Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.11 @ 02:17:32 Player: Dinner Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (716) 716 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3896 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 77/100 System Corruption 4% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Ion Engine Heat Sink Huge Storage Unit Weight Redist. System Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Medium Armor Plating > --- WEAPON ----------- Medium Laser Beam Rifle Cooled Pulse Rifle Ion Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Heat Sink Huge Storage Unit Weight Redist. System Shotgun Flak Gun Welding Torch Welding Torch [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 3 | . . . . 1 2 Weapon 2 | . . . 2 . . Parts Attached 32 | 4 6 5 6 2 9 Power 6 | 1 . 1 2 . 2 Engine 2 | 1 . 1 . . . Core 4 | . . . 2 . 2 Reactor . | . . . . . . Propulsion 7 | 2 . 4 . . 1 Treads 7 | 2 . 4 . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 2 . 1 2 3 Device 5 | . 1 . 1 2 1 Storage 2 | . 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 1 4 . 3 . 3 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 3 | . 2 . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 23 | . . . . . 23 Power 3 | . . . . . 3 Propulsion 6 | . . . . . 6 Utility 4 | . . . . . 4 Weapon 10 | . . . . . 10 Highest Loss Streak 23 | . . . . . 23 To Critical Strikes . | . . . . . . Average Backups 8 | . 2 7 9 12 11 Power 1 | . . . 1 3 2 Propulsion 2 | . . 2 3 3 2 Utility 1 | . . . . 2 2 Weapon 1 | . . 2 1 2 1 Tool/Special . | . . . . . . Unused Backups 1 | . . . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 79 98 99 92 82 Engine 4 | . 14 11 2 . . Core 4 | . . . 6 7 5 Treads 30 | . 28 42 36 30 22 Device 13 | . 11 11 9 15 17 Storage 7 | . 3 11 9 7 6 Energy Gun 9 | . 7 . 12 15 10 Energy Cannon 8 | . . . 12 15 11 Ballistic Gun 7 | . 10 22 11 . . Peak Build Rating 42 | 4 9 20 30 33 42 Average Rating 24 | 3 6 18 26 32 34 On Entrance 16 | . 4 9 20 30 33 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 109 | 7 92 92 101 102 109 Greatest Support 89 | 40 40 80 80 80 89 Greatest Overweight (x) 12 | . 2 2 1 1 12 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 20 | 5 10 25 25 25 19 Most Carried 14 | 4 4 10 13 14 13 Average Carried 8 | . 2 7 9 12 11 Final Capacity 25 | 5 25 25 25 25 15 Final Carried 14 | . 3 10 13 14 4 Class Distribution -------------------- 35% | Mutant 28% | Scavenger-Gunner 19% | Gunner 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 793 | 222 132 115 201 20 103 Remotely . | . . . . . . Salvage Created 1043 | . 166 147 466 59 205 Parts 64 | . 14 16 22 3 9 Haulers Intercepted 3 | . 1 1 . 1 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 20 | . 2 6 7 . 5 Guns 14 | . 2 6 5 . 1 Cannons 6 | . . . 2 . 4 Classes Destroyed 8 | . 4 1 1 . 2 Worker 1 | . . . . . 1 Builder 1 | . 1 . . . . Hauler 3 | . 1 1 . 1 . Recycler 3 | . 1 . 2 . . Swarmer 10 | . 2 5 . . 3 Grunt 7 | . . . 6 . 1 Sentry 2 | . . 1 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 2 3 5 1 4 Combat Bots Only 3 | . 2 3 3 . 2 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 292 | . 31 31 28 . 202 Missed 97 | . 14 10 14 . 59 Hits 195 | . 17 21 14 . 143 Melee 14 | . . . . . 14 Projectile 181 | . 17 21 14 . 129 AOE 1 | . . . . . 1 Critical Strikes 13 | . . 1 2 . 10 Damage Taken 4459 | . 154 252 420 . 3633 Core 1143 | . 44 22 213 . 864 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 82 94 61 100 . Volleys Fired 87 | . 32 13 17 3 22 Largest 4 | . 2 2 4 4 4 Hottest 234 | . 50 46 234 234 234 Shots Fired 213 | . 42 26 65 12 68 Gun 140 | . 38 26 42 6 28 Cannon 67 | . . . 23 6 38 Launcher . | . . . . . . Special 6 | . 4 . . . 2 Kinetic 69 | . 16 26 18 . 9 Thermal 144 | . 26 . 47 12 59 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 10 6 11 3 18 Robot Miss Streak 7 | . 3 7 3 1 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 134 | . 28 18 41 6 41 Core Hits 70 | . 10 11 22 1 26 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . 2 1 2 Burn 5 | . 1 . 2 . 2 Meltdown 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2272 | . 392 274 660 102 844 Guns 1410 | . 390 274 408 39 299 Cannons 856 | . . . 252 63 541 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 747 | . 213 274 163 . 97 Thermal 1525 | . 179 . 497 102 747 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles 4 | . . . . . 4 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 547 | . . 9 547 152 282 Average Temperature 140 | . . 9 199 91 87 Received Heat Transfer 771 | . 30 72 162 . 507 Effects 5 | . . . 5 . . Energy Bleed 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (core) 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 2 1 3 Heat Transferred 3568 | . 617 . 1295 222 1434 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 96 | . 42 87 65 14 96 Initial 14 | . . . 7 14 . Average 13 | . 7 37 28 . 8 Influence Increases 611 | . 67 147 182 7 208 Destroy 0b10 Robot/C 400 | . 40 120 140 . 100 Destroy 0b10 Robot/NC 40 | . 15 5 10 5 5 Destroy Leader 86 | . 12 22 30 2 20 Disable Machine 75 | . . . . . 75 Destroy Structure 10 | . . . 2 . 8 Influence Decreases 611 | . 67 130 167 39 208 Entered New Map 28 | . . . 10 18 . Time Decay 437 | . 67 130 157 21 62 Lost Part 146 | . . . . . 146 Squads Dispatched 7 | . 1 . 1 1 4 Investigation . | . . . . . . Extermination 2 | . . . . 1 1 Reinforcement 3 | . 1 . 1 . 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 6 10 8 . 15 Peak Tracking Total 7 | . 3 4 4 . 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . . . . 5 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2355 | 47 425 345 378 660 500 Spaces Moved 873 | 31 173 112 115 259 183 Core 14 | 9 . . . . 5 Treads 859 | 22 173 112 115 259 178 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 243 250 250 160 Average Speed 228 | 128 195 252 250 250 216 Slowest Speed 650 | 160 320 320 250 250 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 13 | 3 35 15 12 10 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . 2 . 5 Melee . | . . . . . . Projectile 7 | . . . 2 . 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1072 | 38 218 148 163 266 239 Wait 36 | . . 10 16 . 10 Move 868 | 30 172 111 114 258 183 Hop . | . . . . . . Pick Up 33 | 4 6 9 7 2 5 Fast Attach . | . . . . . . Attach 29 | 4 4 2 2 2 15 Detach 3 | . 1 . . 1 1 Swap 13 | . 3 3 5 . 2 Drop 3 | . . . 2 . 1 Fire 87 | . 32 13 17 3 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 12) 441 | -10/Materials | Discovered new exit (range 10) 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Propulsion x2 811 | -9/Materials | Discovered new exit (range 4) 818 | -9/Materials | Entered another Materials area 818 | -8/Materials | Evolved 2 slots: Weapon x2 1020 | -8/Materials | Discovered new exit (range 15) 1119 | -8/Materials | Build established: Gunner 1196 | -8/Materials | Entered Factory 1196 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1485 | -7/Factory | Build established: Scavenger-Gunner 1839 | -7/Factory | Discovered new exit (range 7) 1856 | -7/Factory | Entered another Factory area 1856 | -6/Factory | Evolved 2 slots: Utility x2 2163 | -6/Factory | Build established: Scavenger-Tank 2329 | -6/Factory | Core integrity fell below 50% 2346 | -6/Factory | Core integrity fell below 20% 2356 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 02344_ K-01 Serf collects debris. 02345_ U-05 Engineer lays Concrete. 02346_ U-05 Engineer builds a Wall. 02347_ U-05 Engineer lays Concrete. 02347_ K-01 Serf collects debris. 02347_ U-05 Engineer lays Concrete. 02348_ K-01 Serf collects debris. 02348_ U-05 Engineer lays Concrete. 02348_ U-05 Engineer builds a Wall. 02349_ U-05 Engineer lays Concrete. 02350_ K-01 Serf collects debris. 02351_ U-05 Engineer lays Concrete. 02351_ U-05 Engineer builds a Wall. 02352_ U-05 Engineer lays Concrete. 02352_ K-01 Serf collects debris. 02352_ U-05 Engineer builds a Wall. 02353_ Lgt. Treads destroyed. 02353_ U-05 Engineer lays Concrete. 02355_ K-01 Serf collects debris. 02355_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????##???????? | | ???????????????????????????????????#+###"###?????? | | ???????????????????????????#######?# ??????? | | ????????????????????########;;;;;### #?####??? | | ????????????????????# ! # # ???? | | ????????????????????# ""G" / ?????? | | ??????????????# ??# " i # " #???????? | | ??????????????# # " " g ; %"#????? ? | | ??????????????# # g ; # | | ??????????????# # = g =* | | ??????????????# # p %[# | | ??????????????# + l u [/# # | | ??????????????# # @ # # | | ??????????????# u # # | | ??????????????# ######### = # * | | ??????????????# k %! # ? | | ??????????????# #?#"####? | | ??????????????# % #??! ???? | | ??????????????# + ?? ??? | | ??????????????# R # ??? !?? | | ??????????????# # ""????? | | ???????????#### ^ # ""????? | | ??????????? # ?????? | | ?????????? " "????? | | ?????????? " "????? | | ?????????? # ?????? | | ?????????? #?#?????? | | ??????????????######"" # """ ""###???????? | | ??????????????# # #" ????????? | | ??????????????# # ## !!* ????????? | | ??????????????# # ## !! ????????? | | ??????????????# + ## !! ?????????? | | ############### %# #? ! ??????????? | | # # # #? ????????????? | | [[ # ?# # #? """"??????????????? | | [ # """" # # ## "?????????????????? | | [ # """" # # T#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed InterdictionSubdwellerCloak Manual? 0 Play Time 00:24:45 Cumulative 11.2 hours Start 2026.05.11 @ 01:30:33 End 2026.05.11 @ 02:17:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10d4ebbc-c4ed-4c77-ae9e-c6771f524d92