Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 19:36:10 Player: Gyred Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (3142) 3142 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9007 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cloaking Device Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Targeting Computer Targeting Computer Advanced Targeting Computer Cloaking Device Improved Propulsion Shielding Improved Shield Generator Authchip [Weapon] > --- WEAPON ----------- Plasma Rifle Ion Cannon Ion Cannon Heavy Plasma Cannon > --- INVENTORY -------- Weapon Cycler Improved Propulsion Shielding Ion Cannon Mining Laser [Rating: 72] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Flight Unit Improved Cesium-ion Thruster Utility Targeting Computer Device Improved Heat Sink Storage Medium Battery Processor Targeting Computer Hackware Authchip [Weapon] Protection Improved Power Shielding Weapon Ion Cannon Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 7 | . . 1 . . . 2 1 . 2 1 Weapon 2 | . . 1 . . . . 1 . . . Parts Attached 94 | 7 11 14 . 2 3 32 6 2 10 7 Power 11 | 1 1 3 . . . 1 2 1 1 1 Engine 8 | 1 . 2 . . . 1 2 1 . 1 Core 3 | . 1 1 . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 1 4 . 2 . . 3 . . . Treads 3 | 2 1 . . . . . . . . . Leg 8 | . . 4 . 2 . . 2 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . Utility 28 | 2 2 5 . . . 7 1 . 6 5 Device 11 | 1 2 . . . . 3 1 . 1 3 Storage 2 | 1 . . . . . 1 . . . . Processor 4 | . . 3 . . . 1 . . . . Hackware 2 | . . . . . . . . . 1 1 Protection 9 | . . 2 . . . 2 . . 4 1 Artifact . | . . . . . . . . . . . Weapon 43 | 2 7 2 . . 3 24 . 1 3 1 Energy Gun 4 | 1 . . . . . 2 . . 1 . Energy Cannon 16 | . . . . . . 14 . . 2 . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 12 | . 5 2 . . 2 3 . . . . Launcher 5 | . 1 . . . 1 2 . 1 . . Special Weapon 5 | . 1 . . . . 3 . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . 4 2 . . . Parts Lost 24 | . . 1 . . 1 1 . . 1 20 Power 2 | . . . . . . . . . . 2 Propulsion 2 | . . . . . . . . . . 2 Utility 14 | . . 1 . . . 1 . . 1 11 Weapon 6 | . . . . . 1 . . . . 5 Highest Loss Streak 11 | . . 1 . . 1 1 . . 1 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 92 100 100 99 95 89 98 93 73 Engine 6 | . 3 7 11 11 11 9 7 7 1 2 Core 3 | . 10 3 . . . . . . 4 3 Treads 6 | . 28 7 . . . . . . . . Leg 12 | . . 14 22 22 22 18 15 15 13 9 Device 13 | . 26 12 . . . 8 12 15 13 18 Storage 1 | . . . . . . 5 . . . . Processor 14 | . . 10 22 22 22 18 23 23 20 14 Protection 5 | . . 3 11 11 11 8 7 7 8 3 Energy Cannon 10 | . . . . . . 22 23 23 19 10 Ballistic Cannon 14 | . 27 33 33 33 31 3 . . . . Peak Build Rating 72 | 9 11 20 18 32 32 43 48 52 63 72 Average Rating 33 | 5 10 15 18 24 31 40 45 51 58 53 On Entrance 29 | . 8 11 18 18 32 32 43 48 51 63 Naked Turns . | . . . . . . . . . . . Heaviest Build 59 | 12 13 19 17 17 17 33 34 40 59 57 Greatest Support 60 | 40 40 40 34 60 60 60 60 60 60 60 Greatest Overweight (x) 5 | 1 . 5 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 5 5 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 4 5 5 5 5 2 Class Distribution -------------------- 67% | Gunner 26% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Matter Collected 2113 | 276 497 437 114 . 136 444 10 70 95 34 Remotely 319 | . . . . . . 319 . . . . Salvage Created 3011 | 22 467 375 89 . 132 931 69 228 367 331 Parts 180 | 4 38 21 4 . 8 55 3 16 17 14 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 66 | . 14 13 3 . 4 17 1 4 6 4 Guns 2 | . . . . . . . . . 1 1 Cannons 54 | . 11 13 3 . 2 14 1 4 4 2 AOE 7 | . 3 . . . 2 2 . . . . Classes Destroyed 13 | 1 5 . . . 1 2 . 1 3 . Worker 5 | . . . . . 1 2 . . . 2 Builder 1 | . . . . . . . . . 1 . Tunneler 2 | 1 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Operator 3 | . 1 1 . . . 1 . . . . Watcher 7 | . 3 1 . . . 2 . . . 1 Swarmer 3 | . 3 . . . . . . . . . Grunt 43 | . 11 13 3 . 4 8 . 3 . 1 Duelist 1 | . . . . . . 1 . . . . Sentry 11 | . . . . . . 8 1 . 2 . Hunter 4 | . . . . . . . . . 1 3 Programmer 2 | . . . . . . . . . 2 . Heavy 2 | . . . . . . . . 1 1 . Best Kill Streak 5 | 1 5 5 3 . 3 3 1 3 2 3 Combat Bots Only 5 | . 5 4 3 . 3 3 1 3 1 2 Max Kills in Single Turn 3 | 1 3 1 1 . 2 2 1 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 . . . 1 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Hostile Shots Fired 456 | . 48 48 10 . 11 50 9 11 84 185 Missed 162 | . 15 14 4 . 4 20 6 2 33 64 Damage Taken 5044 | . 365 371 83 . 229 496 17 330 725 2428 Core 1495 | . 77 75 . . 57 97 . 137 43 1009 Absorbed by Shields 139 | . . . . . . . . . . 139 Redirected to Shielding 323 | . . 7 9 . 3 25 . 72 46 161 Regen/Repaired (Parts) 239 | . . . . . . 136 . . 103 . Core Remaining (%) 82 | 100 69 . . . 67 82 . 80 94 . Volleys Fired 187 | 2 44 32 7 . 7 41 1 8 21 24 Largest 4 | 2 2 3 3 . 3 3 3 3 4 4 Hottest 285 | 60 100 109 109 . 109 180 180 180 255 285 Shots Fired 516 | 4 86 96 21 . 18 110 3 24 66 88 Gun 28 | 4 . . . . . . . . 3 21 Cannon 470 | . 83 96 21 . 13 102 3 24 63 65 Launcher 9 | . 1 . . . 5 3 . . . . Special 9 | . 2 . . . . 5 . . . 2 Kinetic 224 | 2 83 96 21 . 13 9 . . . . Thermal 281 | . 2 . . . . 98 3 24 66 88 Explosive 9 | . 1 . . . 5 3 . . . . Electromagnetic 2 | 2 . . . . . . . . . . Robot Hit Streak 15 | 4 8 6 6 . 10 15 6 8 11 10 Robot Miss Streak 6 | . 3 6 1 . 2 4 . 2 2 4 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 292 | 4 45 47 12 . 12 61 3 16 47 45 Core Hits 118 | 1 22 16 4 . 11 29 2 9 12 12 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . 2 . . . 1 2 . . . . Meltdown 1 | . . . . . . 1 . . . . Blast 4 | . 2 . . . 1 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7080 | 50 919 834 244 . 399 1688 70 410 1173 1293 Guns 311 | 50 . . . . . . . . 64 197 Cannons 5979 | . 784 834 244 . 155 1439 70 410 1109 934 Explosions 628 | . 135 . . . 244 249 . . . . Melee . | . . . . . . . . . . . Ramming 162 | . . . . . . . . . . 162 Kinetic 2148 | 25 784 834 244 . 155 106 . . . . Thermal 4117 | . . . . . . 1333 70 410 1173 1131 Explosive 628 | . 135 . . . 244 249 . . . . Electromagnetic 25 | 25 . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 Message Errors 2 | . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 58 | . 5 . . . . 12 . . 29 12 Projectiles 58 | . 5 . . . . 12 . . 29 12 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 20 | . 5 6 7 . 1 1 . . . . Impact . | . . . . . . . . . . . Kinetic 20 | . 5 6 7 . 1 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 159 | . . . . . 122 30 . . . 7 Shots 8 | . . . . . 5 3 . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 14 | . . . . . . . . . . 14 Kicked 13 | . . . . . . . . . . 13 Crushed . | . . . . . . . . . . . Highest Temperature 647 | . 189 284 320 . 124 449 . . 139 647 Average Temperature 115 | . 66 105 160 . 71 133 . . 35 217 Received Heat Transfer 1095 | . 183 204 48 . 63 252 . 36 96 213 Effects 23 | . . 2 . . . 5 . . . 16 Shutdowns 7 | . . . . . . 1 . . . 6 Energy Bleed 4 | . . 2 . . . . . . . 2 Interference 6 | . . . . . . 3 . . . 3 Matter Decay 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . 1 1 Combat Hostiles 3 | . . . . . . 1 . . 1 1 Parts Melted 22 | . . . . . . . . 2 12 8 Heat Transferred 6628 | . . . . . . 2146 111 666 1817 1888 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Peak Influence 396 | 5 305 309 137 . 125 396 224 280 340 344 Initial 179 | . 3 . 50 . . 48 179 160 147 83 Average 144 | 2 97 143 131 . 105 133 212 211 224 170 Maximum Alert Level 1 | . 1 1 . . . 1 1 1 1 1 Low Security (%) 73 | 100 88 58 100 . 100 71 25 57 52 73 Level 1 26 | . 11 41 . . . 28 74 42 47 26 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 3 1 . . . 2 . 1 3 7 Investigation 4 | . 1 1 . . . . . . 1 1 Extermination 2 | . . . . . . . . . 1 1 Reinforcement 11 | . 2 . . . . 2 . 1 1 5 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Distress Signals 2 | . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 110 | . 19 16 3 . 4 22 1 7 5 33 Peak Tracking Total 9 | . 4 5 3 . 3 6 1 3 1 9 Tactical Retreats 14 | . . 1 . . . 4 . 1 . 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Traps Triggered 5 | . 1 1 . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Machines Disabled 9 | . 2 1 1 . . 3 . . . 2 Max in Single Turn 1 | . 1 1 1 . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Machines Accessed 24 | . 6 4 . . 1 5 2 . 4 2 Terminals 20 | . 5 4 . . 1 3 2 . 3 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . 1 . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 48 | . 12 5 . . 2 13 3 . 10 3 Successful 19 | . 4 3 . . . 8 1 . 3 . Failed 29 | . 8 2 . . 2 5 2 . 7 3 Catastrophic 3 | . . 1 . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 7 1 . 1 . 2 . . . . Terminals 34 | . 9 5 . . 2 7 3 . 5 3 Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . . . . 4 . . 5 . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 2 3 . . . 2 1 . . . Record 2 | . . 2 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . 4 . . 3 . Scan Component 4 | . . . . . . 2 . . 2 . Repair 3 | . . . . . . 2 . . 1 . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 6 4 . . 1 4 1 . 4 2 Full Trace Events 2 | . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . . 1 . Time 114 | . . . . . . 76 . . 38 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 155 | . 155 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Total Allies 2 | . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . 16 Total Damage 236 | . . . . . . . . . . 236 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Turns Passed 4626 | 92 906 495 183 269 228 1035 149 203 478 588 Spaces Moved 3395 | 49 466 265 124 243 203 747 148 160 411 579 Core 148 | 6 . 1 . . . . . . . 141 Treads 576 | 43 466 67 . . . . . . . . Legs 2671 | . . 197 124 243 203 747 148 160 411 438 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 130 130 90 90 90 90 90 90 50 Average Speed 105 | 151 160 138 130 108 90 90 90 90 90 82 Slowest Speed 300 | 160 160 300 130 130 90 90 90 90 90 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 89 17 40 68 48 62 7 94 12 23 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 9 | . 2 . . . . 7 . . . . Terrain Destroyed 80 | . 13 . 2 . 30 26 . . . 9 Melee . | . . . . . . . . . . . Projectile 30 | . 2 . 2 . . 17 . . . 9 AOE 50 | . 11 . . . 30 9 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Total 3998 | 60 537 322 130 247 232 1007 162 201 468 632 Wait 251 | . 3 1 . 1 20 170 1 24 24 7 Move 3385 | 48 465 264 123 242 202 746 147 159 410 579 Hop . | . . . . . . . . . . . Pick Up 18 | 2 6 1 . . . 3 3 2 . 1 Fast Attach 37 | 7 3 7 . 1 . 11 . . 5 3 Attach 10 | . . 1 . . 1 1 1 1 2 3 Detach 2 | . . . . . . 1 . . 1 . Swap 47 | . 8 6 . 1 2 20 5 1 3 1 Drop 43 | 1 8 10 . 2 . 14 4 2 2 . Fire 187 | 2 44 32 7 . 7 41 1 8 21 24 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 13 | . . . . . . . . . . 13 Crush . | . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Sto] / DSF) -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 4) 330 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 15) 685 | -10/Materials | Discovered new exit (range 15) 811 | -10/Materials | Discovered new exit (range 7) 999 | -10/Materials | Entered another Materials area 999 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1224 | -9/Materials | Discovered new exit (range 16) 1494 | -9/Materials | Entered Mines 1546 | -9/Mines | Learned Materials trap positions 1564 | -9/Mines | Build established: Gunner 1672 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1672 | -9/Mines | Discovered new exit (range 5) 1677 | -9/Mines | Entered Exiles 1696 | -9/Exiles | Discovered new exit (range 15) 1710 | -9/Exiles | Met 8R-AWN 1735 | -9/Exiles | Met EX-HEX 1771 | -9/Exiles | Met EX-BIN 1787 | -9/Exiles | Aligned with FarCom system 1788 | -9/Exiles | Given EX-Vault access code 1819 | -9/Exiles | Opened EX-Vault 1826 | -9/Exiles | Found Prototype Leg 1826 | -9/Exiles | Identified Potential Leg 1829 | -9/Exiles | Found Potential Leg 1849 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1863 | -9/Exiles | Exiles lab attacked by MAIN.C 1935 | -9/Exiles | Discovered new exit (range 14) 1946 | -9/Exiles | Left Exiles lab with Potential Leg 1946 | -9/Exiles | Entered Mines 2153 | -8/Mines | Discovered new exit (range 4) 2174 | -8/Mines | Entered Materials 2174 | -8/Materials | Evolved 2 slots: Utility x2 2175 | -8/Materials | Loaded intel: 20 trap records 2996 | -8/Materials | Repaired Imp. Weapon Shielding 3035 | -8/Materials | Repaired Ion Cannon 3182 | -8/Materials | Discovered new exit (range 11) 3209 | -8/Materials | Entered Factory 3209 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3253 | -7/Factory | Discovered new exit (range 11) 3358 | -7/Factory | Identified exit to DSF 3358 | -7/Factory | Entered DSF 3391 | -7/DSF | Additional patrols routed to DSF 3487 | -7/DSF | Discovered new exit (range 12) 3561 | -7/DSF | Entered Factory 3561 | -6/Factory | Evolved 2 slots: Utility x2 3600 | -6/Factory | Discovered new exit (range 8) 3887 | -6/Factory | Repaired Ion Cannon 3926 | -6/Factory | Discovered new exit (range 14) 4039 | -6/Factory | Entered another Factory area 4039 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4289 | -5/Factory | Allied Derelicts emerged from ambush trap array 4503 | -5/Factory | Lost 11 parts (2p5u4w) 4560 | -5/Factory | Core integrity fell below 50% 4594 | -5/Factory | Core integrity fell below 20% 4601 | -5/Factory | Lost 6 parts (2n3u1w) 4627 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04539_ Slug penetrates Nuclear Reactor. 04541_ Penetrated by Slug. 04541_ Potential Leg destroyed. 04543_ Acquired Adv. ECM Suite. 04544_ Penetrated by Slug. 04544_ Cloaking Device destroyed. 04544_ Penetrated by Slug. 04547_ G-50 Soldier destroyed. 04553_ The unstable cave ceiling collapses. 04561_ Hacking Suite destroyed. 04566_ K-01 Serf cleans the Assembly Bed. 04570_ Weapon Cycler destroyed. 04575_ K-01 Serf collects debris. 04578_ DEAGS 04607_ Slammed into S-27 Virus. 04608_ Adv. Targeting Computer destroyed. 04615_ Targeting Computer destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????#?????????????????? | | ??????????????? ?????????????????? | | ??????????????? ?????????????????? | | ??????????????" "??????????????### | | ????????????#?" "?"?" ?????????# | | ????????????# " " " " ?????????# | | ????????????# " " " " " ???????# | | ????????????# " " " " " ???????# " | | ????????????# " " " " " ??????# " | | ????????????# " " " " " ???????# " | | ????????????# " " " " ?????????# " | | ????????????# ???????????# | | ????######### ?????????????### | | ????# ###+################## | | ????# k ss | | ????# | | ????# ^ | | ????# @ | | ????# ! | | ????# ###################### | | ????### ###????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# R#??????????????????????? | | ??????# #??????????????????????? | | ??????# ???????????????????????? | | ??????+ ???????????????????????? | | ??????# ???????????????????????? | | ??????# ???????????????????????? | | ??????# ???????????????????????? | | ??????# ?????????Y?????????????? | | ??????? ???????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 18 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Mining Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Use The Force Challenges ------------ None Game ------ Seed GaussChargeBay Manual? 0 Play Time 01:32:02 Cumulative 15.8 hours Start 2025.01.22 @ 18:04:19 End 2025.01.22 @ 19:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5bbcb1a-fbea-40e3-8fea-49d8e2b8f76b