Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 19:31:33 Player: skilledspacepolice Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (934) 934 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2929 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Hover Unit Cryofiber Web Reaction Control System Hacking Suite Hacking Suite Beam Rifle Beam Rifle Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Cooling System Small Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Hover Unit Improved Hover Unit Cryofiber Web Reaction Control System Hacking Suite Hacking Suite Beam Rifle Advanced Beam Cannon [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Makeshift Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Makeshift Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 33 | 6 3 1 5 18 Power 5 | 1 . 1 1 2 Engine 3 | 1 . . 1 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 13 | 2 . . 1 10 Treads 2 | 2 . . . . Leg 4 | . . . . 4 Wheel 1 | . . . 1 . Hover 6 | . . . . 6 Flight . | . . . . . Utility 9 | 1 1 . 2 5 Device 7 | . 1 . 2 4 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 6 | 2 2 . 1 1 Energy Gun 1 | . . . 1 . Energy Cannon 3 | . 2 . . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 13 | . . . 3 10 Power 2 | . . . 1 1 Propulsion 5 | . . . . 5 Utility 3 | . . . 1 2 Weapon 3 | . . . 1 2 Highest Loss Streak 6 | . . . 2 6 To Critical Strikes 1 | . . . 1 . Average Backups 5 | 3 3 4 5 6 Power . | 1 1 1 . . Propulsion 1 | 1 2 2 2 1 Utility 2 | . . . 2 3 Weapon 1 | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 10 | . 1 . . 9 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 4 | . 1 . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 89 100 74 85 Engine 4 | . 14 1 5 3 Core 5 | . . 12 6 4 Treads 7 | . 28 28 6 . Leg 6 | . . . . 13 Wheel 2 | . . . 8 . Hover 6 | . . . . 12 Device 14 | . 3 14 11 17 Storage 10 | . 14 14 11 8 Protection 4 | . . . . 8 Energy Gun 3 | . . . 8 . Energy Cannon 15 | . 9 28 14 15 Ballistic Gun 1 | . 18 . . . Peak Build Rating 37 | 6 11 13 23 37 Average Rating 19 | 3 7 12 17 25 On Entrance 10 | . 6 11 13 21 Avg Prop Armor Cover (%) 4 | . . . 6 4 Naked Turns . | . . . . . Heaviest Build 30 | 13 19 19 19 30 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 6 | 1 . . 6 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 6 5 7 8 Average Carried 5 | 3 3 4 5 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 4 5 6 8 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 541 | 220 . 80 40 201 Remotely . | . . . . . Salvage Created 942 | . . 186 50 706 Parts 59 | . . 11 1 47 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 18 | . . 4 1 13 Cannons 17 | . . 4 . 13 Classes Destroyed 7 | . . 2 1 4 Worker 1 | . . 1 . . Operator 3 | . . . . 3 Watcher 1 | . . . . 1 Swarmer 2 | . . . . 2 Grunt 9 | . . 4 . 5 Sentry 6 | . . . . 6 Subdweller 1 | . . . 1 . Best Kill Streak 3 | . . 2 1 3 Combat Bots Only 3 | . . 2 1 3 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 207 | . . 24 14 169 Missed 67 | . . 6 3 58 Hits 140 | . . 18 11 111 Projectile 140 | . . 18 11 111 Critical Strikes 4 | . . . 1 3 Damage Taken 2044 | . 12 223 266 1543 Core 570 | . . . 14 556 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 92 | . . . . 92 Core Remaining (%) 97 | 100 . . 94 . Volleys Fired 75 | . . 13 16 46 Largest 2 | . . 2 2 2 Hottest 136 | . . 136 136 136 Shots Fired 146 | . . 26 28 92 Gun 5 | . . . 4 1 Cannon 141 | . . 26 24 91 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 146 | . . 26 28 92 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . . 6 7 10 Robot Miss Streak 6 | . . 6 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 87 | . . 15 16 56 Core Hits 34 | . . 7 1 26 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1825 | . . 327 325 1173 Guns . | . . . . . Cannons 1824 | . . 327 325 1172 Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic . | . . . . . Thermal 1824 | . . 327 325 1172 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles 4 | . . . . 4 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 384 | . . 384 21 73 Average Temperature 94 | . . 171 5 16 Received Heat Transfer 810 | . . 123 66 621 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . . 1 1 6 Heat Transferred 3293 | . . 592 592 2109 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 89 | 100 100 100 . 84 Level 1 9 | . . . . 13 Level 2 1 | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 436 | . 5 55 . 436 Initial . | . . . . . Average 67 | . . 28 . 90 Influence Increases 998 | . 10 135 . 853 Destroy 0b10 Robot/C 340 | . . 80 . 260 Destroy 0b10 Robot/NC 25 | . . 5 . 20 Destroy Leader 102 | . . 20 . 82 Successful Hack 20 | . 10 . . 10 Disable Machine 45 | . . . . 45 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 1 | . . . . 1 Lose Combat Pursuer 315 | . . 30 . 285 Influence Decreases 588 | . 10 100 35 443 Entered New Map 19 | . . . 19 . Time Decay 469 | . 10 100 16 343 Lost Part 100 | . . . . 100 Squads Dispatched 4 | . 1 . . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . . . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . . 6 1 57 Peak Tracking Total 12 | . . 2 1 12 Tactical Retreats 7 | . . 1 . 6 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 5 | . . . 1 4 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 11 | . 3 . . 8 Terminals 8 | . 3 . . 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 24 | . 6 . . 18 Successful 14 | . 3 . . 11 Failed 10 | . 3 . . 7 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 6 . . 12 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 9 | . 3 . . 6 Record 2 | . . . . 2 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Emergency Access Points 2 | . 1 . . 1 Terminal Index 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . . . . 3 Used 2 | . . . . 2 Hacking Detections 8 | . 2 . . 6 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired 1 | . . . . 1 Time 51 | . . . . 51 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 234 | . . . . 234 Optics 234 | . . . . 234 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2263 | 71 172 225 690 1105 Spaces Moved 1441 | 49 102 109 445 736 Core 102 | 21 . . 46 35 Treads 309 | 28 102 109 70 . Legs 294 | . . . . 294 Wheels 329 | . . . 329 . Hover 407 | . . . . 407 Flight . | . . . . . Fastest Speed 48 | 50 160 160 110 48 Average Speed 123 | 117 160 160 142 102 Slowest Speed 350 | 160 160 160 350 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 29 26 18 68 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1783 | 62 112 134 474 1001 Wait 169 | . . 9 1 159 Move 1437 | 48 101 108 444 736 Hop . | . . . . . Pick Up 40 | 8 5 2 5 20 Fast Attach 7 | 1 . . . 6 Attach 28 | 5 3 1 5 14 Detach 1 | . . . 1 . Swap 1 | . . . . 1 Drop 24 | . 3 1 2 18 Fire 75 | . . 13 16 46 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 16) 244 | -10/Materials | Entered Mines 301 | -10/Mines | Learned location of Zion (-7) 304 | -10/Mines | Build established: Mutant 322 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 454 | -10/Mines | Discovered new exit (range 10) 469 | -10/Mines | Entered Subcaves 505 | -10/Subcaves | Learned 4 Materials zone layouts 653 | -10/Subcaves | Discovered new exit (range 13) 778 | -10/Subcaves | Visited 4L-MR0's lab 790 | -10/Subcaves | Found Prototype Device 791 | -10/Subcaves | Identified Power Bank 792 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 1159 | -10/Subcaves | Entered Materials 1159 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1160 | -8/Materials | Identified exit to Factory 1475 | -8/Materials | Discovered exit to Factory (range 10) 1757 | -8/Materials | Repaired Adv. Beam Cannon 2216 | -8/Materials | Core integrity fell below 50% 2245 | -8/Materials | Core integrity fell below 20% 2246 | -8/Materials | Lost 6 parts (4n2w) 2263 | -8/Materials | Discovered exit to Factory (range 16) 2264 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Imp. Hover Unit destroyed. K-01 Serf collects debris. Gravmag System destroyed. K-01 Serf collects debris. Adv. Beam Cannon destroyed. Dropped Mak. Light Armor Plating. S-10 Pest destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Cooling System destroyed. EXIT=FOUND: FACTORY C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Penetrated by Slug. Imp. Heat Sink destroyed. 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Beam Cannon | 29% | -8/Materials Studied --------- Beam Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity Challenges ------------ None Game ------ Seed VampiricBoltLog Manual? 0 Play Time 00:34:43 Cumulative 16.5 hours Start 2025.12.29 @ 18:15:24 End 2025.12.29 @ 19:31:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3d7c6a4-6ebc-48cb-a4d8-da0885ea791c