Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 17:27:27 Player: Cheeriohz Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (138) 690 Value Destroyed (3708) 3708 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1078) 1078 TOTAL SCORE: 9176 Bonus ------- High Alert Combat Kills 563 Follower Combat Kills 292 Met Imprinter 300 Friendly Fire -77 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 81/100 System Corruption 2% Temperature Cool (14) Movement Core (1400) Ox27 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (25) --- Heavy Ion Engine Deuterium Engine Armored Wheel Improved Cooling System High-capacity Storage Unit Large Matter Pod (150) Structural Scanner Machine Analyzer Improved Sensor Array Improved Sensor Array Advanced Terrain Scan Processor Seismic Detector Transmission Jammer Hacking Drone Bay (1/1) Improved EM Pulse Cannon Improved EM Pulse Cannon Rocket Launcher Mini Grenade Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Gatling Laser Makeshift Hammer > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Light Treads Armored Wheel Improved Cooling System High-capacity Storage Unit Large Matter Pod Machine Analyzer Improved Sensor Array Improved Sensor Array Advanced Terrain Scan Processor Seismic Detector Transmission Jammer Improved Light Armor Plating Powered Armor Improved Shield Generator Riot Gun Improved EM Pulse Cannon Heavy Assault Rifle Improved Assault Rifle Heavy Battle Rifle Improved Light Cannon Rocket Launcher Mini Grenade Launcher Heavy Rocket Launcher [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . 2 . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 147 | 4 11 3 19 28 36 21 10 1 7 7 Power 8 | . 2 . 1 2 2 1 . . . . Engine 8 | . 2 . 1 2 2 1 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 1 2 2 4 11 5 1 . 1 1 Treads 9 | . . . . . 6 1 1 . . 1 Leg . | . . . . . . . . . . . Wheel 20 | 2 1 2 2 3 5 4 . . 1 . Hover . | . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . Utility 44 | 1 2 1 7 10 10 6 3 . 2 2 Device 24 | 1 . 1 1 7 7 4 1 . 1 1 Storage 3 | . 2 . 1 . . . . . . . Processor 2 | . . . . . 1 1 . . . . Hackware 1 | . . . . 1 . . . . . . Protection 14 | . . . 5 2 2 1 2 . 1 1 Artifact . | . . . . . . . . . . . Weapon 65 | 1 6 . 9 12 13 9 6 1 4 4 Energy Gun 5 | 1 2 . . . . . 2 . . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 27 | . 2 . 7 4 4 3 1 . 4 2 Ballistic Cannon 11 | . . . . 4 4 2 . . . 1 Launcher 14 | . 2 . 2 3 5 . 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 7 | . . . . . . 4 1 1 . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 5 . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . 2 Parts Lost 42 | . 2 . 1 4 22 2 . . . 11 Power 5 | . 1 . . 1 2 . . . . 1 Propulsion 19 | . 1 . . 2 10 2 . . . 4 Utility 11 | . . . . 1 7 . . . . 3 Weapon 7 | . . . 1 . 3 . . . . 3 Highest Loss Streak 11 | . 1 . 1 2 7 1 . . . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 89 100 97 98 89 97 100 100 94 81 Engine 8 | . 6 14 11 10 8 7 7 7 7 6 Treads 9 | . . . . . 15 12 15 15 15 12 Wheel 16 | . 26 28 22 21 7 15 15 15 9 6 Device 11 | . 14 14 11 12 16 15 8 7 7 5 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 Processor 8 | . . . . . 2 14 15 15 15 15 Hackware 2 | . . . . 10 6 . . . . . Protection 10 | . . . 19 9 6 7 13 15 14 12 Energy Gun 2 | . 11 . . . . . 5 7 5 . Ballistic Gun 8 | . 16 28 21 10 4 6 3 . 1 12 Ballistic Cannon 3 | . . . . 10 9 4 . . . 1 Impact Weapon 2 | . . . . . . 2 3 7 6 . Naked Turns . | . . . . . . . . . . . Heaviest Build 112 | 13 89 48 108 108 108 107 110 109 109 112 Greatest Support 60 | 32 32 26 20 20 60 40 24 24 28 28 Greatest Overweight (x) 34 | . 3 2 5 10 34 5 5 4 4 3 Average Overweight (x) 3 | . . 1 4 5 5 4 4 4 3 3 Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 16 20 23 25 25 25 25 25 25 25 Most Carried 25 | 8 19 20 25 25 25 25 25 25 25 25 Average Carried 22 | 7 11 19 23 24 22 21 25 24 24 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 8 18 20 25 25 18 25 25 25 25 19 Class Distribution -------------------- 53% | Mutant 21% | Scavenger-Mutant 17% | Commander-Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Commander-Mutant | -7/Zion Commander-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Matter Collected 3690 | 240 343 105 414 795 949 551 143 100 50 . Remotely 609 | . . . . 81 528 . . . . . Salvage Created 4084 | 98 333 105 522 1077 1185 536 84 126 . 18 Parts 251 | 8 32 9 29 65 74 25 8 . . 1 Haulers Intercepted 9 | . 2 . 3 2 1 1 . . . . Recyclers Shooed 3 | . . . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 104 | . 11 2 8 27 39 8 7 1 . 1 Guns 29 | . 4 2 3 10 7 2 1 . . . Cannons 32 | . . . . 11 14 6 . . . 1 AOE 42 | . 7 . 5 6 18 . 6 . . . Classes Destroyed 18 | 2 5 . 2 2 2 2 . 2 . 1 Worker 6 | . . . . 1 5 . . . . . Builder 7 | . . . 1 1 5 . . . . . Tunneler 3 | 1 . 1 . . . 1 . . . . Hauler 9 | . 2 . 3 2 1 1 . . . . Recycler 5 | 1 . . 2 1 . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 2 | . 1 . . 1 . . . . . . Watcher 5 | . 1 . . 1 1 2 . . . . Swarmer 34 | . 7 . 5 7 8 . 7 . . . Grunt 48 | . 4 2 1 13 26 2 . . . . Brawler 1 | . . . . 1 . . . . . . Duelist 2 | . . . . . 2 . . . . . Sentry 12 | . . . 2 6 3 1 . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 4 | . . . . . . 4 . . . . Z-Light 1 | . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . 2 . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 13 | 1 6 2 3 9 13 2 4 1 . 1 Combat Bots Only 9 | . 6 2 3 7 9 1 4 1 . 1 Max Kills in Single Turn 7 | 1 4 1 2 3 7 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 4 . 2 2 4 . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Hostile Shots Fired 657 | . 34 12 39 98 247 63 64 6 . 94 Missed 195 | . 12 . 11 33 68 22 22 2 . 25 Damage Taken 7212 | . 315 164 276 775 2478 514 458 54 . 2178 Core 1208 | . 80 . 33 62 332 107 65 13 . 516 Absorbed by Shields 581 | . . . 68 108 314 . . . . 91 Core Remaining (%) 70 | 100 . 68 . 76 39 . . . . . Volleys Fired 310 | 7 29 11 28 74 87 42 9 1 . 22 Largest 2 | 2 2 2 2 2 2 2 2 1 . 2 Hottest 103 | 80 80 40 46 87 87 71 103 80 . 63 Shots Fired 547 | 14 56 22 53 140 138 74 13 2 1 34 Gun 373 | 14 54 22 50 100 52 46 8 2 1 24 Cannon 148 | . . . . 35 75 28 . . . 10 Launcher 26 | . 2 . 3 5 11 . 5 . . . Special . | . . . . . . . . . . . Kinetic 474 | . 28 22 50 135 127 74 4 . . 34 Thermal 42 | 9 26 . . . . . 4 2 1 . Explosive 25 | . 2 . 3 4 11 . 5 . . . Electromagnetic 6 | 5 . . . 1 . . . . . . Robot Hit Streak 32 | 3 7 3 7 21 15 32 16 . . 6 Robot Miss Streak 7 | 2 4 1 3 3 3 3 3 . . 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 386 | 7 34 12 34 104 100 58 10 4 . 23 Core Hits 228 | 3 23 6 18 43 89 21 15 . . 10 Critical Kills 2 | . . . . . 1 1 . . . . Critical Parts Destroyed 3 | . . . . 1 . . . 1 . 1 Critical Strikes 10 | . . . . 1 5 2 . 1 . 1 Destroy 3 | . . . . 1 1 1 . . . . Blast 5 | . . . . . 4 1 . . . . Smash 2 | . . . . . . . . 1 . 1 Melee Attacks 32 | . . . . . . 13 2 6 9 2 Impact 32 | . . . . . . 13 2 6 9 2 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12069 | 91 754 153 961 2360 4700 1309 917 291 11 522 Guns 4167 | 91 412 153 549 1236 611 616 175 . 11 313 Cannons 2772 | . . . . 587 1549 524 . . . 112 Explosions 4342 | . 342 . 412 537 2539 . 512 . . . Melee 787 | . . . . . . 169 230 291 . 97 Ramming 1 | . . . . . 1 . . . . . Kinetic 6542 | . 235 153 549 1823 2160 1140 57 . . 425 Thermal 405 | 54 177 . . 45 . . 118 . 11 . Explosive 4277 | . 342 . 412 472 2539 . 512 . . . Electromagnetic 57 | 37 . . . 20 . . . . . . Impact 787 | . . . . . . 169 230 291 . 97 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . 3 3 3 3 2 Average Corruption 2 | . 1 1 . . . 2 3 3 3 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . 3 1 . . . 10 10 8 2 . Message Errors 9 | . . 1 . . . 2 4 2 . . Matter Fused 11 | . . . . . . 4 4 3 . . Heat Flow Errors 5 | . 2 . . . . 1 . 1 1 . Energy Discharges 3 | . . . . . . . 2 1 . . Data Loss (minor) 3 | . 1 . . . . 2 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 2 | . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 775 | . . . 64 42 179 69 199 209 . 13 Projectiles 56 | . . . . 1 22 33 . . . . Explosions 262 | . . . 64 41 157 . . . . . Melee 457 | . . . . . . 36 199 209 . 13 Knockbacks 27 | . . . . 5 13 7 . . . 2 Impact 2 | . . . . . . 1 . . . 1 Kinetic 24 | . . . . 5 13 5 . . . 1 Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 338 | . 60 . . 36 212 . 30 . . . Shots 14 | . 3 . . 2 8 . 1 . . . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 343 | 90 204 . 111 108 343 154 127 228 178 320 Average Temperature 61 | 39 45 . 32 21 86 32 57 83 80 153 Received Heat Transfer 2699 | . 78 96 79 346 1335 96 72 . . 597 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . . . 2 . 6 . . Impact Corruptions 16 | . . . . . . 1 2 11 . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 875 | 125 400 . . 50 . . 275 . 25 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Peak Influence 1016 | 10 351 121 277 482 1016 467 . . . . Initial 462 | . 6 66 46 79 139 462 . . . . Average 292 | 6 196 87 151 207 678 286 . . . . Maximum Alert Level 3 | . 1 . 1 2 3 2 . . . . Low Security (%) 42 | 100 63 100 69 59 11 24 . . . . Level 1 36 | . 36 . 30 33 8 54 . . . . Level 2 13 | . . . . 7 29 20 . . . . Level 3 7 | . . . . . 50 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 4 1 1 6 8 6 . . . . Investigation 8 | . 1 . 1 2 2 2 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 10 | . 3 . . 1 5 1 . . . . Assault 4 | . . 1 . 2 1 . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Distress Signals 13 | . 2 . 2 6 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 172 | . 21 2 19 43 61 14 8 1 . 3 Peak Tracking Total 12 | . 7 2 4 5 12 3 4 1 . 3 Tactical Retreats 7 | . . . . . 7 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Traps Triggered 12 | . 2 . . 2 2 6 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Machines Disabled 7 | . 1 . . 3 2 . . 1 . . Max in Single Turn 1 | . 1 . . 1 1 . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Machines Accessed 28 | . 5 . 4 9 2 5 . 2 1 . Terminals 21 | . 4 . 4 8 2 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . 1 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 74 | . 17 . 17 19 4 11 . 2 4 . Successful 34 | . 4 . 9 11 2 2 . 2 4 . Failed 40 | . 13 . 8 8 2 9 . . . . Catastrophic 13 | . 3 . 3 2 1 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 34 | . 13 . 12 3 4 2 . . . . Terminals 64 | . 16 . 17 18 4 9 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . 1 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 26 | . 1 . 7 10 1 1 . 2 4 . Record 1 | . . . . . . . . 1 . . Part Schematic 4 | . . . . . . . . . 4 . Robot Analysis 3 | . . . 3 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 5 | . . . . 4 . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . Alert Level 3 | . . . . 2 1 . . . . . Unreport Threat 4 | . . . 1 3 . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 7 | . 3 . 2 1 1 . . . . . Terminals 5 | . 2 . 2 . 1 . . . . . Assimilate 2 | . 2 . . . . . . . . . Botnet 3 | . . . 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 4 . 4 5 2 4 . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 19 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Total Allies 7 | . . 1 . 2 . . . 4 . . Largest Group 4 | . . 1 1 2 1 . . 4 4 4 Highest-Rated Group 95 | . . 31 31 62 31 . . 95 95 95 Highest-Rated Ally 31 | . . 31 31 31 31 . . 25 25 25 Total Orders 2 | . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . 1 Ally Attacks 55 | . . . 24 29 . . . . . 2 Total Damage 859 | . . . 382 441 . . . . . 36 Kills 16 | . . . 9 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . . . 3 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Turns Passed 7781 | 69 641 107 674 1181 798 1948 450 556 1148 209 Spaces Moved 4172 | 39 478 57 360 493 245 1068 257 342 755 78 Core 1 | . . . . . 1 . . . . . Treads 70 | . . . . . 49 20 1 . . . Legs 5 | 5 . . . . . . . . . . Wheels 4096 | 34 478 57 360 493 195 1048 256 342 755 78 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 90 | 100 90 105 110 140 125 125 150 150 145 145 Average Speed 149 | 102 106 109 144 165 201 156 151 150 146 145 Slowest Speed 1750 | 120 135 110 155 230 1750 560 560 150 150 145 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 87 21 32 68 34 36 44 55 85 20 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . 1 . . 1 . . . . 1 . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 1 . 5 . Spaces Dug 21 | . . . . . . 9 10 . 2 . Terrain Destroyed 200 | . 10 . 26 35 73 13 40 . 2 1 Melee 11 | . . . . . . 9 . . 2 . Projectile 18 | . . . . 1 12 4 . . . 1 AOE 171 | . 10 . 26 34 61 . 40 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Total 5142 | 54 553 78 478 720 411 1248 297 378 786 139 Wait 268 | 1 15 8 34 88 28 43 18 . 3 30 Move 4162 | 38 477 56 359 492 244 1067 256 341 754 78 Hop . | . . . . . . . . . . . Pick Up 74 | 1 13 . 14 9 13 18 . 1 5 . Fast Attach 31 | 3 3 . 7 9 4 2 . 1 2 . Attach 36 | . 2 . 1 4 19 4 . . . 6 Detach 10 | 2 2 . 3 2 . 1 . . . . Swap 81 | 1 6 3 12 15 13 15 10 . 5 1 Drop 72 | 1 6 . 20 19 2 12 2 2 8 . Fire 310 | 7 29 11 28 74 87 42 9 1 . 22 Melee 32 | . . . . . . 13 2 6 9 2 Ram 1 | . . . . . 1 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 39 | . . . . 8 . 31 . . . . Rewire 26 | . . . . . . . . 26 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 70 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 14) 186 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 16) 540 | -10/Materials | Discovered new exit (range 16) 711 | -10/Materials | Entered Mines 805 | -10/Mines | Discovered new exit (range 8) 810 | -10/Mines | Met a Derelict testing a Signal Generator 818 | -10/Mines | Entered Materials 818 | -9/Materials | Accompanied by 1 ally 818 | -9/Materials | Evolved 2 slots: Utility x2 1098 | -9/Materials | Identified exit to Mines 1098 | -9/Materials | Identified exit to Storage 1246 | -9/Materials | Discovered new exit (range 4) 1492 | -9/Materials | Entered Storage 1971 | -9/Storage | Garrison activated, responded to threat 2066 | -9/Storage | Destroyed 7 combat bots 2407 | -9/Storage | Discovered new exit (range 11) 2523 | -9/Storage | Met a pair of Derelict thieves 2673 | -9/Storage | Entered Materials 2673 | -8/Materials | Accompanied by 1 ally 2673 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2884 | -8/Materials | Destroyed 8 combat bots 3034 | -8/Materials | Destroyed 7 combat bots 3042 | -8/Materials | Lost 4 parts (3n1w) 3073 | -8/Materials | First assault squad dispatched 3171 | -8/Materials | Destroyed 9 combat bots 3179 | -8/Materials | Lost 7 parts (1p3n2u1w) 3318 | -8/Materials | Core integrity fell below 50% 3363 | -8/Materials | Lost 6 parts (1p2n3u) 3428 | -8/Materials | Discovered new exit (range 14) 3471 | -8/Materials | Entered Factory 3471 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3759 | -7/Factory | Build established: Scavenger-Mutant 4911 | -7/Factory | Found Corrupted Powered Armor 5190 | -7/Factory | Discovered new exit (range 11) 5256 | -7/Factory | Build established: Infiltrator-Mutant 5419 | -7/Factory | Entered Lower Caves 5420 | -7/Lower Caves | Encountered a Warlord checkpoint 5457 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5793 | -7/Lower Caves | Build established: Mutant 5861 | -7/Lower Caves | Discovered new exit (range 4) 5869 | -7/Lower Caves | Entered another Lower Caves area 6200 | -7/Lower Caves | Encountered a Warlord checkpoint 6235 | -7/Lower Caves | Learned location of 1 exit from Factory 6296 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6406 | -7/Lower Caves | Discovered new exit (range 12) 6425 | -7/Lower Caves | Entered Zion 6425 | -7/Zion | Accompanied by 4 allies 6479 | -7/Zion | System corruption cleaned by Quarantine Array 6500 | -7/Zion | Given the Hacking Drone Bay 6501 | -7/Zion | Found Prototype Device 6551 | -7/Zion | Discovered new exit (range 14) 6626 | -7/Zion | Build established: Commander-Mutant 7101 | -7/Zion | Learned Factory garrison access intel 7179 | -7/Zion | Identified Hacking Drone Bay 7276 | -7/Zion | Learned location of 1 exit from Proximity Caves 7558 | -7/Zion | Discovered new exit (range 5) 7559 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7573 | -7/Zion | Entered Deep Caves 7573 | -7/Deep Caves | Accompanied by 4 allies 7701 | -7/Deep Caves | Attacked by Z-Imprinter 7747 | -7/Deep Caves | Lost 4 allies 7754 | -7/Deep Caves | Core integrity fell below 50% 7770 | -7/Deep Caves | Core integrity fell below 20% 7782 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 07727_ Complication: Hvy. Battle Rifle rejected. 07729_ Lgt. Treads destroyed. 07733_ I0-D0M(z) destroyed. 07737_ Destroyed Prototype Hover Unit. 07737_ V9-6LB(z) knocked back. 07746_ Imp. Light Armor Plating destroyed. 07754_ Arm. Huge Wheel destroyed. 07756_ Powered Armor destroyed. 07758_ Mak. Shrapnel Gun destroyed. 07758_ V9-6LB(z) destroyed. 07759_ Imp. Light Cannon destroyed. 07769_ Destroyed Prototype Hover Unit. 07776_ Imp. Deuterium Engine destroyed. 07776_ Lgt. Treads destroyed. 07779_ Hvy. Assault Rifle destroyed. 07782_ Z-Imprinter suffers critical hit (Smash). 07782_ Destroyed Prototype Hover Unit. 07782_ Destroyed Prototype Protection. 07782_ Z-Imprinter system corrupted by crushing effect. 07782_ Z-Imprinter knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#####???????????? | | ??????????????????????????????########??????????? | | ???????###??????????????????### ###??????????? | | ???### ##?????######??????## ##??????????? | | ## # #??#### ##?????## #?????????## | | ####; #?????## #????????? # | | #???#### ###???????? | | #??##### a# ###??????? | | /%!##??### # s###????? # | | !#???## ####??? # # | | " =%###### #### / # | | " ##### ### | | " = ## | | " %%I[ | | *%!%% ### | | " [@ ;%## #####????? | | " [;# ## ###???????# | | " #; #?### ##????????? | | " ####?### ###????????? | | #?????## ############ | | ?????## ########### | | #????### ### | | ? #????##### # ### ? | | ??? ##?????#### # ##### ### | | ???? #???????### # ##### ### | | ????? ????###### # ## ## | | ?????? ????##### # | | ??????? ##???## | | ???????? ##????## | | ????????? #?????## #### | | ??????????? ??????## #### | | ?????????????? ??????## ???## ### | | ???????????????? ????????????## #### | | ??????????????????? ???????????? # #### # | | ????????????????????? ??????????? ## ## | | ?????????????????????????????????? ##### ## | | ??????????????????????????????????###### ## | | ??????????????????????????????????????## ## | | ??????????????????????????????????????### ### | | ??????????????????????????????????????############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 550 Evasion (%) 49 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Particle Charger | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Beamcaster | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Matter Filter | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-55 Commando | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldSensorReconfigurator Manual? 0 Play Time 01:09:33 Cumulative 147.8 hours Start 2024.04.21 @ 16:16:07 End 2024.04.21 @ 17:27:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 55 Gallery% 72 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 399b6623-758f-4bd0-a717-81dbb5f7fcf6