Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.24 @ 14:20:47 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (141) 705 Value Destroyed (4656) 4656 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (3031) 3031 TOTAL SCORE: 12972 Bonus ------- High Alert Combat Kills 513 Follower Combat Kills 418 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 541/700 Matter 256/300 Energy 290/290 System Corruption 3% Temperature Warm (162) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Heavy Treads Armored Huge Wheel > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Phase Cannon Phase Cannon > --- INVENTORY (25) --- Antimatter Reactor Armored Treads Heavy Treads Armored Huge Wheel High-capacity Storage Unit Experimental Sensor Array Advanced Targeting Computer Transmission Jammer Transmission Jammer Improved Medium Armor Plating Medium Insulated Plating Hacking Suite Relay Coupler [Sentry] (24) Long-range Tractor Beam Heavy Ion Cannon Heavy Ion Cannon Phase Cannon Hypervelocity Coil Gun Heavy Rocket Launcher Heavy Rocket Launcher Micro-nuke Launcher Remote Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Sensor Array Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Armored Treads Improved Titanium Leg Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Transmission Jammer Experimental ECM Suite Improved Medium Armor Plating Improved Focal Shield Relay Coupler [NC] Relay Coupler [Sentry] Long-range Tractor Beam Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Hypervelocity Coil Gun Micro-nuke Launcher Remote Datajack Makeshift Hammer [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 3 | . . . 1 . . . 1 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 140 | 6 7 3 9 4 4 . 18 16 9 6 18 3 14 8 15 Power 16 | 1 2 1 . . . . 2 2 1 . 2 1 1 2 1 Engine 10 | 1 2 . . . . . 1 2 1 . 2 . . 1 . Core 4 | . . 1 . . . . 1 . . . . . 1 . 1 Reactor 2 | . . . . . . . . . . . . 1 . 1 . Propulsion 31 | 2 . 2 3 . . . 8 5 . 1 6 2 1 . 1 Treads 18 | . . . . . . . 7 5 . 1 2 2 . . 1 Leg 8 | 2 . 2 . . . . . . . . 4 . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . Hover 4 | . . . 3 . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 46 | 1 3 . 1 4 2 . 6 1 4 1 6 . 5 3 9 Device 24 | . 1 . 1 2 . . 3 . 1 1 4 . 2 3 6 Storage 6 | 1 1 . . . 1 . 1 . . . 1 . 1 . . Processor 2 | . . . . . . . 1 . . . . . 1 . . Hackware 2 | . . . . . . . . . 1 . . . 1 . . Protection 12 | . 1 . . 2 1 . 1 1 2 . 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 47 | 2 2 . 5 . 2 . 2 8 4 4 4 . 7 3 4 Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon 26 | . 2 . 4 . 1 . 1 5 2 2 1 . 4 2 2 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . 1 2 . 1 2 . 1 1 2 Special Weapon 4 | . . . . . . . . . 1 1 1 . 1 . . Impact Weapon 4 | . . . . . 1 . . 1 1 . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . . Parts Lost 6 | . . . . . . . 1 1 . 1 . . . . 3 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . . 1 . . . . . Utility 2 | . . . . . . . . 1 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . 1 1 . 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 100 100 97 100 99 99 100 99 99 91 83 84 83 Engine 5 | . 14 1 . . . . 4 9 9 9 15 8 . 3 7 Core 5 | . . 12 11 11 11 11 4 . . . . . 6 7 7 Reactor 1 | . . . . . . . . . . . . 6 7 3 . Treads 15 | . . . . . . . 31 36 36 35 17 8 10 7 7 Leg 5 | . 28 28 . . . . . . . . 12 13 . . . Wheel 1 | . . . . . . . . . . . . . 4 7 7 Hover 4 | . . . 32 33 33 33 4 . . . . . . . . Device 10 | . 10 14 22 21 19 11 11 9 1 5 14 15 7 7 7 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 Processor 7 | . . . . . . . 6 9 9 9 7 7 10 15 15 Hackware 1 | . . . . . . . . . 7 3 . . 3 . . Protection 6 | . 2 . . . . 11 9 8 8 9 7 7 7 7 6 Energy Cannon 17 | . 26 28 21 22 17 22 18 17 17 17 14 . 11 15 14 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 127 | 11 22 24 24 26 26 26 66 74 71 72 80 84 127 127 121 Greatest Support 140 | 20 20 20 27 27 27 27 80 80 80 80 80 140 140 70 28 Greatest Overweight (x) 4 | . 1 1 . . . . 1 . . 1 1 1 4 4 4 Average Overweight (x) . | . . 1 . . . . . . . . . . 1 3 4 Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 20 20 20 20 20 20 25 25 25 Average Capacity 18 | 7 9 10 10 10 10 10 18 20 20 20 20 20 23 25 25 Most Carried 25 | 1 10 10 10 10 10 9 20 20 20 20 20 20 24 25 25 Average Carried 17 | . 8 10 9 9 9 9 15 19 20 19 19 19 21 24 23 Final Capacity 25 | 8 10 10 10 10 10 10 20 20 20 20 20 20 25 25 25 Final Carried 25 | 1 10 10 10 10 9 9 20 20 20 19 20 20 24 24 25 Class Distribution -------------------- 57% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Commander-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Matter Collected 1849 | 272 70 30 60 70 30 . 213 205 90 98 67 184 133 129 198 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4862 | 178 348 94 233 249 129 . 1109 683 441 146 67 . 181 355 649 Parts 284 | 12 22 7 13 13 3 . 65 46 24 7 . . 12 28 32 Haulers Intercepted 9 | . 2 . 3 . . . 2 . 1 . . . . . 1 Recyclers Shooed 2 | . . . . . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 108 | . 5 3 2 6 1 . 22 26 6 8 1 . 5 9 14 Cannons 77 | . 5 3 2 6 . . 19 16 6 2 . . 3 8 7 AOE 28 | . . . . . . . 3 10 . 6 . . 2 1 6 Classes Destroyed 15 | 2 4 . 1 1 . . 1 . 2 . . . 2 2 . Worker 1 | . . . . . . . . . 1 . . . . . . Builder 4 | . . . . . . . . . . . . . 3 . 1 Tunneler 7 | 5 1 . . 1 . . . . . . . . . . . Hauler 9 | . 2 . 3 . . . 2 . 1 . . . . . 1 Recycler 4 | 1 1 . . . . . 2 . . . . . . . . Operator 3 | . 1 . . . . . 1 . . . . . . . 1 Watcher 5 | . . . . . . . 2 . 2 . . . . 1 . Swarmer 37 | . 3 1 1 2 . . 8 15 . 4 . . 3 . . Cutter 3 | . . . . . . . . . . . . . . 3 . Grunt 41 | . 2 2 . 3 1 . 9 5 3 3 . . . 4 9 Brawler 1 | . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . 1 . . . 1 . . . . . . . Sentry 17 | . . . 1 . . . 5 5 1 1 1 . . . 3 Hunter 3 | . . . . . . . . . 2 . . . . . 1 Programmer 4 | . . . . . . . . . . . . . 2 1 1 Best Kill Streak 11 | 5 4 2 2 2 1 . 6 11 2 8 1 . 4 6 6 Combat Bots Only 11 | . 3 2 2 2 1 . 5 11 2 8 1 . 3 5 5 Max Kills in Single Turn 4 | 1 1 1 1 1 1 . 4 3 1 2 1 . 3 2 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 3 . 2 . . 2 1 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Damage Taken 4369 | . 289 119 25 117 . . 613 1023 319 172 51 . 122 484 1035 Core 549 | . 68 20 . 18 . . 80 187 . 17 21 . 14 40 84 Absorbed by Shields 44 | . . . . . . . . . . 24 20 . . . . Redirected to Shielding 4 | . 4 . . . . . . . . . . . . . . Regen/Repaired (Parts) 426 | . . . . . . . . . . . 209 . 217 . . Core Remaining (%) 76 | 100 . 64 . . . 95 . . . 48 . . . . . Volleys Fired 279 | 12 21 7 7 15 3 . 53 60 23 13 3 . 11 19 32 Largest 2 | 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 Hottest 170 | 70 136 136 136 136 136 . 136 136 130 130 130 . 130 170 170 Shots Fired 516 | 24 42 14 14 30 6 . 105 103 44 15 5 . 19 34 61 Gun 24 | 24 . . . . . . . . . . . . . . . Cannon 467 | . 42 14 14 30 6 . 104 98 42 7 4 . 16 33 57 Launcher 16 | . . . . . . . 1 5 . 4 . . 1 1 4 Special 9 | . . . . . . . . . 2 4 1 . 2 . . Kinetic 12 | 12 . . . . . . . . . . . . . . . Thermal 479 | 12 42 14 14 30 6 . 104 98 42 7 4 . 16 33 57 Explosive 16 | . . . . . . . 1 5 . 4 . . 1 1 4 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 8 9 6 6 5 6 . 10 12 8 7 5 . 15 7 21 Robot Miss Streak 4 | 2 2 4 1 1 . . 3 3 3 3 . . 1 2 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 331 | 19 29 8 10 19 7 . 65 59 31 5 4 . 14 16 45 Core Hits 181 | 10 11 4 5 8 1 . 42 31 15 14 . . 6 14 20 Critical Kills 2 | . . . . . . . . . . . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . Critical Strikes 5 | 2 . . . . 1 . . . . . 1 . . . 1 Burn 2 | 2 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . 1 . . . 1 Smash 1 | . . . . . 1 . . . . . . . . . . Melee Attacks 9 | . . . 1 . 2 . . 1 1 . . . 4 . . Impact 8 | . . . . . 2 . . 1 1 . . . 4 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11010 | 191 600 172 188 428 376 . 1654 2001 845 653 100 . 631 714 2457 Guns 191 | 191 . . . . . . . . . . . . . . . Cannons 7518 | . 596 167 188 428 124 . 1396 1400 804 78 81 . 346 492 1418 Explosions 2920 | . . . . . . . 244 601 26 575 . . 214 222 1038 Melee 316 | . . . . . 252 . . . . . . . 64 . . Ramming 65 | . 4 5 . . . . 14 . 15 . 19 . 7 . 1 Kinetic 80 | 80 . . . . . . . . . . . . . . . Thermal 7629 | 111 596 167 188 428 124 . 1396 1400 804 78 81 . 346 492 1418 Explosive 2894 | . . . . . . . 244 601 . 575 . . 214 222 1038 Electromagnetic 26 | . . . . . . . . . 26 . . . . . . Impact 316 | . . . . . 252 . . . . . . . 64 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 2 . . . . . . . 1 3 Average Corruption 1 | . . . . . 2 2 . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 20 | . . . . . 1 1 . . . . . . . 4 14 Message Errors 3 | . . . . . 1 . . . . . . . . . 2 Matter Fused 6 | . . . . . . 1 . . . . . . . 1 4 Heat Flow Errors 3 | . . . . . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 510 | . 5 2 . 11 133 . 18 65 . 4 . . 75 11 186 Projectiles 102 | . 5 2 . 11 . . 6 45 . . . . 33 . . Explosions 233 | . . . . . . . 12 20 . 4 . . . 11 186 Melee 175 | . . . . . 133 . . . . . . . 42 . . Knockbacks 4 | . . . . . 1 . . . . . 1 . 2 . . Impact 3 | . . . . . 1 . . . . . 1 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 177 | . . . . . . . 10 71 26 . . . . 6 64 Shots 8 | . . . . . . . 1 3 1 . . . . 1 2 Rammed 7 | . . . . . . . 3 . 1 . . . 2 . 1 Targets Rammed 12 | . 3 1 . . . . 3 . 1 . 1 . 2 . 1 Kicked 5 | . 3 1 . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 472 | 110 264 117 46 309 78 . 239 189 322 138 50 . 243 363 472 Average Temperature 83 | 41 98 50 23 99 36 . 56 53 118 44 30 . 124 124 112 Received Heat Transfer 1375 | . 78 18 9 57 . . 198 279 99 66 16 . . 171 384 Effects 11 | . . . . . . . . . 1 . . . . 3 7 Shutdowns 3 | . . . . . . . . . . . . . . 1 2 Energy Bleed 3 | . . . . . . . . . . . . . . 2 1 Damage (minor) 1 | . . . . . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . Impact Corruptions 7 | . . . . . 4 . . . . . . . 3 . . Robots Melted 2 | . . . . . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . 1 Parts Melted 23 | 1 . . . 3 . . 2 5 3 1 4 . . . 4 Heat Transferred 11834 | 481 1073 296 333 777 222 . 2516 2066 1110 111 111 . 407 629 1702 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Peak Influence 1188 | 30 245 174 339 560 . . 610 1188 896 688 434 94 114 216 395 Initial 579 | . 19 17 . 132 . . . 398 579 452 361 94 65 . 113 Average 320 | 11 86 32 155 460 . . 304 895 744 618 376 94 45 131 213 Maximum Alert Level 4 | . 1 . 1 2 . . 2 4 3 2 2 . . 1 1 Low Security (%) 45 | 100 94 100 47 4 . 100 16 . . . . 100 100 55 45 Level 1 22 | . 5 . 52 29 . . 67 3 . . 38 . . 44 54 Level 2 18 | . . . . 65 . . 16 16 34 100 61 . . . . Level 3 12 | . . . . . . . . 71 65 . . . . . . Level 4 1 | . . . . . . . . 8 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 2 . . . 5 . 2 . . . 4 . 4 Investigation 3 | . . . 2 . . . 1 . . . . . . . . Extermination 4 | . . . . . . . . . . . . . 3 . 1 Reinforcement 5 | . . . . . . . . . 1 . . . 1 . 3 Assault 1 | . . . . . . . . . 1 . . . . . . Garrison 4 | . . . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Distress Signals 6 | . . . 2 . . . 3 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 164 | . 7 6 11 10 . . 36 25 11 10 4 . 10 12 22 Peak Tracking Total 7 | . 4 3 4 3 . . 6 6 2 7 4 . 2 6 6 Tactical Retreats 5 | . 1 1 . . . . 2 . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Traps Triggered 8 | . . . . . . . . 1 . 1 1 . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . 10 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Machines Disabled 11 | . 1 1 1 . . . 2 2 2 2 . . . . . Max in Single Turn 1 | . 1 1 1 . . . 1 1 1 1 . . . . . Garrison Relay 3 | . . . . . . . . 2 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Machines Accessed 29 | . 2 . 4 . 2 . 5 . 2 . 4 . 6 . 4 Terminals 18 | . 2 . 3 . . . 3 . 1 . 3 . 3 . 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 . 1 . . . 1 . . Total Hacks 91 | . 6 . 16 . 5 . 14 . 2 . 11 . 23 . 14 Successful 57 | . 2 . 12 . 5 . 10 . 1 . 7 . 15 . 5 Failed 34 | . 4 . 4 . . . 4 . 1 . 4 . 8 . 9 Catastrophic 10 | . 1 . . . . . 2 . 1 . 2 . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . 6 . 7 . 1 . 9 . 1 . 3 . . . 4 Terminals 46 | . 6 . 7 . . . 8 . 1 . 7 . 7 . 10 Fabricators 4 | . . . . . . . . . . . . . . . 4 Repair Stations 9 | . . . . . . . . . . . 4 . 5 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . 9 . . . 5 . . . . . 10 . . Garrison Access 3 | . . . . . . . 1 . 1 . . . 1 . . Terminal Hacks 16 | . 2 . 2 . 5 . 1 . . . 2 . 2 . 2 Record 5 | . . . . . 5 . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . . 1 . . . 1 Robot Schematic 2 | . 2 . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 8 | . . . . . . . . . . . 4 . 4 . . Scan Component 4 | . . . . . . . . . . . 2 . 2 . . Repair 4 | . . . . . . . . . . . 2 . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 8 . . . 4 . . . . . 8 . . Insert Component 10 | . . . 4 . . . 2 . . . . . 4 . . Analyze 10 | . . . 4 . . . 2 . . . . . 4 . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . 1 . . Unlock Access 3 | . . . . . . . 1 . 1 . . . 1 . . Unauthorized Hacks 9 | . . . 2 . . . 4 . . . 1 . . . 2 Terminals 7 | . . . 1 . . . 3 . . . 1 . . . 2 Track 1 | . . . . . . . . . . . . . . . 1 Botnet 4 | . . . . . . . 2 . . . 1 . . . 1 Operators 2 | . . . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . Extract 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 3 . . . 4 . 2 . 4 . 5 . 4 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 5 . . . 10 . . . 1 . 3 . 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . 2 . 2 . . Time 216 | . . . . . . . . . . . 52 . 164 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 4 . . . 2 . . . . . 3 . . Part Schematics Acquired 9 | . . . 4 . . . 2 . . . . . 3 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Used RIF Installer 3 | . . . . . . . . 1 . 1 . . . 1 . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 5 | . . . 1 . . . . . 1 1 1 . 1 . . Non-combat 3 | . . . 1 . . . . . . . 1 . 1 . . Combat 2 | . . . . . . . . . 1 1 . . . . . Robot Hacks Applied 6 | . . . 1 . . . . . 2 1 1 . 1 . . parse_system 1 | . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . find_garrison 1 | . . . . . . . . . 1 . . . . . . amplify_resonance 1 | . . . . . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . . 1 . . . . . . formatsys_high 1 | . . . . . . . . . . . . . 1 . . Relay Couplers Released 14 | . . . . . . . . 9 . 5 . . . . . Machine Destruction 14 | . . . . . . . . 9 . 5 . . . . . Attached 2 | . . . . . . . . . 1 . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Total Allies 10 | . . 5 . 1 2 . . . 1 . . . 1 . . Largest Group 5 | . . 5 5 4 5 5 4 . 1 . . . 1 . . Highest-Rated Group 92 | . . 81 81 73 92 92 61 . 16 . . . 26 . . Highest-Rated Ally 31 | . . 31 31 31 31 31 21 . 16 . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 99 | . . 6 21 33 . . 34 . 5 . . . . . . Total Damage 1401 | . . 103 306 380 . . 597 . 15 . . . . . . Kills 25 | . . 2 6 8 . . 9 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Turns Passed 8997 | 115 540 800 230 464 218 120 1136 1167 400 448 509 290 1252 343 965 Spaces Moved 5418 | 54 272 404 323 670 309 198 549 600 176 245 281 166 518 150 503 Core 4 | 4 . . . . . . . . . . . . . . . Treads 2172 | . . . . . . . 519 600 176 245 133 98 400 1 . Legs 942 | 50 272 404 . . . . . . . . 148 68 . . . Wheels 770 | . . . . . . . . . . . . . 118 149 503 Hover 1530 | . . . 323 670 309 198 30 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 190 52 52 52 52 48 160 160 160 130 130 160 145 160 Average Speed 133 | 114 155 190 52 52 52 52 154 160 160 161 144 165 191 160 160 Slowest Speed 240 | 120 190 190 52 52 52 52 240 160 160 240 240 200 240 240 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . . . . . . Exploration Rate (%) 44 | 4 39 87 37 95 70 42 41 66 16 58 9 85 14 38 12 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . . . 1 . 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug 81 | . . . . . . . 8 19 1 11 . . 9 23 10 Terrain Destroyed 139 | . . . . . . . 8 19 9 11 1 . 10 23 58 Melee 5 | . . . . . . . . 1 1 . . . 3 . . Projectile 18 | . . . . . . . . . 8 . 1 . 1 . 8 AOE 116 | . . . . . . . 8 18 . 11 . . 6 23 50 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Total 6644 | 82 350 423 369 754 357 214 734 707 246 281 378 186 748 215 600 Wait 569 | 10 18 6 14 60 27 17 76 9 33 15 55 . 184 8 37 Move 5407 | 53 271 403 322 669 308 197 549 599 176 244 281 165 518 149 503 Hop . | . . . . . . . . . . . . . . . . Pick Up 87 | 1 18 . 3 3 1 . 18 8 1 1 8 7 9 3 6 Fast Attach 25 | 6 1 1 1 . . . 4 . 1 1 6 2 1 1 . Attach 13 | . . . 2 . 1 . 2 1 . . 2 1 1 . 3 Detach 3 | . . . . . . . 2 . . . . . 1 . . Swap 102 | . 6 2 6 4 3 . 12 15 8 5 10 . 12 7 12 Drop 93 | . 12 3 3 3 2 . 15 14 2 1 12 11 5 4 6 Fire 279 | 12 21 7 7 15 3 . 53 60 23 13 3 . 11 19 32 Melee 9 | . . . 1 . 2 . . 1 1 . . . 4 . . Ram . | . . . . . . . . . . . . . . . . Kick 5 | . 3 1 . . . . . . . . 1 . . . . Crush 7 | . . . . . . . 3 . 1 . . . 2 . 1 Escape Stasis 25 | . . . . . . . . . . 1 . . . 24 . Rewire 10 | . . . . . 10 . . . . . . . . . . Trap 10 | . . . 10 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison -7/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 13) 656 | -10/Materials | Entered Mines 666 | -10/Mines | Learned 2 Materials zone layouts 1029 | -10/Mines | Build established: Scavenger-Mutant 1147 | -10/Mines | Learned Materials trap positions 1278 | -10/Mines | Found a hidden stash of uninstalled traps 1430 | -10/Mines | Discovered new exit (range 11) 1446 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1447 | -10/Mines | Identified exit to Materials 1456 | -10/Mines | Entered Materials 1456 | -9/Materials | Accompanied by 5 allies 1456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1457 | -9/Materials | Identified exit to Storage 1458 | -9/Materials | Loaded intel: 16 trap records 1461 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1605 | -9/Materials | Identified exit to Mines 1686 | -9/Materials | Entered Mines 1686 | -9/Mines | Accompanied by 4 allies 1716 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1757 | -9/Mines | Learned Materials terminal intel 1768 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1795 | -9/Mines | Found Prototype Device 1805 | -9/Mines | Learned location of Zion (-7) 1867 | -9/Mines | Discovered new exit (range 9) 1881 | -9/Mines | Discovered new exit (range 15) 1962 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1985 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2065 | -9/Mines | Received a Mining Laser from a helpful Derelict 2103 | -9/Mines | Discovered new exit (range 5) 2150 | -9/Mines | Entered Exiles 2150 | -9/Exiles | Found Exiles lab destroyed 2150 | -9/Exiles | Accompanied by 4 allies 2159 | -9/Exiles | Discovered new exit (range 15) 2225 | -9/Exiles | Opened EX-Vault 2228 | -9/Exiles | Found Prototype Device 2318 | -9/Exiles | Identified Chronowheel 2318 | -9/Exiles | Activated Chronowheel 2318 | -9/Exiles | Spacetime reconverged on an earlier point 2332 | -9/Exiles | Discovered new exit (range 14) 2368 | -9/Exiles | Entered Mines 2368 | -8/Mines | Accompanied by 5 allies 2440 | -8/Mines | Discovered new exit (range 10) 2488 | -8/Mines | Entered Materials 2488 | -8/Materials | Accompanied by 4 allies 2488 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2489 | -8/Materials | Loaded intel: 12 terminal locations 2708 | -8/Materials | Identified Exp. Sensor Array 3115 | -8/Materials | Discovered new exit (range 5) 3291 | -8/Materials | Garrison activated, responded to threat 3596 | -8/Materials | Garrison activated, responded to threat 3624 | -8/Materials | Identified exit to Garrison 3624 | -8/Materials | Entered Garrison 3660 | -8/Garrison | Triggered checkpoint 3727 | -8/Garrison | Destroyed 11 combat bots 3775 | -8/Garrison | Discovered new exit (range 15) 3852 | -8/Garrison | Triggered checkpoint 3941 | -8/Garrison | Discovered new exit (range 15) 4246 | -8/Garrison | Discovered new exit (range 12) 4322 | -8/Garrison | Triggered checkpoint 4357 | -8/Garrison | Garrison Relay disabled 4428 | -8/Garrison | Installed Relay Interface Framework 4674 | -8/Garrison | Triggered checkpoint 4713 | -8/Garrison | Garrison Relay disabled 4791 | -8/Garrison | Entered Materials 5191 | -8/Materials | First assault squad dispatched 5191 | -8/Materials | Identified exit to Garrison 5191 | -8/Materials | Entered Garrison 5276 | -8/Garrison | Triggered checkpoint 5280 | -8/Garrison | Triggered checkpoint 5282 | -8/Garrison | Core integrity fell below 50% 5315 | -8/Garrison | Destroyed 8 combat bots 5356 | -8/Garrison | Triggered checkpoint 5408 | -8/Garrison | Discovered new exit (range 10) 5464 | -8/Garrison | Garrison Relay disabled 5606 | -8/Garrison | Discovered new exit (range 12) 5633 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 5639 | -8/Garrison | Entered Factory 5639 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5656 | -7/Factory | Identified exit to Lower Caves 5899 | -7/Factory | Repaired Lgt. Treads 5926 | -7/Factory | Repaired Lgt. Treads 6148 | -7/Factory | Manually triggered Chute Trap 6148 | -7/Factory | Sucked down chute 6148 | -7/Factory | Entered Waste 6148 | -7/Waste | The area was eerily silent 6229 | -7/Waste | Build established: Mutant 6306 | -7/Waste | Found Prototype Device 6372 | -7/Waste | Discovered new exit (range 16) 6438 | -7/Waste | Entered Factory 6534 | -7/Factory | Identified Exp. ECM Suite 6675 | -7/Factory | Repaired Broken Micro-nuke Launcher 6754 | -7/Factory | Repaired Broken Hyp. Coil Gun 6772 | -7/Factory | Discovered new exit (range 11) 7690 | -7/Factory | Identified exit to Garrison 7690 | -7/Factory | Entered Garrison 7874 | -7/Garrison | Triggered checkpoint 7969 | -7/Garrison | Discovered new exit (range 8) 7978 | -7/Garrison | Identified exit to Factory 7989 | -7/Garrison | Expanded RIF knowledge: Program Shield 8033 | -7/Garrison | Entered Factory 8576 | -7/Factory | Discovered new exit (range 6) 8848 | -7/Factory | Discovered exit to Lower Caves (range 8) 8998 | -7/Factory | Self-destructed Last Messages --------------- 08830_ Overheating: Imp. Medium Armor Plating damaged (-46). 08830_ Overheating: Mic. Nuclear Core damaged (-29). 08830_ Overheating: Imp. Deuterium Engine damaged (-16). 08847_ System corrupted: Heat flow error (+197). 08847_ Acquired 40 matter. 08848_ EXIT=FOUND: LOWER CAVES 08850_ Dropped Hvy. Rocket Launcher. 08850_ Acquired Arm. Huge Wheel. 08851_ Dropped Mic. Nuclear Core. 08855_ Acquired Lgt. Treads. 08871_ System corrupted: Matter fused (-9). 08875_ U-05 Engineer builds a Wall. 08898_ Dropped Lgt. Treads. 08900_ System corrupted: Matter fused (-10). 08902_ Acquired Hrd. Medium Armor Plating. 08926_ Dropped Hrd. Medium Armor Plating. 08926_ Acquired Imp. Medium Armor Plating. 08928_ Dropped Imp. Medium Armor Plating. 08989_ G-47 Trooper destroyed. 08998_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #?# #??? | | ????????????????????????????????????## ##?# #??? | | ???????????????????################### #??# #??? | | ???????????????????# # #??# #??? | | ???????????????????# # #??# #??? | | ???????????????????# ! # #??# #??? | | ???????????????????# """ """ # #??# #??? | | ???????????????????# """"" """"" # #??# #??? | | ???????????????????# """"" """"" / #??# #??? | | ???????????????????# # #??# #??? | | ???????????????????#######+#####+####" ##?# #??? | | ?????????????????????????# #??## ##?# [% #?# #??? | | ?????????????????????????# #??# ### *]|#?# #??? | | ????????????????########?# #??# > #?# #??? | | ????????????????# """ ### #### ### =#?# #??? | | ????????????????# """ # ### ##?# #?# #??? | | ????????????????# """ # ### #??#######?# #??? | | ????????????????# =+ #??????????# #??? | | ????????????????#] # ### #??????????# #??? | | ????????????????# # ! #?# #??????????# #??? | | ?????#################### ##?# ???????????# #??? | | ?????# # #??# ???????????# #??? | | ?????# r #??? ???????????# #??? | | ?????# # #??? ???????????# #??? | | ?????# """ """ # #??? ???????????# #??? | | ?????# """"" """"" #@ #??? ???????????# #??? | | ?????# """"" """"" # #??? ???????????# #??? | | ?????# # #?????????????### ###? | | ?????# ! # #?????????????# ## | | ?????#################### #?????????????# | | ????????????????????????# #?????????????+ T | | ????????????????????????# #?????????????# | | ????????????????????????# ag#?????????????# ## | | ????????????????????????# !;?????????????## ##? | | ????????????????????????# gg#??????????????# #?? | | ????????????????????????###[#??????????????# #?? | | ??????????????????????????? #??????????????# #?? | | ??????????????????????????? #??????????????# #?? | | ??????????????????????????? #??????????????# #?? | | ??????????????????????????? #??????????????# #?? | | ??????????????????????????? ???????????????+ +?? | | ??????????????????????????? ???????????????# ??? | | ???????????????????????????????????????????# ??? | | ??????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Extracted Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Extracted Imp. Sensor Array | -8/Materials | Extracted Pulse Rifle | -8/Materials | Extracted Nuclear Core | -8/Materials | Extracted Med. Laser | -8/Materials | Extracted Field Laser | -8/Materials | Extracted Machine Analyzer | -8/Materials | Extracted Huge Storage Unit | -8/Materials | Extracted Hvy. Plasma Cannon | -7/Factory | Hacked Hyp. Coil Gun | -7/Factory | Scanalyzed Micro-nuke Launcher | -7/Factory | Scanalyzed Exp. ECM Suite | -7/Factory | Scanalyzed Med. Reactive Plating | -7/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapAntimatterBuckler Manual? 0 Play Time 01:57:26 Cumulative 83.8 hours Start 2022.09.22 @ 15:40:57 End 2022.09.24 @ 14:20:47 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f830d09-d293-4e20-a69d-87e5e3f6a761