Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.08 @ 20:24:27 Player: Jefffff Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2809) 2809 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6949 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 69/100 System Corruption 1% Temperature Cool (6) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (6) ------ EM Disruption Field > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Authchip [Device] Authchip [Armor] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Wheel Wheel Gravmag Array > --- UTILITY ---------- High-capacity Storage Unit 0b10 Decoder Chip [Generic] Energy Filter Focal Shield EM Disruption Field A0-MCA's Component Scanner > --- WEAPON ----------- High-powered Shock Rifle Thermic Laser Ion Burst Cannon > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Light Fission Core Improved Heat Sink Enhanced Optical Array Advanced Targeting Computer Propulsion Shielding Focal Shield Hacking Suite Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Shock Rifle Thermic Laser Thermic Laser Thermic Laser Gauss Rifle [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Insulated Plating Weapon Light Cannon Energy Gun Thermic Laser Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Parts Attached 87 | 6 11 1 5 1 63 Power 14 | 1 1 . 1 . 11 Engine 7 | 1 1 . . . 5 Core 7 | . . . 1 . 6 Reactor . | . . . . . . Propulsion 21 | 2 2 1 2 . 14 Treads . | . . . . . . Leg 3 | . . . . . 3 Wheel 15 | 2 2 1 2 . 8 Hover 2 | . . . . . 2 Flight 1 | . . . . . 1 Utility 26 | 1 4 . . 1 20 Device 17 | . 2 . . . 15 Storage 4 | 1 2 . . . 1 Processor 4 | . . . . 1 3 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 26 | 2 4 . 2 . 18 Energy Gun 11 | 1 . . 1 . 9 Energy Cannon 3 | . . . . . 3 Ballistic Gun 7 | 1 1 . 1 . 4 Ballistic Cannon 5 | . 3 . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . . 1 1 . 21 Power 3 | . . . . . 3 Propulsion 13 | . . 1 1 . 11 Utility 1 | . . . . . 1 Weapon 6 | . . . . . 6 Highest Loss Streak 8 | . . 1 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 99 99 100 91 Engine 6 | . 14 14 6 . 6 Core 6 | . . . 7 14 5 Leg 1 | . . . . . 3 Wheel 22 | . 28 27 27 28 14 Device 13 | . 13 14 14 9 15 Storage 10 | . 14 14 14 14 6 Processor 8 | . . . . 4 17 Energy Gun 9 | . 5 . 7 14 9 Energy Cannon 1 | . . . . . 3 Ballistic Gun 6 | . 5 . 7 14 3 Ballistic Cannon 6 | . 16 28 13 . 2 Peak Build Rating 73 | 6 9 9 14 19 73 Average Rating 32 | 4 8 8 11 15 60 On Entrance 9 | . 6 9 9 14 19 Naked Turns 1 | . . . . . 1 Heaviest Build 83 | 14 53 53 54 54 83 Greatest Support 64 | 26 32 32 32 32 64 Greatest Overweight (x) 27 | . 2 2 3 1 27 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 19 Most Carried 20 | 3 20 20 20 20 20 Average Carried 18 | 1 16 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 3 20 20 20 20 3 Class Distribution -------------------- 56% | Mutant 19% | Scavenger-Skirmisher 10% | Scavenger-Tank 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1990 | 260 341 103 139 22 1125 Remotely . | . . . . . . Salvage Created 4094 | . 713 55 356 . 2970 Parts 194 | . 59 6 13 . 116 Haulers Intercepted 5 | . 2 . . . 3 Recyclers Shooed 4 | . 1 . . . 3 Parts Field Recycled 7 | . . . . . 7 Retrieved Matter 49 | . . . . . 49 Parts Self-Destructed 6 | . . 6 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 60 | . 17 3 4 . 36 Guns 22 | . 8 . 1 . 13 Cannons 32 | . 9 3 3 . 17 Classes Destroyed 14 | . 6 1 1 . 6 Worker 6 | . . . . . 6 Builder 4 | . 2 . . . 2 Hauler 5 | . 2 . . . 3 Recycler 10 | . 1 . 3 . 6 Operator 2 | . . . . . 2 Turret 2 | . . 2 . . . Watcher 7 | . 3 . . . 4 Swarmer 19 | . 9 3 . . 7 Grunt 21 | . 8 . . . 13 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 10 | . . . 4 . 6 Hunter 3 | . . . . . 3 Programmer 5 | . . . . . 5 Best Kill Streak 13 | . 4 5 4 . 13 Combat Bots Only 5 | . 3 3 1 . 5 Max Kills in Single Turn 3 | . 2 1 1 . 3 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 527 | . 43 90 14 . 380 Missed 189 | . 11 48 4 . 126 Damage Taken 3861 | . 260 214 117 . 3270 Core 1027 | . 84 53 25 . 865 Absorbed by Shields . | . . . . . . Ignored by Resistances 1146 | . 82 78 33 . 953 Regen/Repaired (Parts) 8 | . 8 . . . . Core Remaining (%) 67 | 100 . . . 35 . Volleys Fired 196 | . 50 12 13 1 120 Largest 3 | . 2 2 2 1 3 Hottest 270 | . 70 70 70 20 270 Shots Fired 490 | . 101 24 27 1 337 Gun 295 | . 68 . 5 1 221 Cannon 195 | . 33 24 22 . 116 Launcher . | . . . . . . Special . | . . . . . . Kinetic 249 | . 67 24 24 1 133 Thermal 168 | . . . 3 . 165 Explosive . | . . . . . . Electromagnetic 73 | . 34 . . . 39 Robot Hit Streak 18 | . 9 9 11 . 18 Robot Miss Streak 5 | . 5 4 1 . 4 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Autonomous 3 | . . . 3 . . Shots Hit Robots 326 | . 63 12 23 . 228 Core Hits 153 | . 31 7 11 . 104 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 24 | . 4 2 . . 18 Burn 13 | . . . . . 13 Destroy 2 | . . . . . 2 Blast 7 | . 2 2 . . 3 Corrupt 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8173 | . 998 275 387 . 6513 Guns 3927 | . 650 . 73 . 3204 Cannons 4246 | . 348 275 314 . 3309 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3633 | . 626 275 339 . 2393 Thermal 3560 | . . . 48 . 3512 Explosive . | . . . . . . Electromagnetic 980 | . 372 . . . 608 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 1 1 . 2 Average Corruption 1 | . 1 1 1 . 1 Corruption Purged 2 | . . . . . 2 Corruption Blocked . | . . . . . . Effects 30 | . 9 2 3 . 16 Message Errors 7 | . 2 1 2 . 2 Matter Fused 5 | . 1 1 1 . 2 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 3 | . 2 . . . 1 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . 2 . . . 3 Data Loss (major) 1 | . 1 . . . . Misfires 2 | . 1 . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 50 | . . 3 . . 47 Projectiles 50 | . . 3 . . 47 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 13 | . 4 . . . 9 Impact . | . . . . . . Kinetic 11 | . 4 . . . 7 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 618 | . 96 1 172 . 618 Average Temperature 156 | . 22 1 40 . 180 Received Heat Transfer 1176 | . 99 192 45 . 840 Effects 33 | . . . . . 33 Shutdowns 11 | . . . . . 11 Energy Bleed 5 | . . . . . 5 Interference 7 | . . . . . 7 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 4 | . . . . . 4 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 1 . . . 2 Impact Corruptions . | . . . . . . Robots Melted 6 | . . . . . 6 Combat Hostiles 6 | . . . . . 6 Parts Melted 22 | . . . 1 . 21 Heat Transferred 7524 | . . . 175 . 7349 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 263 | . 240 . 164 . 263 Initial 50 | . . . 50 . . Average 74 | . 71 . 54 . 82 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 92 | 100 94 . 100 . 90 Level 1 7 | . 5 . . . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 . . . 13 Investigation 4 | . 1 . . . 3 Extermination 5 | . . . . . 5 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 140 | . 25 58 3 . 54 Peak Tracking Total 7 | . 3 6 1 . 7 Tactical Retreats 4 | . 1 3 . . . Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . 3 . . . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 7 | . 2 2 . . 3 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 30 | . 9 . 12 1 8 Terminals 18 | . 8 . 6 . 4 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 1 . . . 1 Recycling Units 6 | . . . 6 . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 81 | . 36 . 22 4 19 Successful 56 | . 25 . 16 4 11 Failed 25 | . 11 . 6 . 8 Catastrophic 6 | . 2 . 2 . 2 Database Lockouts . | . . . . . . Manual 59 | . 30 . 21 . 8 Terminals 54 | . 27 . 16 . 11 Fabricators 1 | . . . . . 1 Repair Stations 10 | . 9 . . . 1 Recycling Units 6 | . . . 6 . . Scanalyzers 6 | . . . . . 6 Garrison Access . | . . . . . . Terminal Hacks 21 | . 9 . 5 4 3 Record 3 | . 1 . . . 2 Robot Analysis 7 | . 3 . . 4 . Prototype ID Bank 3 | . 2 . . . 1 Terminal Index 2 | . 1 . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 5 | . 2 . 3 . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 8 | . 8 . . . . Scan Component 4 | . 4 . . . . Repair 4 | . 4 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 22 | . 8 . 11 . 3 Terminals 16 | . 8 . 5 . 3 Botnet 16 | . 8 . 5 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 6 . . Tunnel 6 | . . . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 21 | . 8 . 5 . 8 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 4 . . . . Time 116 | . 116 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 7 | . 3 . . 4 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Decoded 0b10 Intel 83 | . . . . . 83 Traps 9 | . . . . . 9 Emergency Access 7 | . . . . . 7 Items 55 | . . . . . 55 Machines 6 | . . . . . 6 Patrols 3 | . . . . . 3 Guards 2 | . . . . . 2 Exits 1 | . . . . . 1 Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 7187 | 58 1305 170 736 1797 3121 Spaces Moved 4845 | 55 964 112 565 1556 1593 Core 19 | 7 . . . . 12 Treads . | . . . . . . Legs 69 | . . . . . 69 Wheels 4757 | 48 964 112 565 1556 1512 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 115 115 115 50 Average Speed 122 | 84 106 118 115 115 142 Slowest Speed 1400 | 90 120 120 145 115 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 96 9 85 87 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . . . 6 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 16 | . . . . . 16 Melee . | . . . . . . Projectile 16 | . . . . . 16 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5703 | 63 1155 125 630 1563 2167 Wait 414 | . 79 . 29 . 306 Move 4840 | 54 963 111 564 1555 1593 Hop . | . . . . . . Pick Up 91 | 3 34 1 9 3 41 Fast Attach 23 | 6 . . 1 . 16 Attach 20 | . 1 1 . . 18 Detach . | . . . . . . Swap 44 | . 10 . 4 1 29 Drop 75 | . 18 . 10 3 44 Fire 196 | . 50 12 13 1 120 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 7) 628 | -10/Materials | Repaired Transport Network Coupler 628 | -10/Materials | Repaired Lgt. Nuclear Core 628 | -10/Materials | Repaired Sml. Laser 654 | -10/Materials | Repaired Ion Engine 664 | -10/Materials | Discovered new exit (range 15) 761 | -10/Materials | Discovered new exit (range 5) 1022 | -10/Materials | Discovered new exit (range 8) 1348 | -10/Materials | Discovered new exit (range 4) 1364 | -10/Materials | Entered Subcaves 1465 | -10/Subcaves | Discovered new exit (range 16) 1478 | -10/Subcaves | Core integrity fell below 50% 1534 | -10/Subcaves | Entered Recycling 1814 | -8/Recycling | Discovered new exit (range 8) 2241 | -8/Recycling | Scanned before Scraplab entrance 2258 | -8/Recycling | Entered Scraplab 2267 | -8/Recycling | Discovered new exit (range 3) 2270 | -8/Recycling | Entered Scraptown 2270 | -8/Scraptown | System corruption cleaned by C-Scrubber 2497 | -8/Scraptown | Visited UFD Registry 2497 | -8/Scraptown | Registered with UFD as "Gausscell" 2525 | -8/Scraptown | Visited Red Mages 2602 | -8/Scraptown | Visited TADAMA 2620 | -8/Scraptown | Visited Spacefarers 2690 | -8/Scraptown | Visited Assassins FH 2722 | -8/Scraptown | Visited The Evicted 2752 | -8/Scraptown | Visited IN-MT5's Study 2778 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3178 | -8/Scraptown | Visited Analyses Database 3249 | -8/Scraptown | Visited Junk Repository 3302 | -8/Scraptown | Visited Research Penetration Think Tank 3327 | -8/Scraptown | Visited Cartography Club 3405 | -8/Scraptown | Discovered new exit (range 5) 3500 | -8/Scraptown | Visited Scrapoid Pod Storage 3529 | -8/Scraptown | Visited Infowarlord's Domain 3562 | -8/Scraptown | Visited Science Testing Area 3638 | -8/Scraptown | Visited A0-MCA Data Center 3645 | -8/Scraptown | Given a B- rating by A0-MCA 3650 | -8/Scraptown | Found A0-MCA's Component Scanner 3701 | -8/Scraptown | Visited Derelict Rescue Squad 3710 | -8/Scraptown | Found DRS Beacon 3732 | -8/Scraptown | Visited Scrap Suit Storage 4067 | -8/Scraptown | Entered Factory 4067 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4377 | -6/Factory | Identified exit to Lower Caves 4525 | -6/Factory | Discovered exit to Lower Caves (range 10) 4530 | -6/Factory | Build established: Skirmisher 5103 | -6/Factory | Lost 8 parts (1p4n1u2w) 5162 | -6/Factory | Lost 3 parts (1p2w) 5370 | -6/Factory | Build established: Scavenger-Tank 6176 | -6/Factory | Core integrity fell below 50% 6432 | -6/Factory | Build established: Scavenger-Skirmisher 6570 | -6/Factory | Garrison activated, responded to threat 6579 | -6/Factory | Core integrity fell below 20% 7179 | -6/Factory | Cargo convoy interrupted 7183 | -6/Factory | Released all parts (9) 7188 | -6/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 07183_ Released Hcp. Storage Unit. 07183_ Released A0-MCA's Component Scanner. 07183_ Released 0b10 Decoder Chip [Generic]. 07183_ Released Enh. Optical Array. 07183_ Released Imp. Heat Sink. 07183_ Released Hvy. Plasma Cannon. 07183_ Released Thermic Laser. 07183_ Released Adv. Heat Sink. 07183_ Dropped Imp. Core Shielding. 07184_ Dropped Med. Reactive Plating. 07185_ Slug penetrates U-05 Engineer. 07185_ U-05 Engineer destroyed. 07185_ Acquired 10 matter. 07186_ Penetrated by Slug. 07186_ Slug penetrates R-10 Processor. 07186_ Acquired Lgt. Fission Core. 07187_ R-10 Processor collects System Restoration Module. 07188_ Acquired Cesium-ion Thruster. 07188_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????" ????????????????????? | | ????????????????????""" +????????!??????????? | | ????????????????????? #??????!????????????? | | ????????????????????? #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# % #???????????????????? | | ????????############## #???????????????????? | | ????????# # i #???????+???????????? | | ????????# # xhh #???????????????????? | | ????????# # #???????????????????? | | ????????# # x #???????????????????? | | ????????# # #????????"??????????? | | ????????# # =|%#??????" 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" " ?????????? | | ????????####+######+## *#????????" ?????????? | | ???????????# # # R #???????????????????? | | ########???# # = """ # #???????????????????? | | #???# # """ # #???????????????????? | | ##### # """ # #???????????????????? | | + # #???????????????????? | | # # #################???? | | " """ """ # """ [# # #???? | | " """ """ # "R # #"" #???? | | " """ """ + """ # #"" #???? | | # "" # #"Y #???? | | " """ """ # # #"" #???? | | " """ """ ######### R #"" #???? | | " """ """ #?????# # #???? | | #?????# # #???? | | #?????# + """"""""" #???? | | #?????# # #???? | | #?????# #################???? | | ######## #?????# ## """T""" #?????? | | #???# #????## ## #?????? | | "" #???# !#????# # """ """ =#?????? | | "" #???# %###### # """ """ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Energy Filtering 30 Offensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Hvy. Flail | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeSpikedBoomstick Manual? 0 Play Time 00:56:36 Cumulative 148.3 hours Start 2024.10.08 @ 18:48:41 End 2024.10.08 @ 20:24:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 197 Rogue 0 Adventurer 197 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29c80ff6-ce9f-4c9a-bba8-30d4572d9ab9