Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 05:47:40 Player: Pitt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1374) 1374 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 3293 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 84/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Flight Unit Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner Machine Analyzer Visual Processing Unit > --- WEAPON ----------- Medium Laser Improved Assault Rifle > --- INVENTORY -------- Improved Heat Sink Visual Processing Unit Medium Laser Medium Laser Grenade Launcher Grenade Launcher Datajack Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Machine Analyzer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 50 | 7 12 14 12 . 5 Power 6 | 1 1 3 1 . . Engine 6 | 1 1 3 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 2 . 2 . 1 Treads 2 | . 2 . . . . Leg 5 | 2 . . 2 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 2 1 . 1 Device 2 | . . 1 1 . . Storage 2 | 2 . . . . . Processor 3 | . 1 1 . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 30 | 2 8 9 8 . 3 Energy Gun 14 | 2 2 5 5 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 1 | . 1 . . . . Launcher 8 | . 3 2 1 . 2 Special Weapon 4 | . 2 1 1 . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 18 | . . 2 4 . 12 Power 2 | . . 1 . . 1 Propulsion 5 | . . . 2 . 3 Utility 4 | . . 1 . . 3 Weapon 7 | . . . 2 . 5 Highest Loss Streak 12 | . . 1 2 . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 94 94 100 68 Engine 10 | . 14 9 11 11 3 Treads 16 | . 8 22 17 . . Leg 6 | . 19 . 3 22 16 Device 6 | . . 8 7 11 7 Storage 12 | . 19 11 11 11 11 Processor 18 | . 8 20 22 22 18 Energy Gun 13 | . 7 17 13 22 3 Ballistic Gun 1 | . . 2 2 . . Ballistic Cannon 1 | . 5 . . . . Launcher 3 | . 10 1 3 . . Special Weapon 1 | . 4 . 1 . . Naked Turns . | . . . . . . Heaviest Build 18 | 16 18 17 16 15 8 Greatest Support 40 | 20 40 40 40 20 20 Greatest Overweight (x) 4 | . . . 4 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 4 6 7 7 8 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 5 7 8 8 8 4 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 963 | 337 79 336 182 . 29 Remotely . | . . . . . . Salvage Created 1583 | 155 381 693 322 . 32 Parts 126 | 9 32 55 27 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 43 | . 13 15 14 . 1 Melee 1 | . . . . . 1 Guns 19 | . 4 9 6 . . Cannons 1 | . 1 . . . . AOE 22 | . 8 6 8 . . Classes Destroyed 11 | 3 5 3 . . . Worker 7 | 1 3 2 1 . . Builder 6 | . 1 5 . . . Tunneler 2 | 2 . . . . . Recycler 3 | 1 . 1 1 . . Mechanic 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 4 | . 2 2 . . . Swarmer 16 | . 3 3 10 . . Grunt 23 | . 10 8 4 . 1 Brawler 1 | . . 1 . . . Sentry 3 | . . 3 . . . Best Kill Streak 10 | 2 7 10 6 . 1 Combat Bots Only 5 | . 5 5 4 . 1 Max Kills in Single Turn 3 | 1 3 3 3 . 1 Gunslinging . | . . . . . . Exploded 3 | . 2 2 3 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 2225 | . 271 573 508 . 873 Core 436 | . 23 66 87 . 260 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 54 | . . 54 . . . Core Remaining (%) 95 | 100 90 . . . . Volleys Fired 173 | 11 43 67 45 . 7 Largest 2 | 2 2 2 2 . 2 Hottest 100 | 100 100 100 100 . 100 Shots Fired 259 | 22 53 113 61 . 10 Gun 203 | 22 18 104 50 . 9 Cannon 19 | . 19 . . . . Launcher 23 | . 11 7 4 . 1 Special 14 | . 5 2 7 . . Kinetic 42 | . 19 22 1 . . Thermal 167 | 22 22 58 56 . 9 Explosive 23 | . 11 7 4 . 1 Electromagnetic 27 | . 1 26 . . . Robot Hit Streak 11 | 11 6 9 9 . 2 Robot Miss Streak 11 | 3 2 3 11 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 155 | 16 29 70 27 . 13 Core Hits 99 | 5 27 40 23 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | 1 4 6 . . 2 Burn 11 | 1 2 6 . . 2 Blast 2 | . 2 . . . . Melee Attacks 8 | . . . . . 8 Impact 8 | . . . . . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3958 | 198 1198 1511 785 . 266 Guns 1671 | 198 149 897 363 . 64 Cannons 169 | . 169 . . . . Explosions 1974 | . 880 611 422 . 61 Melee 140 | . . . . . 140 Ramming 4 | . . 3 . . 1 Kinetic 430 | . 169 248 13 . . Thermal 1277 | 198 137 528 350 . 64 Explosive 1903 | . 880 540 422 . 61 Electromagnetic 204 | . 12 192 . . . Impact 140 | . . . . . 140 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 3 . . Message Errors 2 | . . . 2 . . Matter Fused 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 80 | . 35 15 4 . 26 Projectiles 10 | . 10 . . . . Explosions 70 | . 25 15 4 . 26 Melee . | . . . . . . Knockbacks 2 | . 1 . . . 1 Impact 1 | . . . . . 1 Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 129 | . 16 23 51 . 39 Shots 5 | . 1 1 2 . 1 Rammed 3 | . . 3 . . . Targets Rammed 4 | . . 3 . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 293 | 293 270 147 2 . 40 Average Temperature 62 | 131 70 45 2 . 20 Received Heat Transfer 954 | . 144 192 60 . 558 Effects 1 | 1 . . . . . Energy Bleed 1 | 1 . . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | 2 . 6 3 . . Heat Transferred 4503 | 666 555 1913 1036 . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 520 | 20 472 519 520 . 20 Initial 202 | . 13 173 202 . . Average 274 | 14 243 322 380 . 5 Maximum Alert Level 2 | . 2 2 2 . . Low Security (%) 24 | 100 30 7 . . 100 Level 1 56 | . 55 73 64 . . Level 2 19 | . 13 19 35 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 3 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 20 30 12 . 6 Peak Tracking Total 5 | . 5 4 4 . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 7 | . 3 3 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 11 | . 3 7 1 . . Terminals 9 | . 2 6 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 11 20 3 . . Successful 17 | . 3 13 1 . . Failed 17 | . 8 7 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 26 | . 8 17 1 . . Terminals 27 | . 6 18 3 . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 1 . . Terminal Index 2 | . 1 . 1 . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 1 10 . . . Terminals 10 | . . 10 . . . Track 2 | . . 2 . . . Assimilate 2 | . . 2 . . . Botnet 5 | . . 5 . . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 2 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 10 | . . 10 . . . Highest-Rated Ally 10 | . . 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 2735 | 349 554 972 736 63 61 Spaces Moved 1309 | 230 288 355 369 53 14 Core 11 | 4 . . 4 . 3 Treads 726 | . 77 355 294 . . Legs 572 | 226 211 . 71 53 11 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 120 120 50 Average Speed 142 | 118 130 160 154 120 105 Slowest Speed 250 | 120 160 160 250 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 11 55 39 58 10 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . 3 2 . . . Terrain Destroyed 141 | . 53 52 31 . 5 Melee . | . . . . . . Projectile 5 | . 3 2 . . . AOE 136 | . 50 50 31 . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 1861 | 280 400 636 458 52 35 Wait 292 | 28 45 190 29 . . Move 1304 | 229 287 354 368 52 14 Hop . | . . . . . . Pick Up 18 | 5 6 4 3 . . Fast Attach 17 | 7 2 4 2 . 2 Attach 6 | . . . 3 . 3 Detach 1 | . 1 . . . . Swap 27 | . 10 10 7 . . Drop 11 | . 6 4 1 . . Fire 173 | 11 43 67 45 . 7 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 3 | . . 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 350 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 15) 836 | -10/Materials | Discovered new exit (range 16) 904 | -10/Materials | Entered another Materials area 904 | -9/Materials | Evolved 2 slots: Utility x2 1149 | -9/Materials | Discovered new exit (range 18) 1689 | -9/Materials | Repaired Ion Engine 1876 | -9/Materials | Entered Mines 2331 | -9/Mines | Excavation squad dispatched 2331 | -9/Mines | A large section of the Mines collapsed 2581 | -9/Mines | Excavation squad dispatched 2606 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2606 | -9/Mines | Discovered new exit (range 5) 2612 | -9/Mines | Entered Exiles 2632 | -9/Exiles | Discovered new exit (range 17) 2646 | -9/Exiles | Met 8R-AWN 2675 | -9/Exiles | Entered Mines 2696 | -8/Mines | Core integrity fell below 50% 2728 | -8/Mines | Core integrity fell below 20% 2736 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02691_ Grenade Launcher destroyed. 02692_ Ion Engine destroyed. 02692_ Destroyed Ion Engine. 02694_ Grenade Launcher destroyed. 02694_ Kicked G-47 Trooper. 02696_ Acquired 29 matter. 02697_ G-47 Trooper heat damages Particle Gun. 02698_ Acquired Hammer. 02699_ Critical hit (Burn: +37). 02701_ G-47 Trooper destroyed. 02705_ Acquired Aluminum Leg. 02705_ Critical hit (Burn: +37). 02714_ G-50 Soldier knocked back. 02717_ Imp. Heat Sink destroyed. 02717_ Critical hit (Burn: +37). 02717_ Machine Analyzer destroyed. 02724_ Aluminum Leg destroyed. 02728_ Critical hit (Burn: +37). 02731_ Hammer destroyed. 02732_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ??????? ??????????## ##????????????????????????? | | ?????? ?????### ##???????????????????????? | | ?????? t #### ##??????????????????????? | | ????????# ##?????????????????????? | | ?????????# g * #?????????????????????? | | ?????????# ### % #?????????????????????? | | ????????????????????# *=%@ #?????????????????????? | | ????????????????????### = ####### #????????????? | | ??????????????????????## g $ #????????????? | | ???????????????????????## =g #????????????? | | ????????????????????????#############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableSpectralComputer Manual? 0 Play Time 00:27:13 Cumulative 122.5 hours Start 2022.05.04 @ 05:21:27 End 2022.05.04 @ 05:47:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b30e3626-8790-4107-8f1f-fd2b8b3db20a