Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 20:54:07 Player: emory Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (787) 787 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 4420 Bonus ------- Follower Combat Kills 163 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System ECM Suite Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear-Deuterium Core > --- PROPULSION ------- Armored-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine > --- WEAPON ----------- EM Pulse Construct/C Accelerated Gauss Construct/C > --- INVENTORY -------- Cooling System ECM Suite Heavy Assault Rifle [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Constructs Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Build | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Slots Evolved 8 | . . 2 . . 4 2 Power 1 | . . . . . 1 . Propulsion 4 | . . . . . 2 2 Utility 2 | . . 2 . . . . Weapon 1 | . . . . . 1 . Parts Attached 30 | 7 13 3 6 1 . . Power 7 | 1 4 . 2 . . . Engine 7 | 1 4 . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 4 . 2 . . . Treads . | . . . . . . . Leg 8 | 2 4 . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 2 1 3 . 1 . . Device 6 | 2 1 2 . 1 . . Storage . | . . . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 4 . 2 . . . Energy Gun 4 | 2 1 . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 3 . 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 21 | . 4 . . 6 5 6 Power 4 | . 2 . . 1 . 1 Propulsion 4 | . . . . 2 1 1 Utility 8 | . 1 . . 2 3 2 Weapon 5 | . 1 . . 1 1 2 Highest Loss Streak 4 | . 1 . . 3 2 4 To Critical Strikes 1 | . . . . . . 1 Average Backups 3 | 2 3 3 4 4 3 3 Power . | . . 1 . . . . Propulsion . | 1 1 . . 1 . . Utility 1 | . . 1 2 2 2 2 Weapon . | 1 . . 1 1 1 1 Tool/Special . | . . . . . . . Unused Backups 7 | . 2 . . 3 . 2 Power . | . . . . . . . Propulsion 5 | . 2 . . 3 . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 69 | . 98 96 100 95 13 23 Engine 7 | . 13 11 11 11 . . Leg 16 | . 27 20 22 20 1 2 Device 23 | . 27 38 33 31 10 5 Processor 3 | . . 2 11 10 . . Energy Gun 6 | . 14 . 8 9 . . Ballistic Gun 8 | . 13 22 13 11 1 . Peak Build Rating 36 | 9 10 13 18 27 24 36 Average Rating 16 | 3 9 12 14 18 20 28 On Entrance 13 | . 9 9 13 18 22 24 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 25 | . . . . . . 25 Heaviest Build 17 | 8 10 13 17 17 6 16 Greatest Support 26 | 20 20 20 26 26 14 16 Greatest Overweight (x) 5 | . . . . 1 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 3 3 Average Carried 3 | 3 3 3 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 5 4 4 3 3 3 Scrap Engine Consumption 33 | . . . . . 26 7 Constructs Created 5 | . . . . . 2 3 Constructs Modified 1 | . . . . . . 1 Class Distribution -------------------- 50% | Mutant 29% | Scavenger-Skirmisher 19% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -9/Storage Scavenger-Skirmisher | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Matter Collected 584 | 250 161 16 126 . . 31 Remotely . | . . . . . . . Salvage Created 985 | 63 431 16 242 . . 233 Parts 65 | 5 27 1 23 . . 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Combat Hostiles Destroyed 28 | 1 15 1 8 . . 3 Guns 25 | 1 15 1 8 . . . Cannons 3 | . . . . . . 3 Classes Destroyed 7 | 2 1 . 2 . . 2 Worker 1 | . . . . . . 1 Tunneler 1 | 1 . . . . . . Swarmer 12 | . 7 1 4 . . . Grunt 11 | 1 8 . . . . 2 Brawler 1 | . . . . . . 1 Duelist 1 | . . . 1 . . . Sentry 3 | . . . 3 . . . Best Kill Streak 5 | 2 4 1 5 . . 2 Combat Bots Only 5 | 1 4 1 5 . . 2 Max Kills in Single Turn 2 | 1 1 1 2 . . 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Hostile Shots Fired 464 | 11 107 4 28 50 141 123 Missed 162 | 1 37 2 8 13 63 38 Hits 302 | 10 70 2 20 37 78 85 Melee 7 | . . . 1 . 2 4 Projectile 295 | 10 70 2 19 37 76 81 AOE 1 | . . . . . 1 . Critical Strikes 14 | . 1 1 . 3 7 2 Damage Taken 4660 | 111 684 54 263 800 1287 1461 Core 1998 | 11 153 . 51 303 623 857 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 100 | . . . . . 100 . Core Remaining (%) 37 | 95 34 . . 11 11 . Volleys Fired 101 | 8 50 2 19 . . 22 Largest 2 | 2 2 2 2 . . 2 Hottest 105 | 80 80 40 85 . . 105 Shots Fired 189 | 16 97 4 38 . . 34 Gun 155 | 16 97 4 38 . . . Cannon 34 | . . . . . . 34 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 92 | . 40 4 26 . . 22 Thermal 68 | 8 48 . 12 . . . Explosive . | . . . . . . . Electromagnetic 29 | 8 9 . . . . 12 Robot Hit Streak 18 | 6 13 3 18 . . 5 Robot Miss Streak 4 | 2 3 1 4 . . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 129 | 9 63 3 33 . . 21 Core Hits 68 | 3 26 1 23 . . 15 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1648 | 123 677 24 309 5 34 476 Guns 1090 | 123 634 24 309 . . . Cannons 466 | . . . . . . 466 Explosions 33 | . 33 . . . . . Melee . | . . . . . . . Ramming 59 | . 10 . . 5 34 10 Kinetic 689 | . 231 24 165 . . 269 Thermal 541 | 42 355 . 144 . . . Explosive . | . . . . . . . Electromagnetic 359 | 81 81 . . . . 197 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 7 5 Average Corruption 4 | . . . . . 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . 11 2 Message Errors 3 | . . . . . 3 . Matter Fused 4 | . . . . . 4 . Heat Flow Errors 3 | . . . . . 2 1 Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 35 | . 35 . . . . . Projectiles . | . . . . . . . Explosions 35 | . 35 . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 37 | . 19 . . . 15 3 Shots 1 | . 1 . . . . . Rammed 7 | . . . . . 6 1 Targets Rammed 15 | . 2 . . 1 6 6 Kicked 8 | . 2 . . 1 . 5 Crushed . | . . . . . . . Highest Temperature 256 | 180 88 . 6 . 176 256 Average Temperature 82 | 89 25 . 4 . 89 118 Received Heat Transfer 1443 | 60 171 27 42 519 273 351 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1055 | 100 775 . 180 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 97 | 100 100 100 79 100 100 100 Level 1 2 | . . . 20 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 302 | 25 166 76 302 109 74 40 Initial 109 | . 9 52 14 109 . 30 Average 39 | 3 61 50 77 27 20 9 Influence Increases 1340 | 25 453 64 439 . 254 105 Destroy 0b10 Robot/C 680 | 20 300 20 280 . . 60 Destroy 0b10 Robot/NC 10 | 5 . . . . . 5 Destroy Leader 150 | . 60 10 70 . . 10 Allied During Kill 22 | . . . 22 . . . Successful Hack 25 | . . 4 7 . 14 . Disable Machine 15 | . 15 . . . . . Destroy Structure 3 | . 3 . . . . . Lose Combat Pursuer 435 | . 75 30 60 . 240 30 Influence Decreases 1340 | 10 343 153 193 282 190 169 Entered New Map 308 | . 6 73 22 173 . 34 Time Decay 883 | 10 297 80 131 109 151 105 Lost Part 109 | . 40 . . . 39 30 Lost Ally 40 | . . . 40 . . . Squads Dispatched 12 | . 3 1 5 . 1 2 Investigation 4 | . 1 1 2 . . . Extermination 2 | . . . . . 1 1 Reinforcement 4 | . 2 . 1 . . 1 Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Distress Signals 6 | . 2 . 2 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | 1 31 3 23 4 20 11 Peak Tracking Total 10 | 1 8 3 10 5 9 6 Tactical Retreats 19 | . 5 1 2 1 9 1 Traps | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Traps Triggered 7 | . 4 1 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Machines Accessed 15 | . 2 1 5 6 1 . Terminals 13 | . 2 . 5 5 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 8 5 7 14 2 . Successful 13 | . . 4 3 5 1 . Failed 23 | . 8 1 4 9 1 . Catastrophic 3 | . 2 . 1 . . . Database Lockouts . | . . . . . . . Manual 6 | . . . 3 3 . . Terminals 29 | . 8 . 7 12 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . . 3 5 1 . Open Door 1 | . . . 1 . . . Zone Layout 6 | . . . 2 3 1 . Release Object 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Retrieve Study 4 | . . 4 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 1 4 3 1 . Full Trace Events 3 | . 1 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 4 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 . . . Highest-Rated Group 62 | . . . 62 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 29 | . . . 29 . . . Total Damage 484 | . . . 484 . . . Kills 6 | . . . 6 . . . Allies Corrupted 1 | . . . 1 . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Active Infowar (turns) 1743 | 2 745 165 376 455 . . Sensors 981 | . . 150 376 455 . . Terrain 1696 | 2 745 165 376 408 . . ECM 8 | . . 8 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Turns Passed 2810 | 107 745 165 376 473 525 419 Spaces Moved 2267 | 68 440 141 257 364 751 246 Core 800 | 21 . . . 3 663 113 Treads . | . . . . . . . Legs 1467 | 47 440 141 257 361 88 133 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 105 100 50 50 Average Speed 99 | 98 120 105 106 120 64 126 Slowest Speed 300 | 120 120 120 120 190 120 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 6 74 21 48 74 23 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . 2 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 2 | . 2 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Total 2648 | 92 569 153 326 401 788 319 Wait 173 | . 34 2 35 25 32 45 Move 2261 | 67 439 140 256 363 750 246 Hop . | . . . . . . . Pick Up 42 | 10 19 3 5 5 . . Fast Attach . | . . . . . . . Attach 18 | 7 7 3 . 1 . . Detach . | . . . . . . . Swap 16 | . 8 2 6 . . . Drop 22 | . 10 1 5 6 . . Fire 101 | 8 50 2 19 . . 22 Melee . | . . . . . . . Ram 7 | . . . . . 6 1 Kick 8 | . 2 . . 1 . 5 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 8) 651 | -10/Materials | Core integrity fell below 50% 754 | -10/Materials | Build established: Scavenger-Mutant 850 | -10/Materials | Discovered new exit (range 3) 853 | -10/Materials | Entered another Materials area 853 | -9/Materials | Evolved 2 slots: Utility x2 1006 | -9/Materials | Discovered new exit (range 8) 1018 | -9/Materials | Entered Storage 1240 | -9/Storage | Met a pair of Derelict thieves 1260 | -9/Storage | Build established: Scavenger-Skirmisher 1389 | -9/Storage | Used back door to open Recycling access 1389 | -9/Storage | Discovered new exit (range 5) 1394 | -9/Storage | Entered Recycling 1745 | -9/Recycling | Scanned before Scraplab entrance 1797 | -9/Recycling | Angered Scraplab inhabitants 1798 | -9/Recycling | Found Prototype Device 1841 | -9/Recycling | Identified Scrap Engine 1846 | -9/Recycling | Lost 3 parts (1n1u1w) 1850 | -9/Recycling | Discovered new exit (range 16) 1854 | -9/Recycling | Core integrity fell below 50% 1864 | -9/Recycling | Core integrity fell below 20% 1867 | -9/Recycling | Entered Factory 1867 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 1896 | -7/Factory | Lost 3 parts (1p1n1u) 2109 | -7/Factory | Build established: Mutant 2178 | -7/Factory | Core integrity fell below 50% 2345 | -7/Factory | Core integrity fell below 20% 2374 | -7/Factory | Discovered new exit (range 12) 2392 | -7/Factory | Entered another Factory area 2392 | -6/Factory | Evolved 2 slots: Propulsion x2 2766 | -6/Factory | Core integrity fell below 50% 2768 | -6/Factory | Lost 4 parts (1p1u2w) 2807 | -6/Factory | Core integrity fell below 20% 2811 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- destabilization (-6). 02738_ Acquired 11 matter. 02739_ G-50 Soldier IFF system glitched. 02739_ Kicked P-60 Hacker. 02744_ Kicked G-50 Soldier out of the way. 02746_ System corrupted: Substantial component data lost. 02746_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 02751_ K-01 Serf collects debris. 02755_ Subcomponent Replicator disabled. 02765_ Penetrated by Slug. 02777_ U-05 Engineer builds a Door. 02782_ Scrap Engine destroyed. 02786_ Armored-Compact Exoskeleton destroyed. 02801_ Slammed into P-60 Hacker. 02803_ G-50 Soldier destroyed. 02806_ Penetrated by Slug. 02806_ Slug penetrates Wall. 02808_ Penetrated by Slug. 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""" # | | ?????????????????????????????????? ??? ?? ## | | ?????????????????????????????????? ??? ??? ?" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionDiametricEngine Manual? 0 Play Time 00:53:34 Cumulative 46.7 hours Start 2025.12.22 @ 19:58:51 End 2025.12.22 @ 20:54:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 911da360-cc08-4426-aad3-b79b707c9a16