streak 23 | 7 6 3 23 . 11 Robot Miss Streak 7 | 7 2 . 5 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 133 | 13 17 3 48 30 22 Core Hits 71 | 3 10 6 34 5 13 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 9 | . . . 2 3 4 Critical Strikes 11 | . . . 3 4 4 Destroy 3 | . . . 3 . . Smash 8 | . . . . 4 4 Melee Attacks 80 | . . . . 51 29 Impact 80 | . . . . 51 29 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks 16 | . . . . 9 7 Damage Inflicted 5243 | 140 565 276 1599 1339 1324 Guns 852 | 140 161 . 551 . . Cannons . | . . . . . . Explosions 2468 | . 404 276 1048 . 740 Melee 1923 | . . . . 1339 584 Ramming . | . . . . . . Kinetic 852 | 140 161 . 551 . . Thermal 404 | . 404 . . . . Explosive 2064 | . . 276 1048 . 740 Electromagnetic . | . . . . . . Impact 1923 | . . . . 1339 584 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 1 . 5 5 Average Corruption 2 | . 1 1 . 5 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . 3 2 . 4 7 Message Errors 4 | . . . . 2 2 Matter Fused 4 | . . . . 1 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . 1 . . . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . 1 1 . . . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 663 | . 136 . . 288 239 Projectiles . | . . . . . . Explosions 146 | . 136 . . . 10 Melee 517 | . . . . 288 229 Knockbacks 10 | . . . . 10 . Impact 9 | . . . . 9 . Kinetic . | . . . . . . Secondary 1 | . . . . 1 . Self-Inflicted Damage 191 | . . 22 25 . 144 Shots 8 | . . 1 1 . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 185 | . 9 5 30 10 185 Average Temperature 22 | . 7 3 9 5 63 Received Heat Transfer 951 | . 54 9 147 369 372 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . . . 4 3 Impact Corruptions 27 | . . . . 12 15 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . 250 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 650 | 10 187 246 615 526 650 Initial 344 | . 6 52 95 259 344 Average 244 | 3 55 129 346 408 485 Maximum Alert Level 2 | . . 1 2 2 2 Low Security (%) 47 | 100 100 88 14 . . Level 1 29 | . . 12 65 42 19 Level 2 23 | . . . 19 57 80 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . 3 . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . 1 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 14 5 20 18 12 Peak Tracking Total 7 | . 7 3 5 5 6 Tactical Retreats 8 | . 4 . 1 3 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 9 | . 2 1 3 . 3 Max in Single Turn 2 | . 2 1 1 . 1 Garrison Relay 1 | . . . . . 1 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 15 | . 6 . 6 1 2 Terminals 14 | . 6 . 6 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 36 | . 13 . 15 3 5 Successful 11 | . 4 . 6 1 . Failed 25 | . 9 . 9 2 5 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual 26 | . 13 . 13 . . Terminals 33 | . 13 . 15 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 2 | . . . 2 . . Locate Traps 1 | . . . 1 . . Security Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 8 | . 4 . 4 . . Terminals 8 | . 4 . 4 . . Botnet 6 | . 3 . 3 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 . 6 1 2 Full Trace Events 2 | . 2 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 42 | . . 42 42 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 8 | . . 1 7 . . Total Damage 125 | . . 20 105 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 2477 | 179 769 125 797 308 299 Spaces Moved 1573 | 104 561 95 436 186 191 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1568 | 99 561 95 436 186 191 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 90 90 97 Average Speed 115 | 116 120 120 121 90 109 Slowest Speed 190 | 120 120 120 126 97 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 6 88 32 40 10 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 17 | . . . . . 17 Terrain Destroyed 354 | . 32 36 173 . 113 Melee . | . . . . . . Projectile . | . . . . . . AOE 354 | . 32 36 173 . 113 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 2001 | 131 628 102 638 261 241 Wait 166 | . 31 . 111 22 2 Move 1569 | 103 560 94 435 186 191 Hop . | . . . . . . Pick Up 28 | 6 7 1 8 4 2 Fast Attach 18 | 7 . . 9 . 2 Attach 13 | . . 1 . 4 8 Detach 3 | . . 1 2 . . Swap 30 | . 4 1 17 3 5 Drop 31 | . 8 . 20 3 . Fire 82 | 15 18 4 36 . 9 Melee 61 | . . . . 39 22 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 180 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 379 | -10/Materials | Discovered new exit (range 9) 552 | -10/Materials | Discovered new exit (range 14) 815 | -10/Materials | Discovered new exit (range 13) 949 | -10/Materials | Entered Mines 1026 | -10/Mines | Discovered new exit (range 15) 1074 | -10/Mines | Entered Materials 1074 | -9/Materials | Accompanied by 2 allies 1074 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1079 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1821 | -9/Materials | Discovered new exit (range 10) 1871 | -9/Materials | Entered another Materials area 1871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2129 | -8/Materials | Garrison activated, responded to threat 2165 | -8/Materials | Core integrity fell below 50% 2179 | -8/Materials | Identified exit to Garrison 2179 | -8/Materials | Entered Garrison 2189 | -8/Garrison | Lost 3 parts (1p1n1u) 2236 | -8/Garrison | Phase Generator disabled 2264 | -8/Garrison | Triggered checkpoint 2311 | -8/Garrison | Core integrity fell below 20% 2344 | -8/Garrison | Lost 6 parts (2p2n2u) 2437 | -8/Garrison | Installed Relay Interface Framework 2452 | -8/Garrison | Triggered checkpoint 2478 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02404_ Destroyed Microactuators. [Achievement: Short-term Sacrifices] 02407_ G-47 Trooper destroyed. 02407_ G-50 Soldier destroyed. 02408_ The unstable cave ceiling collapses. 02435_ System corrupted: Heat flow error (+214). Initiating installation procedure... 02437_ Relay Interface Framework installed. 02452_ Beams of light sweep through the air. An alarm sounds. 02456_ Rocket Launcher destroyed. 02457_ G-47 Trooper destroyed. 02457_ Destroyed Lgt. Nuclear Core. 02458_ Rocket Launcher destroyed. 02469_ Acquired 22 matter. 02473_ The unstable cave ceiling collapses. 02478_ System corrupted: Matter fused (-7). 02478_ G-47 Trooper suffers critical hit (Smash). 02478_ Destroyed Aluminum Leg. 02478_ Destroyed Imp. Heat Sink. 02478_ G-47 Trooper system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ????????????????????????????#"""#????????????????? | | ????????????????????????????#" "#????????????????? | | ????????????????????????????#" "#????????????????? | | ????????????????????????????#" "#????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????## ##????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????#######?# #?????????????????? | | ?????????????????????# "## #?????????????????? | | ???????????????######## g## # #?????????????????? | | ??????????????## # !@! #?????????????????? | | ?????????????## g = #?????????????????? | | ?????????????# ## ### ## # #?????????????????? | | #######??##### # # # # #?????????????????? | | ############### % ## ### # #?????????????????? | | % # #?### #?????????????????? | | #???# #?????????????????? | | ###???# #?????????????????? | | ###### ## ?????# ?????????????????? | | # ###### ## # # ##????# ?????????????????? | | ##### ##### ####??????##?????????????????? | | #### ##### ##???????????????????????????? | | ##???????????????????????????? | | # ##### ##### ##???????????????????????????? | | # #### ##### ##???????????????????????????? | | ### %#### ##???????????????????????????? | | ### "#### ! ##???????????????????????????? | | =##???????????????????????????? | | = ##???????????????????????????? | | # # # # ######## ##???????????????????????????? | | # ### ######## ##???????????????????????????? | | ##### ###???## ##???????????????????????????? | | # #### !##???## ##???????????????????????????? | | " #### !##???## ##???????????????????????????? | | T #### !##???## ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 50 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed StructuralRestorationClaw Manual? 0 Play Time 00:27:17 Cumulative 37.3 hours Start 2024.04.11 @ 15:25:19 End 2024.04.11 @ 15:51:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 140x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f56e2a3-273b-4795-b86b-62542a75110e