Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 20:44:46 Player: Xplodonator Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (613) 613 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2573 Bonus ------- None Cogmind --------- Core Integrity 492/550 Matter 300/300 Energy 265/265 System Corruption 4% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Medium Storage Unit Sensor Array > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Armored Treads Hover Unit Hover Unit Cooling System Small Storage Unit High-capacity Matter Pod (200) Visual Processing Unit Sensor Array Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Armored Treads Hover Unit Hover Unit Cooling System Small Storage Unit High-capacity Matter Pod Visual Processing Unit Sensor Array Hacking Suite [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 20 | 6 6 5 2 1 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 3 . . Treads 5 | 2 . 3 . . Leg 2 | . 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 2 . . Device 2 | . 2 . . . Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 2 . 1 . Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 7 | . 2 3 . 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 2 | . 1 . . 1 Weapon 3 | . 1 1 . 1 Highest Loss Streak 2 | . 1 2 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 92 88 93 81 Engine 11 | . 14 10 11 9 Treads 18 | . 13 7 33 27 Leg 10 | . 14 16 . . Device 9 | . 8 11 11 9 Storage 12 | . 14 11 11 9 Processor 5 | . . 11 11 9 Energy Gun 5 | . . 11 11 9 Ballistic Gun 16 | . 27 10 5 9 Naked Turns . | . . . . . Heaviest Build 20 | 13 14 18 16 20 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 6 8 10 10 10 Average Carried 8 | 3 7 9 9 10 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 6 8 10 10 10 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 866 | 191 578 25 57 15 Remotely . | . . . . . Salvage Created 821 | . 578 87 52 104 Parts 62 | . 40 9 7 6 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 20 | . 12 3 3 2 Guns 20 | . 12 3 3 2 Classes Destroyed 7 | . 6 . . 1 Worker 1 | . 1 . . . Hauler 2 | . 1 1 . . Operator 2 | . 2 . . . Watcher 3 | . 3 . . . Swarmer 9 | . 3 3 3 . Grunt 10 | . 9 . . 1 Sentry 1 | . . . . 1 Best Kill Streak 4 | . 4 3 3 1 Combat Bots Only 3 | . 3 3 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 1106 | . 612 99 35 360 Core 160 | . 61 34 7 58 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 75 . 89 . Volleys Fired 94 | 1 64 12 4 13 Largest 2 | 2 2 2 1 2 Hottest 60 | 40 40 60 40 60 Shots Fired 179 | 2 127 24 4 22 Gun 179 | 2 127 24 4 22 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 154 | 2 127 12 . 13 Thermal 25 | . . 12 4 9 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 11 4 8 Robot Miss Streak 5 | . 5 2 1 3 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 111 | . 78 17 3 13 Core Hits 50 | . 35 6 3 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1107 | . 752 166 45 144 Guns 1071 | . 716 166 45 144 Cannons . | . . . . . Explosions 36 | . 36 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 869 | . 716 65 . 88 Thermal 238 | . 36 101 45 56 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 49 | . 49 . . . Projectiles . | . . . . . Explosions 49 | . 49 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 93 | . 93 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 34 | . 18 28 . 34 Average Temperature 11 | . 7 12 . 15 Received Heat Transfer 366 | . 186 9 . 171 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 1 1 Heat Transferred 500 | . 50 225 100 125 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 309 | . 309 242 156 155 Initial 130 | . . 130 86 60 Average 136 | . 139 199 122 99 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 70 | 100 69 19 100 100 Level 1 29 | . 30 80 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 4 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 3 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 23 6 3 5 Peak Tracking Total 4 | . 3 3 3 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 4 | . 4 . . . Max in Single Turn 4 | . 4 . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 8 . . . Successful 2 | . 2 . . . Failed 6 | . 6 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 7 | . 7 . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Part Schematic 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 1798 | 95 747 365 391 200 Spaces Moved 941 | 51 375 199 224 92 Core 4 | 4 . . . . Treads 564 | 47 152 49 224 92 Legs 373 | . 223 150 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 170 170 Average Speed 147 | 153 136 132 170 170 Slowest Speed 170 | 160 160 170 170 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 63 17 61 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 50 | . 50 . . . Melee . | . . . . . Projectile . | . . . . . AOE 50 | . 50 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1191 | 63 504 278 230 116 Wait 111 | . 44 58 . 9 Move 937 | 50 374 198 223 92 Hop . | . . . . . Pick Up 18 | 6 9 2 1 . Fast Attach 14 | 6 3 4 1 . Attach 5 | . 3 1 1 . Detach . | . . . . . Swap 2 | . . 1 . 1 Drop 10 | . 7 2 . 1 Fire 94 | 1 64 12 4 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 16) 96 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 741 | -10/Materials | Discovered new exit (range 14) 843 | -10/Materials | Entered another Materials area 843 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1107 | -9/Materials | Discovered new exit (range 12) 1206 | -9/Materials | Identified exit to Mines 1208 | -9/Materials | Entered Mines 1254 | -9/Mines | Met a Derelict bent on vengeance 1443 | -9/Mines | Discovered new exit (range 11) 1461 | -9/Mines | Identified exit to Materials 1487 | -9/Mines | Learned location of Zion (-7) 1599 | -9/Mines | Entered Materials 1599 | -8/Materials | Evolved 2 slots: Utility x2 1799 | -8/Materials | Self-destructed Last Messages --------------- 01685_ K-01 Serf collects debris. 01686_ Acquired 10 matter. 01689_ K-01 Serf collects debris. 01690_ R-06 Scavenger collects Lgt. Ion Engine. 01691_ U-05 Engineer lays Concrete. 01693_ K-01 Serf collects debris. 01693_ U-05 Engineer lays Concrete. 01694_ R-06 Scavenger collects Lgt. Treads. 01699_ R-06 Scavenger collects Heat Sink. 01699_ K-01 Serf collects debris. 01714_ T-07 Excavator is excavating. 01715_ U-05 Engineer lays Concrete. 01724_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01726_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01768_ Critical hit (Burn: +37). 01791_ G-47 Trooper destroyed. 01792_ Sml. Laser destroyed. 01795_ Signal Interpreter destroyed. 01795_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #???????????########??????????????????????????? | | #???????????# #???????????????##?????????? | | #???????????# = #????????????? ??????????? | | +???????????# #????????????? #??????????? | | #???????????# #???????????? #??????????? | | #???????????#* #######?????? #??????????? | | ########????# ! # ####### #??????????? | | # ##########+## ####""?????? | | # + / ????? | | # """############# #??????????? | | + """#???????????# # #####??????????? | | # """#???????????####### #????????#?????? | | # #?????????????????# ######## #?????? | | ########????????????????## ## ??????? | | ####??????????????########## # ???????? | | ??????????????????# # ### ########## | | ??????????????????#!!! b# u u | | ??????????????????#!!! [@g/% % | | ??????????????????#!! !# | | ??????????????????# # ############### | | ??????????????????# """ [# #?????????????? | | ??????????????????# """ #########?????????????? | | ??????????????????# """ #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????#?#######??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionShieldBuckler Manual? 0 Play Time 00:20:36 Cumulative 15.8 hours Start 2023.03.03 @ 20:13:21 End 2023.03.03 @ 20:44:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 092614e2-3b5f-452c-bb58-ecab164d7c17