Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 01:36:11 Player: TheSkyeDoctor Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (107) 535 Value Destroyed (4910) 4910 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (8850) 8850 TOTAL SCORE: 20415 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 299 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2000 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1225 Matter 457/600 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- Force Lance > --- INVENTORY (5) ---- Relay Coupler [Grunt] (99) Relay Coupler [Demolisher] (99) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fusion Reactor Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Enhanced Optical Array Advanced Targeting Computer Improved Utility Shielding Hacking Suite Authchip [R/Combat] Relay Coupler [Hunter] X0-1V1's Piety Tracker > --- WEAPON ----------- Beamcaster Advanced Plasma Cannon Coil Gun Mass Driver > --- INVENTORY -------- Improved Medium Treads Relay Coupler [Grunt] Relay Coupler [Demolisher] Precision Rocket Launcher Improved Plasma Cutter [Rating: 95] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg VSS Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Slots Evolved 12 | . . 2 . 2 . . 2 . . 2 . . . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . 2 . . . . 1 Utility 5 | . . . . 2 . . . . . . . . . 2 1 Weapon 3 | . . 2 . . . . 1 . . . . . . . . Parts Attached 110 | 7 6 3 . . 12 14 9 5 5 16 1 3 6 17 6 Power 17 | 1 1 . . . 2 4 1 . 2 2 . . 2 2 . Engine 9 | 1 . . . . 1 2 1 . 2 1 . . 1 . . Core 5 | . 1 . . . 1 2 . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . 1 2 . Propulsion 29 | 2 1 . . . 1 4 2 . 1 10 1 . . 6 1 Treads 13 | 2 . . . . 1 1 2 . . . . . . 6 1 Leg 4 | . . . . . . 3 . . 1 . . . . . . Wheel 3 | . 1 . . . . . . . . 1 1 . . . . Hover 8 | . . . . . . . . . . 8 . . . . . Flight 1 | . . . . . . . . . . 1 . . . . . Utility 21 | 2 2 . . . 1 2 2 . . 2 . 1 2 4 3 Device 8 | 1 1 . . . . . . . . 1 . . 1 2 2 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 3 | . . . . . . . 1 . . . . 1 1 . . Hackware 5 | . . . . . 1 1 1 . . 1 . . . 1 . Protection 3 | . . . . . . 1 . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 43 | 2 2 3 . . 8 4 4 5 2 2 . 2 2 5 2 Energy Gun 13 | 1 . 2 . . 1 1 4 2 . . . . . 1 1 Energy Cannon 3 | . 1 . . . . 1 . . . . . . . 1 . Ballistic Gun 12 | 1 . 1 . . 3 1 . 2 1 . . 1 2 . . Ballistic Cannon 4 | . . . . . 2 1 . . . . . . . 1 . Launcher 4 | . 1 . . . 1 . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . 1 1 . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . Unidentified Prototypes 6 | . 1 . . . 1 . . . . 1 . . . 3 . Parts Lost 85 | . 5 . . . 12 9 4 8 8 11 3 . 2 4 19 Power 14 | . 1 . . . 2 2 1 . 2 3 . . . 1 2 Propulsion 18 | . 2 . . . 2 1 . 2 2 4 2 . . . 3 Utility 18 | . 1 . . . . 2 . . . 2 1 . 2 1 9 Weapon 35 | . 1 . . . 8 4 3 6 4 2 . . . 2 5 Highest Loss Streak 7 | . 5 . . . 7 6 4 5 7 3 3 . 2 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 9 | 2 5 3 6 7 8 14 16 13 11 13 10 5 5 4 3 Power . | . . . . . . 1 2 2 . . . . . . . Propulsion . | . . . . . . . 1 1 . 1 2 . . . . Utility 6 | . . . 1 1 6 8 8 10 11 10 8 5 5 2 2 Weapon 1 | . 3 3 5 5 2 3 4 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 16 | 1 1 1 . . . . . . . . 7 . . 3 3 Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 4 | 1 . 1 . . . . . . . . 2 . . . . Utility 8 | . . . . . . . . . . . 5 . . 1 2 Weapon 2 | . . . . . . . . . . . . . . 2 . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 74 | . 96 86 88 72 64 87 87 79 59 62 55 46 61 95 64 Engine 6 | . 12 . . . 3 11 1 6 14 8 3 . . 1 . Core 2 | . 1 11 11 9 . 4 11 6 . 2 . . . . . Reactor 1 | . . . . . . . . . . . . . 2 8 7 Treads 5 | . 25 . . . 1 1 7 6 . . . . . 20 9 Leg 1 | . . . . . . 13 . . 2 1 . . . . . Device 7 | . 13 11 11 9 7 9 7 6 7 5 6 6 5 4 4 Storage 6 | . 14 11 11 9 7 9 7 6 7 6 3 . . . . Processor 3 | . . . . . . . 4 6 7 2 . 5 9 11 9 Hackware 11 | . . . . . 7 11 14 12 15 13 20 20 17 17 13 Energy Gun 6 | . 12 23 22 18 7 2 18 10 . . . . . 1 6 Energy Cannon 1 | . 1 11 11 9 1 5 . . . . . . . 3 . Ballistic Gun 8 | . 12 7 11 9 13 10 2 10 2 4 . 4 11 8 3 Ballistic Cannon 1 | . . . . . 4 5 . . . . . . . 3 . Impact Weapon 2 | . . . . . 4 1 7 . 1 6 3 . . . . Slashing Weapon 1 | . . . . . . . . 5 . . . 2 6 2 . Peak Build Rating 95 | 7 20 24 24 25 37 42 50 52 47 58 56 46 69 95 89 Average Rating 39 | 5 7 23 24 24 28 37 47 47 31 40 45 42 52 86 68 On Entrance 35 | . 7 19 24 24 25 26 39 47 49 38 56 34 46 69 64 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . 3 . . . 8 . Naked Turns 20 | . . . . . . . . . . . . . . . 20 Heaviest Build 75 | 13 50 57 57 57 67 68 70 75 72 63 53 7 38 59 61 Greatest Support 120 | 40 40 10 10 10 22 29 42 42 20 36 36 28 28 120 87 Greatest Overweight (x) 19 | . 4 5 5 5 17 16 3 3 16 19 1 . 1 1 2 Average Overweight (x) 3 | . 1 5 5 5 8 2 2 2 8 3 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 17 | 7 19 20 20 20 20 20 20 20 20 20 13 5 5 5 5 Most Carried 20 | 5 6 6 6 9 11 17 19 18 14 20 16 5 5 5 3 Average Carried 10 | 2 5 3 6 7 8 14 16 13 11 13 11 5 5 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 19 | 3 4 6 6 9 11 16 19 14 11 16 5 5 5 3 3 Class Distribution -------------------- 46% | Mutant 43% | Gunner 5% | Executioner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Matter Collected 3954 | 287 41 60 . . 537 1308 220 76 55 128 30 . 257 828 127 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4308 | 129 304 60 . . 297 873 679 107 . 177 . . 257 883 542 Parts 225 | 10 22 4 . . 19 56 27 3 . 6 . . 10 32 36 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . Recyclers Shooed 5 | 1 . . . . . 1 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Combat Hostiles Destroyed 83 | . 8 1 . . 14 18 11 2 . 4 . . 5 13 7 Melee 5 | . . . . . . . 1 . . 1 . . . 2 1 Guns 35 | . 7 1 . . 8 2 4 2 . . . . 5 3 3 Cannons 22 | . . . . . 2 15 . . . . . . . 5 . AOE 12 | . 1 . . . 3 1 1 . . . . . . 3 3 Classes Destroyed 19 | 2 4 1 . . 1 4 . 1 . 1 . . . 2 3 Worker 5 | . . . . . . 1 1 . . . . . . 1 2 Builder 3 | . . . . . . 1 . . . . . . . . 2 Tunneler 3 | 3 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . 1 . Recycler 4 | 1 . . . . . 2 . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . 1 Watcher 6 | . 2 . . . . 1 . . . . . . . 2 1 Swarmer 13 | . 3 . . . 7 3 . . . . . . . . . Grunt 44 | . 4 . . . 5 10 8 . . . . . 5 11 1 Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 8 | . . 1 . . . 2 3 . . 1 . . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . 1 Hunter 5 | . . . . . 2 1 . 1 . 1 . . . . . Programmer 7 | . . . . . . . . . . 2 . . . 2 3 Heavy 1 | . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | 2 4 1 . . 4 7 3 1 . 1 . . 5 4 8 Combat Bots Only 5 | . 3 1 . . 4 5 3 1 . 1 . . 5 3 4 Max Kills in Single Turn 4 | 1 1 1 . . 2 2 1 1 . 1 . . 2 1 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . 1 1 1 . . . . . . 1 1 Melee 1 | . . . . . . . 1 . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Hostile Shots Fired 1056 | . 87 6 . . 99 108 94 62 51 128 6 . 35 90 290 Missed 323 | . 27 1 . . 17 29 34 19 18 36 . . 12 21 109 Hits 733 | . 60 5 . . 82 79 60 43 33 92 6 . 23 69 181 Melee 22 | . . . . . . 6 . . . . 6 . . 10 . Projectile 711 | . 60 5 . . 82 73 60 43 33 92 . . 23 59 181 AOE 3 | . . . . . . . . . . . . . . . 3 Critical Strikes 26 | . . 1 . . 2 4 . 1 . 2 2 . . 7 7 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Damage Taken 12814 | . 958 75 . . 1214 1181 627 788 705 1074 267 . 518 1726 3681 Core 4221 | . 241 14 . . 168 192 103 206 480 310 72 . 156 410 1869 Absorbed by Shields 59 | . . . . . . . . . . . . . . . 59 Redirected to Shielding 94 | . . . . . . . . . . . . . . 33 61 Ignored by Resistances 54 | . . . . . 54 . . . . . . . . . . Core Remaining (%) 57 | 100 3 . 95 . . 50 . . 49 . . . 41 61 . Volleys Fired 251 | 17 37 2 . . 26 38 22 13 1 11 . . 20 36 28 Largest 6 | 2 2 4 . . 6 3 3 4 2 1 . . 3 4 4 Hottest 250 | 60 80 179 . . 249 133 160 183 100 28 . . 91 250 213 Shots Fired 675 | 30 72 9 . 1 128 112 63 41 2 10 . . 36 103 68 Gun 468 | 30 67 6 . 1 59 39 61 41 2 10 . . 36 58 58 Cannon 176 | . 4 3 . . 57 73 . . . . . . . 39 . Launcher 31 | . 1 . . . 12 . 2 . . . . . . 6 10 Special . | . . . . . . . . . . . . . . . . Kinetic 339 | 17 36 2 . 1 64 73 2 21 1 10 . . 36 55 21 Thermal 179 | 13 35 5 . . 47 . . 13 1 . . . . 42 23 Explosive 31 | . 1 . . . 12 . 2 . . . . . . 6 10 Electromagnetic 126 | . . 2 . . 5 39 59 7 . . . . . . 14 Robot Hit Streak 19 | 6 13 19 . . 5 14 17 19 1 4 . . 10 11 13 Robot Miss Streak 6 | 2 3 1 . 1 3 6 4 2 2 3 . . 4 3 1 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . Shots Hit Robots 448 | 19 50 8 . . 43 64 52 33 1 19 1 . 27 84 47 Core Hits 256 | 7 20 2 . . 24 36 18 17 1 3 . . 33 55 40 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . 1 . 2 . . 3 . . 1 1 1 Critical Strikes 20 | . . . . . 3 1 4 . . 3 . . 1 4 4 Burn 3 | . . . . . 1 . . . . . . . . . 2 Destroy 3 | . . . . . . . . . . . . . 1 1 1 Blast 2 | . . . . . 1 . . . . . . . . 1 . Corrupt 3 | . . . . . . 1 2 . . . . . . . . Smash 6 | . . . . . 1 . 2 . . 3 . . . . . Sever 2 | . . . . . . . . . . . . . . 2 . Impale 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 65 | . . . . . 8 1 3 . . 25 1 . 4 22 1 Impact 37 | . . . . . 8 1 3 . . 24 1 . . . . Slashing 26 | . . . . . . . . . . . . . 4 22 . Piercing 1 | . . . . . . . . . . . . . . . 1 Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11789 | 191 621 116 . . 1204 1627 1092 643 17 606 35 . 707 2994 1936 Guns 5664 | 191 425 64 . . 321 362 928 643 17 132 . . 707 1059 815 Cannons 2613 | . 69 52 . . 319 1145 . . . . . . . 1028 . Explosions 2383 | . 127 . . . 450 77 55 . . . . . . 593 1081 Melee 1121 | . . . . . 114 43 109 . . 474 35 . . 314 32 Ramming 8 | . . . . . . . . . . . . . . . 8 Kinetic 4066 | 88 195 27 . . 338 777 7 201 6 132 . . 707 1220 368 Thermal 2381 | 103 299 67 . . 262 77 . 366 11 . . . . 867 329 Explosive 2150 | . 127 . . . 450 . 55 . . . . . . 437 1081 Electromagnetic 2063 | . . 22 . . 40 730 921 76 . . . . . 156 118 Impact 775 | . . . . . 114 43 109 . . 474 35 . . . . Slashing 314 | . . . . . . . . . . . . . . 314 . Piercing 32 | . . . . . . . . . . . . . . . 32 Highest Corruption 22 | . . . . . 2 2 . . . 4 22 22 . . 10 Average Corruption 3 | . . . . . 2 2 . . . 2 14 22 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 97 | . . . . . 33 21 . . . 18 10 4 . . 11 Message Errors 25 | . . . . . 10 8 . . . 3 1 . . . 3 Matter Fused 23 | . . . . . 6 5 . . . 5 2 3 . . 2 Heat Flow Errors 13 | . . . . . 5 . . . . 5 2 . . . 1 Energy Discharges 7 | . . . . . 3 1 . . . 2 1 . . . . Parts Rejected 3 | . . . . . 1 . . . . . . . . . 2 Data Loss (minor) 11 | . . . . . 4 3 . . . 2 . 1 . . 1 Data Loss (major) 4 | . . . . . 3 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . 1 1 . . . . . . . . . Misdirections 4 | . . . . . . . . . . . 4 . . . . Weapon Failures 4 | . . . . . . 2 . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 389 | . . . . . 52 18 74 . . 207 . . . 30 8 Projectiles 48 | . . . . . . 18 . . . . . . . 30 . Explosions 32 | . . . . . 24 . . . . . . . . . 8 Melee 309 | . . . . . 28 . 74 . . 207 . . . . . Knockbacks 16 | . . . . . 3 5 . . . 3 . . . 5 . Impact 4 | . . . . . . 1 . . . 3 . . . . . Kinetic 12 | . . . . . 3 4 . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 481 | . 7 . . . 318 . 37 . . . . . 102 15 2 Shots 15 | . 1 . . . 10 . 2 . . . . . 1 1 . Rammed 4 | . 1 . . . . . . . . . . . . . 3 Targets Rammed 4 | . 1 . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 783 | 40 115 227 . . 352 126 233 313 3 296 175 . 5 783 314 Average Temperature 120 | 21 47 128 . . 123 40 98 183 3 120 88 . 5 240 149 Received Heat Transfer 2434 | . 189 45 . . 252 432 246 72 84 114 . . 174 408 418 Effects 23 | . . . . . 2 . . . . . . . . 20 1 Shutdowns 4 | . . . . . . . . . . . . . . 4 . Energy Bleed 5 | . . . . . 1 . . . . . . . . 3 1 Interference 6 | . . . . . 1 . . . . . . . . 5 . Matter Decay 4 | . . . . . . . . . . . . . . 4 . Short Circuit 2 | . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . 1 3 Combat Hostiles 3 | . . . . . . . . . . . . . . 1 2 Robots Corrupted 9 | . . . . . 1 . 5 . . 3 . . . . . Combat Hostiles 9 | . . . . . 1 . 5 . . 3 . . . . . Parts Fried 13 | . . . . . . 1 9 . . 3 . . . . . Impact Corruptions 14 | . . . . . 2 . 2 . . 10 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 . . . 2 . . . . . . . . 2 3 Heat Transferred 4491 | 225 673 148 . . 704 100 . 775 25 . . . . 1138 703 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Maximum Alert Level 4 | . . . . . 4 3 1 . . . . . . 1 . Low Security (%) 55 | 100 100 100 100 100 24 . . . . 100 100 100 100 76 100 Level 1 17 | . . . . . 23 9 100 . . . . . . 23 . Level 2 17 | . . . . . 27 70 . . . . . . . . . Level 3 8 | . . . . . 19 20 . . . . . . . . . Level 4 1 | . . . . . 5 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1122 | 10 87 30 . 4 1122 775 398 . . 30 7 . 194 244 114 Initial 546 | . . . . . . 546 336 . . . 7 . . 101 88 Average 252 | . 18 2 . . 479 551 332 . . 4 . . 93 106 46 Influence Increases 3929 | 20 219 35 . 4 1222 765 327 60 . 121 . . 214 489 453 Destroy 0b10 Robot/C 1695 | . 140 20 . . 280 540 220 40 . 80 . . 75 195 105 Destroy 0b10 Robot/NC 113 | 20 10 . . . . 25 10 . . . . . . 20 28 Destroy Leader 330 | . 34 10 . . . 102 52 20 . 40 . . 8 38 26 Allied During Kill 21 | . . . . . . 16 . . . . . . . 5 . Successful Hack 31 | . 14 5 . 4 . . . . . . . . . . 8 Disable Machine 54 | . . . . . . 30 . . . . . . . 24 . Anti-Garrison Action 839 | . . . . . 650 . . . . . . . 76 113 . Destroy Structure 306 | . 6 . . . 67 22 15 . . 1 . . 43 58 94 Lose Combat Pursuer 540 | . 15 . . . 225 30 30 . . . . . 12 36 192 Influence Decreases 3816 | 20 219 35 . 4 100 1148 729 397 . 101 20 . 20 503 520 Entered New Map 1303 | . . . . . . 576 403 126 . . 13 . . 93 92 Time Decay 1935 | 20 190 35 . 4 . 482 286 191 . 94 7 . . 370 256 Lost Part 578 | . 29 . . . 100 90 40 80 . 7 . . 20 40 172 Squads Dispatched 26 | . 1 . . . . 5 3 . . 3 . . . 6 8 Investigation 2 | . . . . . . . . . . . . . . . 2 Extermination 6 | . . . . . . . 1 . . 3 . . . 1 1 Reinforcement 14 | . 1 . . . . 4 2 . . . . . . 2 5 Assault 3 | . . . . . . 1 . . . . . . . 2 . Garrison 1 | . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Distress Signals 13 | . 2 . . . . 3 . . . . . . . 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 216 | . 16 3 . . 23 40 15 2 1 11 5 . 11 33 56 Peak Tracking Total 24 | . 4 3 . . 4 7 3 1 1 3 5 . 3 5 24 Tactical Retreats 28 | . 1 . . . 15 2 1 . . . . . 1 3 5 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Traps Triggered 8 | . . . . . 5 . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Machines Disabled 11 | . . . . . 4 2 . . . . . . 2 3 . Max in Single Turn 2 | . . . . . 1 1 . . . . . . 2 2 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Garrison Relay 2 | . . . . . 2 . . . . . . . . . . Phase Generator 2 | . . . . . 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Machines Accessed 15 | . 2 3 . 1 . 2 . . . . . 1 1 2 3 Terminals 10 | . 2 2 . . . 2 . . . . . . 1 1 2 Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . Total Hacks 35 | . 4 8 . 2 . 4 . . . . . 1 2 5 9 Successful 10 | . 2 2 . 1 . . . . . . . 1 . 1 3 Failed 24 | . 2 5 . 1 . 4 . . . . . . 2 4 6 Catastrophic 3 | . 1 . . . . . . . . . . . . 1 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 25 | . 5 6 . . . 4 . . . . . . . 3 7 Terminals 27 | . 4 6 . . . 4 . . . . . . 2 4 7 Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 2 . . . . . . . . . . . . 2 Garrison Access 3 | . . . . 2 . . . . . . . 1 . . . Terminal Hacks 1 | . . . . . . . . . . . . . . 1 . Record 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 1 . . . . . . . . . . . . 1 Retrieve Study 2 | . . 1 . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . . Unlock Access 2 | . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 5 | . 2 1 . . . . . . . . . . . . 2 Terminals 5 | . 2 1 . . . . . . . . . . . . 2 Botnet 5 | . 2 1 . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 2 . 1 . 2 . . . . . . 1 2 3 Full Trace Events 3 | . . . . . . . . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 1 . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Used RIF Installer 2 | . . . . . 1 . . . . . . . 1 . . Threat Obfuscator 1 | . . . . . . . . . . . . . 1 . . Watcher Feeds 1 | . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 8 . . . . . . . . 1 . Machine Destruction 9 | . . . . . 8 . . . . . . . . 1 . Attached 3 | . . . . . . 1 1 . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Total Allies 5 | . . . . . . 1 1 . . . 1 . . 2 . Largest Group 2 | . . . . . . 1 1 . . . 1 . . 2 . Highest-Rated Group 142 | . . . . . . 142 16 . . . 31 . . 76 . Highest-Rated Ally 142 | . . . . . . 142 16 . . . 31 . . 47 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . 17 2 . . . 9 . . 7 . Total Damage 1529 | . . . . . . 1135 35 . . . 167 . . 192 . Kills 11 | . . . . . . 9 1 . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 264 | . 8 25 . . 40 . 10 . 70 50 . . 9 . 52 Good Acts 50 | . 1 3 . . 6 3 3 4 5 1 6 1 2 8 7 Bad Acts 16 | . . 2 . 2 1 2 1 2 2 1 . . . . 3 Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Active Infowar (turns) 2542 | 14 707 . . . . . . . . . . 92 204 906 619 Optics 1821 | . . . . . . . . . . . . 92 204 906 619 Seismic 721 | 14 707 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Turns Passed 12600 | 158 792 331 45 76 2534 1242 629 1946 1629 1205 151 101 204 906 651 Spaces Moved 3915 | 64 271 209 32 51 443 373 153 498 286 337 141 96 125 409 427 Core 521 | 5 . . . . 202 7 . . 130 7 . . . . 170 Treads 1872 | 59 229 . . . 197 80 153 498 8 . . . . 391 257 Legs 505 | . . . . . . 286 . . 148 71 . . . . . Wheels 724 | . 42 209 32 51 44 . . . . 38 69 96 125 18 . Hover 219 | . . . . . . . . . . 147 72 . . . . Flight 74 | . . . . . . . . . . 74 . . . . . Fastest Speed 50 | 50 140 145 145 145 145 270 232 232 260 108 100 100 100 115 50 Average Speed 287 | 151 218 150 145 145 538 290 332 380 566 320 104 100 104 160 124 Slowest Speed 1000 | 160 320 155 145 145 900 850 385 400 850 1000 115 100 115 240 225 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . 7 . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 51 21 6 4 45 29 6 60 47 12 86 5 27 11 15 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . . 1 . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . . . . 2 1 . . . . . . Spaces Dug 8 | . . . . . 2 . . . . . . . 1 5 . Terrain Destroyed 303 | . 6 . . . 101 12 18 . . . . . 72 31 63 Melee 8 | . . . . . 2 . . . . . . . 1 5 . Projectile 15 | . . . . . . 8 . . . . . . . 7 . AOE 280 | . 6 . . . 99 4 18 . . . . . 71 19 63 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Fac Total 4647 | 99 404 220 31 53 520 450 218 521 292 402 142 99 159 552 485 Wait 179 | . 83 . . . 3 9 25 . . . . . 5 42 12 Move 3901 | 63 270 208 31 50 441 372 152 497 285 337 140 96 124 408 427 Hop . | . . . . . . . . . . . . . . . . Pick Up 70 | 11 5 5 . 3 11 9 5 2 . 8 . . . 11 . Fast Attach 60 | . 1 1 . . 5 7 3 2 3 11 . 3 6 10 8 Attach 52 | 7 2 2 . . 9 7 5 7 3 5 1 . . 4 . Detach 8 | . . . . . 1 2 1 . . 2 . . . 2 . Swap 16 | . 3 1 . . 1 4 2 . . 1 . . . 4 . Drop 20 | 1 2 1 . . 1 1 . . . 2 . . . 12 . Fire 251 | 17 37 2 . . 26 38 22 13 1 11 . . 20 36 28 Melee 65 | . . . . . 8 1 3 . . 25 1 . 4 22 1 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 3 | . 1 . . . . . . . . . . . . . 2 Escape Stasis 20 | . . . . . 14 . . . . . . . . . 6 Rewire 1 | . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Garrison -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 159 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 852 | -10/Materials | Discovered new exit (range 4) 859 | -10/Materials | Derelicts attacked the area 876 | -10/Materials | Core integrity fell below 50% 888 | -10/Materials | Prayed at D.C.S.S. Altar Unit 892 | -10/Materials | Core integrity fell below 20% 926 | -10/Materials | Lost 5 parts (1p2n1u1w) 951 | -10/Materials | Entered another Materials area 951 | -9/Materials | Evolved 2 slots: Weapon x2 1061 | -9/Materials | X0-1V1 foreshadows a heat wave 1091 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 1143 | -9/Materials | Central database locked down 1243 | -9/Materials | Discovered new exit (range 14) 1255 | -9/Materials | Build established: Gunner 1258 | -9/Materials | Ambient heat levels rising (+10) 1282 | -9/Materials | Entered Mines 1309 | -9/Mines | Discovered new exit (range 5) 1327 | -9/Mines | Entered Materials 1327 | -8/Materials | Evolved 2 slots: Utility x2 1344 | -8/Materials | Identified exit to Garrison 1403 | -8/Materials | Entered Garrison 1475 | -8/Garrison | Triggered checkpoint 1499 | -8/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+2) 1526 | -8/Garrison | Lost 3 parts (1p1n1w) 1560 | -8/Garrison | Garrison Relay disabled 1635 | -8/Garrison | Matter capacity permanently improved by X0-1V1 (+300; -150 max core) 1794 | -8/Garrison | Build established: Executioner 1829 | -8/Garrison | Triggered checkpoint 1986 | -8/Garrison | Discovered new exit (range 15) 2013 | -8/Garrison | Triggered checkpoint 2141 | -8/Garrison | Phase Generator disabled 2239 | -8/Garrison | Lost 7 parts (1p1n5w) 2511 | -8/Garrison | Build established: Mutant 3266 | -8/Garrison | Build established: Gunner 3312 | -8/Garrison | Garrison Relay disabled 3696 | -8/Garrison | Installed Relay Interface Framework 3732 | -8/Garrison | X0-1V1 mutated your Weapon slot to Power slot 3937 | -8/Garrison | Entered Materials 4429 | -8/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 4561 | -8/Materials | Core integrity fell below 50% 4737 | -8/Materials | First assault squad dispatched 4851 | -8/Materials | Expanded RIF knowledge: Watcher Feeds 4899 | -8/Materials | X0-1V1 upgraded hostiles (x2) 4907 | -8/Materials | X0-1V1 sent allied H-71 Marshal (x1) 4915 | -8/Materials | Core integrity fell below 20% 4947 | -8/Materials | Lost 6 parts (1p1n4w) 5044 | -8/Materials | X0-1V1 rescued you from certain death 5052 | -8/Materials | Discovered new exit (range 3) 5179 | -8/Materials | Entered Factory 5179 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5392 | -7/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 5424 | -7/Factory | X0-1V1 turns hostiles against one another 5639 | -7/Factory | Core integrity permanently improved by X0-1V1 (+300) 5682 | -7/Factory | Discovered new exit (range 9) 5728 | -7/Factory | Discovered new exit (range 8) 5751 | -7/Factory | Lost 4 parts (1p3w) 5808 | -7/Factory | Entered Lower Caves 5856 | -7/Lower Caves | Spotted B-75 Beast 5926 | -7/Lower Caves | Weapon slot count temporarily expanded by X0-1V1 (+3) 5984 | -7/Lower Caves | Destroyed B-75 Beast 5999 | -7/Lower Caves | Lost 5 parts (1n4w) 6267 | -7/Lower Caves | Build established: Mutant 6380 | -7/Lower Caves | Encountered a Warlord checkpoint 6733 | -7/Lower Caves | Build established: Gunner 7350 | -7/Lower Caves | Learned Factory stockpile data 7562 | -7/Lower Caves | Discovered new exit (range 13) 7754 | -7/Lower Caves | Entered another Lower Caves area 7782 | -7/Lower Caves | Spotted B-75 Beast 7787 | -7/Lower Caves | Core integrity fell below 50% 7824 | -7/Lower Caves | Lost 7 parts (2p1n4w) 7838 | -7/Lower Caves | Core integrity fell below 20% 7859 | -7/Lower Caves | X0-1V1 rescued you from certain death 8069 | -7/Lower Caves | Learned Factory terminal intel 8086 | -7/Lower Caves | Build established: Mutant 8877 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 20) 8987 | -7/Lower Caves | X0-1V1 activates XOMVISION 9106 | -7/Lower Caves | Identified exit to Factory 9106 | -7/Lower Caves | X0-1V1 revealed exit location to -6/Factory 9383 | -7/Lower Caves | Entered Factory 9383 | -6/Factory | Evolved 2 slots: Propulsion x2 9385 | -6/Factory | Loaded intel: 25 terminal locations 9910 | -6/Factory | Lost 3 parts (1p2u) 10343 | -6/Factory | Lost 3 parts (2n1w) 10574 | -6/Factory | Lost 3 parts (1p1n1w) 10588 | -6/Factory | Sucked down chute 10588 | -6/Factory | Entered Waste 10589 | -6/Waste | Met a frightened Derelict 10603 | -6/Waste | EMP discharged 10603 | -6/Waste | System corruption reached 10% 10606 | -6/Waste | Spotted C-40 Crusher 10652 | -6/Waste | Spotted C-40 Crusher 10655 | -6/Waste | Spotted C-40 Crusher 10659 | -6/Waste | Spotted C-40 Crusher 10666 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10668 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 10669 | -6/Waste | Crushed by Compactor (1 part destroyed) 10672 | -6/Waste | Crushed by Compactor (1 part destroyed) 10683 | -6/Waste | Spotted C-40 Crusher 10693 | -6/Waste | Spotted C-40 Crusher 10703 | -6/Waste | EMP discharged 10703 | -6/Waste | Lost 3 parts (2n1u) 10713 | -6/Waste | X0-1V1 activates XOMVISION 10729 | -6/Waste | Discovered new exit (range 11) 10739 | -6/Waste | Entered Factory 10840 | -6/Factory | Identified exit to Garrison 10840 | -6/Factory | Entered Garrison 10864 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 10890 | -6/Garrison | Phase Generator disabled 10891 | -6/Garrison | Core integrity fell below 50% 10944 | -6/Garrison | X0-1V1 downgraded hostiles (x2) 10952 | -6/Garrison | X0-1V1 whisked you away to safety 11036 | -6/Garrison | Discovered new exit (range 8) 11044 | -6/Garrison | Entered Factory 11044 | -5/Factory | Evolved 2 slots: Utility x2 11231 | -5/Factory | Found Prototype Launcher 11232 | -5/Factory | Identified Mni. Smartbomb Launcher 11253 | -5/Factory | Build established: Gunner 11588 | -5/Factory | Garrison activated, responded to threat 11603 | -5/Factory | Identified exit to Factory 11603 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 11659 | -5/Factory | X0-1V1 activates XOMVISION 11779 | -5/Factory | X0-1V1 turns hostiles against one another 11900 | -5/Factory | X0-1V1 whisked you away to safety 11917 | -5/Factory | Discovered exit to Factory (range 11) 11950 | -5/Factory | Entered another Factory area 11950 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12400 | -4/Factory | X0-1V1 upgraded hostiles (x1) 12446 | -4/Factory | Lost 5 parts (2p1u2w) 12471 | -4/Factory | Core integrity fell below 50% 12491 | -4/Factory | System corruption reached 10% 12499 | -4/Factory | Core integrity fell below 20% 12517 | -4/Factory | X0-1V1 rescued you from certain death 12545 | -4/Factory | Lost 7 parts (2n4u1w) 12566 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 12580 | -4/Factory | X0-1V1 downgraded hostiles (x1) 12590 | -4/Factory | X0-1V1 sent hostile D-63 Destroyer (x1) 12601 | -4/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12573_ Penetrated by Slug. 12575_ Slug penetrates Wall. 12575_ X0-1V1's Piety Tracker destroyed. 12577_ Penetrated by Slug. 12580_ X0-1V1: "We can take them down a peg or two." H-77 Assassin reshaped into weaker Hunter. 12583_ System corrupted: Matter fused (-7). 12585_ X0-1V1: "A box. Just for you." 12590_ X0-1V1: "C'mon, do something!" D-63 Destroyer form resolidifies at new position. 12595_ Acquired Force Lance. 12595_ Construction Platform disabled. 12599_ D-63 Destroyer suffers critical hit (Impale). [Achievement: All Kinds Of Bad News] 12599_ D-63 Destroyer destroyed. 12601_ Penetrated by Slug. 12601_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ?????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? k#??????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????############# #??????????????? | | ?????????????? # +??????????????? | | ???????????????? ! # #??????????????? | | ????????????????"""""" #??????????????? | | ???????????????"""""" #??????????????? | | ?????????????# """""" #??????????????? | | ?????????????# """"" #??????????????? | | ?????????????# #??????????????? | | ?????????????# """"" #??????????????? | | ?????????????# """""" @ #??????????????? | | ???????????????""""""" % #??????????????? | | ?????????????? """"""" = #??????????????? | | ?????????????# #??????????????? | | ?????????????############# #??????????????? | | ?????????????# #??????????????? | | ?????????????# #??????????????? | | ?????????????# * k#??????????????? | | ?????????????# #??????????????? | | ?????????????# """ """ #??????????????? | | ???????????????""" """ + +??????????????? | | ????????????????"" """ # #??????????????? | | ???????????????? ? # #??????????????? | | ?????????????????? """ ""# #??????????????? | | ?????????????????" """ Y"# h ##############+# | | ?????????????????"?""" ""# | | ???????????????????? ??# | | ???????????????????#####??# h | | ??????????????????????????# """"""""" | | ??????????????????????????# """"""""" | | ??????????????????????????# """"""""" | | ??????????????????????????# """"""""" | | ??????????????????????????# """"""""" # | | ??????????????????????????# """"""""" # | | ??????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 48 Energy Capacity 1560 Matter Stores 1200 Matter Capacity 1200 Sight Range 25 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 17 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 130 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Arm. Medium Treads | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Challenges ------------ None Game ------ Seed SuperquantumRiotDevice Manual? 0 Play Time 00:58:25 Cumulative 103.3 hours Start 2026.06.28 @ 00:05:07 End 2026.06.28 @ 01:36:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 578ecebc-0826-4bc5-94b8-9bf9424cb0a1