Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 21:51:03 Player: Sharded of Serpulo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (63) 315 Value Destroyed (2212) 2212 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7987 Bonus ------- Follower Combat Kills 200 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 964/1000 Matter 6/300 Energy 140/140 System Corruption 2% Temperature Cool (80) Movement Treading (243) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (6) --- Improved Treads Armored Treads Advanced Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Experimental Signal Interpreter Experimental Armor Integrity Analyzer Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Heavy Battle Rifle Advanced Assault Cannon > --- INVENTORY (25) --- Improved Ion Engine Cooled Ion Engine Improved Treads Improved Treads Medium Treads Medium Treads Medium Treads Medium Treads Armored Medium Treads Large Storage Unit Improved Sensor Array Advanced Sensor Array 0b10 Decoder Chip [Scout] Medium Armor Plating Improved Light Armor Plating Reactive Plating Makeshift Hacking Suite Improved Component Analysis Suite Battle Cannon Improved Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Experimental Signal Interpreter Experimental Armor Integrity Analyzer Experimental System Shield > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Improved Treads Improved Treads Improved Treads Large Storage Unit 0b10 Decoder Chip [Scout] Medium Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Reactive Plating Makeshift Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Battle Rifle Battle Cannon Advanced Assault Cannon Improved Grenade Launcher Heavy Flail [Rating: 79] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Treads Treads Armored Treads Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Experimental System Shield Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . 2 . 1 . . . . . 1 Utility 4 | . . . 2 1 . . . . . 1 Weapon 2 | . . . . . . . . . 2 . Parts Attached 59 | 6 4 9 7 6 1 4 9 1 2 10 Power 6 | 1 . 3 . . . . 1 . . 1 Engine 6 | 1 . 3 . . . . 1 . . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 2 2 3 1 . 2 1 . 1 3 Treads 17 | 2 2 2 3 1 . 2 1 . 1 3 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 1 2 2 3 4 . 1 6 1 . 2 Device 3 | . . . . 1 . . . 1 . 1 Storage 5 | 1 2 . 1 1 . . . . . . Processor 6 | . . . . 1 . . 5 . . . Hackware 1 | . . . . . . . 1 . . . Protection 7 | . . 2 2 1 . 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 14 | 2 . 2 1 1 1 1 1 . 1 4 Energy Gun 2 | 1 . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 1 . 2 . . . 1 1 . . 2 Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 2 | . . . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . . . 5 . 1 . Parts Lost 7 | . . . . . . 4 . . . 3 Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . . 2 Utility 2 | . . . . . . 2 . . . . Weapon 2 | . . . . . . 1 . . . 1 Highest Loss Streak 3 | . . . . . . 3 . . . 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 18 | . 8 13 14 17 21 20 20 20 21 22 Power 2 | . 1 4 2 2 2 2 2 2 2 2 Propulsion 4 | . 5 5 5 5 5 4 3 3 3 7 Utility 6 | . . . 2 4 7 6 9 8 8 8 Weapon 5 | . 1 2 3 5 7 6 6 7 8 3 Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . . 4 3 . . . 2 . . 14 Power 3 | . . 1 1 . . . . . . 1 Propulsion 10 | . . 1 2 . . . . . . 7 Utility 6 | . . . . . . . 1 . . 5 Weapon 3 | . . 1 . . . . 1 . . 1 Tool/Special 1 | . . 1 . . . . . . . . Average Slot Usage (%) 97 | . 85 97 99 99 100 99 99 100 80 92 Engine 7 | . 14 11 9 7 7 7 7 7 6 5 Treads 36 | . 27 43 36 37 38 37 38 38 33 33 Device 3 | . . . . 2 7 7 1 6 6 3 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 Processor 7 | . . . . 2 7 5 17 15 13 11 Hackware 1 | . . . . . . . 5 7 6 . Protection 12 | . . 9 26 24 15 17 5 . . 6 Energy Gun 1 | . 14 8 . . . . . . 5 . Ballistic Gun 12 | . 14 13 17 13 7 10 14 15 . 16 Launcher 1 | . . . . . 6 3 . . . . Peak Build Rating 79 | 6 10 20 30 37 39 40 64 64 79 75 Average Rating 43 | 4 8 16 26 34 38 38 57 59 77 68 On Entrance 32 | . 6 9 20 27 37 39 40 64 59 55 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 128 | 12 27 41 58 126 117 120 120 91 105 128 Greatest Support 147 | 40 46 92 92 103 103 113 113 108 113 147 Greatest Overweight (x) 1 | . . . . 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 Average Capacity 22 | 6 13 15 15 24 25 25 25 25 25 25 Most Carried 25 | 2 11 15 15 21 21 21 25 25 25 24 Average Carried 19 | . 8 13 14 17 21 20 23 24 22 22 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 2 11 15 15 21 21 19 25 24 22 21 Class Distribution -------------------- 85% | Mutant 6% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Matter Collected 1868 | 260 82 201 261 172 101 318 103 22 20 328 Remotely . | . . . . . . . . . . . Salvage Created 2593 | . 238 518 574 172 127 446 . . 19 499 Parts 131 | . 14 28 37 9 5 18 . . 3 17 Haulers Intercepted 6 | . . 2 3 1 . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . 3 17 2 . . . Prevented 1 | . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 49 | . 2 8 10 2 4 15 . . . 8 Guns 34 | . 2 8 10 2 . 7 . . . 5 Cannons 3 | . . . . . . . . . . 3 AOE 12 | . . . . . 4 8 . . . . Classes Destroyed 14 | . 6 3 2 . . 1 . . . 2 Worker 1 | . 1 . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 6 | . . 2 3 1 . . . . . . Recycler 1 | . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 4 | . 1 1 1 . . . . . . 1 Swarmer 10 | . . . 4 . . 6 . . . . Grunt 24 | . 2 4 3 . 4 6 . . . 5 Brawler 2 | . . 1 . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 7 | . . 3 2 1 . 1 . . . . Hunter 2 | . . . 1 1 . . . . . . Programmer 2 | . . . . . . . . . . 2 Heavy 1 | . . . . . . . . . . 1 Z-Courier 1 | . . . . . . . . . . 1 Best Kill Streak 5 | . 2 2 4 1 4 4 . . . 5 Combat Bots Only 5 | . 2 2 4 1 4 4 . . . 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 1 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 316 | . 12 31 62 35 14 73 . . 9 80 Missed 97 | . 4 8 15 15 2 23 . . 4 26 Hits 219 | . 8 23 47 20 12 50 . . 5 54 Melee 11 | . . 2 . . . 7 . . 2 . Projectile 208 | . 8 21 47 20 12 43 . . 3 54 AOE 2 | . . . . . . . . . 2 . Critical Strikes 15 | . 1 2 1 . . 5 . . . 6 Damage Taken 3614 | . 97 322 447 155 201 937 . . 162 1293 Core 230 | . 35 30 50 4 . 75 . . . 36 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 181 | . . . 89 34 . 58 . . . . Core Remaining (%) 92 | 100 86 92 90 . . . . 88 100 . Volleys Fired 171 | . 14 38 37 11 5 25 . 2 5 34 Largest 4 | . 2 2 2 2 2 2 . 2 1 4 Hottest 250 | . 70 70 46 46 62 62 . 46 250 119 Shots Fired 404 | . 28 76 74 22 10 49 . 4 5 136 Gun 356 | . 28 76 74 22 6 39 . 4 5 102 Cannon 34 | . . . . . . . . . . 34 Launcher 14 | . . . . . 4 10 . . . . Special . | . . . . . . . . . . . Kinetic 336 | . 14 41 74 22 6 39 . 4 . 136 Thermal 54 | . 14 35 . . . . . . 5 . Explosive 14 | . . . . . 4 10 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | . 13 7 12 16 3 19 . 1 2 20 Robot Miss Streak 8 | . 4 2 3 1 1 3 . 2 8 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 283 | . 16 55 48 20 7 34 . 1 4 98 Core Hits 143 | . 11 22 27 8 12 27 . . 5 31 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . 1 . . . 2 Critical Strikes 11 | . . 4 2 . . 1 . . . 4 Burn 4 | . . 4 . . . . . . . . Destroy 5 | . . . 2 . . 1 . . . 2 Blast 2 | . . . . . . . . . . 2 Melee Attacks 2 | . . . . 1 . . . . . 1 Impact 2 | . . . . 1 . . . . . 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5657 | . 228 688 737 266 437 1164 . 18 255 1864 Guns 3954 | . 228 688 737 266 68 452 . 18 255 1242 Cannons 622 | . . . . . . . . . . 622 Explosions 1081 | . . . . . 369 712 . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3914 | . 106 403 737 266 68 452 . 18 . 1864 Thermal 662 | . 122 285 . . . . . . 255 . Explosive 1081 | . . . . . 369 712 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . 3 . . 5 5 . . 2 Average Corruption 3 | . . . 2 . . 5 5 . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . 3 . . 12 3 . . 5 Message Errors 9 | . . . 2 . . 4 . . . 3 Matter Fused 6 | . . . . . . 5 1 . . . Heat Flow Errors 3 | . . . . . . 1 . . . 2 Energy Discharges 3 | . . . 1 . . 1 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 70 | . . . . . 32 7 . . . 31 Projectiles 31 | . . . . . . . . . . 31 Explosions 39 | . . . . . 32 7 . . . . Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . 8 Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 7 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 120 | . . . . . . 120 . . . . Shots 3 | . . . . . . 3 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 417 | . 60 102 24 18 58 291 . . 160 417 Average Temperature 77 | . 16 32 9 14 36 68 . . 80 139 Received Heat Transfer 1057 | . 72 117 99 30 108 276 . . 40 315 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . Heat Transferred 1892 | . 370 1147 . . . . . . 375 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Maximum Alert Level 2 | . . . . . . . . . 2 1 Low Security (%) 92 | 100 100 100 100 100 . . . . . 92 Level 1 2 | . . . . . . . . . . 7 Level 2 5 | . . . . . . . . . 100 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 519 | . 40 94 100 30 . . . . 519 233 Initial 450 | . . . 11 . . . . . 450 233 Average 66 | . 6 48 35 2 . . . . 480 102 Influence Increases 2089 | . 77 252 278 82 90 330 . 14 637 329 Destroy 0b10 Robot/C 1080 | . 40 160 200 40 80 300 . . 80 180 Destroy 0b10 Robot/NC 95 | . 25 15 20 5 . . . 10 10 10 Destroy Leader 262 | . 12 66 58 22 10 30 . . 20 44 Allied During Kill 39 | . . . . . . . . 4 32 3 Successful Hack 23 | . . 11 . . . . . . . 12 Disable Machine 45 | . . . . 15 . . . . 15 15 Destroy Structure 20 | . . . . . . . . . . 20 Advance Influence 450 | . . . . . . . . . 450 . Lose Combat Pursuer 75 | . . . . . . . . . 30 45 Influence Decreases 1994 | . 77 225 305 82 90 330 . 14 160 711 Entered New Map 260 | . . . 16 . . . . . . 244 Time Decay 1547 | . 77 225 242 82 90 300 . 14 100 417 Lost Part 60 | . . . . . . 30 . . . 30 Lost Ally 80 | . . . . . . . . . 60 20 Purge Threat 47 | . . . 47 . . . . . . . Squads Dispatched 12 | . 1 3 1 1 . . . . . 6 Investigation 1 | . . . . . . . . . . 1 Extermination 3 | . . . . 1 . . . . . 2 Reinforcement 8 | . 1 3 1 . . . . . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Distress Signals 7 | . . 2 4 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 101 | . 13 16 18 2 4 15 . 1 16 16 Peak Tracking Total 7 | . 3 3 4 1 4 4 . 1 7 6 Tactical Retreats 5 | . . . . . . . . . 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 5 | . . . 1 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 3 | . . . . 1 . . . . 1 1 Max in Single Turn 1 | . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 6 | . 1 2 2 . . . . . . 1 Terminals 4 | . 1 1 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 11 | . 2 4 3 . . . . . . 2 Successful 6 | . 1 3 1 . . . . . . 1 Failed 5 | . 1 1 2 . . . . . . 1 Catastrophic 2 | . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . 2 1 3 . . . . . 2 4 Terminals 6 | . 2 1 3 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . 3 . . . . . . . 2 Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . 1 1 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . 2 . . . . . . . 1 Retrieve Study 3 | . . 2 . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . 1 2 . . . . . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . 2 . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Total Allies 5 | . . . . . . . 4 . . 1 Largest Group 4 | . . . . . . . 4 4 4 2 Highest-Rated Group 156 | . . . . . . . 156 156 156 67 Highest-Rated Ally 40 | . . . . . . . 40 40 40 39 Zionite Dispatches 1 | . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . 5 26 2 Total Damage 833 | . . . . . . . . 60 573 200 Kills 9 | . . . . . . . . 2 5 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 6290 | . . . . 359 1195 1625 1647 441 201 822 Optics 1267 | . . . . . . . 1258 9 . . Sensors 5026 | . . . . 359 1195 1625 392 432 201 822 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Turns Passed 8836 | 71 460 502 716 894 1195 1625 1647 441 201 1084 Spaces Moved 4136 | 41 245 224 345 357 480 631 915 267 107 524 Core 4 | 4 . . . . . . . . . . Treads 4132 | 37 245 224 345 357 480 631 915 267 107 524 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 166 246 241 161 161 161 160 Average Speed 194 | 149 160 160 164 235 246 244 174 161 161 169 Slowest Speed 246 | 160 160 160 165 246 246 246 241 161 161 243 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 33 25 35 10 68 74 89 49 4 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . . Known Exits Taken 6 | . 1 . . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . . 1 . . . . Scrap Searched 7 | . . . . . . 3 3 1 . . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 150 | . . . . . 48 98 . . . 4 Melee 1 | . . . . . . . . . . 1 Projectile 3 | . . . . . . . . . . 3 AOE 146 | . . . . . 48 98 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Total 4580 | 48 285 292 423 387 485 666 964 275 122 633 Wait 111 | . 10 6 17 . . 3 18 5 4 48 Move 4126 | 40 244 223 344 356 479 630 914 266 106 524 Hop . | . . . . . . . . . . . Pick Up 53 | 2 9 8 6 8 . 2 8 . 1 9 Fast Attach 30 | 6 3 5 6 . . 1 6 . 1 2 Attach 23 | . . 2 1 4 . 4 1 1 1 9 Detach 5 | . . . . 1 . . 3 . 1 . Swap 13 | . 1 2 1 3 1 . 2 . . 3 Drop 44 | . 4 8 11 1 . 1 12 1 3 3 Fire 171 | . 14 38 37 11 5 25 . 2 5 34 Melee 2 | . . . . 1 . . . . . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 479 | -10/Materials | Identified exit to Materials 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Propulsion x2 913 | -9/Materials | Discovered new exit (range 15) 1034 | -9/Materials | Entered another Materials area 1034 | -8/Materials | Evolved 2 slots: Utility x2 1347 | -8/Materials | Discovered new exit (range 11) 1750 | -8/Materials | Entered Factory 1750 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2014 | -7/Factory | Discovered new exit (range 6) 2349 | -7/Factory | Allied Derelicts emerged from ambush trap array 2636 | -7/Factory | Identified exit to Lower Caves 2644 | -7/Factory | Entered Lower Caves 3013 | -7/Lower Caves | Learned Factory emergency access door positions 3217 | -7/Lower Caves | Discovered new exit (range 11) 3239 | -7/Lower Caves | Identified exit to Lower Caves 3839 | -7/Lower Caves | Entered another Lower Caves area 3840 | -7/Lower Caves | Encountered a Warlord checkpoint 3852 | -7/Lower Caves | Learned location of Zion (-7) 4361 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5106 | -7/Lower Caves | Lost 3 parts (1n2u) 5428 | -7/Lower Caves | Discovered new exit (range 8) 5464 | -7/Lower Caves | Entered Zion 5595 | -7/Zion | System corruption cleaned by Quarantine Array 5857 | -7/Zion | Found Prototype Hackware 5857 | -7/Zion | Identified Exp. System Shield 5860 | -7/Zion | Found Prototype Processor 5860 | -7/Zion | Identified Exp. Armor Integrity Analyzer 5868 | -7/Zion | Found Prototype Processor 5868 | -7/Zion | Identified Exp. Melee Analysis Suite 5871 | -7/Zion | Found Prototype Processor 5871 | -7/Zion | Identified Exp. Signal Interpreter 5876 | -7/Zion | Found Exp. Armor Integrity Analyzer 6000 | -7/Zion | Found Prototype Energy Gun 6075 | -7/Zion | Met Imprinter 6112 | -7/Zion | Imprinted 6114 | -7/Zion | Declared Zion's savior 6892 | -7/Zion | Discovered new exit (range 22) 6950 | -7/Zion | Given A8's code to call for help 7099 | -7/Zion | Identified exit to Proximity Caves 7111 | -7/Zion | Entered Proximity Caves 7111 | -6/Proximity Caves | Accompanied by 4 allies 7224 | -6/Proximity Caves | Spotter reported a threat 7300 | -6/Proximity Caves | Spotter reported a threat 7353 | -6/Proximity Caves | Learned Factory emergency access door positions 7482 | -6/Proximity Caves | Spotter reported a threat 7535 | -6/Proximity Caves | Discovered new exit (range 9) 7546 | -6/Proximity Caves | Identified exit to Factory 7552 | -6/Proximity Caves | Entered Factory 7552 | -6/Factory | Accompanied by 4 allies 7552 | -6/Factory | Evolved 2 slots: Weapon x2 7554 | -6/Factory | Identified Storm Laser 7681 | -6/Factory | Discovered new exit (range 14) 7701 | -6/Factory | Identified exit to Factory 7733 | -6/Factory | Assembled infested ambush trap array 7753 | -6/Factory | Entered another Factory area 7753 | -5/Factory | Accompanied by 1 ally 7753 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7770 | -5/Factory | Zion Offense Resupply teleported in 7852 | -5/Factory | Build established: Skirmisher 8302 | -5/Factory | Discovered new exit (range 7) 8352 | -5/Factory | Build established: Scavenger-Skirmisher 8821 | -5/Factory | Identified exit to Upper Caves 8837 | -5/Factory | Self-destructed Last Messages --------------- ALERT: Cargo convoy en route, clear transfer corridor. Hvy. Assault Rifle+ destroyed. Med. Treads destroyed. Critical hit (Blast). Slug penetrates Subcomponent Replicator. Subcomponent Replicator disabled. U-05 Engineer builds a Wall. H-71 Marshal destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3S. U-05 Engineer builds a Wall. Acquired 6 matter. Acquired 21 matter. System corrupted: Heat flow error (+297). System corrupted: Heat flow error (+141). 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""" ######### #?????????????????? | | """ + + #?????????????????? | | "" "" """ ######### #?????????????????? | | ""S"" #???????# #?????????????????? | | """" #???????# #?????????????????? | | ! ! #???????# #?????????????????? | | ############???????#############?????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Evasion (%) 40 Armor Integrity Analysis 50 Recoil Reduction 6 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Adv. Assault Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- About That Survey... The One Challenges ------------ None Game ------ Seed DisposableNeutrinoScythe Manual? 0 Play Time 00:52:16 Cumulative 56.5 hours Start 2026.04.08 @ 20:56:24 End 2026.04.08 @ 21:51:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 3 Adventurer 54 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e3405a6a-25b4-4003-844a-2bd3c07c6390