Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.10.11 @ 20:46:47 Player: Rowlands Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (167) 835 Value Destroyed (7545) 7545 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2590) 2590 TOTAL SCORE: 18270 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 447 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 414 Cogmind --------- Core Integrity 543/1150 Matter 270/300 Energy 170/170 System Corruption 1% Temperature Cool (0) Movement Walking (150) Ox1 Location -4/Warlord Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (10) ----- Improved Coolant Injector Medium Storage Unit Large Storage Unit > --- WEAPON (4) ------- Power Sword > --- INVENTORY (14) --- Wheel Centrium Wheel Thunder Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Medium Storage Unit Large Storage Unit Compact Matter Pod Improved Signal Interpreter Improved Kinecellerator Thermal Shield > --- WEAPON ----------- Gauss Rifle KE Penetrator Heavy Gauss Cannon Phasing Sabre > --- INVENTORY -------- Light Ion Engine Micro Fission Core Myomer Leg Myomer Leg Wheel Centrium Wheel Advanced Heat Sink Microactuators Quantum Rifle Quantum Rifle Coil Gun Heavy Shock Bomb Launcher Thunder Hammer Power Sword [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Coolant Injector Storage Large Storage Unit Processor Transport Network Coupler Protection Power Shielding Weapon Phasing Sabre Energy Gun Electrolaser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp War Slots Evolved 13 | . 1 . 2 . . . 2 2 . . . . 2 . . 2 . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Utility 8 | . 1 . 1 . . . . 2 . . . . 1 . . 1 . 2 . . . Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Parts Attached 140 | 7 5 7 6 . . . 4 5 . 3 8 4 14 3 18 3 22 12 1 3 15 Power 15 | 1 1 . . . . . . 1 . 1 1 . 1 . 3 . 2 1 1 . 2 Engine 9 | 1 1 . . . . . . 1 . 1 . . 1 . 1 . 1 1 . . 1 Core 6 | . . . . . . . . . . . 1 . . . 2 . 1 . 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 40 | 2 . 1 1 . . . 1 2 . . . 4 5 . 4 1 8 3 . 3 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 21 | 2 . 1 1 . . . 1 . . . . 2 2 . 1 . 4 . . 2 5 Wheel 19 | . . . . . . . . 2 . . . 2 3 . 3 1 4 3 . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 42 | 2 2 2 2 . . . 1 1 . . 4 . 6 1 4 1 9 5 . . 2 Device 18 | . 1 . 1 . . . 1 1 . . 1 . 1 . 2 1 4 3 . . 2 Storage 7 | 1 . . 1 . . . . . . . . . 3 . . . 1 1 . . . Processor 5 | . 1 1 . . . . . . . . 1 . . . . . 2 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 12 | 1 . 1 . . . . . . . . 2 . 2 1 2 . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 2 4 3 . . . 2 1 . 2 3 . 2 2 7 1 3 3 . . 6 Energy Gun 11 | 2 2 2 1 . . . . . . . . . 1 1 . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . . 1 2 . . . 1 1 . 1 1 . . . . 1 1 2 . . 1 Ballistic Cannon 7 | . . 1 . . . . . . . . 1 . 1 . 1 . 1 1 . . 1 Launcher 6 | . . . . . . . 1 . . . . . . 1 3 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 5 | . . . . . . . . . . 1 1 . . . 2 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . Parts Lost 60 | . 3 4 1 . . . . 1 . 5 . 3 . 1 2 . 13 7 1 4 15 Power 8 | . 1 . . . . . . . . 1 . . . . 1 . 2 1 1 . 1 Propulsion 15 | . . 1 . . . . . . . . . 2 . . 1 . 4 2 . 3 2 Utility 18 | . . 1 . . . . . . . 2 . . . . . . 5 3 . 1 6 Weapon 19 | . 2 2 1 . . . . 1 . 2 . 1 . 1 . . 2 1 . . 6 Highest Loss Streak 11 | . 2 4 1 . . . . 1 . 4 . 1 . 1 1 . 11 2 1 1 9 Average Slot Usage (%) 88 | . 96 99 99 100 100 100 91 75 71 65 72 90 97 87 83 90 95 98 100 95 85 Engine 6 | . 12 12 10 10 10 10 8 7 7 7 6 . 6 6 3 . 3 6 7 5 4 Core 2 | . . . . . . . . . . . . 7 6 6 8 11 6 3 2 5 4 Leg 10 | . 25 25 30 30 30 30 33 9 . . . 9 10 . . 5 15 . . 3 19 Wheel 9 | . . . . . . . . 8 14 14 14 10 12 18 13 12 5 19 20 15 . Device 11 | . 1 . 10 10 10 10 8 14 14 8 4 7 6 1 3 11 14 22 30 26 18 Storage 10 | . 12 12 9 10 10 10 8 7 7 7 7 7 9 12 12 11 11 12 15 15 14 Processor 7 | . 8 4 10 10 10 10 8 7 7 7 11 14 8 1 . . 7 7 5 5 5 Protection 10 | . 12 19 10 10 10 10 8 7 7 7 11 14 17 23 20 16 6 6 . . . Energy Gun 1 | . 23 5 3 . . . . . . . . . 5 4 . . . . . . 1 Ballistic Gun 8 | . . 11 16 20 20 20 8 9 14 13 4 6 . . . 5 9 9 10 10 8 Ballistic Cannon 3 | . . 6 . . . . . . . . 4 6 6 6 6 5 1 2 5 5 4 Launcher 1 | . . . . . . . 8 4 . . . . . 4 5 5 . . . . 1 Slashing Weapon 3 | . . . . . . . . . . . 7 7 6 1 6 5 5 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 17 18 19 27 27 27 27 34 43 43 43 53 53 68 86 88 88 88 78 90 90 87 Greatest Support 90 | 20 20 20 30 30 30 30 40 56 56 56 56 56 34 34 38 34 71 64 58 58 90 Greatest Overweight (x) 14 | 1 . . . . . . . 14 . . . 2 2 2 3 3 5 1 1 4 3 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 2 2 . 1 1 1 . Largest Inventory Capacity 16 | 8 8 8 10 10 10 10 10 10 10 10 10 10 16 14 14 14 14 14 14 14 14 Average Capacity 11 | 7 8 8 9 10 10 10 10 10 10 10 10 10 12 14 14 14 14 14 14 14 14 Most Carried 14 | 7 8 8 10 10 10 10 10 10 9 10 10 10 14 14 14 12 14 14 14 14 14 Average Carried 10 | 3 7 7 7 10 9 10 9 9 9 9 9 8 9 12 13 10 11 13 13 13 12 Final Capacity 14 | 8 8 8 10 10 10 10 10 10 10 10 10 10 14 14 14 14 14 14 14 14 14 Final Carried 14 | 7 6 8 10 10 10 10 10 9 9 8 10 10 14 12 12 12 14 14 14 14 3 Class Distribution -------------------- 44% | Hacker-Mutant 17% | Derelict-Mutant 11% | Hacker-Skirmisher 10% | Scavenger-Mutant 9% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp War Matter Collected 3906 | 248 140 163 116 . . . 265 71 . 176 110 184 252 11 625 . 498 288 417 307 35 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7139 | . 368 129 155 . . . 1066 347 . 580 . 300 451 . 982 . 506 1010 596 395 254 Parts 349 | . 18 8 6 . . . 54 31 . 22 . 17 14 . 57 . 28 39 29 20 6 Haulers Intercepted 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . Recyclers Shooed 9 | . . . . . . . 3 . . . . . . . 4 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp War Combat Hostiles Destroyed 130 | . 6 4 3 . . . 25 4 . 13 . 5 10 . 14 . 8 16 12 7 3 Melee 22 | . . . . . . . . . . . . . 2 . 9 . 4 7 . . . Guns 71 | . 5 2 3 . . . 21 4 . 12 . 3 3 . . . 2 6 5 5 . Cannons 22 | . . 2 . . . . . . . . . 2 3 . 1 . 2 3 7 2 . AOE 12 | . 1 . . . . . 4 . . . . . 2 . 4 . . . . . 1 Classes Destroyed 15 | . 3 . 2 . . . 3 2 . 1 . . 1 . 2 . 1 . . . . Worker 12 | . . . . . . . . 1 . . . . . . 8 . . 3 . . . Builder 6 | . 1 . . . . . 1 . . . . . 1 . 2 . 1 . . . . Hauler 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . Recycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . Operator 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . . Watcher 11 | . 2 . . . . . 3 3 . . . . . . 1 . 2 . . . . Swarmer 21 | . . . . . . . 7 . . 5 . 1 2 . 2 . . 1 3 . . Grunt 55 | . 6 4 1 . . . 14 . . 4 . 2 6 . 5 . 1 4 3 2 3 Brawler 5 | . . . . . . . . . . 2 . . . . 1 . 1 . 1 . . Duelist 8 | . . . 1 . . . . . . 2 . 1 . . . . . . 2 2 . Sentry 15 | . . . 1 . . . 3 3 . . . 1 . . . . 2 3 1 1 . Hunter 8 | . . . . . . . 1 . . . . . . . 3 . 2 2 . . . Programmer 16 | . . . . . . . . 1 . . . . 2 . 3 . . 6 2 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 10 | . 4 2 2 . . . 8 2 . 6 . 2 4 . 10 . 3 5 5 3 3 Combat Bots Only 7 | . 2 2 2 . . . 7 1 . 6 . 2 3 . 3 . 2 5 5 3 3 Max Kills in Single Turn 8 | . 1 1 1 . . . 2 1 . 1 . 1 3 . 8 . 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . 2 . . . . . 2 . 2 . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp War Damage Taken 9615 | . 341 260 81 . . . 185 110 . 1070 . 777 261 35 1172 . 2069 913 308 337 1696 Core 1677 | . 56 31 . . . . 17 7 . 180 . 160 . 35 238 . 346 148 51 40 368 Absorbed by Shields 649 | . . . . . . . . . . . . . . . . . 77 354 125 93 . Core Remaining (%) 77 | 100 . 65 . . . 100 96 . . . . 50 . . 67 . 65 . . . . Volleys Fired 248 | . 31 24 5 . . . 8 4 . 30 . 18 18 3 16 . 22 23 24 17 5 Largest 4 | . 2 2 2 . . . 1 1 . 2 . 2 2 3 2 . 3 3 3 3 4 Hottest 216 | . 90 85 88 . . . 30 30 . 46 . 90 111 154 96 . 131 122 122 122 216 Shots Fired 645 | . 57 48 10 . . . 72 26 . 65 . 34 36 7 29 . 60 57 72 52 20 Gun 457 | . 57 33 10 . . . 64 24 . 65 . 16 18 2 . . 28 42 48 35 15 Cannon 160 | . . 15 . . . . . . . . . 18 18 2 19 . 31 15 24 17 1 Launcher 28 | . . . . . . . 8 2 . . . . . 3 10 . 1 . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 524 | . . 39 8 . . . 64 24 . 65 . 34 18 2 19 . 59 57 72 52 11 Thermal 73 | . 37 9 2 . . . . . . . . . 18 2 . . . . . . 5 Explosive 10 | . . . . . . . 8 2 . . . . . . . . . . . . . Electromagnetic 38 | . 20 . . . . . . . . . . . . 3 10 . 1 . . . 4 Robot Hit Streak 38 | . 32 13 14 . . . 38 25 . 11 . 8 10 17 12 . 15 19 38 21 22 Robot Miss Streak 3 | . 2 1 1 . . . 1 1 . 1 . 1 1 . 1 . 3 1 2 1 . Penetration Max 1 | . . . . . . . . . . 1 . . 1 . 1 . 1 1 . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Autonomous 101 | . . . . . . . 64 22 . 15 . . . . . . . . . . . Shots Hit Robots 624 | . 50 38 9 . . . 65 24 . 52 . 26 36 7 44 . 74 83 54 40 22 Core Hits 306 | . 18 11 5 . . . 44 14 . 22 . 11 17 3 41 . 35 32 23 21 9 Critical Hits 44 | . . . . . . . 4 1 . 1 . 5 3 1 6 . 6 6 4 3 4 Critical Kills 14 | . . . . . . . 3 1 . . . 2 . . 2 . . 3 3 . . Critical Parts Destroyed 24 | . . . . . . . 1 . . 1 . 3 3 . 4 . 2 2 1 3 4 Melee Attacks 101 | . . . . . . . . . . 1 . . 14 . 24 . 19 40 . 1 2 Impact 8 | . . . . . . . . . . . . . . . . . 1 7 . . . Slashing 93 | . . . . . . . . . . 1 . . 14 . 24 . 18 33 . 1 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . 4 . . 2 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . 4 . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . 1 6 . . . Damage Inflicted 21550 | . 623 460 136 . . . 2654 617 . 1001 . 543 1949 125 3715 . 2357 3408 1559 1335 1068 Guns 8783 | . 578 228 136 . . . 1920 528 . 958 . 312 215 34 . . 575 1058 954 812 475 Cannons 4263 | . . 227 . . . . . . . . . 231 600 82 368 . 977 653 605 489 31 Explosions 4275 | . 41 . . . . . 731 89 . . . . 699 9 2167 . 46 . . . 493 Melee 4217 | . . . . . . . . . . 43 . . 435 . 1180 . 759 1697 . 34 69 Ramming 12 | . 4 5 . . . . 3 . . . . . . . . . . . . . . Kinetic 12012 | . . 366 103 . . . 1920 528 . 958 . 543 600 82 368 . 1552 1711 1559 1301 421 Thermal 2673 | . 380 89 33 . . . . . . . . . 914 34 1138 . . . . . 85 Explosive 1325 | . . . . . . . 731 89 . . . . . . 505 . . . . . . Electromagnetic 1311 | . 239 . . . . . . . . . . . . 9 524 . 46 . . . 493 Impact 269 | . . . . . . . . . . . . . . . . . 29 240 . . . Slashing 3948 | . . . . . . . . . . 43 . . 435 . 1180 . 730 1457 . 34 69 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 3 3 . . 9 10 . . 4 4 9 9 Average Corruption 5 | . . . . . . . . . . 1 3 . . 4 9 . . 2 4 7 3 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 . . . . . . Effects 95 | . . . . . . . . . . 1 2 . . 3 42 . . 8 13 23 3 Message Errors 28 | . . . . . . . . . . 1 . . . 1 6 . . 2 7 9 2 Matter Fused 15 | . . . . . . . . . . . 2 . . 1 9 . . 1 1 1 . Heat Flow Errors 10 | . . . . . . . . . . . . . . . 7 . . . 1 1 1 Energy Discharges 15 | . . . . . . . . . . . . . . 1 7 . . 1 2 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . . . . . . . . 3 . . 3 1 4 . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . . . . Misfires 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . 5 . . . . . . Targeting Errors 6 | . . . . . . . . . . . . . . . 2 . . 1 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 694 | . 10 . . . . . 22 . . . . . 169 . 196 . 27 208 6 43 13 Projectiles 89 | . . . . . . . . . . . . . 14 . . . 10 16 6 43 . Explosions 206 | . 10 . . . . . 22 . . . . . 110 . 51 . . . . . 13 Melee 399 | . . . . . . . . . . . . . 45 . 145 . 17 192 . . . Knockbacks 25 | . . 1 . . . . . . . . . 3 8 . 3 . 2 4 1 2 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 22 | . . 1 . . . . . . . . . 3 7 . 3 . 2 2 1 2 1 Secondary 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Self-Inflicted Damage 71 | . 28 2 . . . . 1 . . . . . . . 25 . . . . . 15 Shots 5 | . 1 . . . . . . . . . . . . . 3 . . . . . 1 Rammed 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . Targets Rammed 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 550 | . 337 226 93 . . . . . . 13 . 256 402 285 550 . 528 . 75 175 176 Average Temperature 163 | . 161 87 36 . . . . . . 6 . 102 146 142 200 . 214 . 44 121 69 Received Heat Transfer 2296 | . 291 219 51 . . . 90 48 . 135 . 216 99 . 162 . 294 75 94 84 438 Effects 51 | . 2 . . . . . . . . . . . 5 3 37 . 4 . . . . Shutdowns 19 | . 1 . . . . . . . . . . . 3 . 13 . 2 . . . . Energy Bleed 9 | . 1 . . . . . . . . . . . 2 . 6 . . . . . . Interference 11 | . . . . . . . . . . . . . . 3 7 . 1 . . . . Matter Decay 4 | . . . . . . . . . . . . . . . 4 . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . 3 . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . 2 . . . . . . Damage (core) 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 4 | . 1 . . . . . . . . . . . . . 1 . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 4 . 1 . . . . . . . . 1 . . 2 . . 1 . . . Heat Transferred 2959 | . 834 259 74 . . . . . . . . . 857 74 750 . . . . . 111 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . . 9 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp War Peak Influence 530 | . 157 73 100 27 . . 529 249 . . . . 196 35 530 91 160 229 . . . Initial 167 | . . 43 . 27 . . . 167 . . . . 51 20 13 90 32 57 . . . Average 97 | . 77 33 28 27 . . 284 105 . . . . 56 26 190 90 50 146 . . . Maximum Alert Level 2 | . . . . . . . 2 1 . . . . . . 2 . . 1 . . . Low Security (%) 84 | 100 100 100 100 100 . 100 39 90 . . . . 100 100 36 100 100 74 . . . Level 1 12 | . . . . . . . 26 9 . . . . . . 55 . . 25 . . . Level 2 3 | . . . . . . . 34 . . . . . . . 8 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . . . 3 1 . 1 . 1 2 . 6 1 1 5 . . . Investigation 5 | . 1 . . . . . . . . . . . 1 . 2 . . 1 . . . Extermination 8 | . . . . . . . . 1 . . . . 1 . 2 1 . 3 . . . Reinforcement 6 | . . . . . . . 2 . . . . . . . 2 . 1 1 . . . Assault 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp War Distress Signals 8 | . 1 . . . . . 2 1 . . . . . . . . 1 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 269 | . 10 5 7 . . . 26 7 . 28 . 22 12 5 28 . 17 25 12 13 52 Peak Tracking Total 20 | . 5 2 2 . . . 8 3 . 8 . 9 3 5 6 1 5 5 5 5 20 Tactical Retreats 23 | . . 1 . . . . 1 . . 6 . . 1 . 5 . . 1 . 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp War Traps Triggered 13 | . . . . . . . . 1 . . . . 2 . 4 . 2 3 . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 2 . . . . . . . . . . 13 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp War Machines Disabled 49 | . . . . . . . 1 2 . . . . 5 . 36 . 1 3 . . 1 Max in Single Turn 10 | . . . . . . . 1 1 . . . . 5 . 10 . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp War Machines Accessed 39 | . 3 1 2 . 2 . 2 1 . 1 . . 3 . 2 4 8 3 1 . 6 Terminals 22 | . 3 . 1 . . . 2 . . . . . 2 . 1 2 8 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 82 | . 6 1 2 . 6 . 2 1 . 1 . . 15 . 5 6 15 7 1 . 14 Successful 70 | . 6 1 2 . 6 . 2 . . 1 . . 13 . 4 5 9 6 1 . 14 Failed 12 | . . . . . . . . 1 . . . . 2 . 1 1 6 1 . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 14 | . . . . . 1 . . . . . 2 . 2 . . 2 3 4 . . . Terminals 45 | . 6 . 1 . . . 2 . . . . . 9 . 1 4 15 7 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . . . 1 . . . . 6 . 4 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 49 | . 6 1 1 . 6 . 2 . . 1 . . 6 . . 2 6 3 1 . 14 Record 34 | . 4 . . . 6 . . . . . . . 6 . . 2 . 3 . . 13 Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . Open Door 10 | . . 1 . . . . . . . 1 . . . . . . 6 . 1 . 1 Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . 6 . 4 . . . . . . Scan Component 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . Repair 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . . . . . . . 1 . . 1 3 3 . . . Terminals 8 | . . . . . . . . . . . . . 1 . . 1 3 3 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . 2 . . . . Botnet 6 | . . . . . . . . . . . . . 1 . . 1 1 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 1 . . . 1 . . . . . 3 . 2 2 4 3 . . . Full Trace Events 3 | . 1 . . . . . . . . . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . Time 160 | . . . . . . . . . . . . . 90 . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp War Total Allies 11 | . . . . . . . . . . . 5 . . . . . 6 . . . . Largest Group 5 | . . . . . . . . . . . 5 5 . . . . 4 4 . . . Highest-Rated Group 249 | . . . . . . . . . . . 141 141 . . . . 249 249 . . . Highest-Rated Ally 156 | . . . . . . . . . . . 31 31 . . . . 156 156 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 118 | . . . . . . . . . . . . 66 . . . . 22 30 . . . Total Damage 1915 | . . . . . . . . . . . . 1076 . . . . 380 459 . . . Kills 15 | . . . . . . . . . . . . 7 . . . . 4 4 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp War Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 2 . . . . . . . 1 1 . Drone Launches 4 | . . . . . . . . . . . . . 4 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp War Turns Passed 14441 | 89 389 1171 350 41 583 179 564 923 852 916 1266 687 1047 156 1009 259 1160 869 703 630 598 Spaces Moved 11418 | 62 222 865 258 35 485 150 420 756 853 822 1232 558 695 133 720 227 776 596 596 509 448 Core 7 | 5 . . . . . . . 2 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 3671 | 57 222 865 258 35 485 150 420 187 . . . . 29 . . . 505 . . 10 448 Wheels 7740 | . . . . . . . . 567 853 822 1232 558 666 133 720 227 271 596 596 499 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 100 100 100 100 100 96 96 105 106 105 102 102 97 120 Average Speed 110 | 115 120 120 120 120 120 120 120 113 100 100 100 108 109 103 114 111 121 105 102 110 120 Slowest Speed 750 | 120 120 120 120 120 120 120 120 750 100 100 100 110 160 106 120 115 160 110 102 240 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 36 100 15 13 91 40 40 21 97 85 86 69 21 80 30 8 79 20 68 69 63 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . . . 4 . . . . . . . . . . Known Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 2 . . . 1 . . 1 5 5 2 . . . . . . 2 2 . Spaces Dug 8 | . . . . . . . . . . . . . 4 . 2 . . 2 . . . Terrain Destroyed 230 | . 5 . . . . . 83 20 . 9 . 6 20 . 45 . 2 4 27 9 . Melee 8 | . . . . . . . . . . . . . 4 . 2 . . 2 . . . Projectile 88 | . . . . . . . 25 5 . 9 . 6 1 . 2 . 2 2 27 9 . AOE 134 | . 5 . . . . . 58 15 . . . . 15 . 41 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp War Total 12614 | 75 289 954 289 34 487 149 475 816 852 870 1264 608 920 145 841 231 915 733 639 538 490 Wait 548 | . 19 48 11 . . . 31 43 . 11 16 25 169 3 36 . 49 54 8 5 20 Move 11398 | 61 221 864 257 34 484 149 419 755 852 821 1231 557 695 132 719 226 775 595 595 508 448 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 96 | 7 8 8 8 . 1 . 6 3 . 2 4 1 4 1 8 2 13 12 6 2 . Fast Attach 49 | 7 . . 1 . . . . 2 . . 8 2 10 . 7 1 6 1 . 3 1 Attach 63 | . 4 4 3 . . . 4 2 . 3 . 2 4 1 6 2 8 8 1 . 11 Detach 10 | . . . . . . . 2 . . . . 2 2 . 4 . . . . . . Swap 28 | . 1 3 2 . . . . 1 . . . . . 2 5 . 8 3 . . 3 Drop 57 | . 4 2 2 . 2 . 4 6 . 2 5 1 4 3 8 . 3 4 5 2 . Fire 248 | . 31 24 5 . . . 8 4 . 30 . 18 18 3 16 . 22 23 24 17 5 Melee 93 | . . . . . . . . . . 1 . . 14 . 24 . 18 33 . 1 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . . . 8 . 13 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 314 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Discovered exit to Mines (range 10) 479 | -10/Materials | Entered Mines 793 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 796 | -10/Mines | Found Prototype Device 1156 | -10/Mines | Identified exit to Materials 1156 | -10/Mines | Discovered exit to Materials (range 12) 1201 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1232 | -10/Mines | Lost 4 parts (1n1u2w) 1388 | -10/Mines | Discovered exit to Materials (range 6) 1650 | -10/Mines | Entered Materials 1650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1650 | -9/Materials | Identified Exp. Sensor Array 1993 | -9/Materials | Identified exit to Mines 1993 | -9/Materials | Discovered exit to Mines (range 6) 2000 | -9/Materials | Entered Mines 2035 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2036 | -9/Mines | Identified exit to Exiles 2036 | -9/Mines | Discovered exit to Exiles (range 5) 2041 | -9/Mines | Entered Exiles 2061 | -9/Exiles | Identified exit to Mines 2061 | -9/Exiles | Discovered exit to Mines (range 15) 2095 | -9/Exiles | Met 8R-AWN 2117 | -9/Exiles | Met EX-HEX 2175 | -9/Exiles | Met EX-DEC 2201 | -9/Exiles | Visited The Gauntlet 2369 | -9/Exiles | Discovered exit to Mines (range 14) 2439 | -9/Exiles | Met EX-BIN 2453 | -9/Exiles | Aligned with FarCom system 2454 | -9/Exiles | Given EX-Vault access code 2482 | -9/Exiles | Opened EX-Vault 2489 | -9/Exiles | Found Prototype Ballistic Gun 2535 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2624 | -9/Exiles | Left Exiles lab with AWS/Gauss 2624 | -9/Exiles | Entered Mines 2792 | -8/Mines | Identified exit to Materials 2792 | -8/Mines | Discovered exit to Materials (range 5) 2803 | -8/Mines | Entered Materials 2803 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2805 | -8/Materials | Identified AWS/Gauss 3168 | -8/Materials | Build established: Hacker-Skirmisher 3171 | -8/Materials | Garrison activated, responded to threat 3235 | -8/Materials | Destroyed 7 combat bots 3237 | -8/Materials | Identified exit to Factory 3237 | -8/Materials | Discovered exit to Factory (range 11) 3367 | -8/Materials | Entered Factory 3367 | -7/Factory | Evolved 2 slots: Utility x2 4140 | -7/Factory | Identified exit to Factory 4140 | -7/Factory | Discovered exit to Factory (range 15) 4275 | -7/Factory | Identified exit to Lower Caves 4275 | -7/Factory | Discovered exit to Lower Caves (range 16) 4290 | -7/Factory | Entered Lower Caves 4593 | -7/Lower Caves | Build established: Hacker-Mutant 4904 | -7/Lower Caves | Identified exit to Lower Caves 4904 | -7/Lower Caves | Discovered exit to Lower Caves (range 18) 5142 | -7/Lower Caves | Entered another Lower Caves area 5142 | -7/Lower Caves | Discovered exit to Factory (range 12) 5182 | -7/Lower Caves | Encountered a Warlord checkpoint 5286 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5394 | -7/Lower Caves | Learned Factory emergency access door positions 6052 | -7/Lower Caves | Identified exit to Zion 6052 | -7/Lower Caves | Discovered exit to Zion (range 7) 6058 | -7/Lower Caves | Entered Zion 6081 | -7/Zion | Lost 4 parts (1p1u2w) 6166 | -7/Zion | Identified exit to Proximity Caves 6166 | -7/Zion | Discovered exit to Proximity Caves (range 11) 6202 | -7/Zion | System corruption cleaned by Quarantine Array 6216 | -7/Zion | Learned location of 1 exit from Proximity Caves 6384 | -7/Zion | Learned location of Extension (-5) 6783 | -7/Zion | Received a hallucinogenic algorithm 6805 | -7/Zion | Build established: Derelict-Mutant 6894 | -7/Zion | Rebuked by Imprinter 6991 | -7/Zion | Learned location of Warlord (-4) 7081 | -7/Zion | Learned location of Quarantine (-2) 7090 | -7/Zion | Gained Derelict followers 7324 | -7/Zion | Entered Proximity Caves 7324 | -6/Proximity Caves | Accompanied by 5 allies 7787 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7954 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8011 | -6/Proximity Caves | Entered Factory 8011 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8165 | -6/Factory | Repaired Arm. Wheel 8198 | -6/Factory | Repaired Arm. Wheel 8226 | -6/Factory | Repaired Power Shielding 8359 | -6/Factory | Spotted B-75 Beast 9058 | -6/Factory | Sucked down chute 9058 | -6/Factory | Entered Waste 9073 | -6/Waste | EMP discharged 9085 | -6/Waste | Spotted C-40 Crusher 9095 | -6/Waste | Spotted C-40 Crusher 9114 | -6/Waste | Spotted C-40 Crusher 9155 | -6/Waste | Spotted C-40 Crusher 9155 | -6/Waste | Spotted C-40 Crusher 9173 | -6/Waste | EMP discharged 9175 | -6/Waste | Crushed by Compactor (1 part destroyed) 9186 | -6/Waste | Spotted C-40 Crusher 9198 | -6/Waste | Identified exit to Factory 9198 | -6/Waste | Discovered exit to Factory (range 16) 9214 | -6/Waste | Entered Factory 9317 | -6/Factory | System corruption reached 10% 9388 | -6/Factory | Build established: Hacker-Mutant 9978 | -6/Factory | Repaired Wheel 10024 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 10180 | -6/Factory | Identified exit to Factory 10180 | -6/Factory | Discovered exit to Factory (range 16) 10223 | -6/Factory | Entered another Factory area 10223 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10466 | -5/Factory | Identified exit to Extension 10466 | -5/Factory | Discovered exit to Extension (range 15) 10482 | -5/Factory | Entered Extension 10634 | -5/Extension | Spotted B-75 Beast 10669 | -5/Extension | Destroyed B-75 Beast 10696 | -5/Extension | Spotted B-75 Beast 10766 | -5/Extension | Destroyed B-75 Beast 10853 | -5/Extension | Lost 11 parts (2p3n5u1w) 10891 | -5/Extension | Identified exit to Factory 10891 | -5/Extension | Discovered exit to Factory (range 3) 11178 | -5/Extension | Build established: Scavenger-Mutant 11186 | -5/Extension | Rescued a captive Derelict 11351 | -5/Extension | Rescued a captive Derelict 11477 | -5/Extension | Rescued a captive Derelict 11557 | -5/Extension | Rescued A7 11584 | -5/Extension | Rescued a captive Derelict 11585 | -5/Extension | Rescued a captive Derelict 11620 | -5/Extension | Discovered exit to Factory (range 10) 11621 | -5/Extension | Identified exit to Cetus 11621 | -5/Extension | Discovered exit to Cetus (range 6) 11642 | -5/Extension | Entered Factory 11642 | -4/Factory | Accompanied by 4 allies (A7) 11642 | -4/Factory | Evolved 2 slots: Utility x2 12501 | -4/Factory | Identified exit to Upper Caves 12501 | -4/Factory | Discovered exit to Upper Caves (range 10) 12511 | -4/Factory | Entered Upper Caves 12592 | -4/Upper Caves | Learned location of 1 exit from Research 12721 | -4/Upper Caves | Build established: Scavenger-Tank 12901 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13018 | -4/Upper Caves | Identified exit to Upper Caves 13018 | -4/Upper Caves | Discovered exit to Upper Caves (range 7) 13214 | -4/Upper Caves | Entered another Upper Caves area 13248 | -4/Upper Caves | Identified exit to Research 13248 | -4/Upper Caves | Discovered exit to Research (range 5) 13570 | -4/Upper Caves | Attacked by a faux Warlord 13591 | -4/Upper Caves | Learned Research trap positions 13785 | -4/Upper Caves | Identified exit to Warlord 13785 | -4/Upper Caves | Discovered exit to Warlord (range 14) 13790 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13844 | -4/Upper Caves | Entered Warlord 13907 | -4/Warlord | System corruption cleaned by Quarantine Array 13943 | -4/Warlord | Build established: Scavenger-Gunner 14117 | -4/Warlord | Visited the Vortex Lab 14118 | -4/Warlord | Warlord's base attacked by MAIN.C 14164 | -4/Warlord | Met Warlord 14197 | -4/Warlord | Learned Armory stockpile data 14197 | -4/Warlord | Learned Research stockpile data 14197 | -4/Warlord | Learned 4 Research zone layouts 14197 | -4/Warlord | Learned 4 Quarantine zone layouts 14197 | -4/Warlord | Learned 4 Command zone layouts 14198 | -4/Warlord | Learned Testing security intel 14198 | -4/Warlord | Learned Factory recycling unit intel 14198 | -4/Warlord | Learned Research terminal intel 14308 | -4/Warlord | Lost 3 parts (1u2w) 14406 | -4/Warlord | Lost 3 parts (2u1w) 14428 | -4/Warlord | Identified exit to Proximity Caves 14428 | -4/Warlord | Discovered exit to Proximity Caves (range 11) 14428 | -4/Warlord | Spotted Executioner 14442 | -4/Warlord | Core integrity fell below 50% 14442 | -4/Warlord | Self-destructed Last Messages --------------- 14419_ Lgt. Ion Engine destroyed. 14422_ S-27 Virus destroyed. 14422_ Hvy. Shock Bomb Launcher destroyed. 14428_ EXIT=FOUND: PROXIMITY CAVES 14428_ Penetrated by Slug. 14428_ Adv. Heat Sink destroyed. 14428_ Slug penetrates Wall. 14428_ Penetrated by Slug. 14428_ Slug penetrates Wall. [Achievement: Hunted] 14430_ Quantum Rifle destroyed. 14433_ Myomer Leg destroyed. 14434_ Knocked back. 14434_ G-67 Veteran knocked back. 14439_ Myomer Leg destroyed. 14440_ Imp. Signal Interpreter destroyed. 14441_ L-61 Swordsman knocked back. 14441_ Microactuators destroyed. 14441_ Knocked back. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????#####????? | | ???????????????????????????## ###??? | | ??????????????????????????## #### | | ?????????????????????????## > ? | | ?????????????????????????# ?? | | ?????????????????????????# #??? | | ?????????????????????????# ;#??? | | ??????????????????????????# gb ;#??? | | ????????????????# ?????????# g%;##??? | | ????????????????##; ???#####gbE;i #??? | | ????????????????# ; ## # xg ##???? | | ????????????????# ; l ssg ####? | | ?????????????????## @[% #" "#? | | ??????????????????##; %;# ; #? | | ??"????????????????#;; ;# " #? | | ?#""#??????????????## " "#? | | ?#""#???????????????## s #; "#? | | ?#""#????????????????# ; "; "#? | | ##""#####????????????#### ;#; #? | | "" "############???## / ## ##? | | "" """"""""" #???# ##=/% #* ##?? | | ""!! """"" "" #?####=%=== %##??? | | %%= % !%* ### ##!!*[ ##??? | | *% = = * [# g #??? | | ] *%*% [%[ [ ;;## #??? | | ^ %=%=%= #### ;; # #??? | | "" %[ [ " #??## # ### ##?? | | "" ! "" #?### % ##### #?? | | "" ############?# " !"### # #?? | | ##""#####???????????? "" "?# #?? | | ?#""#???????????????##" %*"## #?? | | ?#""#????????????????" "## ##?? | | ?#""#???????????????## "#?# #??? | | ??""????????????????# #??##^ ##??? | | ????????????????????# #???## #???? | | ????????????????????# ##????# #???? | | ????????????????????# #?????## ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 80 Energy Generation 28 Energy Capacity 475 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 850 Resistance: KI 35 Resistance: TH 55 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 5 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Adventurer Explorer Hey, That's Mine! Hunted It Was An Accident, I Swear Robot Respite True Hacker Challenges ------------ None Game ------ Seed MetafiberPoweredPurifier Manual? 0 Play Time 03:07:40 Cumulative 18.6 hours Start 2021.10.11 @ 08:54:21 End 2021.10.11 @ 20:46:47 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 12 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1445664-19b1-4260-9369-4a3ef4561afd