Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 11:10:23 Player: clay gamer Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2018) 2018 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 4969 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 486/800 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (3) -------- Hybrid Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Shield Generator > --- WEAPON (2) ------- Shock Rifle Plasma Cannon > --- INVENTORY (15) --- Improved Heat Sink Reaction Control System Shock Rifle Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Hybrid Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Sensor Array > --- WEAPON ----------- Field Laser Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Reaction Control System Improved Shield Generator EM Pulse Gun Shock Rifle Shock Rifle Small Laser Gatling Laser Plasma Cannon Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Grenade Launcher Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . . . 1 1 Propulsion 2 | . . 1 . . 1 Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 70 | 13 4 3 17 14 19 Power 10 | 2 1 . 1 1 5 Engine 7 | 2 . . 1 1 3 Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 22 | 6 . 2 8 3 3 Treads 2 | . . . 1 . 1 Leg 14 | 3 . 2 4 3 2 Wheel 6 | 3 . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 2 . 1 6 4 Device 11 | 1 1 . 1 4 4 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 23 | 3 1 1 7 4 7 Energy Gun 7 | 1 . . 2 1 3 Energy Cannon 8 | . . 1 4 1 2 Ballistic Gun 4 | 2 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 22 | . . . 7 1 14 Power 6 | . . . 2 . 4 Propulsion 9 | . . . 3 1 5 Utility 4 | . . . 1 . 3 Weapon 3 | . . . 1 . 2 Highest Loss Streak 5 | . . . 4 1 5 To Critical Strikes . | . . . . . . Average Backups 10 | 3 8 11 9 12 12 Power . | . 1 3 . . . Propulsion . | 2 2 1 . . . Utility 2 | . 1 2 1 1 4 Weapon 6 | . 3 4 6 9 6 Tool/Special . | . . . . . . Unused Backups 7 | . . . 3 . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 4 | . . . 1 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 100 99 82 85 70 Engine 6 | . 11 . 3 6 8 Core 3 | . 2 11 1 . 5 Leg 19 | . 28 33 19 16 14 Wheel 2 | . . . 2 9 . Device 13 | . 2 11 11 18 18 Storage 15 | . 25 21 21 9 7 Processor 1 | . . . . 7 . Energy Gun 3 | . 1 . 1 9 3 Energy Cannon 5 | . . 4 11 4 3 Ballistic Gun 4 | . 14 6 2 . 3 Launcher 6 | . 12 11 5 4 3 Peak Build Rating 36 | 7 10 14 15 28 36 Average Rating 16 | 5 7 12 11 19 27 On Entrance 11 | . 7 10 14 13 26 Naked Turns . | . . . . . . Heaviest Build 53 | 10 31 35 35 34 53 Greatest Support 60 | 20 20 33 33 45 60 Greatest Overweight (x) 14 | . 1 1 10 3 14 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 Most Carried 15 | 5 13 12 15 15 15 Average Carried 10 | 3 8 10 9 12 11 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 13 | 4 13 11 7 13 3 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1369 | 399 61 60 513 69 267 Remotely . | . . . . . . Salvage Created 1679 | 66 62 60 943 146 402 Parts 125 | 6 8 3 62 27 19 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 45 | 1 2 1 24 9 8 Guns 11 | 1 . . 2 1 7 Cannons 11 | . . 1 10 . . AOE 23 | . 2 . 12 8 1 Classes Destroyed 11 | 2 1 2 5 . 1 Worker 6 | 1 . . 1 4 . Builder 8 | . 2 . 5 . 1 Hauler 2 | . . . 1 1 . Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 6 | . . 1 1 3 1 Swarmer 12 | . . . 4 8 . Grunt 23 | 1 2 . 15 . 5 Duelist 1 | . . . 1 . . Sentry 7 | . . 1 4 1 1 Programmer 2 | . . . . . 2 Best Kill Streak 15 | 1 4 2 15 10 3 Combat Bots Only 13 | 1 2 1 13 4 3 Max Kills in Single Turn 4 | 1 4 1 3 4 2 Gunslinging . | . . . . . . Exploded 3 | . 2 . 3 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 346 | 5 3 12 113 21 192 Missed 120 | . 2 3 38 5 72 Hits 226 | 5 1 9 75 16 120 Melee 21 | . . . 3 . 18 Projectile 205 | 5 1 9 72 16 102 AOE 2 | . . . . . 2 Critical Strikes 7 | . . . 1 . 6 Damage Taken 3847 | 56 62 115 1113 170 2331 Core 1005 | 33 . 6 221 32 713 Absorbed by Shields 59 | . . . . . 59 Core Remaining (%) 77 | 86 86 . 43 94 . Volleys Fired 199 | 8 2 9 101 15 64 Largest 2 | 2 2 2 2 2 2 Hottest 143 | 60 50 98 98 93 143 Shots Fired 221 | 12 3 10 113 16 67 Gun 89 | 12 1 . 25 7 44 Cannon 85 | . . 7 56 . 22 Launcher 47 | . 2 3 32 9 1 Special . | . . . . . . Kinetic 45 | 4 1 . 15 . 25 Thermal 111 | 8 . 7 56 7 33 Explosive 47 | . 2 3 32 9 1 Electromagnetic 18 | . . . 10 . 8 Robot Hit Streak 12 | 4 5 6 8 6 12 Robot Miss Streak 3 | 1 . 1 2 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 145 | 8 3 4 74 7 49 Core Hits 120 | 3 4 1 60 24 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5297 | 84 290 117 2579 867 1360 Guns 1068 | 84 9 . 197 99 679 Cannons 1264 | . . 61 800 . 403 Explosions 2965 | . 281 56 1582 768 278 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 420 | 14 9 . 78 . 319 Thermal 2014 | 70 . 61 901 99 883 Explosive 2632 | . 281 56 1481 768 46 Electromagnetic 231 | . . . 119 . 112 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 208 | . . 25 46 12 125 Projectiles 56 | . . 25 31 . . Explosions 152 | . . . 15 12 125 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 354 | . 46 21 95 . 192 Shots 11 | . 2 1 5 . 3 Rammed 1 | . . . 1 . . Targets Rammed 2 | . 1 . 1 . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 369 | 38 14 137 281 369 63 Average Temperature 81 | 20 9 79 90 185 21 Received Heat Transfer 1125 | 30 9 18 381 27 660 Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 2 1 2 Heat Transferred 3318 | 150 . 111 1593 222 1242 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 61 | 100 100 100 31 23 77 Level 1 33 | . . . 53 75 22 Level 2 5 | . . . 15 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 429 | 20 80 37 429 401 379 Initial 143 | . . 11 2 143 135 Average 160 | 3 13 6 275 264 117 Influence Increases 2052 | 25 93 68 819 388 659 Destroy 0b10 Robot/C 900 | 20 40 20 480 180 160 Destroy 0b10 Robot/NC 130 | 5 10 5 60 40 10 Destroy Leader 216 | . 10 12 114 38 42 Successful Hack 23 | . 13 5 . 5 . Disable Machine 345 | . . . 60 60 225 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 288 | . 20 26 105 65 72 Influence Decreases 1735 | 25 65 89 485 430 641 Entered New Map 384 | . . 17 5 198 164 Time Decay 1151 | 25 65 72 410 222 357 Lost Part 200 | . . . 70 10 120 Squads Dispatched 12 | . . . 6 1 5 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 4 | . . . 3 1 . Assault 2 | . . . . . 2 Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 7 | . . 1 3 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | 1 2 7 28 12 15 Peak Tracking Total 6 | 1 2 4 6 5 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 24 | . . . 4 4 16 Max in Single Turn 10 | . . . 1 2 10 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 8 | . 1 1 1 3 2 Terminals 5 | . 1 1 . 3 . Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 8 2 3 9 5 Successful 14 | . 3 1 3 5 2 Failed 11 | . 3 1 . 4 3 Catastrophic 2 | . 1 . . 1 . Database Lockouts 2 | . 2 . . . . Manual 1 | . . . 1 . . Terminals 19 | . 8 2 . 9 . Fabricators 5 | . . . . . 5 Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 1 . 5 . Record 4 | . 3 . . 1 . Alert Level 2 | . . . . 2 . Zone Layout 3 | . . 1 . 2 . Fabricator Hacks 2 | . . . . . 2 Network Status 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 3 . . Recycle Component 1 | . . . 1 . . Process 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 1 1 2 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . 1 . . Recycled Matter 267 | . . . 267 . . Retrieved Matter 267 | . . . 267 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 1380 | . 47 263 893 . 177 Sensors 177 | . . . . . 177 Structural 1203 | . 47 263 893 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3505 | 196 460 263 1142 465 979 Spaces Moved 1809 | 156 244 134 507 362 406 Core 70 | 35 . . 30 . 5 Treads 30 | . . . 7 . 23 Legs 1311 | 71 244 134 348 136 378 Wheels 398 | 50 . . 122 226 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 95 95 120 Average Speed 155 | 91 178 177 172 107 181 Slowest Speed 750 | 120 190 190 550 260 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 12 28 11 57 28 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 329 | . 19 27 128 67 88 Melee . | . . . . . . Projectile 5 | . . 2 2 . 1 AOE 324 | . 19 25 126 67 87 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2285 | 196 264 150 659 420 596 Wait 68 | 2 . . 1 . 65 Move 1804 | 155 243 133 506 361 406 Hop . | . . . . . . Pick Up 78 | 14 11 2 15 18 18 Fast Attach . | . . . . . . Attach 42 | 7 . 2 8 5 20 Detach 4 | . . . . . 4 Swap 47 | 7 5 2 15 13 5 Drop 41 | 3 2 2 12 8 14 Fire 199 | 8 2 9 101 15 64 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 197 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 10) 435 | -10/Materials | Central database locked down 435 | -10/Materials | Central database locked down 525 | -10/Materials | Discovered new exit (range 6) 657 | -10/Materials | Entered another Materials area 657 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 880 | -9/Materials | Discovered new exit (range 9) 920 | -9/Materials | Entered Storage 951 | -9/Storage | Build established: Scavenger-Mutant 1359 | -9/Storage | Destroyed 13 combat bots 1536 | -9/Storage | Lost 4 parts (1p2n1w) 1720 | -9/Storage | Build established: Mutant 1840 | -9/Storage | Garrison activated, responded to threat 1949 | -9/Storage | Core integrity fell below 50% 2018 | -9/Storage | Discovered new exit (range 8) 2062 | -9/Storage | Entered Materials 2062 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2226 | -8/Materials | Build established: Scavenger-Mutant 2367 | -8/Materials | Discovered new exit (range 16) 2527 | -8/Materials | Entered Factory 2527 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2620 | -7/Factory | Build established: Mutant 2807 | -7/Factory | Lost 5 parts (1p3n1w) 3320 | -7/Factory | Lost 3 parts (1p2u) 3424 | -7/Factory | Lost 4 parts (1p2n1w) 3467 | -7/Factory | Core integrity fell below 50% 3491 | -7/Factory | Core integrity fell below 20% 3506 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- G-50 Soldier unfolds itself. B-48 Gladiator unfolds itself. L-41 Fighter unfolds itself. G-47 Trooper unfolds itself. I-36 Angel unfolds itself. U-05 Engineer builds a Wall. <x5> U-05 Engineer lays Concrete. K-01 Serf collects debris. Imp. Sensor Array destroyed. K-01 Serf collects debris. <x2> Med. Treads severed. K-01 Serf collects debris. Gatling Laser severed. Hyb. Deuterium Engine destroyed. Imp. Heat Sink severed. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????####?######## #?? | | ???????????????????????##### ### """ ## #?? | | ???????????????????????# ""F"""# #?? | | ???????????????????????#"###### # "# #?? | | ??????????????????????##" #?? | | ??????????????????????# # #?? | | ??????????????????????# # #?? | | ??????????????????????# # k #?? | | ??????????????????????# # ### | | ??????????????????????# # | | ????????????############# " | | ???????????? %" "%" | | ??????????? " | | ??????????? ^ % | | ??????????? ^^== uu | | ??????????? ^ gb # | | ?????????????######## ####l#####"" """"#"+###### | | ????????????????????# # !@= ! ####### ???????? | | ????????????????????# # [ ] [#??????? ????????? | | ????????????????????# # #?????????????????? | | ???????????????????# # #?????????????????? | | ???????????????????# ## "#?????????????????? | | ???????????????????#### "#?????????????????? | | ????????????????????# # "#?????????????????? | | ????????????????????# # "#?????????????????? | | ????????????????????### #?????????????????? | | ????????????????????# ##########?????????????????? | | ????????????????????### #######??????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 2200 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Additional Mass Support 6 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It Was An Accident, I Swear Loot Pinata Made in Tau Ceti IV One Hack Too Far Remodeling Risk Taker Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed AbsorptionRagnarokInjector Manual? 0 Play Time 01:32:45 Cumulative 1.5 hours Start 2025.05.24 @ 09:20:04 End 2025.05.24 @ 11:10:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x17 Zoom Use 85% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b0eb280-16b5-4440-8189-fe5c96e20937